Commit Graph

1453 Commits

Author SHA1 Message Date
Leo Lou
c6a947de12 Use float for pixelRatio 2014-08-22 09:31:30 -07:00
Konstantin Käfer
6610a6370b use platform-specific NSString for case changes on OS X/iOS
refs #309
2014-08-22 12:37:23 +02:00
Lauren Budorick
0168612ed3 Load TileJSON; support inline TileJSON sources
Fixes #412
Refs https://github.com/mapbox/mapbox-gl-style-spec/pull/143
2014-08-21 16:12:27 -07:00
Konstantin Käfer
f4929b0e6f use correct implementation 2014-08-21 16:22:41 +02:00
Konstantin Käfer
178d8ca62d also use boost codecvt on linux 2014-08-21 16:03:02 +02:00
Konstantin Käfer
6730beec0e remove unused threadpool class 2014-08-21 15:51:10 +02:00
Konstantin Käfer
1fa3a3e85a add a few fixes for gcc
fixes #437
2014-08-21 15:46:20 +02:00
Konstantin Käfer
2c6e34a4fe add != operator for certain stdlib implementations 2014-08-21 15:39:58 +02:00
Konstantin Käfer
bbd42fe91f don't trip up certain stdlib implementations 2014-08-21 15:34:14 +02:00
Konstantin Käfer
863b4577e4 compute unique clip ids per tile, taking covering children into account
fixes #206
fixes #220
refs #229
2014-08-21 15:02:08 +02:00
Mike Morris
3466f36412 bump mapnik-packaging, conform to libuv 0.10 api 2014-08-20 19:43:29 -04:00
John Firebaugh
b9c7e1bdd9 Consolidate duplicate interpolation definitions
While here, do not interpolate style properties that
are not transitionable. The previous behavior was to
switch from old to new value halfway through the transition;
now the new value is used immediately, as in JS.
2014-08-20 13:58:37 -07:00
John Firebaugh
2660b7bd1b Rename existing interpolate -> resample 2014-08-20 13:52:39 -07:00
Mike Morris
af35a6cdfa Merge branch 'master' into libuv010 2014-08-19 14:16:01 -04:00
Konstantin Käfer
d147e18153 update mapbox/variant 2014-08-19 11:38:26 +02:00
Konstantin Käfer
5a59b5f5fc fix warnings 2014-08-18 14:05:52 +02:00
Ansis Brammanis
32a1711d8c remove support for composite layers 2014-08-15 15:52:53 +02:00
Konstantin Käfer
478a1dae67 Merge pull request #419 from mapbox/crosstile
allow crosstile labels and add `symbol-avoid-edges`
2014-08-15 15:50:36 +02:00
Konstantin Käfer
937f82fcda use pimpl for collision in tile_parser 2014-08-15 15:18:29 +02:00
Ansis Brammanis
6c45972502 allow crosstile labels and add symbol-avoid-edges 2014-08-15 15:18:29 +02:00
Konstantin Käfer
8c2c7f769f coalesce texture uploads at the beginning of a frame 2014-08-15 15:10:49 +02:00
Konstantin Käfer
8c3675755e base static vertexbuffer on buffer object 2014-08-15 13:39:49 +02:00
Konstantin Käfer
ba67fcd830 refactor vao object to use acutal OpenGL IDs rather than object pointers 2014-08-15 13:37:19 +02:00
Konstantin Käfer
3ec4446ee6 add missing include 2014-08-15 11:11:37 +02:00
Konstantin Käfer
d6bfb4be65 fix binding to vaos 2014-08-14 18:30:45 +02:00
Konstantin Käfer
1799c1b04c fix image pattern rendering 2014-08-14 12:58:41 +02:00
Konstantin Käfer
a0e8851530 use vaos only when the value is 1, not when it is merely defined 2014-08-14 12:58:41 +02:00
Konstantin Käfer
bfd1281285 only set changed glDepthRange values 2014-08-14 12:58:41 +02:00
Mike Morris
6408e40a60 revert 992815cc3d 2014-08-13 16:04:53 -04:00
Lauren Budorick
adb04662f9 parsing brightness correctly 2014-08-12 18:56:42 -07:00
Lauren Budorick
0d2724dec4 Raster styling all functional except brightness -- need to rework parsing 2014-08-12 18:27:35 -07:00
Konstantin Käfer
22e179aa37 remove trailing whitespace
[skip ci]
2014-08-12 16:30:27 +02:00
Konstantin Käfer
18b1469e9e use unified RenderPass type 2014-08-12 15:24:02 +02:00
Konstantin Käfer
64d5cea94f Merge branch 'master' into rasterize
[skip ci]
2014-08-12 15:15:05 +02:00
Konstantin Käfer
213b6ad4dc Merge branch 'master' into rasterize
[skip ci]
2014-08-12 15:12:31 +02:00
Konstantin Käfer
df47a7be90 explicitly define destructor to avoid destructing with forward declaration 2014-08-12 13:35:04 +02:00
Konstantin Käfer
6f80264291 remove uv.h dependency from header files 2014-08-12 11:45:30 +02:00
Lauren Budorick
0263a9ffb7 minor access changes etc 2014-08-11 15:42:09 -07:00
Lauren Budorick
41165452bc some cleaning up, raster spin->hue-rotate rename 2014-08-11 12:13:24 -07:00
Lauren Budorick
1ad2f26b9d VICTORY 2014-08-11 12:13:23 -07:00
Lauren Budorick
510aaef07f render single tile in source.cpp 2014-08-11 12:13:23 -07:00
Lauren Budorick
1bd704ced7 rebase fix 2014-08-11 12:13:23 -07:00
Lauren Budorick
4083b534d7 committing so as to be revertable when i accidentally destroy the painter fns 2014-08-11 12:13:23 -07:00
Lauren Budorick
fb5c3a888d textures binding to map, just the wrong textures -- but so much closer 2014-08-11 12:13:23 -07:00
Lauren Budorick
54ed547f90 need to figure out how to use modified matrix in drawing prerendered textures 2014-08-11 12:13:22 -07:00
Lauren Budorick
ec7f7de5c4 still not working 2014-08-11 12:13:22 -07:00
Lauren Budorick
560cc112e1 rm rasterize_properties, should be close to working...doesn't work 2014-08-11 12:13:22 -07:00
Lauren Budorick
9e1156d660 take 2, still not working 2014-08-11 12:13:22 -07:00
Lauren Budorick
df925fe0e5 nonworking prerendering attempts 2014-08-11 12:12:43 -07:00
Konstantin Käfer
e4c311a864 remove uv.h dependency in util/time.hpp 2014-08-11 17:41:08 +02:00