Use a common init function in both of the provided initializers so that subclasses of `MGLAnnotationView` written in Swift don't need to override `init(annotation, reuseIdentifier)`
The annotation view test uses a fake MGLTestCalloutView that
declares conformance to the MGLCalloutView protocol. However,
several properties and a method were not implemented in the test
which caused several warnings that were visible if you compiled
the SDK tests. This change stubs out the properties and method
so the warnings go away.
This fixes two issues with annotation views that were exposed when
dragging them:
1) The annotation view's mapView property was not set until it was
moved (in `updateAnnotations:`) so it did not always call its delegate
back about the map view delegate dragging methods. This adds a call to
set the property when an annotation view is created so the delegate
methods are always called.
2) Since the mapView is now always set, a call to the map view's
callout view for selected annotation was added to the annotation
view drag handler. This forces the callout to close and eliminates
an issue where the callout would remain visible as an annotation
was dragged away which had the visual effect of a detached
callout.
To make 2 possible, the map views selected callout view was exposed
in the private header.