[ios] Initialize MGLMapView with OpenGL ES 2.0 minimum texture size
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@@ -51,7 +51,7 @@ static NSString * const MGLTestAnnotationReuseIdentifer = @"MGLTestAnnotationReu
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- (void)setUp
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{
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[super setUp];
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_mapView = [[MGLMapView alloc] initWithFrame:CGRectZero];
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_mapView = [[MGLMapView alloc] initWithFrame:CGRectMake(0, 0, 64, 64)];
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_mapView.delegate = self;
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}
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