Molly Lloyd
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bf82b07da2
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update shaders
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2019-03-05 14:04:52 +02:00 |
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Vladimir Agafonkin
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c89daf6bf1
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Add basic shader minification (#13500)
* add basic shader minification (same GL JS does)
* don't remove line break at shader end
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2018-12-04 16:09:43 +02:00 |
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Bruno de Oliveira Abinader
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e64c28613a
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[core] Support fill-extrusion-vertical-gradient
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2018-11-29 14:23:55 +02:00 |
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Chris Loer
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f7a69d15ab
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[docs] Include uncompressed shader source in .cpp comments
This is meant to
(1) Make it easier for new developers to find the source
(2) Make it easier to look at shader diffs when the GL JS pin changes
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2018-09-19 16:19:28 -07:00 |
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Chris Loer
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ab8b6b74dc
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[test] Bump gl-js pin.
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2018-09-19 14:54:38 -07:00 |
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Molly Lloyd
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4a5dc37245
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[core] Implement CrossFadedDataDrivenProperty to add support for feature expressions in *-pattern properties
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2018-08-31 13:08:47 -07:00 |
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Mikhail Pozdnyakov
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fb5afd34b9
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[core] Add line-gradient property
Porting of https://github.com/mapbox/mapbox-gl-js/pull/6303
See the link above for the description of the feature and
its limitations).
Based on patch from @lbud (Lauren Budorick).
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2018-08-23 19:01:40 +03:00 |
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