Only buckets with the same leader id participate in `TileLayerIndex::findMatches()`
in order to improve its performace.
`TileLayerIndex` constness is fixed.
Before this change, the `GeoJSONVTData` instance was retained at the scheduled
lambda, which run on the worker thread represented by the `GeoJSONVTData::scheduler`
class member:
```
std::weak_ptr<GeoJSONVTData> weak = shared_from_this();
scheduler->scheduleAndReplyValue(
[id, weak, this]() -> TileFeatures {
if (auto self = weak.lock()) {
return impl.getTile(id.z, id.x, id.y).features;
}
return {};
},
fn);
```
It caused program termination in case `self` turned to be the last reference to `this`,
as the `std::thread` destructor was called from the thread it represented.
Now, only the `GeoJSONVTData::impl` class member is retained.
* [android] Add getVisibleCoordinateBounds method.
* Fix Map::latLngBoundsForCamera, add Android binding for getVisibleRegionBounds.
* Add unit tests for CameraToLatLngBoundsWithRotation and CameraToLatLngBoundsCrossDateLine.
* Move API breaking changes to a new method name latLngBoundsForCameraUnwrapped.
The style specification stipulates that `text-size` values must be positive
(https://docs.mapbox.com/mapbox-gl-js/style-spec/#layout-symbol-text-size).
However, a zero value could be passed to the engine (e.g. as a result of
an expression) this patch handles it and avoids assertion hit in `shaping.cpp`.
Repurpose LatLngBoundsToCameraWithBearingAndPitch to test scaling and camera setup, both with and without padding.
This adds testing of path not covered in mapbox/mapbox-gl-native-ios#59.
- Generate style code for 'line-sort-key' and 'symbol-sort-key'
- Add new layout properties to FillLayer::Impl, FillBucket, and FillLayerFactory
- Fix consistency of paint and layout properties type alias usage in FillBucket, LineBucket
- Add optional feature sorting to fill and line Layout creation
- Enable node render tests for fill-sort-key and line-sort-key
- Fix FillBucket test construction
- Prefer emplace_back to push_back for PatternFeature container
- Fix buggy static_cast for PatternFeature indices
- Maintain sort of features as they are created
- Switch pattern layout features container to list from vector for better insert performance
- Fix formatting expected by sanity check
- Use subclass PatternLayoutSorted to work around lack of template functions
- Fix to retain source order for features with equivalent sort keys during sorting
- [core] Fix clang-format
- [core] Address review comments
- [core] Pass inserting strategy class at compile time
- [core] Use sorted strategy only if sort key is defined in layout
- [core] Update style generator
- [core] Merge PatternLayout and PatternLayoutSorted classes
- Use static methods for inserter strategies
- Merge PatternLayout and PatternLayoutSorted classes
* [core] fix cutoff cross-tile labels in MapMode::Tile
Increase the CollisionIndex's padding so that more of a tile's data gets
considered when checking for collisions. This should fix clipped
variable placement text labels.
* [core] Refactoring transform state class
* [core] update matrix in transform, Fix precision
* [core] Make matrix mutable so that we only update them when needed
* [core] Add getters for matrices