John Firebaugh
cdb466e7f7
Convert Style to unique_ptr and pass by reference
...
Fixes #1277
Fixes #1309
2015-04-28 14:32:26 -04:00
John Firebaugh
0c280adebc
Move Worker to Style
...
This ensures that worker tasks are entirely complete by the
time the style is destructed, and enables us to pass Style&
rather than a shared pointer.
2015-04-28 14:32:26 -04:00
John Firebaugh
4ccf246c10
Rewrite Worker in terms of Thread<>
2015-04-28 14:32:26 -04:00
John Firebaugh
59255a3d9e
MapContext::updated doesn't need to be atomic
2015-04-28 14:32:25 -04:00
John Firebaugh
8bb7fc64ff
Move Environment to MapContext
2015-04-28 14:32:25 -04:00
John Firebaugh
bb7c453b3e
Inline getWorker()
2015-04-28 14:32:25 -04:00
John Firebaugh
3bf0bf9538
Remove unused includes
2015-04-28 14:32:25 -04:00
John Firebaugh
f8db45f19a
Move still image callback to MapContext
2015-04-28 14:32:25 -04:00
John Firebaugh
f0b229730f
Move style info to MapContext
2015-04-28 14:32:25 -04:00
John Firebaugh
b5b58086a8
Combine update and triggerUpdate
2015-04-28 14:32:25 -04:00
John Firebaugh
230027e514
Resize view from map thread
2015-04-28 14:32:24 -04:00
John Firebaugh
a625ba8a09
Remove Map::start/stop
...
Both Android and iOS now use pause/resume. The map thread is
always running, and be able to receive messages. When paused,
it will just refuse to render.
2015-04-28 14:32:24 -04:00
John Firebaugh
c84e886222
Log each test subcase during headless tests
2015-04-28 14:32:24 -04:00
John Firebaugh
5f76ab270e
Encapsulate access to Thread's uv_loop_t
...
The Thread object gets access via its constructor. No other object
should have access; off-thread objects can't safely do anything with
it except pass it back to the thread.
2015-04-28 14:32:24 -04:00
John Firebaugh
f27641bcb5
Fully cancel the sprite requests
2015-04-28 14:32:24 -04:00
John Firebaugh
16168abaea
Remove redundant Style instantiation
...
reloadStyle calls loadStyleJSON, which also creates the
style. There is no need to create it in reloadStyle as
well.
2015-04-28 14:32:24 -04:00
John Firebaugh
fec4cd613c
Kill overly-verbose output
2015-04-28 14:32:23 -04:00
John Firebaugh
7cd55a3333
Enforce that transformState belongs to Map thread
2015-04-28 14:32:23 -04:00
John Firebaugh
9e4a03fd9d
Ignore test generated files
2015-04-28 14:32:23 -04:00
John Firebaugh
2ed207ca5e
Update mapbox-gl-test-suite
2015-04-28 14:32:23 -04:00
John Firebaugh
c2abd1d692
Log error as Error
2015-04-28 14:32:23 -04:00
John Firebaugh
05dc61f62c
LiveTileData with no data should end up in parsed state, not obsolete
2015-04-28 14:32:23 -04:00
John Firebaugh
958142c512
Clean up Sprite
...
* Provide a callback so MapContext can re-render when it loads.
* Cancel in-progress loading rather than relying on keeping it
alive with a shared_ptr.
* Remove / privatize as much as possible.
2015-04-28 14:32:23 -04:00
John Firebaugh
ec7588f1fd
Implement Style::isLoaded
2015-04-28 14:32:22 -04:00
John Firebaugh
6c7a01a503
Following kkaefer's view changes
2015-04-28 14:32:22 -04:00
John Firebaugh
75ae956b0e
WIP: Use Thread<MapContext>
2015-04-28 14:32:22 -04:00
John Firebaugh
32c818feea
Provide Thread objects with access to loop
2015-04-28 14:32:22 -04:00
John Firebaugh
41a44280ca
Prepare for using Thread<MapContext>
2015-04-28 14:32:22 -04:00
John Firebaugh
fc9b958bb8
updateAnnotationTiles is called within invoke*
2015-04-28 14:32:22 -04:00
John Firebaugh
025eb013d7
Privatize remaining MapContext members
2015-04-28 14:32:21 -04:00
John Firebaugh
424dae0a2c
Move run() to MapContext
2015-04-28 14:32:21 -04:00
John Firebaugh
7bd735220d
Fix build
2015-04-28 14:32:21 -04:00
John Firebaugh
d67f862400
#include <atomic>
2015-04-28 14:32:21 -04:00
Konstantin Käfer
dae18cc7bc
remove some unused includes
2015-04-28 14:32:21 -04:00
Konstantin Käfer
6081941662
move uv version check to uv.cpp
2015-04-28 14:32:21 -04:00
Konstantin Käfer
b0a30943b4
move most private Map code to MapContext
2015-04-28 14:32:20 -04:00
Konstantin Käfer
9dc51e7f80
move rendering mode enum to MapData object
2015-04-28 14:32:20 -04:00
Konstantin Käfer
fa272b3aaa
move asyncRender to MapContext
2015-04-28 14:32:20 -04:00
Konstantin Käfer
f8600d8d97
move getSprite to MapContext
2015-04-28 14:32:20 -04:00
Konstantin Käfer
9580ec7b08
move Style to MapContext
2015-04-28 14:32:20 -04:00
Konstantin Käfer
f272d13dea
move worker to MapContext
2015-04-28 14:32:19 -04:00
Konstantin Käfer
67fa80f5e9
move MapContext to its own file
2015-04-28 14:32:19 -04:00
Konstantin Käfer
849febbfc4
remove unneeded headers
2015-04-28 14:32:19 -04:00
Konstantin Käfer
07525d5d50
move Sprite to MapContext
2015-04-28 14:32:19 -04:00
Konstantin Käfer
9af7af3109
move GlyphStore to MapContext
2015-04-28 14:32:19 -04:00
Konstantin Käfer
63acd5b0a1
move texturepool to context
2015-04-28 14:32:19 -04:00
Konstantin Käfer
9b64edd712
remove unused reference
2015-04-28 14:32:18 -04:00
Konstantin Käfer
ad0178fd45
move atlas/painter to map context
2015-04-28 14:32:18 -04:00
Konstantin Käfer
c88a60b1e5
remove unused includes
2015-04-28 14:32:18 -04:00
Konstantin Käfer
7c8c45edab
move activeSources to internal Map context
2015-04-28 14:32:18 -04:00