Tim Sylvester
|
82ec59a2b0
|
Metal setup merge (#1616)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Alex Cristici <alex@skoon.energy>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
Co-authored-by: Wei Chen <alanchenboy@gmail.com>
Co-authored-by: Siarhei Fedartsou <siarhei.fedartsou@gmail.com>
Co-authored-by: tdcosta100 <tdcosta100@gmail.com>
|
2023-09-13 18:35:20 +00:00 |
|
mwilsnd
|
642903fdb4
|
Merge branch 'topic/drawable-fixes' into topic/drawable (#1560)
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
|
2023-08-31 15:36:19 +02:00 |
|
Alex Cristici
|
52b9e099e5
|
Circle layer final (#1227)
|
2023-08-31 15:36:19 +02:00 |
|
Tim Sylvester
|
bffa77f98c
|
Drawable Renderer (#1570), Fix stencil IDs on tiles passed to renderTileClippingMasks more than once during a frame
|
2023-08-31 15:36:19 +02:00 |
|
Tim Sylvester
|
826f17b659
|
Drawable Renderer (#1570), Fix rendering problems due to tile clip masks being limited by split-view by clearing the state after changing the view.
Somewhat less verbose typing in clip mask tile ID handling.
|
2023-08-31 15:36:19 +02:00 |
|
pre-commit-ci[bot]
|
2e489ebd3e
|
Drawable Renderer (#1570), [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
|
2023-08-31 15:36:19 +02:00 |
|
mwilsnd
|
9a2543b218
|
Drawable Renderer (#1570), warnings
|
2023-08-31 15:36:19 +02:00 |
|
Tim Sylvester
|
00d6bdd2ae
|
Refactor clipping mask rendering (#1209)
|
2023-08-31 15:36:19 +02:00 |
|
Bart Louwers
|
71f6da2722
|
Add clang-format (#1086)
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
|
2023-05-01 16:57:37 +02:00 |
|
mwilsnd
|
f207aee091
|
Migrate shaders to the registry (#964)
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
|
2023-04-04 21:00:12 +02:00 |
|
mwilsnd
|
1d8c4b527f
|
Add shader registry (#924)
|
2023-03-27 19:41:38 +02:00 |
|
Tadej Novak
|
32ed70c95d
|
[msvc] Fix warnings, mainly casting to smaller types (#270)
If the checks by GitHub Actions checks are met, then it seems good to go. Thanks for supporting FOSS4G!
|
2022-04-22 11:40:55 -07:00 |
|
Tadej Novak
|
fe041b80ca
|
[msvc] Fix compilation errors and warnings (#141)
|
2021-08-29 22:53:42 +02:00 |
|
Petr Pokorny
|
41f0be34e7
|
[general] moving ios and android project under ./platform folder
|
2020-12-20 12:38:56 +01:00 |
|