To obtain precise results, we:
1. Round scale value to obtain same results from symbol shader.
2. Generate a boost geometry polygon to check if it intersects()
against all feature boxes.
3. Check if current scale is within each feature's minimum and maximum
placement scales.
4. De-scale feature boxes when intersecting to account for the
fractional zoom scaling.
Implement the layer property on MGLStyleLayer itself, where it’s declared, so that the check for an abstract style layer doesn’t itself raise an exception. The concrete style layer classes still declare their own layers as covariant properties, although those properties aren’t actually used anywhere.
[android] - convert angles to radiants in jni, correct follow animation for MyLocationView
do not sanitise input when recreating from other camera object, input is already sanitised before
cleanup mylocationview, made animation bit more smooth, improved UX when switching between tracking modes
cleanup CameraUpdateFactory, hide internally used api.
only invalidate position if required, remove outdated comments
correct camera position values
made zoom activity a bit more interesting
made dynamic marker activity a bit more interesting
FIXUP
Decorate the class factory methods so that when they are translated to
swift the method to create an MGLMultiPoint is not ambiguous with the
methods to create MGLPolygon and MGLPolyline.
Added designated initializers to MGLStyleValue and friends. Restored custom equality and descriptions to MGLStyleFunction. Raise an exception if an unrecognized subclass of MGLStyleValue or MGLStyleValue itself is passed into a style attribute property.
MGLStyleValue is an umbrella class serving as a variant container for MGLStyleConstantValue and MGLStyleFunction. These classes use lightweight generics to indicate the underlying type. A templated C++ class concisely converts between mbgl::style::PropertyValue and MGLStyleValue.
* Fixed bug where fromScreenLocation would modify the actual Point being passed in
* [android] - move reused point to Projection class, migrated screen density logic to projection
fixup code to be unit testable
* [android] - include net package in proguard config, added the default EnclosingMethod disable warning and fixed up typo.
* update test app dependency leak canary to do a proguard release build, replaced keep support lib classes by dontwarn following Google guidelines, remove outdated/obsolete square configuration
* [android] - remove ViewMarkers crash, show correct view cache size in test activity
* use MapboxMap to indicate a MarkerView is no longer added on a map, no future updates will be passed on to core.
* resolve memory leak