Konstantin Käfer
91f8318981
fix build issues
2014-09-24 16:14:09 +02:00
Konstantin Käfer
b757805ffb
fix issue that deleted the data part of a std::string as a std::string object
2014-09-24 16:12:03 +02:00
Konstantin Käfer
c2eb6502c8
add missing headers
2014-09-24 16:12:03 +02:00
Konstantin Käfer
a6fc961e2f
don't report SQLITE_OK as an error
2014-09-24 16:12:03 +02:00
Konstantin Käfer
b94635f704
parse cache-control and last-modified headers
2014-09-24 16:12:03 +02:00
Konstantin Käfer
28446bed24
compress data and store type
2014-09-24 16:12:02 +02:00
Konstantin Käfer
83fe11e0fc
also store other response codes in the cache
2014-09-24 16:12:02 +02:00
Konstantin Käfer
a9a2b3ad33
remove access token from URL
2014-09-24 16:12:02 +02:00
Konstantin Käfer
34fe7dc627
add basic request caching with sqlite
2014-09-24 16:12:02 +02:00
John Firebaugh
ee3e0827a2
transition-* ⇢ *-transition
...
https://github.com/mapbox/mapbox-gl-style-spec/issues/148
2014-09-22 14:32:30 -07:00
John Firebaugh
896379daa5
Refactor tile cover to match JS
2014-09-22 13:39:43 -07:00
Mike Morris
65df83ce4c
bump mapnik-packaging, remove unnecessary view.make_active calls
2014-09-19 16:16:44 -04:00
Mike Morris
9d369ec742
dont make_active when clearing buffers, call make_inactive at end of Map::prepare()
2014-09-16 18:00:52 -04:00
Mike Morris
57fb4b984d
don't terminate after Map::run
2014-09-10 19:23:40 -04:00
Mike Morris
c03beb070b
fix Map::terminate?
2014-09-10 19:15:03 -04:00
Mike Morris
89f54e8789
update Painter::deleteShaders
2014-09-10 19:00:28 -04:00
Mike Morris
15564b81a3
Merge branch 'fix-context-shutdown-merge' into libuv-0.10-fix-context-shutdown
...
Conflicts:
src/map/map.cpp
2014-09-10 18:53:20 -04:00
Leith Bade
7a4c914d05
Move notify_map_change() from a global callback, to a callback in
...
View.
This allows for their to me more than one Map object alive at a
time.
Fixes mapbox/mapbox-gl-native#346
Conflicts:
common/glfw_view.hpp
include/llmr/map/view.hpp
include/mbgl/map/transform.hpp
src/map/map.cpp
src/map/transform.cpp
test/headless.cpp
2014-09-10 18:47:13 -04:00
Leith Bade
71549e7b93
Adds the function Map::terminate() to allow all GL resources held
...
by the map to be released immediately.
Map::terminate() will call any GL functions on the current thread
without blocking or defering to the rendering thread.
This function allows a GL context to be destroyed and recreated
safely without having to delete the Map object.
Fixes mapbox/mapbox-gl-native#341
Conflicts:
include/llmr/renderer/painter.hpp
test/headless.cpp
2014-09-10 18:31:20 -04:00
Leith Bade
c004c03696
Add View::make_inactive() to remove context from rendering thread
...
View::make_inactive() is called just before termination of the
rendering thread. The implementation must clear the thread's GL
context.
This ensures there is no context still bound to a thread during
GL shutdown. This is needed as GL will not actually delete a
context until it is not active on any thread.
Fixes mapbox/mapbox-gl-native#340
Conflicts:
common/glfw_view.hpp
include/llmr/map/view.hpp
test/headless.cpp
2014-09-10 18:21:03 -04:00
Mike Morris
c32bb85248
Merge branch 'master' into libuv010
2014-09-09 17:06:22 -04:00
John Firebaugh
2a50fccd24
Fix build on gcc ( fixes #464 )
2014-09-08 22:26:10 -07:00
John Firebaugh
eb4f53cbed
SDF icon support ( fixes #404 )
2014-09-08 15:12:32 -07:00
John Firebaugh
2033eb9494
Don't overrotate line labels ( fixes #462 )
2014-09-08 11:22:54 -07:00
John Firebaugh
de720f3515
FrameHistory::getFadeProperties
2014-09-05 14:03:33 -07:00
John Firebaugh
4c0b4a7901
Match js attribute layout
2014-09-05 13:40:45 -07:00
John Firebaugh
9d5f02ccaa
Match js shaders
...
The only non-incidental change is to revert portions
of d5b4c116 and 3a9a9043 .
See d5b4c1162d (commitcomment-7668050)
2014-09-05 13:23:14 -07:00
John Firebaugh
7b9ad022a9
Implement text-rotation-alignment
2014-09-04 18:12:40 -07:00
John Firebaugh
f2391e25ea
TextShader ⇢ SDFShader
2014-09-04 17:59:22 -07:00
John Firebaugh
1fedf0918a
Less shader boilerplate
2014-09-04 16:22:25 -07:00
John Firebaugh
c14ae3c477
Fix text/icon-translate-anchor
...
These are style properties, not render properties.
2014-09-04 15:38:14 -07:00
John Firebaugh
4694aa40ad
Add SpriteAtlas::getPosition()
2014-09-03 18:12:40 -07:00
John Firebaugh
586cb9144a
Make renderLine more similar to JS
2014-09-03 18:12:40 -07:00
Lauren Budorick
71c31cee24
linepattern in progress
2014-09-03 18:12:40 -07:00
John Firebaugh
c1280f0b38
Revert "coalesce texture uploads at the beginning of a frame"
...
This reverts commit 8c2c7f769f .
See #454
Conflicts:
src/geometry/glyph_atlas.cpp
src/geometry/sprite_atlas.cpp
2014-09-03 18:12:39 -07:00
Mike Morris
6e5308a61b
uv_async_init &complete
2014-09-03 15:13:59 -04:00
Mike Morris
a8021e84f8
Merge branch 'master' into libuv010
2014-08-29 15:43:13 -04:00
John Firebaugh
eb1fbc542b
Fix text-justify ( fixes #444 )
2014-08-29 12:25:17 -07:00
John Firebaugh
9d6c7685d0
Implement {text,icon}-translate[-anchor]
2014-08-28 17:24:29 -07:00
John Firebaugh
e71a1a9077
Simplify
2014-08-28 17:16:37 -07:00
John Firebaugh
bfa0b7f009
Remove vtxMatrix state
2014-08-28 17:13:55 -07:00
John Firebaugh
c13cc4aa38
Record frame history in the correct place
...
Fixes numerous issues with rendering tests.
2014-08-28 16:43:03 -07:00
John Firebaugh
9f734ee61d
background-opacity support
2014-08-28 10:43:53 -07:00
John Firebaugh
e2c2ab843e
Render background with plain shader
2014-08-27 18:22:20 -07:00
John Firebaugh
a62a826b56
raster-fade -> raster-fade-duration
2014-08-27 17:31:32 -07:00
Mike Morris
81c9615122
more fixes for libuv v0.10
2014-08-27 15:58:06 -04:00
Mike Morris
fa85352612
switch uv_cwd back to &max
2014-08-27 15:25:16 -04:00
Mike Morris
f05610b9ab
Merge branch 'master' into libuv010
2014-08-27 14:41:30 -04:00
Konstantin Käfer
98c092ec0a
add missing header
2014-08-27 14:43:03 +02:00
Konstantin Käfer
e40ca0ac61
never allow negative segment indices
2014-08-27 14:29:10 +02:00