Commit Graph

13 Commits

Author SHA1 Message Date
John Firebaugh
6eab895bc0 [core] Use Range<uint8_t> instead of full Tileset where possible 2016-06-14 11:25:45 -07:00
John Firebaugh
5c7dfd948f [core] *Tile ↔ *TileData
Tile is now the main base class; RasterTile, VectorTile, etc are its subclasses. GeometryTileData and its subclasses form the piece that's passed to the worker.
2016-06-13 10:59:33 -07:00
John Firebaugh
3ab7c1cca3 [core] Tile ⇢ RenderTile 2016-06-13 10:57:46 -07:00
Konstantin Käfer
4e5d065000 [core] load parents of missing tiles as optional 2016-06-10 12:42:14 +02:00
Konstantin Käfer
2c7f7fb566 [core] createTile callback can load optional and required tiles 2016-06-10 12:42:14 +02:00
Konstantin Käfer
1b8d280e3f [core] refactor updateRenderables algorithm 2016-05-27 10:15:06 +02:00
Konstantin Käfer
ebff2234e4 [core] remove unused template definition 2016-05-27 10:15:02 +02:00
Konstantin Käfer
c60fd0604a [core] TileData::isReady() => TileData::isRenderable() 2016-05-25 21:51:25 +02:00
Konstantin Käfer
e2bcea90fc [core] use #pragma once instead of ifdef include guards 2016-05-25 21:35:37 +02:00
Konstantin Käfer
7332ae0073 [core] retain tiles differently and remove old TileID class 2016-05-10 14:50:56 +02:00
Konstantin Käfer
dde59eaf76 [core] move Painter and dependents to new *TileID classes 2016-05-10 14:50:56 +02:00
Konstantin Käfer
5b640fb446 [core] add algorithm for generating clip IDs based on the new TileID classes 2016-05-10 14:50:56 +02:00
Konstantin Käfer
ecc8e018fa [core] add algorithm for detecting whether an ordered map contains covering children 2016-05-10 14:50:56 +02:00