[android] #5610 - Adjusted public api after discussion
[android] #5610 - added jni binding for NativeMapView#getLayer
[android] #5610 - Added initial test Activity
[android] #5610 - Started on NativePeer implementation for Layer
[android] #5610 - replaced low-level jni code with high-level for native getLayer
[android] 5610 - completed basic layer peer class - constructible from java and c++
[android] #5610 - removed reference that was redundant and causing the finalizer exception
[android] #5610 - Added a property peer
[android] #5610 - added value type to do type conversions - wip
[android] #5610 - simplified property conversion approach - wrapped value with jenv
[android] #5610 - added some more value conversions
[android] #5610 - Finished conversion for basic types
[android] #5610 - allow color's to be set as either an android color int or a String to support all formats in the spec
[android] #5610 - encode color ints as rgba to retain alpha channel
[android] #5610 - recalculate classes after paint property
[android] #5610 - more examples
[android] #5610 - fixed the example
[android] #5610 - cleaned up example code before continueing
[android] #5610 - added layout property example
[android] #5610 - set visibility on layer
[android] #5610 - added removeLayer and example
[android] #5610 - added more type conversions
[android] #5610 - Started on peer classes for layer implementations - WIP
[android] #5610 - First complete layer subclass peer implementation
[android] #5610 - added a little bit of structure before adding the other layer types
[android] #5610 - generate the c++ headers from the style spec
[android] #5610 - make sure the visibility is set as a string
[android] #5610 - Generate c++ layer peer class implementations from the style spec
[android] #5610 - generate java layer peer classes
[android] #5610 - cleanup comments
[android] #5610 - register all c++ peer classes with jni
[android] #5610 - addLayer
[android] #5610 - comment out broken case
[android] #5610 - Sources api - very much WIP
[android] 5610 - GeoJson source implementation and geojson conversion
[android] #5610 - cleanup add source/layer example a bit
[android] #5610 - initial filter api
[android] #5610 - Added filter api on the relevant Layer classes
[android] #5610 - raster layer is not filterable
[android] #5610 - actually make it compile
[android] #5610 - completed filter implementation
[android] #5610 - Vector and Raster Source + examples
[android] #5610 - removed superfluous interface, moved filters to the correct package
[android] #5610 - fixed comments
[android] #5610 - moved tests to the right package
[android] #5610 - hide difference between paint and layout properties in public api, make more performant set method for proeprties
[android] #5610 - fix rebase issue
In https://github.com/mapbox/mapbox-gl-native/commit/f791eb32b9 we simplified the package
script and intended to remove support for building the SDK without
Bitcode support. The intention was to use the ENABLE_BITCODE project
setting to do this and remove the control of that variable in the
script. However, since we use `xcodebuild build` this only uses
bitcode `marker` by default and causes a failure when an app that uses
the Mapbox SDK is archived.
This adds the `BITCODE_GENERATION_MODE` and `bitcode` value to the
necessary iOS SDK and mbgl and platform targets. If the SDK is compiled
with these flags set, it will be successfully processed in the bitcode
phase in an app archive operation.
This also removes the `BITCODE` flag from the Makefile since the
intention is to not support building the SDK without bitcode support
and the presence of that option might be confusing.
Qt4 will run tests with libjemalloc.so. The Memory.Footprint and
the Memory.Fragmentation will only run with libjemalloc.so because
we have then a better control over the results.
Added a target, script, and make rule for generating OS X SDK documentation with jazzy, along with a docset cover page.
Switched the umbrella header from framework header syntax to user header syntax so SourceKit can find all the headers.
Fixes#4871.
Added a target that produces Mapbox.bundle.
Replaced $BUNDLE_RESOURCES and $PLACE_RESOURCE_BUNDLES_OUTSIDE_FRAMEWORK with a single variable, $SELF_CONTAINED, that determines whether the output static framework is self-contained – that is, whether it contains Mapbox.bundle, Settings.bundle, and LICENSE.md. Eliminated the ability to produce a static framework that has the same layout as a dynamic framework. Now, resources are always in Mapbox.bundle; self-containment only determines where that bundle resides.
Added a separate source Info.plist to be placed in both the static framework and its resource bundle, but only after we give the build system a chance to expand variables within it. Now nearly all the Info.plist keys are filled in by the build system rather than using plutil in package.sh.
Replaced the iOS-specific ilocalize make rule with a genstrings make rule that creates iOS, OS X, and shared strings files. Moved the override English .stringsdict file under darwin/resources/. Made the default OS X callout view XIB localizable. Made some hard-coded strings in the OS X SDK source localizable.
Assigned unique IDs to localizable English strings in code.
Made iosapp non-localizable. For the time being, it isn’t worth the trouble to localize more strings for this demo application than for the SDK itself.