Commit Graph

16 Commits

Author SHA1 Message Date
Chris Loer
a62745edf9 Port global symbol query from GL JS:
- Symbol querying is now global instead of per-tile
 - Symbols that bleed over tile boundaries no longer missed in queries
 - Symbol results now sorted based on rendering order (ie overlapping symbols change their sort order when a bearing change causes their render order to change)
 - Placement::retainedQueryData now responsible for maintaining symbol querying data for buckets that may no longer be in the TilePyramid.
2018-04-25 14:39:03 -07:00
Chris Loer
a11b277bc1 [core] Rename "onLowMemory" to "reduceMemoryUse".
Android still calls "reduceMemoryUse" only while handling a low memory event.
iOS, on the other hand, calls "reduceMemoryUse" every time it enters the background.
2018-02-14 10:55:16 -08:00
Asheem Mamoowala
671dfefc1e Reset tileset-based render sources when any tileset properties changed. (#11042) 2018-02-05 19:31:03 -05:00
Asheem Mamoowala
10a44050f4 Support TileJSON bounds property (#10701)
* [core] Parse TileJSON bounds property
* [core] Add TileRange and LatLngBounds::contains(CanonicalTileID)
Move LatLngBounds::contains impl to cpp file
* [core] Skip tile creation outside of tileset bounds
* [core] Fix TileRange for wrapped bounds and use for CustomTileLoader instead of LatLngBounds comparisons for tiles.
2018-01-05 06:35:31 -08:00
Chris Loer
77bfb47fda [core] Update queryRenderedFeatures to use global CollisionIndex. 2017-11-17 10:05:15 -08:00
John Firebaugh
e706ed4b2e [core] Avoid RenderStyle dependency in query code 2017-08-24 13:06:23 -07:00
John Firebaugh
64203ba53f [core] Refactor Painter away 2017-07-19 09:31:07 -07:00
Konstantin Käfer
6d526c7b1d [core] refactor ClipID generation 2017-07-06 12:32:54 +02:00
Ivo van Dongen
20189db67f [core] remove tile cache size setter 2017-06-27 17:02:40 -07:00
John Firebaugh
17db460345 [core] Parallelism in {start,finish}Render parameters 2017-06-13 10:18:43 -07:00
John Firebaugh
74af076d40 [core] Split RenderStyle from Style 2017-06-05 19:38:08 -07:00
John Firebaugh
591af0021b [core] Refactor RenderSource updates
* Eliminate updateBatch in favor of diffing layers and detecting changes to properties upon which layout depends.
* Replace RenderSource::{update,remove,invalidate,reload}Tiles with a single update method
* Replace TilePyramid::{update,remove,invalidate,reload}Tiles with a single update method
* Remove Style& dependency TODO from GeometryTile and TileParameters
2017-06-05 19:38:08 -07:00
John Firebaugh
32589c271c [core] Thread Style parameter through queryRenderedFeatures 2017-06-05 19:38:08 -07:00
John Firebaugh
c2a5894f2d [core] Immutable Impls 2017-05-12 11:26:27 -07:00
John Firebaugh
89f1ffc6d2 [core] UpdateParameters ⇢ TileParameters 2017-05-04 07:29:08 -07:00
John Firebaugh
3f0c89d633 [core] Refactor Source::*Impls into RenderSources and TilePyramid 2017-05-02 08:45:09 -07:00