Ivo van Dongen
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d88567ee09
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[core] fix shadowing argument on apple clang
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2017-08-09 11:27:24 +03:00 |
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John Firebaugh
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32bd1d54fa
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[node, tests] Consolidate headless rendering logic in HeadlessFrontend
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2017-07-26 09:50:38 -07:00 |
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Ivo van Dongen
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f69997a19c
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[default] manage backendscope in renderer frontend
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2017-07-25 17:44:28 +03:00 |
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Ivo van Dongen
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a5a0558bde
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[test] allow only a single shared display to avoid egl errors
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2017-07-18 10:45:12 +02:00 |
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Ivo van Dongen
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46c43510d7
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[core] rename backend to renderer backend
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2017-07-18 10:45:12 +02:00 |
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Ivo van Dongen
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3832f8d0d8
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[core] renderer interface
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2017-07-18 10:45:12 +02:00 |
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Bruno de Oliveira Abinader
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1e1da36123
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[tidy] modernize-use-equals-default
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2017-05-12 18:07:36 +03:00 |
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Konstantin Käfer
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a84aa453a9
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[core] Privatize OpenGL/Context headers
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2017-03-28 13:53:19 +02:00 |
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Konstantin Käfer
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234384ece9
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[core] Move OpenGL extension initialization to Backend
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2017-03-23 14:50:11 -07:00 |
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Bruno de Oliveira Abinader
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2aa20ff471
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[glfw] Support mbgl::MapObserver
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2017-03-15 14:53:32 +02:00 |
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John Firebaugh
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773f330774
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[core] Ensure that context resources are destroyed before context is destroyed
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2017-02-20 12:04:21 -08:00 |
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John Firebaugh
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5354572620
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[core] Eliminate manual HeadlessBackend activation management
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2017-02-20 12:04:21 -08:00 |
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John Firebaugh
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ed7844d08f
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[core] Inline HeadlessBackend::{activate,deactivate,destroy}Context
HeadlessContext::destroyContext isn't even necessary; std::unique_ptr handles that automatically.
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2017-02-20 12:04:21 -08:00 |
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Konstantin Käfer
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117863f111
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[build] move headless rendering files to platform/default
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2016-11-22 20:58:51 +01:00 |
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