Commit Graph

3150 Commits

Author SHA1 Message Date
Konstantin Käfer
9353fcbf4c [build] move default_styles to platform/default 2016-11-22 20:58:51 +01:00
Konstantin Käfer
a71868fc8d [build] move Reachability to platform/darwin 2016-11-22 20:58:51 +01:00
Tobrun
5877d786e1 [android] - use double to restore instance state of MyLocationView (#7146) 2016-11-22 19:23:20 +01:00
Konstantin Käfer
66e6946b8c [build] Use thin archives for Android 2016-11-22 15:55:37 +01:00
Konstantin Käfer
bf7ab7ba2b [build] reduce framework size for Release builds on macOS 2016-11-22 15:54:26 +01:00
Tobrun
dff218c30e [android] - allow deselection of a MarkerView not found in current viewport (#7140) 2016-11-22 15:21:06 +01:00
Pablo Guardiola
6ecad41858 Add simple map activity to testapp (#7136)
* [android] 6481 - add simple map activity to test app

* [android] #6481 - exclude SimpleMapActivity
2016-11-22 10:05:29 +01:00
Tobrun
f92439d180 [android] - run all espresso tests on Firebase test lab (#6980) 2016-11-21 13:16:22 +01:00
Konstantin Käfer
ce0169e189 [build] add --gc-sections to Android link flags to reduce binary size 2016-11-18 14:45:42 +01:00
Tobrun
109565c400 [android] - allow compass update without animation (#7094) 2016-11-18 13:45:32 +01:00
Fredrik Karlsson
d959fe1522 [android] fixed horizontal panning going the opposite direction 2016-11-18 09:21:38 +01:00
Chris Loer
40b0c8d076 [core] Use UTF-16 instead of UTF-32 for label features to avoid extra conversions and reduce in-memory size.
Continue to use uint32 as glyph ID to maintain Glyph PBF, even though we're only using 16 bits of that uint32.
Use std::codecvt instead of boost::unicode_iterator for UTF8->UTF16 conversions.
2016-11-17 14:33:03 -08:00
John Firebaugh
251035cd75 [node] Add setZoom and setPitch support 2016-11-17 13:48:00 -08:00
John Firebaugh
f1e10e31a5 [node] Revert semantics of Map#render 2016-11-17 13:48:00 -08:00
Konstantin Käfer
cbe5de98fa [build] create separate bitrise build for binary size tracking 2016-11-17 15:42:44 +01:00
Minh Nguyễn
333b8baa91 [ios, macos] Updated changelog for #7091 2016-11-17 13:39:05 +01:00
Bruno de Oliveira Abinader
ad38ff230b [linux] Ensure EGL uses OpenGL ES 2.0 client API 2016-11-17 01:01:15 +01:00
Bruno de Oliveira Abinader
0ef52d7f7c [build] Added EGL & GLX CI builds 2016-11-17 01:01:15 +01:00
Tiago Vignatti
32b6f2fa03 [linux] Implement EGL headless backend
Original author: Tiago Vignatti <tvignatti@gmail.com>

Calling X11 window system is superfluous for headless rendering. This patch
implements EGL platform using GBM, which is slightly more simple than the GLX
path when using X11.

In principle there are no big advantages in terms of performance etc. My
motivation behind this was to get in touch with the code and the project. For
testing I'm using:

  $ unset DISPLAY && ./build/linux-x86_64/Debug/mbgl-test

v2: rebased patch against the new cmake changes; walk through render node to
find a valid one; remove EGLSurface completely cause windows are not needed
here.
2016-11-17 01:01:15 +01:00
Mike Morris
aeba7cce84 node-v3.4.2 2016-11-15 13:31:48 -05:00
Mike Morris
f50de16260 [node] publish Node.js Linux binaries with GLX
run test suite with OSMesa in Debug
2016-11-15 13:31:48 -05:00
Konstantin Käfer
1d80be00df [build] add binary size logging to macOS nightlies 2016-11-15 10:07:47 -08:00
Konstantin Käfer
df8c467056 [build] add binary size logging to iOS nightlies 2016-11-15 10:07:47 -08:00
Konstantin Käfer
36a04e49c8 [build] add binary size logging to Android nightlies 2016-11-15 10:07:47 -08:00
Konstantin Käfer
223a95a74f [build] add binary size logging to Linux Release builds 2016-11-15 10:07:47 -08:00
Justin R. Miller
c78c97f346 [ios, macos] refs #7060: properly check removed layers & sources (#7062) 2016-11-15 10:05:35 -08:00
Justin R. Miller
f7db6cf760 [ios, macos] fixes #7059: raise exception for abstract sources on add (#7060) 2016-11-14 16:02:16 -08:00
Minh Nguyễn
dbd2235744 [core] Line-break ideographic text by character (#6828)
* [core] Line-break ideographic text by character

Allow a line break to be inserted after any supported Chinese, Japanese, or Yi character in a point-placed label. Balance the lines unless non-ideographic text such as Latin letters are present.

Fixes #1223.

* [core] Moved more character classing into util::i18n

* [core] Detect character properties by Unicode block

* [test] Reenabled ideographic breaking tests
2016-11-14 14:53:21 -08:00
Bruno de Oliveira Abinader
1c79147a84 [android] Update GLSL + ensure binding to OpenGL ES 2.0 2016-11-14 17:45:22 +01:00
Bruno de Oliveira Abinader
52da0e6d31 [Qt] Copy headers to build path in 'qt-lib' target 2016-11-14 16:56:10 +01:00
Ivo van Dongen
36dea5ea0d [android] return source ownership on remove 2016-11-14 14:05:18 +01:00
Ivo van Dongen
8d53f9f091 [android] return layer ownership on remove 2016-11-14 14:05:18 +01:00
Tobrun
f66ea0bef9 [android] - getMarkerViews in rect should return in bound views (#7015)
* [android] - getMarkerViews in rectangle should only return in bound views.

* added example in test app for debugging

* Covert rectangle coming in to density dependant rectangle
2016-11-14 12:08:03 +01:00
Tobrun
fa6d586417 [android] - allow using rotate gesture when not tracking user location, correctly update bearing during rotation gesture (#6978) 2016-11-14 10:37:34 +01:00
Tobrun
720a0256f5 Default Style Camera on Android (#7019)
* [core] - do not set camera mutated to true when calling Map::getLatLng

* [android] - correctly check if a Map is created without a camera position
2016-11-11 18:13:25 +01:00
Ivo van Dongen
1beb28e75b [android] updated test activities for refactored layer/source ownership 2016-11-11 13:46:10 +01:00
Ivo van Dongen
185983f2f7 [android] source/layer java doc 2016-11-11 13:46:10 +01:00
Ivo van Dongen
822b83ae4e [android] fix source ownership 2016-11-11 13:46:10 +01:00
Ivo van Dongen
3a4a27c95f [android] fix layer ownership 2016-11-11 13:46:10 +01:00
Mike Morris
7d2f18b5ed node-v3.4.1 2016-11-10 14:16:31 -05:00
Tobrun
fcbb7c1860 [android] - check for default values when constructing a camera position from a CameraUpdate (#7002) 2016-11-10 19:10:07 +01:00
Konstantin Käfer
108a28faa8 [android] update viewport size when framebuffer size changed 2016-11-10 17:04:18 +01:00
Jesse Bounds
d0e8ed4bc3 Merge branch 'release-ios-v3.3.6' into merge-release-ios-v3.3.6 2016-11-09 20:36:11 -08:00
John Firebaugh
da725d7bf9 [node] Initial camera will be set automatically by style 2016-11-09 17:54:45 -08:00
John Firebaugh
a5e712d28b [node] Don't needlessly reset map state 2016-11-09 17:54:45 -08:00
Jesse Bounds
157ba2651f ios-v3.3.6 2016-11-09 13:56:25 -08:00
Ivo van Dongen
a9249b331a [android] test activity for runtime changes to symbols 2016-11-09 15:25:17 +01:00
Tobrun
33aa14c939 [android] - instrumentation tests upgrade, move view checking to utility class, remove inheritance in runtime style test (#6803)
update gitignore for generated tests

add camera move test

add realtime geojson to be excluded when generating Activity sanity tests

by default show workaround for showing a MapView in a dialog

add annotation tests

remove older camera tests, introduce tests for move, ease and animate, bring back setLatLng and getLatLng on MapView, add tests for internal camera API.

compass view tests

add tests for attribution and logo.

fix annotation tests

Rename Actiivity test class, split up annotation tests, added MarkerView tests, added infowindow tests, added MyLocationView tests

fix addRemoveLayer test by integrating map interactions inside a ViewAction
2016-11-09 12:56:49 +01:00
Konstantin Käfer
2411ec83b1 [build] don't rewrite style code for every build
revert of 93166aef48

On Android, we always rewrote the style code files, which lead to gratuitous recompiles
2016-11-09 11:10:22 +01:00
Tobrun
4030e86c33 [android] - fix inconsistency of float usage in CameraPosition and CameraUpdateFactory (#6941) 2016-11-09 10:51:40 +01:00