* [core] fix icon symbol rendring when sdf and non-sdf icon in the same symbol layer
* fix build error
* fix typo
* revert renderableSegment change
* simplify codes
* fix build error
* refine sdf icon flag
* [core] fix mixed sdf + non-sdf icon rendering in one layer
* remove iconstatus getter in stymbol bucket
* fix review findings
* provide bitwise operator for SymbolContent enum
* use MBGL_MBGL_CONSTEXPR
* add one missing update for sdfIcon
* make renderer symbol type as enum
Native version of mapbox/mapbox-gl-js#6548.
Port of mapbox/mapbox-gl-js#6550.
Prevents symbols that share the same layout properties from colliding against each other.
Bump GL JS pin to get regression test.
Rename "bucketName" -> "bucketLeaderID" to make it clearer what it represents.
Port of GL JS PR #5994.
Fixes issue #10844, which would allow multiple symbols in a tile to share the same crossTileID as one of their duplicate parent-tile symbols. Once the symbols shared a crossTileID, they would permanently remain "duplicates" of each other, even after increasing zoom level allowed the CrossTileSymbolIndex to distinguish between them.