This results in a ~1% increase in database size, which is worth it for reducing complexity and making the tiles and resources tables more similar in structure.
* Under the hood, SQLite creates surrogate keys (ROWID) anyway. We may as well take advantage of this and use the surrogates for foreign keys as well, since they are simpler and more efficient than compound foreign keys.
* Create indexes for efficient eviction queries
When inserting an cached resource, or removing a region, remove least-recently used resources and tiles, not used by offline regions, until the used database size, as calculated by multiplying the number of in-use pages by the page size, is less than the maximum cache size minus 5 times the page size.
In addition, OfflineDatabase may be configured to ignore cache puts of individual resources larger than a certain size.
This policy is similar but not identical to the former SQLiteCache policy:
* It accounts for offline, by exempting resources required by offline regions from eviction.
* It must delete from two tables (resources and tiles), rather than one. Currently the strategy is naive: evict 50 rows at a time from each table.
* It makes maximumCacheSize and maximumCacheEntrySize completely independent. The SQLiteCache implementation evicted when `usedSize > maximumCacheSize - 2 * maximumCacheEntrySize`. This evicts when `usedSize > maximumCacheSize - 5 * pageSize`.
* It uses a non-unlimited default value for maximumCacheSize: 50 MB. We should have always had a limit in place; "a cache without an eviction policy is a resource leak".
Introduced a setter/getter for constrain mode. On iOS and OS X, the zoom level inspectable causes the zoom level to be set independently from the longitude and latitude. Thus, the latitude inspectable had no effect because the latitude was constrained to 0 at z0. Temporarily removing the heightwise constraint allows the map to center on the intended location before zooming, which is the usual case for storyboards and XIBs. On iOS, the only guarantee we have timing-wise is that all the inspectables are applied after initialization but before the view is added to a window. So we reimpose the heightwise constraint as soon as the view is added to a window, that is, before the user has a chance to pan the map out of bounds.
Fixes#3868.
Handle the case where the currently selected annotation isn’t one of the nearby annotations. This hasn’t come up before on OS X because clicking an annotation while another annotation is selected only dismisses the callout popover.
Fixes#3284.
#3322#3456 replaced SMCalloutViewDelegate conformance with MGLCalloutViewDelegate conformance. Unfortunately, the two protocols differ in some symbols. This change restores SMCalloutViewDelegate methods alongside MGLCalloutViewDelegate methods.
Fixes#3871.
These categories need to be loaded explicitly so that they’re linked into the application binary. In the dynamic framework, they’re loaded inside the InitializeMapbox() framework initializer; for static frameworks, we recommend setting the -ObjC flag. Fabric uses the static framework without setting the -ObjC flag, so these redundant calls are needed.