Commit Graph

1453 Commits

Author SHA1 Message Date
Justin R. Miller
07e15927af remove unneeded headers 2014-05-23 11:29:58 -07:00
Konstantin Käfer
889ef68b5b first draft at blurring 2014-05-23 18:30:49 +02:00
Konstantin Käfer
7d767f518b add keys to stylesheet 2014-05-23 13:38:59 +02:00
Konstantin Käfer
ce2270eafc use boost optional to mark initialized values 2014-05-23 13:14:11 +02:00
Justin R. Miller
1ff173a049 fixes #48: constrain min zoom/vertical pan to within world 2014-05-22 16:11:21 -07:00
Justin R. Miller
aa92e92595 support for style transitions 2014-05-22 12:46:53 -07:00
Konstantin Käfer
084e7af377 better sprite warnings 2014-05-22 15:19:51 +02:00
Konstantin Käfer
6ae0b71bbb fix framebuffer drawing on ios 2014-05-22 14:15:51 +02:00
Konstantin Käfer
67ab9ff6f5 add cleanup call for destroying framebuffers 2014-05-22 12:41:17 +02:00
Konstantin Käfer
5bf52bfcd7 fix compile on ios 2014-05-22 12:28:19 +02:00
Konstantin Käfer
bb2cda34a7 make sure we're not calling functions that aren't threadsafe 2014-05-22 12:12:19 +02:00
Konstantin Käfer
ab4bc4ae30 add vec2 * mat4 multiplication 2014-05-21 19:23:20 +02:00
Konstantin Käfer
53a6992728 fix alpha blending + add depth/stencil buffers 2014-05-21 18:34:41 +02:00
Konstantin Käfer
16a79b42ca show tile parse warnings 2014-05-21 14:18:25 +02:00
Konstantin Käfer
834ef2eee8 don't require a style for composited layers 2014-05-21 13:40:59 +02:00
Konstantin Käfer
13939b26d9 first shot at composited blending
still missing:
- stencil+depth mask
- alpha compositing
2014-05-21 10:55:09 +02:00
Konstantin Käfer
238fe86571 partially revert 6136ab6d21
background: we are doing separate opaque/translucent passes per composite layer
and then we're compositing them in the translucent phase
2014-05-21 10:53:40 +02:00
Konstantin Käfer
017145f052 show style parse warning if the flag is set 2014-05-21 10:53:40 +02:00
Konstantin Käfer
575491e65c make sure we also parse classes for nested layers 2014-05-21 10:53:40 +02:00
Justin R. Miller
550e381e70 name text halo properties like others 2014-05-20 11:26:52 -07:00
Eden Halperin
d0b885694d fix labels 2014-05-19 15:29:56 -07:00
Ansis Brammanis
7547beadd3 add includes 2014-05-19 17:39:51 -04:00
Konstantin Käfer
a33d334169 incorporate the color and draw circle dots if we don't have an icon
Conflicts:
	bin/style.js
2014-05-19 16:20:51 +02:00
Konstantin Käfer
7d73d158ba incorporate the color and draw circle dots if we don't have an icon 2014-05-19 16:19:51 +02:00
Konstantin Käfer
9bb0146875 Merge branch 'master' into outdoors-style
Conflicts:
	bin/style.js
2014-05-19 15:52:42 +02:00
Konstantin Käfer
f848868c16 fix texture binding 2014-05-19 14:18:29 +02:00
Konstantin Käfer
898c6d6714 fix for retina screens 2014-05-19 11:13:22 +02:00
Konstantin Käfer
13575330f7 use sprite atlas 2014-05-19 10:48:36 +02:00
Konstantin Käfer
24bd0bb667 include header 2014-05-19 10:48:36 +02:00
Konstantin Käfer
27f8ed29e4 encode icon texture coordinate in buffer so we can render all pois with 1 draw call 2014-05-19 10:48:36 +02:00
Ansis Brammanis
4b2b19ccd3 use separate trees for horizontal and curved labels
from e4186926ed38fc1dc232c70098154251a9019669
2014-05-16 16:06:24 -04:00
Konstantin Käfer
4c99014a13 don't use fractional texture coordiantes in the shader 2014-05-15 15:16:34 +02:00
Konstantin Käfer
27b695b068 use explicit constructors 2014-05-15 14:56:06 +02:00
Konstantin Käfer
fda64b67af rename point => icon 2014-05-15 14:51:02 +02:00
Konstantin Käfer
aeae6248ad simplify point shader in preparation for #196 2014-05-15 14:27:49 +02:00
Konstantin Käfer
51f523ec14 Merge branch 'master' into outdoors-style
Conflicts:
	bin/style.js
	include/llmr/map/transform.hpp
	src/renderer/painter.cpp
	src/text/placement.cpp
2014-05-14 17:42:10 +02:00
Konstantin Käfer
a9d559fe51 return refs to avoid matrix allocation/deallocation for untranslated layers
refs #189
2014-05-14 17:21:51 +02:00
Konstantin Käfer
a27f8798ff add translate-anchor: viewport to lines + points
refs #189
2014-05-14 17:17:47 +02:00
Konstantin Käfer
afc54b7956 add translate-anchor for fills 2014-05-14 16:51:27 +02:00
Konstantin Käfer
b167a79c22 always use std:: namespace for math functions
fixes #201
2014-05-14 16:40:24 +02:00
Konstantin Käfer
790b6cbdb3 add strokeBlur property (default 1.0, larger values blur more) to achieve a gradient effect
fixes #194
2014-05-14 15:27:49 +02:00
Konstantin Käfer
a812f37c60 make sure to premultiply the colors during stylesheet parsing
fixes #193
2014-05-14 15:05:59 +02:00
Konstantin Käfer
2d938f2ec2 make sure to premultiply the colors during stylesheet parsing
fixes #193
2014-05-14 15:04:33 +02:00
Konstantin Käfer
c93af5cfb3 Merge branch 'master' into outdoors-style 2014-05-14 13:44:49 +02:00
Konstantin Käfer
ac9a678ce5 fix lock initialization
background: for non-debug builds, assert() gets compiled away, so the locks are not initialized
2014-05-14 13:41:55 +02:00
Konstantin Käfer
3514538719 make text layers respect the translate-anchor
you can now specify "translate-anchor": "viewport" to have the text translated
in screen coordinates rather than relative to the tile. The default value
remains "translate-anchor": "map"

refs #189
2014-05-14 10:31:57 +02:00
Konstantin Käfer
d97e8899ae add translate-anchor property 2014-05-14 10:31:57 +02:00
Konstantin Käfer
05a330f347 make translate property zoom independent
if you want a zoom-dependent translation, you can use a function

refs #189
2014-05-14 10:31:57 +02:00
Konstantin Käfer
c8a3b916b3 make text layers respect the translate-anchor
you can now specify "translate-anchor": "viewport" to have the text translated
in screen coordinates rather than relative to the tile. The default value
remains "translate-anchor": "map"

refs #189
2014-05-13 19:02:22 +02:00
Konstantin Käfer
b3a1e35f44 add translate-anchor property 2014-05-13 18:41:22 +02:00