- Pause location services when the app goes to sleep; address iOS 8 blue bar issue.
- Only ask for location permissions if not already granted/denied.
- Cleanup usage of `.isDormant` → `.dormant`
Partially addresses #2945, for which a full and complete fix waits until #4030.
After filtering out elements of a vector using std::remove_if(), it’s apparently necessary to resize the vector. Otherwise, removing only has the effect of shifting the non-matching items to the end of the vector. This change reduces the annotation tap target back to almost what it was before #3261, except that these days the target is centered around the annotation image rather than the center point. There remains a much smaller slop area around the annotation, but nothing close to the effective padding before this change.
Fixes#3880.
Introduced a setter/getter for constrain mode. On iOS and OS X, the zoom level inspectable causes the zoom level to be set independently from the longitude and latitude. Thus, the latitude inspectable had no effect because the latitude was constrained to 0 at z0. Temporarily removing the heightwise constraint allows the map to center on the intended location before zooming, which is the usual case for storyboards and XIBs. On iOS, the only guarantee we have timing-wise is that all the inspectables are applied after initialization but before the view is added to a window. So we reimpose the heightwise constraint as soon as the view is added to a window, that is, before the user has a chance to pan the map out of bounds.
Fixes#3868.
Handle the case where the currently selected annotation isn’t one of the nearby annotations. This hasn’t come up before on OS X because clicking an annotation while another annotation is selected only dismisses the callout popover.
Fixes#3284.
#3322#3456 replaced SMCalloutViewDelegate conformance with MGLCalloutViewDelegate conformance. Unfortunately, the two protocols differ in some symbols. This change restores SMCalloutViewDelegate methods alongside MGLCalloutViewDelegate methods.
Fixes#3871.
These categories need to be loaded explicitly so that they’re linked into the application binary. In the dynamic framework, they’re loaded inside the InitializeMapbox() framework initializer; for static frameworks, we recommend setting the -ObjC flag. Fabric uses the static framework without setting the -ObjC flag, so these redundant calls are needed.
Turn the Shows User Location inspectable into a no-op when running in the designables agent. Otherwise, we complain that the agent lacks Location Services permissions.
* Use "named constructors": empty, world, hull
* Make the two-argument constructor lenient (i.e., it is a hull operation)
* Add various accessors
* Enforce a single empty representation
Renamed -showAnnotations:withEdgeInsets:animated: to -showAnnotations:edgePadding:animated: for consistency with other methods. Reworded documentation comments to avoid hard-coding too many specifics that are prone to getting outdated.
This just removes some whitespace that made the implementation of
`pushTurnstileEvent` in `MGLMapboxEvents` look a little strange.
The indentation was right below an early return conditional
(with no braces) so it felt like the right thing to do (for
readability) to clean it up. Choosing and enforcing a consistent style
for conditionals with one line might be a good idea, too, but this
small change does not go there.
The tilt gesture on both iOS and OS X now respects the content insets. On iOS, in user tracking mode, it additionally respects the user dot’s position if it’s aligned to the top or bottom of the view.
Entering user tracking mode at launch now zooms in and shows the user dot or user puck. The user dot’s heading indicator now points in the correct direction during the animation to the initial location. Course changes are reflected immediately even in the absence of location changes.
Fixes#1145.
Broke out -locationManager:didUpdateLocations:animated: into multiple self-contained methods, simplifying the logic considerably.
Eliminated a jump after device rotation in non-centered tracking mode.
When a targetCoordinate is specified in course tracking mode, the map automatically resizes the viewport to show both the user puck and the target, one at the top and the other at the bottom. The user puck now rotates its arrow in the course direction, no longer assuming that the viewport is facing the same way as the course.
Account for the user dot’s alignment when flying to the initial user location. Previously, during incremental location updates, we relied on a hack in which the edge insets resulted in a 0×0 viewport, forcing the center upward or downward. But flyTo() relies on the viewport’s size to control the trajectory. So instead, all location updates now use a correctly-sized viewport centered on the offset user dot.
Pushed the user dot farther away from the view edges.
Programmatic rotation and compass rotation are now centered on the user dot even if it’s aligned at the top or bottom. Previously, pressing the compass would trigger a rotation centered on the center of the view.
Setting the user tracking mode without animation now works. Previously, it kept the user dot from ever updating.
Just as a zoom gesture no longer kicks the user out of user tracking mode, programmatically zooming shouldn’t either.
Setting a camera with an invalid center coordinate no longer attempts to change the center coordinate but still changes any other valid properties.
Made animation to new user dot vertical alignment optional.
Apps with `whenInUse` location permission will show a blue status bar
when they continue to use location services after leaving the
foreground. This is worrying and to be avoided, so let's disable telemetry
location services in this situation.
Fixes#2945
The library is packaged as a static framework, so there isn’t a separate resource bundle anymore. Instead, look for the static framework inside the Frameworks folder.
make iproj now produces a target that pulls together static libraries like core and platform-ios into a real dynamic framework. iosapp is pretty much just a regular iOS application that links Mapbox.framework (except for the inclusion of default_styles.hpp). iosapp runs fine in the Simulator and on a device, and the same is true for any application linking against Mapbox.framework.
The ipackage target produces both a Bitcode-disabled static framework and a Bitcode-enabled dynamic framework, eliminating the need for a separate framework.sh. It disables code signing, since that happens on copy when the framework is embedded inside the application bundle. It also merges the device and simulator builds into a single fat framework.
Also bumped itest minimum deployment target to iOS 8.0, the first version that supports linking frameworks.
Fixes#828.
Per MapKit behavior, zooming or rotating with a gesture can no longer kick the user out of user tracking mode. In user tracking mode, the zoom animation is always anchored on the user dot, wherever it may be.
The user dot or user puck’s position is now configurable via a new alignment property in any user tracking mode. Also, -setUserTrackingMode:animated: is now exposed publicly, and setting its animated parameter to NO skips the initial animation.
In user tracking mode, keep the user dot in a fixed location on screen, instead easing the map view so that the fixed location corresponds to the new user location. There is one exception: MGLMapView reacts to the first location update the same way as before, so that it appears to move to where the user dot has been all along.
In course tracking mode, weight the user dot down towards the bottom of the view, since it’s more important to see the road ahead than the road behind.
Fixes#2600, and #1041 to some extent.
The zoom level is already clamped by Transform. -currentMinimumZoom appears to be useful only as an unrotation threshold; it doesn’t correspond to the minimum allowed zoom level.