[core] add algorithm for detecting whether an ordered map contains covering children
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34
src/mbgl/algorithm/covered_by_children.hpp
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34
src/mbgl/algorithm/covered_by_children.hpp
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@@ -0,0 +1,34 @@
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#ifndef MBGL_ALGORITHM_COVERED_BY_CHILDREN
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#define MBGL_ALGORITHM_COVERED_BY_CHILDREN
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#include <mbgl/tile/tile_id.hpp>
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namespace mbgl {
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namespace algorithm {
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template <typename Iterator>
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bool coveredByChildren(const UnwrappedTileID& id, Iterator it, const Iterator& end) {
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for (const auto& child : id.children()) {
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it = std::lower_bound(it, end, child, [](auto& a, auto& b) { return std::get<0>(a) < b; });
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if (it == end) {
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return false;
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} else if (std::get<0>(*it) != child) {
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return coveredByChildren(child, it, end);
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}
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}
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// We looked at all four immediate children and verified that they're covered.
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return true;
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}
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template <typename Container>
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bool coveredByChildren(const UnwrappedTileID& id, const Container& container) {
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return coveredByChildren(
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id, container.upper_bound(id),
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container.lower_bound(UnwrappedTileID{ static_cast<int16_t>(id.wrap + 1), { 0, 0, 0 } }));
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}
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} // namespace algorithm
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} // namespace mbgl
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#endif
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61
test/algorithm/covered_by_children.cpp
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61
test/algorithm/covered_by_children.cpp
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#include <mbgl/test/util.hpp>
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#include <mbgl/algorithm/covered_by_children.hpp>
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#include <map>
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using namespace mbgl;
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using List = std::map<UnwrappedTileID, bool>;
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TEST(CoveredByChildren, NotCovered) {
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const List list1;
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EXPECT_FALSE(algorithm::coveredByChildren(UnwrappedTileID{ 0, 0, 0 }, list1));
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const List list2{
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{ UnwrappedTileID{ 0, 0, 0 }, true },
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// 3 out of 4 child tiles
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{ UnwrappedTileID{ 1, 0, 0 }, true },
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{ UnwrappedTileID{ 1, 0, 1 }, true },
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// missing 1/1/0
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{ UnwrappedTileID{ 1, 1, 1 }, true },
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};
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EXPECT_FALSE(algorithm::coveredByChildren(UnwrappedTileID{ 0, 0, 0 }, list2));
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const List list3{
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{ UnwrappedTileID{ 0, 0, 0 }, true },
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// all four child tiles, with with a different wrap index
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{ UnwrappedTileID{ 1, { 1, 0, 0 } }, true },
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{ UnwrappedTileID{ 1, { 1, 0, 1 } }, true },
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{ UnwrappedTileID{ 1, { 1, 1, 0 } }, true },
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{ UnwrappedTileID{ 1, { 1, 1, 1 } }, true },
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};
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EXPECT_FALSE(algorithm::coveredByChildren(UnwrappedTileID{ 0, 0, 0 }, list3));
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}
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TEST(CoveredByChildren, Covered) {
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const List list1{
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{ UnwrappedTileID{ 0, 0, 0 }, true },
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// all four child tiles
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{ UnwrappedTileID{ 1, 0, 0 }, true },
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{ UnwrappedTileID{ 1, 0, 1 }, true },
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{ UnwrappedTileID{ 1, 1, 0 }, true },
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{ UnwrappedTileID{ 1, 1, 1 }, true },
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};
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EXPECT_TRUE(algorithm::coveredByChildren(UnwrappedTileID{ 0, 0, 0 }, list1));
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const List list2{
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{ UnwrappedTileID{ 0, 0, 0 }, true },
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// missing 1/0/0
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{ UnwrappedTileID{ 1, 0, 1 }, true },
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{ UnwrappedTileID{ 1, 1, 0 }, true },
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{ UnwrappedTileID{ 1, 1, 1 }, true },
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{ UnwrappedTileID{ 2, 0, 0 }, true },
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{ UnwrappedTileID{ 2, 0, 1 }, true },
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{ UnwrappedTileID{ 2, 1, 0 }, true },
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{ UnwrappedTileID{ 2, 1, 1 }, true },
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};
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EXPECT_TRUE(algorithm::coveredByChildren(UnwrappedTileID{ 0, 0, 0 }, list2));
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EXPECT_TRUE(algorithm::coveredByChildren(UnwrappedTileID{ 1, 0, 0 }, list2));
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EXPECT_FALSE(algorithm::coveredByChildren(UnwrappedTileID{ 2, 0, 0 }, list2));
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}
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@@ -34,6 +34,8 @@
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'util/token.cpp',
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'util/work_queue.cpp',
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'algorithm/covered_by_children.cpp',
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'api/annotations.cpp',
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'api/api_misuse.cpp',
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'api/repeated_render.cpp',
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@@ -1,4 +1,4 @@
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#include "../fixtures/util.hpp"
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#include <mbgl/test/util.hpp>
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#include <mbgl/tile/tile_id.hpp>
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