Render threads won't have a scheduler, so we create one that is
shared by all the maps rendering at this thread. The bad side
effect of this is that we need to wake up the render thread
to process events.
Mapbox GL should get rid of processing events on the render
thread. This solution is a workaround.
Before this change, we've tried to open the database in read/write, but not create mode. In situations where the database didn't exist yet, this logged an error to the console, and we proceeded to opening it again in read/write/create mode, which actually created the file. The reason we did this is so that we could detect really old caching databases from January 2016 in case a developer upgraded from an older SDK (iOS v3.1 and earlier, Android v3.2 and earlier) that didn't have https://github.com/mapbox/mapbox-gl-native/pull/3715 yet.
However, these error messages, while innocent, look scary in the console and some users suspect that it's a bug. This change opens the file directly in read/write/create mode, omitting the first failed attempt. To handle old cache databases, we're now deleting the `http_cache` table, which was the only table in those old databases, and create the new schema, rather than deleting the entire file and recreating the Database object. In most scenarios, this will lead to one fewer opening attempt, while the database migration will continue to work for the few users who upgrade all the way from a January 2016 SDK.
Additionally, this fixes a mismatch between the Qt and non-Qt implementation: Qt doesn't support opening a file in read/write mode without the create flag. This means that we've seen a different control flow on Qt compared to the non-Qt implementation when opening a database.
* [ios] Add custom delay
Adds a custom delay to the events library initialization. This is only active when using certain profile configurations.
* [ios] events library version update to v0.4.1
* Update Events Library to include missing MGL_EXPORT
* Add MMEEventsService files to Events Lib Submodule
* Change delayTime type to int64_t
- Biggest change: when we apply the watermark on a background thread, don't capture self (turn most of the related instance methods into class methods)
- Don't call mbglMapSnapshotter->snapshot from a user-provided queue, since it's an asynchronous call anyway and starting it on the user's queue requires capturing self.
GLIBC 2.27 added new versioned symbols of powf and logf, while the double versions of pow and log remained stable.
Prefer the double version to avoid introducing a dependency on a newer version of GLIBC than strictly necessary.
See https://lists.gnu.org/archive/html/info-gnu/2018-02/msg00000.html
Most of the STL is header-only anyway, and statically linking it only has a small overhead. On the other hand, it allows us to build more portable executables.