Commit Graph

13263 Commits

Author SHA1 Message Date
Łukasz Paczos
b8578cd13e [android] - changelog for 6.6.0-beta.1 2018-10-03 17:42:02 +02:00
Łukasz Paczos
5bfdd9fb8d [android] - move camera and puck immediately when starting to track and displacement is big 2018-10-03 13:13:17 +02:00
Łukasz Paczos
b31245b965 [android] - add configuration to change the animation duration multiplier when tracking location 2018-10-03 12:40:25 +02:00
Nadia Barbosa
7b243392e3 [ios] Add delegate method to specify the user location annotation’s position
Update method name

More API drafting

Add deprecation flag

Add Swift delegate integration test

Update method name and documentation

Update deprecation notices

Update method name

Offset anchor point relative to contentFrame

Update docs

Only run through switch statement if delegate is unimplemented

Account for content inset + refactor logic

Adjust edgePaddingForFollowing

Fix Swift delegate integration test

Set up integration test

Set up test location manager

.

Remove unused file reference from test

Return CGPoint value from delegate method within integration test setup

Test anchor points

Make updateUserLocationAnnotationView public

Refactor test

Update test location manager

Changelog entry

Doc fixes
2018-10-02 18:28:53 -04:00
Fabian Guerra Soto
41dd886ce5 [ios, macos] Add Italian settings translations. (#12908)
* [ios, macos] Update transifex Root directory.

* [ios] Update Settings.bundle italian translation.
2018-10-02 09:36:08 -07:00
Konstantin Käfer
e4de9e79a2 [build] upgrade CircleCI configuration to use inline commands 2018-10-02 16:11:58 +02:00
Bruno de Oliveira Abinader
19179e08bc [core] Do not constrain on X axis in ConstrainMode::HeightOnly 2018-10-02 06:16:13 -07:00
Konstantin Käfer
0ef0a9763c [ios,android,macos] add changelog entry for #12931
[skip firebase]
2018-10-02 13:47:58 +02:00
Minh Nguyễn
a9dc1b5294 [ios, macos] Fixed camera initialization with eye coordinate
Rewrote the code that calculates the heading and pitch of the camera when given an eye coordinate.
2018-10-01 18:12:03 -07:00
Minh Nguyễn
85a474e275 [ios, macos] Added MGLMapCamera.viewingDistance property
Co-authored-by: Dave Prukop <dave.prukop@mapbox.com>
2018-10-01 18:12:03 -07:00
Minh Nguyễn
a030f1474f [ios, macos] Distinguish between viewing distance and altitude
+[MGLMapCamera cameraLookingAtCenterCoordinate:fromDistance:pitch:heading:] incorrectly treated the distance as an altitude. Due to backwards compatibility concerns, this method can’t be fixed in place. Instead, separate +[MGLMapCamera cameraLookingAtCenterCoordinate:correctlyFromDistance:pitch:heading:] and +[MGLMapCamera cameraLookingAtCenterCoordinate:altitude:pitch:heading:] methods have been added.
2018-10-01 18:12:03 -07:00
Dave Prukop
79dd9ca250 Moved MGLAltitudeForZoomLevel and MGLZoomLevelForAltitude to public API (#12986)
* Moved MGLAltitudeForZoomLevel and MGLZoomLevelForAltitude to public API

* Added notes to changelogs for ios and macos
2018-10-01 16:46:11 -07:00
Fabian Guerra
9b21786f62 [ios, macos] Disable offline merge test. 2018-10-01 16:45:00 -07:00
Bruno de Oliveira Abinader
6c4cb063c2 [Qt] UpdateParameters should always be available when rendering 2018-10-01 23:51:33 +03:00
Fabian Guerra
0dff7879f6 [ios] Bump podspec to 4.5.0-alpha.2. 2018-09-26 16:25:17 -07:00
Jason Wray
93eeedc8f5 [ios] Enable 120fps on capable devices 2018-09-26 15:25:23 -07:00
Fabian Guerra Soto
57837443bb [ios, macos] Add crossSourceCollissions property. (#12941)
* [ios, macos] Add crossSourceCollissions property.

* [ios, macos] Add perSourceCollisions property.

* [ios, macos] Update changelogs.
2018-09-26 15:17:30 -07:00
Jason Wray
1ce31af289 [ios] Bump more test timeouts for Xcode 10 sluggishness 2018-09-26 14:12:57 -07:00
Łukasz Paczos
20b33ad5da [android] changelog for 6.6.0-alpha.2 2018-09-26 22:39:20 +02:00
Minh Nguyễn
871aebffca [ios] Static framework defines module
Fixed build errors in the dynamic+static scheme by ensuring that both the dynamic and static targets have the same DEFINES_MODULE build setting.
2018-09-26 11:08:39 -07:00
Julian Rex
a995977312 [ios] Fix for user location annotation jittering (and view annotations lagging) (#12895) 2018-09-26 12:19:26 -04:00
Jason Wray
e6111a888e [ios, build] Build releases with Xcode 10.0 2018-09-26 07:56:59 -07:00
Jason Wray
bbadc150b7 [ios, build] Print file sizes during deployment; don't print progress 2018-09-26 07:56:36 -07:00
Jason Wray
a30bcff725 [ios, build] Use make iframework for all packaging 2018-09-26 07:56:36 -07:00
Jason Wray
19eea5b9fe [ios, build] Stop deploying static framework 2018-09-26 07:56:36 -07:00
Łukasz Paczos
22c2c88974 [android] check external database's read/write permissions asynchronously 2018-09-26 13:47:28 +02:00
Łukasz Paczos
5e747eafa7 [android] nullcheck region metadata in example activity, enable debug mode for MergeOfflineRegionsActivity 2018-09-26 13:47:28 +02:00
Łukasz Paczos
1c6c7d5238 [android] copy files from assets task util 2018-09-26 13:47:28 +02:00
Konstantin Käfer
4004a85a79 [android] explicitly set temp directory for SQLite3 2018-09-26 13:47:28 +02:00
Łukasz Paczos
4148a5a91a [android] expose offline database merge API 2018-09-26 13:47:28 +02:00
Łukasz Paczos
f1a0947007 [android] preserve GLSurfaceView's EGL context on pause 2018-09-26 13:46:13 +02:00
Tobrun
8cc9e72812 [android] - bump telemetry dependency to 3.2.1 2018-09-26 13:45:48 +02:00
Łukasz Paczos
84082e2f76 [android] dispatch camera idle/transition cancelling only if required 2018-09-26 11:38:17 +02:00
Łukasz Paczos
095ea17c7d [android] clear CameraChangeDispatcher message queue when camera move is restarted 2018-09-26 11:38:17 +02:00
Julian Rex
66e95ac2ab [ios] Move pending test check into invokeTest (#12964) 2018-09-25 13:31:47 -04:00
Jason Wray
125c628981 [android, build] Add firebase skipping to android-gnustl-arm-v7 2018-09-25 10:30:17 -07:00
Tobrun
0f18c0ce79 [android] - add selected state paradigm to SymbolLayerActivity
[android] - update Circle layer activity with cluster configuration
2018-09-25 14:53:30 +02:00
Tobrun
18f6e5a34e [android] - update custom sprite example with iconAllowOverlap and iconIgnorePlacement 2018-09-25 14:53:30 +02:00
Tobrun
c713d2202d [android] - test app activity leak fix for ManualLocationUpdatesActivity 2018-09-25 14:53:30 +02:00
Tobrun
f3164d0894 [android] - test app activity leak fix for BottomSheetActivity 2018-09-25 14:53:30 +02:00
Tobrun
5327a0b84f [android] - test app activity leak fix for CameraAnimationActivity 2018-09-25 14:53:30 +02:00
Łukasz Paczos
ba06161b27 [android] invalidate camera mode in LocationComponent for gestures initiated changes only if necessary 2018-09-25 11:52:35 +02:00
tobrun
d2661fc298 [android] - avoid failing CI tests when device under test doesn't have a valid internet connection 2018-09-25 11:52:11 +02:00
Konstantin Käfer
153acd981b [core] Always request 1x and @2x sprite images for portability
When creating a offline region, we've previously only requested the sprite image for the specified resolution. This lead to offline packs not being usable on devices that have a different pixel ratio. We're now requesting both 1x and 2x sprites. Some devices use even higher or fractional pixel ratios. However, we only ever use 1x and 2x sprite images in our requests.
2018-09-24 11:35:44 +02:00
Tobrun
515fcf394f [android] - replace reflection setup with a findViewById, improves stability of the instrumentation tests on cCI 2018-09-24 10:32:50 +02:00
Minh Nguyễn
d92eace224 [macos] Avoid flipping some layer icons 2018-09-23 23:37:39 -07:00
Tobrun
6f0c9927a3 [android] - complete proguard revision 2018-09-22 00:45:13 +02:00
Asheem Mamoowala
d5f0e4b41e Use named function instead of lambda for SQlite3 log config 2018-09-21 12:13:26 +02:00
Konstantin Käfer
2ea0833ecf [core] don't break ascent in the overscaled tile phase
We optimize our updateRenderable algorithm by breaking ascent when we've already checked a certain tile. So far, we've compared the UnwrappedTileIDs, but they don't include the overscale component. When ascending through overscaled tile IDs, we've stopped the ascent too early, when we should've kept the search going.
2018-09-21 12:12:35 +02:00
Ander Conselvan de Oliveira
f49a9ca1de [core] Don't log GL renderer string on every context initialization
Commit 1c53dc9ca8 ([core] Refactor vertex array object extension
initialization) changed where the GL renderer string is checked in order
to prevent the vertex array extension initialization in certain
platforms and in doing so made the logging of that string more frequent,
once per context initialization instead of at most once per process.
This is a lot more verbose, specially when running unit tests, so make
sure that string is logged at most once as it was previously.
2018-09-21 09:45:35 +03:00