Files
MapLibreParticleLab/test/storage/cache_stale.cpp
Konstantin Käfer bd1f71cdbd [core] use stale sprite data
This is a naïve implementation that essentially merges updated data into existing data. It will *not* remove icons from the stale sprite if they aren't present in the fresh sprite (we aren't tracking the source of a sprite, and the user could have changed it as well). Similarly, it will not update icons that have changed in dimension. This is a rare edge case and probably not worth implementing.
2016-01-15 17:04:07 +01:00

103 lines
3.4 KiB
C++

#include "storage.hpp"
#include <mbgl/platform/default/headless_display.hpp>
#include <mbgl/platform/default/headless_view.hpp>
#include <mbgl/storage/sqlite_cache.hpp>
#include <mbgl/storage/default_file_source.hpp>
#include <mbgl/platform/log.hpp>
#include <mbgl/util/work_request.hpp>
#include <mbgl/util/io.hpp>
using namespace mbgl;
using namespace std::literals::chrono_literals;
using namespace std::literals::string_literals;
namespace {
void checkRendering(Map& map, const char *name, std::chrono::milliseconds timeout) {
test::checkImage("test/fixtures/stale/"s + name, test::render(map, timeout), 0.001, 0.1);
}
Response expiredItem(const std::string& path) {
Response response;
response.data = std::make_shared<std::string>(util::read_file("test/fixtures/"s + path));
response.expires = 0s;
return response;
}
const std::string prefix = "http://127.0.0.1:3000";
}
auto display = std::make_shared<mbgl::HeadlessDisplay>();
TEST_F(Storage, CacheStaleStyle) {
HeadlessView view(display, 1);
auto cache = SQLiteCache::getShared(":memory:");
// Rig the cache with an expired stylesheet.
const std::string stylePath = "stale/style.json";
const Resource styleResource{ Resource::Kind::Style, prefix + "/" + stylePath };
cache->put(styleResource, expiredItem(stylePath));
DefaultFileSource fileSource(":memory:", ".");
Map map(view, fileSource, MapMode::Still);
map.setStyleURL(styleResource.url);
checkRendering(map, "stale_style", 1000ms);
}
TEST_F(Storage, CacheStaleStyleAndTileJSON) {
HeadlessView view(display, 1);
auto cache = SQLiteCache::getShared(":memory:");
// Rig the cache with an expired stylesheet.
const std::string stylePath = "stale/style_and_tilejson.json";
const Resource styleResource{ Resource::Kind::Style, prefix + "/" + stylePath };
cache->put(styleResource, expiredItem(stylePath));
// Rig the cache with an expired TileJSON.
const std::string tilejsonPath = "stale/streets.json";
const Resource tilejsonResource{ Resource::Kind::Source, prefix + "/" + tilejsonPath };
cache->put(tilejsonResource, expiredItem(tilejsonPath));
DefaultFileSource fileSource(":memory:", ".");
Map map(view, fileSource, MapMode::Still);
map.setStyleURL(styleResource.url);
checkRendering(map, "stale_style_and_tilejson", 1000ms);
}
TEST_F(Storage, CacheStaleStyleAndSprite) {
HeadlessView view(display, 1);
auto cache = SQLiteCache::getShared(":memory:");
// Rig the cache with an expired stylesheet.
const std::string stylePath = "stale/style_and_sprite.json";
const Resource styleResource{ Resource::Kind::Style, prefix + "/" + stylePath };
cache->put(styleResource, expiredItem(stylePath));
// Rig the cache with an expired sprite JSON.
const std::string spritejsonPath = "stale/sprite.json";
const Resource spritejsonResource{ Resource::Kind::SpriteJSON, prefix + "/" + spritejsonPath };
cache->put(spritejsonResource, expiredItem(spritejsonPath));
// Rig the cache with an expired sprite JSON.
const std::string spriteimagePath = "stale/sprite.png";
const Resource spriteimageResource{ Resource::Kind::SpriteImage, prefix + "/" + spriteimagePath };
cache->put(spriteimageResource, expiredItem(spriteimagePath));
DefaultFileSource fileSource(":memory:", ".");
Map map(view, fileSource, MapMode::Still);
map.setStyleURL(styleResource.url);
checkRendering(map, "stale_style_and_sprite", 1000ms);
}