John Firebaugh
89f1ffc6d2
[core] UpdateParameters ⇢ TileParameters
2017-05-04 07:29:08 -07:00
John Firebaugh
d5f4d0f05f
[core] Move render-related sources out of style directory/namespace
...
Moves the following to the renderer directory and out of the style namespace:
* CascadeParameters
* PropertyEvaluationParameters
* UpdateParameters
* PropertyEvaluator
* DataDrivenPropertyEvaluator
* CrossFadedPropertyEvaluator
* PaintPropertyBinder
* PaintProperyStatistics
* PossiblyEvaluatedPropertyValue
* TransitioningLight
* EvaluatedLight
2017-05-03 08:30:17 -07:00
Konstantin Käfer
59055cf403
[core] Move Sprite parsing to thread pool
2017-04-24 10:42:47 +02:00
Konstantin Käfer
9a9408e811
[core] Render parent raster tiles when ideal tile can't be loaded
2017-04-20 09:38:18 +02:00
Konstantin Käfer
9ffbfdc7b9
[core] don't treat empty raster tiles as "DataAvailability::All"
2017-02-22 22:28:29 +01:00
Konstantin Käfer
3bc79e316e
[build] move default ThreadPool implementation to platform/default
2016-11-22 20:58:51 +01:00
Mike Morris
817c26111a
[core] [node] pass thread pool impl to Map constructor
...
Updates mbgl::Map constructor usage everywhere
Adds NodeThreadPool implementation using AsyncQueue to call
Nan::AsyncQueueWorker from main thread
2016-10-20 14:37:36 -04:00
Konstantin Käfer
08809b4d44
[macos,ios] initialize util::RunLoop in SDK rather than by default
2016-10-06 10:16:45 -07:00
John Firebaugh
31be5d3c3a
[core] Tiles that error on load are not renderable
2016-10-05 10:26:04 -07:00