Tobrun
c61ccb30e9
[android] - make snapshot logo optional
2017-11-01 03:17:22 -07:00
Ivo van Dongen
e0a305247a
[android] map snapshotter - expose attributions
2017-10-31 19:52:08 +02:00
Ivo van Dongen
dde1a92291
[android] map snapshotter - wrap snapshot in native peer for access to the pointFor functionality
2017-10-31 19:52:08 +02:00
Ivo van Dongen
7481d317e7
[android] map snapshotter - add mutators
2017-10-31 19:52:08 +02:00
John Firebaugh
4b2e1cddb4
Replace compile-time polymorphism with runtime polymorphism in the conversion system
2017-10-23 09:56:43 -07:00
Asheem Mamoowala
9e79659007
[android][ios][macOS] Implement bindings for Map::cameraForGeometry. On macOS, also added -[MGLMapView setCamera: withDuration: animationTimingFunction: edgePadding: completionHandler:] for parity with iOS
2017-10-09 11:42:37 -07:00
Ivo van Dongen
779fc8aeee
[android] example custom layer - add context lost callback
2017-09-22 23:33:56 +03:00
Ivo van Dongen
d1e69c8baf
[android] CustomLayer - optionally accept a context lost callback function
2017-09-22 23:33:56 +03:00
Ivo van Dongen
b0c06c764b
[android] re-implemented the fps listener api
2017-09-22 23:33:56 +03:00
Ivo van Dongen
18bb6da109
[android] reset renderer on the GL thread when map is destroyed
...
- ensures cleanup of resources on the right thread
2017-09-22 23:33:56 +03:00
Ivo van Dongen
c17be060fd
[android] map snapshots
2017-09-22 23:33:56 +03:00
Ivo van Dongen
8182b26dfe
[android] signal renderer when gl surface is re-initialized that gl context is lost
2017-09-22 23:33:56 +03:00
Ivo van Dongen
67285f3a95
[android] Re-initialise renderer, backend and context when the android system destroyed the underlying gl resources
2017-09-22 23:33:56 +03:00
Ivo van Dongen
5d12503302
[android] self-contained map renderer
...
- Isolates the GL thread in a MapRenderer class with a native peer
2017-09-22 23:33:56 +03:00
Ivo van Dongen
15a47d116a
[android] schedule work on the gl thread using GLSurfaceView#queueEvent
2017-09-22 23:33:56 +03:00
Ivo van Dongen
347d7c19c0
[android] async rendering
...
- introduces GLSurfaceView
- introduces Orchestration thread
- renders on the gl thread
2017-09-22 23:33:56 +03:00
Ivo van Dongen
e780cdc29e
[android] extract RendererBackend from NativeMapView
2017-09-22 23:33:56 +03:00
Lauren Budorick
a9ddf5b7fd
Preserve depth buffer between 3D layers + optimize render order ( #9931 )
...
Port of https://github.com/mapbox/mapbox-gl-js/pull/5101 : adds a new render pass `Pass3D` before any other rendering wherein we render layers with 3D passes (fill-extrusion layers) to offscreen framebuffers, sharing a depth renderbuffer between those layers in order to render 3D space correctly. Those framebuffers are saved on the RenderLayers and copied back to the map during the translucent pass. Rendering to offscreen framebuffers before we do any clear + draw means we can avoid expensive framebuffer restores.
2017-09-21 14:26:48 -07:00
Ivo van Dongen
966bf8824d
[android] map snapshotter
2017-08-30 17:18:37 +03:00
Ivo van Dongen
a90e2f3a2c
[android] add GenericWeakReference that can be deleted from any thread
2017-08-30 17:18:37 +03:00
Lauren Budorick
2de89a99bc
Implement icon-anchor property
2017-08-28 13:32:56 -07:00
Tobrun Van Nuland
fde31db28f
Revert "[android] - configure loggin of HttpRequest, cleanup HttpRequest"
...
This reverts commit a059c74a54 .
2017-08-24 15:01:57 +02:00
Tobrun Van Nuland
a059c74a54
[android] - configure loggin of HttpRequest, cleanup HttpRequest
2017-08-19 07:59:27 +02:00
Tobrun Van Nuland
385e4e6ade
[android] - style image accessor
2017-08-18 13:38:38 +02:00
Tobrun Van Nuland
6fce6bb6d2
[android] - optimise icon management
2017-08-10 15:31:30 +02:00
Ivo van Dongen
f4f4d13b70
[all] ensure runloop is the current scheduler
2017-08-09 12:08:21 +03:00
Konstantin Käfer
f0a7c45064
[core] finish must-revalidate support
2017-08-08 12:40:38 +02:00
John Firebaugh
d4cb498d7a
[all] Merge View into RendererBackend
2017-07-26 09:50:38 -07:00
Ivo van Dongen
8fef2b6531
[android] manage backendscope in renderer frontend
2017-07-25 17:44:28 +03:00
Ivo van Dongen
c5300ebabf
[android] add api to enable/disable tile prefetching
2017-07-20 11:11:18 +03:00
Tobrun
68324913d7
[android] - rewrite map object intialisation ( #9462 )
2017-07-19 14:17:06 +02:00
Tobrun
13db36f02c
[android] - fine tune fling gesture ( #9532 )
2017-07-18 12:32:40 +02:00
Ivo van Dongen
b5c0bf1b8d
[android] remove manual ref counting on activation/deactivation
2017-07-18 10:45:12 +02:00
Ivo van Dongen
815ffb253b
[android][glfw][ios][macos][node][qt] rename backend to renderer backend
2017-07-18 10:45:12 +02:00
Ivo van Dongen
d68d8a7846
[android] rendering interface changes
2017-07-18 10:45:12 +02:00
Ivo van Dongen
39a732d7ae
[android][glfw][ios][macos][node][qt] split backend from mapobserver
2017-07-18 10:45:12 +02:00
Asheem Mamoowala
8ae7010546
[core][ios][android][macos] Use premultiplied image directly for RasterTile and ImageSource, un-premultiply in the shader for blending
2017-07-17 12:20:03 -07:00
Chris Loer
e8657becc5
[core] Update shaders.
...
Implements 'icon-pitch-alignment' (issue #9345 )
Fixes issue #9456 (map-aligned point label regression)
2017-07-12 14:14:09 -07:00
Chris Loer
d5fbcb242a
[core] Implement circle-pitch-alignment property
...
Closes issue #9349 .
2017-07-06 09:39:26 -07:00
Tobrun
14c221fce7
Merge branch 'release-ios-v3.6.0-android-v5.1.0'
...
# Conflicts:
# .travis.yml
# circle.yml
# cmake/core-files.cmake
# include/mbgl/style/function/composite_function.hpp
# platform/android/CHANGELOG.md
# platform/android/MapboxGLAndroidSDK/build.gradle
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/Mapbox.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/constants/MyBearingTracking.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/constants/MyLocationTracking.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/location/LocationSource.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/CameraChangeDispatcher.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapGestureDetector.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapView.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapboxMap.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/TrackingSettings.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/Transform.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/widgets/MyLocationView.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/light/Light.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/light/Position.java
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/light/light.java.ejs
# platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/utils/BitmapUtils.java
# platform/android/MapboxGLAndroidSDKTestApp/src/androidTest/java/com/mapbox/mapboxsdk/testapp/style/LightTest.java
# platform/android/MapboxGLAndroidSDKTestApp/src/androidTest/java/com/mapbox/mapboxsdk/testapp/style/light.junit.ejs
# platform/android/MapboxGLAndroidSDKTestApp/src/main/java/com/mapbox/mapboxsdk/testapp/activity/camera/CameraPositionActivity.java
# platform/android/MapboxGLAndroidSDKTestApp/src/main/java/com/mapbox/mapboxsdk/testapp/activity/userlocation/MockLocationEngine.java
# platform/android/dependencies.gradle
# platform/android/src/native_map_view.cpp
# platform/darwin/scripts/generate-style-code.js
# platform/darwin/src/MGLGeometry_Private.h
# platform/darwin/src/MGLLight.h
# platform/darwin/src/MGLLight.mm
# platform/darwin/src/MGLSource.h
# platform/darwin/src/MGLStyle.h
# platform/darwin/src/MGLStyle.mm
# platform/darwin/test/MGLLightTest.mm
# platform/default/default_file_source.cpp
# platform/ios/CHANGELOG.md
# platform/ios/Mapbox-iOS-SDK-symbols.podspec
# platform/ios/Mapbox-iOS-SDK.podspec
# platform/ios/resources/Images.xcassets/default_marker.imageset/default_marker.pdf
# platform/macos/CHANGELOG.md
# scripts/generate-shaders.js
# src/mbgl/layout/symbol_layout.cpp
# src/mbgl/programs/program.hpp
# src/mbgl/programs/symbol_program.hpp
# src/mbgl/programs/uniforms.hpp
# src/mbgl/renderer/frame_history.cpp
# src/mbgl/renderer/paint_property_binder.hpp
# src/mbgl/shaders/line.cpp
# src/mbgl/shaders/line_pattern.cpp
# src/mbgl/shaders/line_sdf.cpp
# src/mbgl/sprite/sprite_atlas.hpp
# src/mbgl/style/layers/line_layer_properties.hpp
# src/mbgl/style/sources/geojson_source.cpp
# src/mbgl/style/style.cpp
# src/mbgl/text/glyph_atlas.hpp
# src/mbgl/tile/geometry_tile.cpp
# src/mbgl/tile/geometry_tile.hpp
# test/style/style.test.cpp
2017-07-05 08:37:27 +02:00
Ivo van Dongen
a35b268606
[android] remove tile cache size customization
2017-06-27 17:02:40 -07:00
Thiago Marcos P. Santos
aefa8cb551
[android] Use ResourceTransform for setting URL transform callbacks
2017-06-26 16:32:21 +03:00
John Firebaugh
40e4755621
[core] Move setStyleJSON/URL to Style; add Map::setStyle
2017-06-22 08:04:39 -07:00
John Firebaugh
1520a56813
[all] Promote Style to public API
2017-06-22 08:04:39 -07:00
Tobrun
d47eab05f6
[android] - restore LatLngBounds conversion, add regression test ( #9324 )
2017-06-21 15:43:02 +02:00
Thiago Marcos P. Santos
7e8bdadb91
[core] Rename ThreadedObject to Thread
...
Now that the old Thread class is gone, we can give ThreadedObject
a better name.
2017-06-21 14:30:09 +03:00
Thiago Marcos P. Santos
c247a4b10c
[android] Replace util::Thread with util::ThreadedObject
2017-06-21 14:30:09 +03:00
Asheem Mamoowala
b7c7d3fdab
[android] Add ImageSource bindings
2017-06-19 09:50:08 -07:00
Asheem Mamoowala
ab5b310a9e
[iOS][macOS] Add ImageSource bindings
2017-06-19 09:50:08 -07:00
Bruno de Oliveira Abinader
28eb2e6354
[core] Added Backend::{assume,set}Viewport
2017-06-13 13:37:41 +03:00