Updating glyphs is still unsupported, and there's no good use case for doing so. When we're using a stale glyph PBF, and the fresh answer contains changed to that glyph, we will continue to use the old glyph.
This is a naïve implementation that essentially merges updated data into existing data. It will *not* remove icons from the stale sprite if they aren't present in the fresh sprite (we aren't tracking the source of a sprite, and the user could have changed it as well). Similarly, it will not update icons that have changed in dimension. This is a rare edge case and probably not worth implementing.
We're now supporting using stale TileJSON and GeoJSON data. When we receive a new answer with an updated TileJSON file, we're replacing the Source's metadata with the new one and trigger updates to make sure we're loading the correct tiles. Similarly, GeoJSON data will be reparsed.
This adds support for using cached styles that are stale. They're treated like changing styles; when the refreshed style changed compared to the one we've already had, we're swapping out the entire style, which might cause a slight flicker.