Factored out redundant tile URL template documentation from the MGLRasterSource and MGLVectorSource documentation into a jazzy guide. This documentation used to live in one place, on a method on MGLTileSource, but that method had to be moved to MGLTileSource’s concrete subclasses. A jazzy guide is easier to link to, in any case.
The Styles API section of the Mapbox API Documentation site now lists Traffic Day v2 and Traffic Night v2, so this change adds those styles to all the places where styles are listed.
Also switched iosapp and macosapp to unversioned style factory methods since MGLStyleDefaultVersion is no longer applicable for all styles.
Cherry-picked from 4d6f54553d.
Undeprecated the unversioned style URL factory methods in MGLStyle for consistency with the Android and Qt SDKs. Added warnings about using them with the runtime styling API.
Refactored mbgl::util::default_styles to track different versions for different styles.
Cherry-picked from 9e384b78fb.
MGLStyleDefaultVersion is just for Streets now. Deleted style version documentation tests because not all styles are on the same version.
Cherry-picked from ca97dd8cf4.
Upgraded from v9 default styles to v10 wherever the developer expects to get the latest and greatest, as well as in a couple tests where it may be beneficial to ensure that we can handle a two-digit version number in the style URL.
Cherry-picked from ed54849e99.
* [ios] added a scale bar
* [ios] update design
* [ios] show/hide scale bar
* [ios] Remove the need to localize 0
* [ios] Support for imperial units
* [ios] Round to nearest foot
* [ios] Make scale bar private
* [ios] Update design and clean up
* [ios] Rename and various optimizations
* [ios] RTL support
* [ios] added max scale and removed animations
* [ios] animate scale bar
It produces compiler warnings for which there seems to be no workaround, and since there's only a single initializer, NS_DESIGNATED_INITIALIZER has little benefit.
Similarly to the previous commit, introduce `-[MGLStyleLayer initWithPendingLayer:]`, allowing the base class to track the owned `_pendingSource` pointer and implement `-addToMapView:` and `-removeFromMapView:` without any casts.
Fixes an issue where `-[MGLStyle layerFromMBGLLayer:]` would wind up creating layers whose `_rawLayer` and `_pendingLayer` held different values.
Introduce `-[MGLSource initWithPendingSource:]`, allowing the base class to track the owned `_pendingSource` pointer and implement `-addToMapView:` and `-removeFromMapView:` without any casts.
Clarified the documentation for various MGLMultiPoint methods to indicate that only shape annotations automatically redraw in response to the multipoint object being mutated; sources must be mutated explicitly.
Fixed an issue causing the attribution button text to appear blue instead of black. On macOS 10.12 and above, hyperlinks in attributed strings are blue regardless of any color attributes applied to the same run of text.
* Update gl-js and generate style code
* Factor out packUint8Pair() helper function
* Draft implementation of DDS for {text,icon}-size
Ports https://github.com/mapbox/mapbox-gl-js/pull/4455
* Fix text-size/composite-function-line-placement test
* Refactor to PaintPropertyBinders-like strategy
* Dedupe gl::Program construction
* Use exponential function base for interpolation
* Dedupe coveringZoomStops method
* Fixup tests
* Fix CI errors (hidden within #if block)
Invalid coordinates no longer cause an exception to be raised immediately when used in conversion methods and model objects. Instead, the appropriate invalid values are used, consistent with MapKit. Exceptions are still raised when invalid model objects are used with the map.
Replaced preflight checks in MGLLatLngFromLocationCoordinate2D() with a try-catch block that relays exceptions raised by mbgl. De-inlined the function because it’s no longer trivial.
- Changed `make style-code-darwin` to `make darwin-style-code` in relevant files
- Added some doc clarifications:
- `MGLInterpolationModeExponential` and `MGLInterpolationModeInterval` can be used with `MGLCameraStyleFunction` (I am not sure how to accurately reflect this in the documentation for `MGLCompositeStyleFunction`)
- Do not add a style layer to the style property on a map view before the style has finished loading
- Create individual style layers from a `MGLShapeCollectionFeature`
Resolved unused variable warnings in Release configuration that occurred because they were only used within NSAssert() invocations, which are omitted from Release builds.
Now that annotation classes override -isEqual:, it’s no longer appropriate to rely on -isEqual: or -containsObject: to check for the preexistence of an annotation. Those methods become deep equality tests, which have worse performance. Checking for identity allows the developer to add a polyline and polygon with identical coordinates, title, etc. to the map.
Implemented a missing -[MGLPolyline isEqual:].
Removed outdated comments about -annotationTagForAnnotation: being expensive.
* [ios, macos] new struct MGLTransition
* [ios] MGLTransition struct moved to MGLTypes.h
* [ios] MGLTransition implemented for style layer properties
* [ios, macos] added support for getting property transitions
* [ios, macos] updated to MGLDurationFromTimeInterval and MGLTimeIntervalFromDuration
* [ios, macos] added transition properties test
* [ios, macos] modified key strings imp
* [ios, macos] The impl for transition properties were changed to public methods
* [ios, macos] Changelog update
* [ios] Fixed layer space formatting
* [core] The name space was fixed for getters that returned TransitionOptions
* [ios, macos] Added rawLayer transition property tests
* [ios] Added a factory method for MGLTransition and transition-related methods to NSValue(MGLAdditions)
* [ios, macos] Copyedited changelog blurbs about transition properties