Konstantin Käfer
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ba67fcd830
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refactor vao object to use acutal OpenGL IDs rather than object pointers
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2014-08-15 13:37:19 +02:00 |
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Lauren Budorick
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b2aa60baac
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std namespacing trig fns
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2014-08-12 22:56:16 -07:00 |
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Lauren Budorick
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0d2724dec4
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Raster styling all functional except brightness -- need to rework parsing
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2014-08-12 18:27:35 -07:00 |
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Konstantin Käfer
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4ea281c750
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rename llmr => mbgl
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2014-07-16 18:53:56 -07:00 |
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Dane Springmeyer
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f5394a7638
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release mode: silent debug output + ifdef any potentially expensive calls
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2014-05-29 18:07:19 -07:00 |
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Konstantin Käfer
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889ef68b5b
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first draft at blurring
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2014-05-23 18:30:49 +02:00 |
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Konstantin Käfer
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13939b26d9
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first shot at composited blending
still missing:
- stencil+depth mask
- alpha compositing
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2014-05-21 10:55:09 +02:00 |
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Justin R. Miller
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00a3245ce8
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fixes #70: raster tile rendering as toggleable mode from vector
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2014-03-18 16:57:17 -07:00 |
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