[android] async rendering

- introduces GLSurfaceView
- introduces Orchestration thread
- renders on the gl thread
This commit is contained in:
Ivo van Dongen
2017-07-21 16:15:30 +03:00
committed by Ivo van Dongen
parent e780cdc29e
commit 347d7c19c0
11 changed files with 713 additions and 644 deletions

View File

@@ -0,0 +1,293 @@
package com.mapbox.mapboxsdk.egl;
import android.opengl.GLSurfaceView;
import android.support.annotation.NonNull;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import javax.microedition.khronos.egl.EGL10;
import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.egl.EGLDisplay;
import timber.log.Timber;
import static com.mapbox.mapboxsdk.utils.Compare.compare;
import static javax.microedition.khronos.egl.EGL10.EGL_ALPHA_MASK_SIZE;
import static javax.microedition.khronos.egl.EGL10.EGL_ALPHA_SIZE;
import static javax.microedition.khronos.egl.EGL10.EGL_BLUE_SIZE;
import static javax.microedition.khronos.egl.EGL10.EGL_BUFFER_SIZE;
import static javax.microedition.khronos.egl.EGL10.EGL_COLOR_BUFFER_TYPE;
import static javax.microedition.khronos.egl.EGL10.EGL_CONFIG_CAVEAT;
import static javax.microedition.khronos.egl.EGL10.EGL_DEPTH_SIZE;
import static javax.microedition.khronos.egl.EGL10.EGL_GREEN_SIZE;
import static javax.microedition.khronos.egl.EGL10.EGL_NONE;
import static javax.microedition.khronos.egl.EGL10.EGL_RED_SIZE;
import static javax.microedition.khronos.egl.EGL10.EGL_RENDERABLE_TYPE;
import static javax.microedition.khronos.egl.EGL10.EGL_RGB_BUFFER;
import static javax.microedition.khronos.egl.EGL10.EGL_SAMPLES;
import static javax.microedition.khronos.egl.EGL10.EGL_SAMPLE_BUFFERS;
import static javax.microedition.khronos.egl.EGL10.EGL_STENCIL_SIZE;
import static javax.microedition.khronos.egl.EGL10.EGL_SURFACE_TYPE;
import static javax.microedition.khronos.egl.EGL10.EGL_WINDOW_BIT;
/**
* Selects the right EGLConfig needed for `mapbox-gl-native`
*/
public class EGLConfigChooser implements GLSurfaceView.EGLConfigChooser {
/**
* Requires API level 17
*
* @see android.opengl.EGL14.EGL_CONFORMANT;
*/
@SuppressWarnings("JavadocReference")
private static final int EGL_CONFORMANT = 0x3042;
/**
* Requires API level 17
*
* @see android.opengl.EGL14.EGL_OPENGL_ES2_BIT;
*/
@SuppressWarnings("JavadocReference")
private static final int EGL_OPENGL_ES2_BIT = 0x0004;
@Override
public EGLConfig chooseConfig(EGL10 egl, EGLDisplay display) {
int[] configAttribs = getConfigAttributes();
// Determine number of possible configurations
int[] numConfigs = getNumberOfConfigurations(egl, display, configAttribs);
if (numConfigs[0] < 1) {
Timber.e("eglChooseConfig() returned no configs.");
throw new EGLConfigException("eglChooseConfig() failed");
}
// Get all possible configurations
EGLConfig[] possibleConfigurations = getPossibleConfigurations(egl, display, configAttribs, numConfigs);
// Choose best match
EGLConfig config = chooseBestMatchConfig(egl, display, possibleConfigurations);
if (config == null) {
Timber.e("No config chosen");
throw new EGLConfigException("No config chosen");
}
return config;
}
private int[] getNumberOfConfigurations(EGL10 egl, EGLDisplay display, int[] configAttributes) {
int[] numConfigs = new int[1];
if (!egl.eglChooseConfig(display, configAttributes, null, 0, numConfigs)) {
Timber.e("eglChooseConfig(NULL) returned error %d", egl.eglGetError());
throw new EGLConfigException("eglChooseConfig() failed");
}
return numConfigs;
}
private EGLConfig[] getPossibleConfigurations(EGL10 egl, EGLDisplay display,
int[] configAttributes, int[] numConfigs) {
EGLConfig[] configs = new EGLConfig[numConfigs[0]];
if (!egl.eglChooseConfig(display, configAttributes, configs, numConfigs[0], numConfigs)) {
Timber.e("eglChooseConfig() returned error %d", egl.eglGetError());
throw new EGLConfigException("eglChooseConfig() failed");
}
return configs;
}
// Quality
enum BufferFormat {
Format16Bit(3),
Format32BitNoAlpha(1),
Format32BitAlpha(2),
Format24Bit(0),
Unknown(4);
int value;
BufferFormat(int value) {
this.value = value;
}
}
enum DepthStencilFormat {
Format16Depth8Stencil(1),
Format24Depth8Stencil(0);
int value;
DepthStencilFormat(int value) {
this.value = value;
}
}
private EGLConfig chooseBestMatchConfig(EGL10 egl, EGLDisplay display, EGLConfig[] configs) {
class Config implements Comparable<Config> {
private final BufferFormat bufferFormat;
private final DepthStencilFormat depthStencilFormat;
private final boolean isNotConformant;
private final boolean isCaveat;
private final int index;
private final EGLConfig config;
public Config(BufferFormat bufferFormat, DepthStencilFormat depthStencilFormat,
boolean isNotConformant, boolean isCaveat, int index, EGLConfig config) {
this.bufferFormat = bufferFormat;
this.depthStencilFormat = depthStencilFormat;
this.isNotConformant = isNotConformant;
this.isCaveat = isCaveat;
this.index = index;
this.config = config;
}
@Override
public int compareTo(@NonNull Config other) {
int i = compare(bufferFormat.value, other.bufferFormat.value);
if (i != 0) {
return i;
}
i = compare(depthStencilFormat.value, other.depthStencilFormat.value);
if (i != 0) {
return i;
}
i = compare(isNotConformant, other.isNotConformant);
if (i != 0) {
return i;
}
i = compare(isCaveat, other.isCaveat);
if (i != 0) {
return i;
}
i = compare(index, other.index);
if (i != 0) {
return i;
}
return 0;
}
}
List<Config> matches = new ArrayList<>();
int i = 0;
for (EGLConfig config : configs) {
i++;
int caveat = getConfigAttr(egl, display, config, EGL_CONFIG_CAVEAT);
int conformant = getConfigAttr(egl, display, config, EGL_CONFORMANT);
int bits = getConfigAttr(egl, display, config, EGL_BUFFER_SIZE);
int red = getConfigAttr(egl, display, config, EGL_RED_SIZE);
int green = getConfigAttr(egl, display, config, EGL_GREEN_SIZE);
int blue = getConfigAttr(egl, display, config, EGL_BLUE_SIZE);
int alpha = getConfigAttr(egl, display, config, EGL_ALPHA_SIZE);
int alphaMask = getConfigAttr(egl, display, config, EGL_ALPHA_MASK_SIZE);
int depth = getConfigAttr(egl, display, config, EGL_DEPTH_SIZE);
int stencil = getConfigAttr(egl, display, config, EGL_STENCIL_SIZE);
int sampleBuffers = getConfigAttr(egl, display, config, EGL_SAMPLE_BUFFERS);
int samples = getConfigAttr(egl, display, config, EGL_SAMPLES);
boolean configOk = (depth == 24) || (depth == 16);
configOk &= stencil == 8;
configOk &= sampleBuffers == 0;
configOk &= samples == 0;
// Filter our configs first for depth, stencil and anti-aliasing
if (configOk) {
// Work out the config's buffer format
BufferFormat bufferFormat;
if ((bits == 16) && (red == 5) && (green == 6) && (blue == 5) && (alpha == 0)) {
bufferFormat = BufferFormat.Format16Bit;
} else if ((bits == 32) && (red == 8) && (green == 8) && (blue == 8) && (alpha == 0)) {
bufferFormat = BufferFormat.Format32BitNoAlpha;
} else if ((bits == 32) && (red == 8) && (green == 8) && (blue == 8) && (alpha == 8)) {
bufferFormat = BufferFormat.Format32BitAlpha;
} else if ((bits == 24) && (red == 8) && (green == 8) && (blue == 8) && (alpha == 0)) {
bufferFormat = BufferFormat.Format24Bit;
} else {
bufferFormat = BufferFormat.Unknown;
}
// Work out the config's depth stencil format
DepthStencilFormat depthStencilFormat;
if ((depth == 16) && (stencil == 8)) {
depthStencilFormat = DepthStencilFormat.Format16Depth8Stencil;
} else {
depthStencilFormat = DepthStencilFormat.Format24Depth8Stencil;
}
boolean isNotConformant = (conformant & EGL_OPENGL_ES2_BIT) != EGL_OPENGL_ES2_BIT;
boolean isCaveat = caveat != EGL_NONE;
// Ignore formats we don't recognise
if (bufferFormat != BufferFormat.Unknown) {
matches.add(new Config(bufferFormat, depthStencilFormat, isNotConformant, isCaveat, i, config));
}
}
}
// Sort
Collections.sort(matches);
if (matches.size() == 0) {
throw new EGLConfigException("No matching configurations after filtering");
}
Config bestMatch = matches.get(0);
if (bestMatch.isCaveat) {
Timber.w("Chosen config has a caveat.");
}
if (bestMatch.isNotConformant) {
Timber.w("Chosen config is not conformant.");
}
return bestMatch.config;
}
private int getConfigAttr(EGL10 egl, EGLDisplay display, EGLConfig config, int attributeName) {
int[] attributevalue = new int[1];
if (!egl.eglGetConfigAttrib(display, config, attributeName, attributevalue)) {
Timber.e("eglGetConfigAttrib(%d) returned error %d", attributeName, egl.eglGetError());
throw new EGLConfigException("eglGetConfigAttrib() failed");
}
return attributevalue[0];
}
private int[] getConfigAttributes() {
boolean emulator = inEmulator();
Timber.i("In emulator: %s", emulator);
// Get all configs at least RGB 565 with 16 depth and 8 stencil
return new int[] {
EGL_CONFIG_CAVEAT, EGL_NONE,
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_BUFFER_SIZE, 16,
EGL_RED_SIZE, 5,
EGL_GREEN_SIZE, 6,
EGL_BLUE_SIZE, 5,
EGL_ALPHA_SIZE, 0,
EGL_DEPTH_SIZE, 16,
EGL_STENCIL_SIZE, 8,
(emulator ? EGL_NONE : EGL_CONFORMANT), EGL_OPENGL_ES2_BIT,
(emulator ? EGL_NONE : EGL_COLOR_BUFFER_TYPE), EGL_RGB_BUFFER,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_NONE
};
}
/**
* Detect if we are in emulator.
*/
private boolean inEmulator() {
return System.getProperty("ro.kernel.qemu") != null;
}
}

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@@ -0,0 +1,21 @@
package com.mapbox.mapboxsdk.egl;
/**
* Used for EGL configuration exceptions
*/
public class EGLConfigException extends RuntimeException {
public EGLConfigException() {
}
public EGLConfigException(String message) {
super(message);
}
public EGLConfigException(String message, Throwable cause) {
super(message, cause);
}
public EGLConfigException(Throwable cause) {
super(cause);
}
}

View File

@@ -1,10 +1,9 @@
package com.mapbox.mapboxsdk.maps;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.PointF;
import android.graphics.SurfaceTexture;
import android.os.Build;
import android.opengl.GLSurfaceView;
import android.os.Bundle;
import android.support.annotation.CallSuper;
import android.support.annotation.IntDef;
@@ -16,10 +15,6 @@ import android.util.AttributeSet;
import android.view.KeyEvent;
import android.view.LayoutInflater;
import android.view.MotionEvent;
import android.view.Surface;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.view.TextureView;
import android.view.View;
import android.view.ViewGroup;
import android.view.ViewTreeObserver;
@@ -32,6 +27,7 @@ import com.mapbox.mapboxsdk.annotations.Annotation;
import com.mapbox.mapboxsdk.annotations.MarkerViewManager;
import com.mapbox.mapboxsdk.constants.MapboxConstants;
import com.mapbox.mapboxsdk.constants.Style;
import com.mapbox.mapboxsdk.egl.EGLConfigChooser;
import com.mapbox.mapboxsdk.maps.widgets.CompassView;
import com.mapbox.mapboxsdk.maps.widgets.MyLocationView;
import com.mapbox.mapboxsdk.maps.widgets.MyLocationViewSettings;
@@ -45,10 +41,14 @@ import java.util.Iterator;
import java.util.List;
import java.util.concurrent.CopyOnWriteArrayList;
import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.opengles.GL10;
import timber.log.Timber;
import static com.mapbox.mapboxsdk.maps.widgets.CompassView.TIME_MAP_NORTH_ANIMATION;
import static com.mapbox.mapboxsdk.maps.widgets.CompassView.TIME_WAIT_IDLE;
import static android.opengl.GLSurfaceView.RENDERMODE_WHEN_DIRTY;
/**
* <p>
@@ -72,7 +72,6 @@ public class MapView extends FrameLayout {
private NativeMapView nativeMapView;
private MapboxMapOptions mapboxMapOptions;
private boolean destroyed;
private boolean hasSurface;
private MyLocationView myLocationView;
private CompassView compassView;
@@ -86,6 +85,8 @@ public class MapView extends FrameLayout {
private Bundle savedInstanceState;
private final CopyOnWriteArrayList<OnMapChangedListener> onMapChangedListeners = new CopyOnWriteArrayList<>();
private GLSurfaceView glSurfaceView;
@UiThread
public MapView(@NonNull Context context) {
super(context);
@@ -280,10 +281,37 @@ public class MapView extends FrameLayout {
}
private void initialiseDrawingSurface() {
SurfaceView surfaceView = (SurfaceView) findViewById(R.id.surfaceView);
surfaceView.setZOrderMediaOverlay(mapboxMapOptions.getRenderSurfaceOnTop());
surfaceView.getHolder().addCallback(new SurfaceCallback());
surfaceView.setVisibility(View.VISIBLE);
glSurfaceView = (GLSurfaceView) findViewById(R.id.surfaceView);
glSurfaceView.setZOrderMediaOverlay(mapboxMapOptions.getRenderSurfaceOnTop());
glSurfaceView.setEGLContextClientVersion(2);
glSurfaceView.setEGLConfigChooser(new EGLConfigChooser());
glSurfaceView.setRenderer(new GLSurfaceView.Renderer() {
@Override
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
MapView.this.post(new Runnable() {
@Override
public void run() {
initialiseMap();
mapboxMap.onStart();
}
});
nativeMapView.onSurfaceCreated(gl, config);
}
@Override
public void onSurfaceChanged(GL10 gl, int width, int height) {
nativeMapView.onSurfaceChanged(gl, width, height);
}
@Override
public void onDrawFrame(GL10 gl) {
nativeMapView.onDrawFrame(gl);
}
});
glSurfaceView.setRenderMode(RENDERMODE_WHEN_DIRTY);
glSurfaceView.setVisibility(View.VISIBLE);
}
/**
@@ -314,7 +342,9 @@ public class MapView extends FrameLayout {
*/
@UiThread
public void onResume() {
// replaced by onStart in v5.0.0
if (glSurfaceView != null) {
glSurfaceView.onResume();
}
}
/**
@@ -322,7 +352,9 @@ public class MapView extends FrameLayout {
*/
@UiThread
public void onPause() {
// replaced by onStop in v5.0.0
if (glSurfaceView != null) {
glSurfaceView.onPause();
}
}
/**
@@ -465,24 +497,10 @@ public class MapView extends FrameLayout {
// Called when the map needs to be rerendered
// Called via JNI from NativeMapView
protected void onInvalidate() {
postInvalidate();
}
@Override
public void onDraw(Canvas canvas) {
super.onDraw(canvas);
if (isInEditMode()) {
return;
if (glSurfaceView != null) {
glSurfaceView.requestRender();
}
if (destroyed) {
return;
}
if (!hasSurface) {
return;
}
nativeMapView.render();
// TODO: removable? postInvalidate();
}
@Override
@@ -496,103 +514,6 @@ public class MapView extends FrameLayout {
}
}
private class SurfaceCallback implements SurfaceHolder.Callback {
private Surface surface;
@Override
public void surfaceCreated(SurfaceHolder holder) {
if (nativeMapView == null) {
nativeMapView = new NativeMapView(MapView.this);
nativeMapView.createSurface(surface = holder.getSurface());
nativeMapView.resizeView(getWidth(), getHeight());
initialiseMap();
mapboxMap.onStart();
} else {
nativeMapView.createSurface(surface = holder.getSurface());
}
hasSurface = true;
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
if (destroyed) {
return;
}
nativeMapView.resizeFramebuffer(width, height);
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
hasSurface = false;
if (nativeMapView != null) {
// occurs when activity goes to background
nativeMapView.destroySurface();
}
surface.release();
}
}
// This class handles TextureView callbacks
private class SurfaceTextureListener implements TextureView.SurfaceTextureListener {
private Surface surface;
// Called when the native surface texture has been created
// Must do all EGL/GL ES initialization here
@Override
public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
if (nativeMapView == null) {
nativeMapView = new NativeMapView(MapView.this);
nativeMapView.createSurface(this.surface = new Surface(surface));
nativeMapView.resizeFramebuffer(width, height);
nativeMapView.resizeView(width, height);
initialiseMap();
mapboxMap.onStart();
} else {
nativeMapView.createSurface(this.surface = new Surface(surface));
}
hasSurface = true;
}
// Called when the native surface texture has been destroyed
// Must do all EGL/GL ES destruction here
@Override
public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) {
hasSurface = false;
if (nativeMapView != null) {
nativeMapView.destroySurface();
}
this.surface.release();
return true;
}
// Called when the format or size of the native surface texture has been changed
// Must handle window resizing here.
@Override
public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {
if (destroyed) {
return;
}
nativeMapView.resizeFramebuffer(width, height);
}
// Called when the SurfaceTexure frame is drawn to screen
// Must sync with UI here
@Override
public void onSurfaceTextureUpdated(SurfaceTexture surface) {
if (destroyed) {
return;
}
mapboxMap.onUpdateRegionChange();
}
}
//
// View events
//
@@ -612,7 +533,9 @@ public class MapView extends FrameLayout {
return;
}
if (nativeMapView != null) {
if (nativeMapView == null) {
nativeMapView = new NativeMapView(this);
} else if (mapZoomButtonController != null) {
mapZoomButtonController.setVisible(visibility == View.VISIBLE);
}
}

View File

@@ -4,12 +4,12 @@ import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.PointF;
import android.graphics.RectF;
import android.opengl.GLSurfaceView;
import android.support.annotation.IntRange;
import android.support.annotation.NonNull;
import android.support.annotation.Nullable;
import android.text.TextUtils;
import android.util.DisplayMetrics;
import android.view.Surface;
import com.mapbox.mapboxsdk.LibraryLoader;
import com.mapbox.mapboxsdk.annotations.Icon;
@@ -35,10 +35,13 @@ import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.opengles.GL10;
import timber.log.Timber;
// Class that wraps the native methods for convenience
final class NativeMapView {
final class NativeMapView implements GLSurfaceView.Renderer {
// Flag to indicating destroy was called
private boolean destroyed = false;
@@ -97,20 +100,6 @@ final class NativeMapView {
destroyed = true;
}
public void createSurface(Surface surface) {
if (isDestroyedOn("createSurface")) {
return;
}
nativeCreateSurface(surface);
}
public void destroySurface() {
if (isDestroyedOn("destroySurface")) {
return;
}
nativeDestroySurface();
}
public void update() {
if (isDestroyedOn("update")) {
return;
@@ -156,7 +145,7 @@ final class NativeMapView {
nativeResizeView(width, height);
}
public void resizeFramebuffer(int fbWidth, int fbHeight) {
private void resizeFramebuffer(int fbWidth, int fbHeight) {
if (isDestroyedOn("resizeFramebuffer")) {
return;
}
@@ -1141,6 +1130,32 @@ final class NativeMapView {
void addSnapshotCallback(@NonNull MapboxMap.SnapshotReadyCallback callback) {
snapshotReadyCallback = callback;
scheduleTakeSnapshot();
render();
mapView.onInvalidate();
// TODO. this should do a request render
//render();
}
//
// GLSurfaceView.Renderer
//
@Override
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
Timber.i("[%s] onSurfaceCreated", Thread.currentThread().getName());
//TODO: callback to map to re-create renderer?
}
@Override
public void onSurfaceChanged(GL10 gl, int width, int height) {
Timber.i("[%s] onSurfaceChanged %sx%s", Thread.currentThread().getName(), width, height);
// Sets the current view port to the new size.
gl.glViewport(0, 0, width, height);
resizeFramebuffer(width, height);
// resizeView(width, height); Done from MapView#onSizeChanged
}
@Override
public void onDrawFrame(GL10 gl) {
nativeRender();
}
}

View File

@@ -0,0 +1,27 @@
package com.mapbox.mapboxsdk.utils;
/**
* Comparisons from std sdk, which aren't available in API level <= 15
*/
public class Compare {
/**
* @see Integer#compare(int, int)
* @param x left side
* @param y right side
* @return std compare value
*/
public static int compare(int x, int y) {
return (x < y) ? -1 : ((x == y) ? 0 : 1);
}
/**
* @see Boolean#compare(boolean, boolean)
* @param x left side
* @param y right side
* @return std compare value
*/
public static int compare(boolean x, boolean y) {
return (x == y) ? 0 : (x ? 1 : -1);
}
}

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<merge xmlns:android="http://schemas.android.com/apk/res/android">
<SurfaceView
<android.opengl.GLSurfaceView
android:id="@+id/surfaceView"
android:layout_width="match_parent"
android:layout_height="match_parent"

View File

@@ -0,0 +1,76 @@
#pragma once
#include <mbgl/actor/actor.hpp>
#include <mbgl/actor/mailbox.hpp>
#include <mbgl/actor/scheduler.hpp>
#include <mbgl/renderer/renderer.hpp>
#include <functional>
#include <memory>
#include <mutex>
#include <queue>
#include <utility>
namespace mbgl {
namespace android {
class AndroidGLThread : public Scheduler {
public:
using InvalidateCallback = std::function<void ()>;
template <class... Args>
AndroidGLThread(InvalidateCallback callback_, Args&&... args)
: renderer(std::make_unique<Renderer>(std::forward<Args>(args)...))
, mailbox(std::make_shared<Mailbox>(*this))
, callback(callback_)
, rendererRef(*renderer, mailbox) {
}
~AndroidGLThread() override = default;
ActorRef<Renderer> actor() const {
return rendererRef;
}
void schedule(std::weak_ptr<Mailbox> scheduled) override {
{
std::lock_guard<std::mutex> lock(mutex);
queue.push(scheduled);
}
// Invalidate so we get processing time later
callback();
}
// Only safe on the GL Thread
void process() {
while (true) {
std::unique_lock<std::mutex> lock(mutex);
if (queue.empty()) {
return;
}
auto scheduled = queue.front();
queue.pop();
lock.unlock();
Mailbox::maybeReceive(scheduled);
}
}
// Only safe to access on the GL Thread
std::unique_ptr<Renderer> renderer;
private:
std::mutex mutex;
std::queue<std::weak_ptr<Mailbox>> queue;
std::shared_ptr<Mailbox> mailbox;
InvalidateCallback callback;
ActorRef<Renderer> rendererRef;
};
} // namespace android
} // namespace mbgl

View File

@@ -1,72 +1,188 @@
#include "android_renderer_frontend.hpp"
#include <mbgl/renderer/backend_scope.hpp>
#include <mbgl/renderer/renderer.hpp>
#include <mbgl/actor/scheduler.hpp>
#include <mbgl/renderer/renderer_observer.hpp>
#include <mbgl/storage/file_source.hpp>
#include <mbgl/util/thread.hpp>
#include <mbgl/util/run_loop.hpp>
#include <mbgl/util/logging.hpp>
#include "android_renderer_backend.hpp"
namespace mbgl {
namespace android {
AndroidRendererFrontend::AndroidRendererFrontend(
std::unique_ptr<Renderer> renderer_,
RendererBackend& backend_,
InvalidateCallback invalidate)
: renderer(std::move(renderer_))
, backend(backend_)
, asyncInvalidate([=, invalidate=std::move(invalidate)]() {
// Forwards RendererObserver signals to the given
// Delegate RendererObserver on the given RunLoop
class ForwardingRendererObserver : public RendererObserver {
public:
ForwardingRendererObserver(util::RunLoop& mapRunLoop, RendererObserver& delegate_)
: mailbox(std::make_shared<Mailbox>(mapRunLoop))
, delegate(delegate_, mailbox) {
}
~ForwardingRendererObserver() {
mailbox->close();
}
void onInvalidate() override {
delegate.invoke(&RendererObserver::onInvalidate);
}
void onResourceError(std::exception_ptr err) override {
delegate.invoke(&RendererObserver::onResourceError, err);
}
void onWillStartRenderingMap() override {
delegate.invoke(&RendererObserver::onWillStartRenderingMap);
}
void onWillStartRenderingFrame() override {
delegate.invoke(&RendererObserver::onWillStartRenderingFrame);
}
void onDidFinishRenderingFrame(RenderMode mode, bool repaintNeeded) override {
delegate.invoke(&RendererObserver::onDidFinishRenderingFrame, mode, repaintNeeded);
}
void onDidFinishRenderingMap() override {
delegate.invoke(&RendererObserver::onDidFinishRenderingMap);
}
private:
std::shared_ptr<Mailbox> mailbox;
ActorRef<RendererObserver> delegate;
};
AndroidRendererFrontend::AndroidRendererFrontend(float pixelRatio,
FileSource& fileSource,
Scheduler& scheduler,
std::string programCacheDir,
InvalidateCallback invalidate)
: backend(std::make_unique<AndroidRendererBackend>())
, glThread(std::make_unique<AndroidGLThread>(
invalidate,
*backend,
pixelRatio,
fileSource,
scheduler,
GLContextMode::Unique,
programCacheDir
))
, asyncInvalidate([=]() {
invalidate();
}) {
})
, mapRunLoop(util::RunLoop::Get()) {
}
AndroidRendererFrontend::~AndroidRendererFrontend() = default;
void AndroidRendererFrontend::reset() {
assert (renderer);
if (renderer) {
renderer.reset();
}
assert(glThread);
glThread.reset();
}
void AndroidRendererFrontend::setObserver(RendererObserver& observer) {
assert (renderer);
renderer->setObserver(&observer);
assert (glThread);
assert (util::RunLoop::Get());
rendererObserver = std::make_unique<ForwardingRendererObserver>(*mapRunLoop, observer);
glThread->actor().invoke(&Renderer::setObserver, rendererObserver.get());
}
void AndroidRendererFrontend::update(std::shared_ptr<UpdateParameters> params) {
updateParameters = std::move(params);
{
// Lock on the parameters
std::lock_guard<std::mutex> lock(updateMutex);
updateParameters = std::move(params);
}
asyncInvalidate.send();
}
// Called on OpenGL thread
void AndroidRendererFrontend::render() {
assert (renderer);
if (!updateParameters) return;
assert (glThread);
BackendScope guard { backend };
std::shared_ptr<UpdateParameters> params;
{
// Lock on the parameters
std::unique_lock<std::mutex> lock(updateMutex);
if (!updateParameters) return;
renderer->render(*updateParameters);
// Hold on to the update parameters during render
params = updateParameters;
}
// Process the gl thread mailbox
glThread->process();
// Activate the backend
BackendScope backendGuard { *backend };
// Ensure that the "current" scheduler on the render thread is
// actually the scheduler from the orchestration thread
Scheduler::SetCurrent(glThread.get());
if (framebufferSizeChanged) {
backend->updateViewPort();
framebufferSizeChanged = false;
}
glThread->renderer->render(*params);
}
void AndroidRendererFrontend::onLowMemory() {
assert (renderer);
renderer->onLowMemory();
assert (glThread);
glThread->actor().invoke(&Renderer::onLowMemory);
}
std::vector<Feature> AndroidRendererFrontend::querySourceFeatures(const std::string& sourceID,
const SourceQueryOptions& options) const {
return renderer->querySourceFeatures(sourceID, options);
assert (glThread);
// Waits for the result from the orchestration thread and returns
return glThread->actor().ask(&Renderer::querySourceFeatures, sourceID, options).get();
}
std::vector<Feature> AndroidRendererFrontend::queryRenderedFeatures(const ScreenBox& box,
const RenderedQueryOptions& options) const {
return renderer->queryRenderedFeatures(box, options);
assert (glThread);
// Select the right overloaded method
std::vector<Feature> (Renderer::*fn)(const ScreenBox&, const RenderedQueryOptions&) const = &Renderer::queryRenderedFeatures;
// Waits for the result from the orchestration thread and returns
return glThread->actor().ask(fn, box, options).get();
}
std::vector<Feature> AndroidRendererFrontend::queryRenderedFeatures(const ScreenCoordinate& point,
const RenderedQueryOptions& options) const {
return renderer->queryRenderedFeatures(point, options);
assert (glThread);
// Select the right overloaded method
std::vector<Feature> (Renderer::*fn)(const ScreenCoordinate&, const RenderedQueryOptions&) const = &Renderer::queryRenderedFeatures;
// Waits for the result from the orchestration thread and returns
return glThread->actor().ask(fn, point, options).get();
}
AnnotationIDs AndroidRendererFrontend::queryPointAnnotations(const ScreenBox& box) const {
return renderer->queryPointAnnotations(box);
assert (glThread);
// Waits for the result from the orchestration thread and returns
return glThread->actor().ask(&Renderer::queryPointAnnotations, box).get();
}
void AndroidRendererFrontend::requestSnapshot(SnapshotCallback callback_) {
snapshotCallback = std::make_unique<SnapshotCallback>([callback=std::move(callback_), runloop=util::RunLoop::Get()](PremultipliedImage image){
runloop->invoke([&]() {
callback(std::move(image));
});
});
}
void AndroidRendererFrontend::resizeFramebuffer(int width, int height) {
backend->resizeFramebuffer(width, height);
framebufferSizeChanged = true;
asyncInvalidate.send();
}
} // namespace android

View File

@@ -1,34 +1,50 @@
#pragma once
#include "android_gl_thread.hpp"
#include <mbgl/actor/actor.hpp>
#include <mbgl/annotation/annotation.hpp>
#include <mbgl/renderer/renderer_backend.hpp>
#include <mbgl/renderer/renderer_frontend.hpp>
#include <mbgl/util/async_task.hpp>
#include <mbgl/util/geo.hpp>
#include <mbgl/util/image.hpp>
#include <mbgl/util/run_loop.hpp>
#include <functional>
#include <memory>
#include <vector>
#include <string>
namespace mbgl {
class Renderer;
class FileSource;
class Scheduler;
class RenderedQueryOptions;
class SourceQueryOptions;
namespace android {
class AndroidRendererBackend;
class AndroidRendererFrontend : public RendererFrontend {
public:
using InvalidateCallback = std::function<void ()>;
AndroidRendererFrontend(std::unique_ptr<Renderer>, RendererBackend&, InvalidateCallback);
AndroidRendererFrontend(float pixelRatio,
mbgl::FileSource&,
mbgl::Scheduler&,
std::string programCacheDir,
InvalidateCallback);
~AndroidRendererFrontend() override;
void reset() override;
void setObserver(RendererObserver&) override;
void update(std::shared_ptr<UpdateParameters>) override;
// Called from OpenGL Thread
void render();
// Feature querying
@@ -37,14 +53,31 @@ public:
std::vector<Feature> querySourceFeatures(const std::string& sourceID, const SourceQueryOptions&) const;
AnnotationIDs queryPointAnnotations(const ScreenBox& box) const;
// RenderBackend proxy - Called from OpenGL Thread
void resizeFramebuffer(int width, int height);
// Memory
void onLowMemory();
// Snapshot - Callback will be called on calling thread through RunLoop
using SnapshotCallback = std::function<void (PremultipliedImage)>;
void requestSnapshot(SnapshotCallback);
private:
std::unique_ptr<Renderer> renderer;
RendererBackend& backend;
std::unique_ptr<AndroidRendererBackend> backend;
std::unique_ptr<AndroidGLThread> glThread;
std::unique_ptr<RendererObserver> rendererObserver;
std::mutex updateMutex;
std::shared_ptr<UpdateParameters> updateParameters;
util::AsyncTask asyncInvalidate;
util::RunLoop* mapRunLoop;
bool framebufferSizeChanged = true;
std::unique_ptr<SnapshotCallback> snapshotCallback;
};
} // namespace android

View File

@@ -61,8 +61,7 @@ NativeMapView::NativeMapView(jni::JNIEnv& _env,
jni::Object<FileSource> jFileSource,
jni::jfloat _pixelRatio,
jni::String _programCacheDir)
: rendererBackend(std::make_unique<AndroidRendererBackend>()),
javaPeer(_obj.NewWeakGlobalRef(_env)),
: javaPeer(_obj.NewWeakGlobalRef(_env)),
pixelRatio(_pixelRatio),
threadPool(sharedThreadPool()) {
@@ -72,16 +71,13 @@ NativeMapView::NativeMapView(jni::JNIEnv& _env,
return;
}
auto& fileSource = mbgl::android::FileSource::getDefaultFileSource(_env, jFileSource);
// Create a renderer
auto renderer = std::make_unique<Renderer>(*rendererBackend, pixelRatio, fileSource,
*threadPool, GLContextMode::Unique,
jni::Make<std::string>(_env, _programCacheDir));
mbgl::FileSource& fileSource = mbgl::android::FileSource::getDefaultFileSource(_env, jFileSource);
// Create a renderer frontend
rendererFrontend = std::make_unique<AndroidRendererFrontend>(std::move(renderer),
*rendererBackend,
rendererFrontend = std::make_unique<AndroidRendererFrontend>(pixelRatio, fileSource,
*threadPool,
jni::Make<std::string>(_env,
_programCacheDir),
[this] { this->invalidate(); });
// Create the core map
@@ -90,29 +86,21 @@ NativeMapView::NativeMapView(jni::JNIEnv& _env,
static_cast<uint32_t>(height) }, pixelRatio,
fileSource, *threadPool, MapMode::Continuous,
ConstrainMode::HeightOnly, ViewportMode::Default);
// initialize egl components
_initializeDisplay();
_initializeContext();
}
/**
* Called through NativeMapView#destroy()
*/
NativeMapView::~NativeMapView() {
_terminateContext();
_destroySurface();
_terminateDisplay();
map.reset();
vm = nullptr;
}
/**
* Callback to java NativeMapView#onInvalidate().
*
* May be called from any thread
* Called to invalidate the View and schedule a render on the next
* runloop iteration.
*/
void NativeMapView::invalidate() {
android::UniqueEnv _env = android::AttachEnv();
@@ -199,48 +187,12 @@ void NativeMapView::onSourceChanged(mbgl::style::Source&) {
// JNI Methods //
void NativeMapView::createSurface(jni::JNIEnv& env, jni::Object<> _surface) {
_createSurface(ANativeWindow_fromSurface(&env, jni::Unwrap(*_surface)));
}
void NativeMapView::destroySurface(jni::JNIEnv&) {
_destroySurface();
}
void NativeMapView::render(jni::JNIEnv& env) {
BackendScope guard { *rendererBackend };
if (framebufferSizeChanged) {
rendererBackend->updateViewPort();
framebufferSizeChanged = false;
}
// Called from the OpenGL renderer thread
void NativeMapView::render(jni::JNIEnv& ) {
rendererFrontend->render();
if(snapshot){
snapshot = false;
// take snapshot
auto image = rendererBackend->readFramebuffer();
auto bitmap = Bitmap::CreateBitmap(env, std::move(image));
// invoke Mapview#OnSnapshotReady
android::UniqueEnv _env = android::AttachEnv();
static auto onSnapshotReady = javaClass.GetMethod<void (jni::Object<Bitmap>)>(*_env, "onSnapshotReady");
javaPeer->Call(*_env, onSnapshotReady, bitmap);
}
if ((display != EGL_NO_DISPLAY) && (surface != EGL_NO_SURFACE)) {
if (!eglSwapBuffers(display, surface)) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglSwapBuffers() returned error %d",
eglGetError());
throw std::runtime_error("eglSwapBuffers() failed");
}
updateFps();
} else {
mbgl::Log::Info(mbgl::Event::Android, "Not swapping as we are not ready");
}
// TODO
updateFps();
}
void NativeMapView::update(jni::JNIEnv&) {
@@ -254,9 +206,9 @@ void NativeMapView::resizeView(jni::JNIEnv&, int w, int h) {
}
void NativeMapView::resizeFramebuffer(jni::JNIEnv&, int w, int h) {
rendererBackend->resizeFramebuffer(w, h);
framebufferSizeChanged = true;
invalidate();
rendererFrontend->resizeFramebuffer(w, h);
// framebufferSizeChanged = true;
// invalidate();
}
jni::String NativeMapView::getStyleUrl(jni::JNIEnv& env) {
@@ -476,7 +428,15 @@ void NativeMapView::setContentPadding(JNIEnv&, double top, double left, double b
}
void NativeMapView::scheduleSnapshot(jni::JNIEnv&) {
snapshot = true;
rendererFrontend->requestSnapshot([&](PremultipliedImage image) {
auto _env = android::AttachEnv();
// Convert image to bitmap
auto bitmap = Bitmap::CreateBitmap(*_env, std::move(image));
// invoke Mapview#OnSnapshotReady
static auto onSnapshotReady = javaClass.GetMethod<void (jni::Object<Bitmap>)>(*_env, "onSnapshotReady");
javaPeer->Call(*_env, onSnapshotReady, bitmap);
});
}
void NativeMapView::enableFps(jni::JNIEnv&, jni::jboolean enable) {
@@ -1001,371 +961,6 @@ jni::jboolean NativeMapView::getPrefetchesTiles(JNIEnv&) {
// Private methods //
void NativeMapView::_initializeDisplay() {
assert(display == EGL_NO_DISPLAY);
assert(config == nullptr);
assert(format < 0);
display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
if (display == EGL_NO_DISPLAY) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglGetDisplay() returned error %d", eglGetError());
throw std::runtime_error("eglGetDisplay() failed");
}
EGLint major, minor;
if (!eglInitialize(display, &major, &minor)) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglInitialize() returned error %d", eglGetError());
throw std::runtime_error("eglInitialize() failed");
}
if ((major <= 1) && (minor < 3)) {
mbgl::Log::Error(mbgl::Event::OpenGL, "EGL version is too low, need 1.3, got %d.%d", major,
minor);
throw std::runtime_error("EGL version is too low");
}
// Detect if we are in emulator.
const bool inEmulator = []() {
char prop[PROP_VALUE_MAX];
__system_property_get("ro.kernel.qemu", prop);
return strtol(prop, nullptr, 0) == 1;
}();
if (inEmulator) {
// XXX https://code.google.com/p/android/issues/detail?id=78977
mbgl::Log::Warning(mbgl::Event::Android, "Running SDK in emulator!");
}
if (!eglBindAPI(EGL_OPENGL_ES_API)) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglBindAPI(EGL_OPENGL_ES_API) returned error %d", eglGetError());
throw std::runtime_error("eglBindAPI() failed");
}
// Get all configs at least RGB 565 with 16 depth and 8 stencil
EGLint configAttribs[] = {
EGL_CONFIG_CAVEAT, EGL_NONE,
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
EGL_BUFFER_SIZE, 16,
EGL_RED_SIZE, 5,
EGL_GREEN_SIZE, 6,
EGL_BLUE_SIZE, 5,
EGL_DEPTH_SIZE, 16,
EGL_STENCIL_SIZE, 8,
(inEmulator ? EGL_NONE : EGL_CONFORMANT), EGL_OPENGL_ES2_BIT,
(inEmulator ? EGL_NONE : EGL_COLOR_BUFFER_TYPE), EGL_RGB_BUFFER,
EGL_NONE
};
EGLint numConfigs;
if (!eglChooseConfig(display, configAttribs, nullptr, 0, &numConfigs)) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglChooseConfig(NULL) returned error %d",
eglGetError());
throw std::runtime_error("eglChooseConfig() failed");
}
if (numConfigs < 1) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglChooseConfig() returned no configs.");
throw std::runtime_error("eglChooseConfig() failed");
}
const auto configs = std::make_unique<EGLConfig[]>(numConfigs);
if (!eglChooseConfig(display, configAttribs, configs.get(), numConfigs, &numConfigs)) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglChooseConfig() returned error %d", eglGetError());
throw std::runtime_error("eglChooseConfig() failed");
}
config = chooseConfig(configs.get(), numConfigs);
if (config == nullptr) {
mbgl::Log::Error(mbgl::Event::OpenGL, "No config chosen");
throw std::runtime_error("No config chosen");
}
if (!eglGetConfigAttrib(display, config, EGL_NATIVE_VISUAL_ID, &format)) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglGetConfigAttrib() returned error %d",
eglGetError());
throw std::runtime_error("eglGetConfigAttrib() failed");
}
}
// Quality
typedef enum {
Format16Bit = 3,
Format32BitNoAlpha = 1,
Format32BitAlpha = 2,
Format24Bit = 0,
Unknown = 4
} BufferFormat;
typedef enum {
Format16Depth8Stencil = 1,
Format24Depth8Stencil = 0,
} DepthStencilFormat;
// Tuple is <buffer_format, depth_stencil_format, is_not_conformant, is_caveat, config_num,
// config_id>
typedef std::tuple<BufferFormat, DepthStencilFormat, bool, bool, int, EGLConfig> ConfigProperties;
EGLConfig NativeMapView::chooseConfig(const EGLConfig configs[], EGLint numConfigs) {
// Create a list of configs that pass our filters
std::list<ConfigProperties> configList;
for (int i = 0; i < numConfigs; i++) {
EGLint caveat, conformant, bits, red, green, blue, alpha, alphaMask, depth, stencil,
sampleBuffers, samples;
if (!eglGetConfigAttrib(display, configs[i], EGL_CONFIG_CAVEAT, &caveat)) {
mbgl::Log::Error(mbgl::Event::OpenGL,
"eglGetConfigAttrib(EGL_CONFIG_CAVEAT) returned error %d",
eglGetError());
throw std::runtime_error("eglGetConfigAttrib() failed");
}
if (!eglGetConfigAttrib(display, configs[i], EGL_CONFORMANT, &conformant)) {
mbgl::Log::Error(mbgl::Event::OpenGL,
"eglGetConfigAttrib(EGL_CONFORMANT) returned error %d", eglGetError());
throw std::runtime_error("eglGetConfigAttrib() failed");
}
if (!eglGetConfigAttrib(display, configs[i], EGL_BUFFER_SIZE, &bits)) {
mbgl::Log::Error(mbgl::Event::OpenGL,
"eglGetConfigAttrib(EGL_BUFFER_SIZE) returned error %d",
eglGetError());
throw std::runtime_error("eglGetConfigAttrib() failed");
}
if (!eglGetConfigAttrib(display, configs[i], EGL_RED_SIZE, &red)) {
mbgl::Log::Error(mbgl::Event::OpenGL,
"eglGetConfigAttrib(EGL_RED_SIZE) returned error %d", eglGetError());
throw std::runtime_error("eglGetConfigAttrib() failed");
}
if (!eglGetConfigAttrib(display, configs[i], EGL_GREEN_SIZE, &green)) {
mbgl::Log::Error(mbgl::Event::OpenGL,
"eglGetConfigAttrib(EGL_GREEN_SIZE) returned error %d", eglGetError());
throw std::runtime_error("eglGetConfigAttrib() failed");
}
if (!eglGetConfigAttrib(display, configs[i], EGL_BLUE_SIZE, &blue)) {
mbgl::Log::Error(mbgl::Event::OpenGL,
"eglGetConfigAttrib(EGL_BLUE_SIZE) returned error %d", eglGetError());
throw std::runtime_error("eglGetConfigAttrib() failed");
}
if (!eglGetConfigAttrib(display, configs[i], EGL_ALPHA_SIZE, &alpha)) {
mbgl::Log::Error(mbgl::Event::OpenGL,
"eglGetConfigAttrib(EGL_ALPHA_SIZE) returned error %d", eglGetError());
throw std::runtime_error("eglGetConfigAttrib() failed");
}
if (!eglGetConfigAttrib(display, configs[i], EGL_ALPHA_MASK_SIZE, &alphaMask)) {
mbgl::Log::Error(mbgl::Event::OpenGL,
"eglGetConfigAttrib(EGL_ALPHA_MASK_SIZE) returned error %d",
eglGetError());
throw std::runtime_error("eglGetConfigAttrib() failed");
}
if (!eglGetConfigAttrib(display, configs[i], EGL_DEPTH_SIZE, &depth)) {
mbgl::Log::Error(mbgl::Event::OpenGL,
"eglGetConfigAttrib(EGL_DEPTH_SIZE) returned error %d", eglGetError());
throw std::runtime_error("eglGetConfigAttrib() failed");
}
if (!eglGetConfigAttrib(display, configs[i], EGL_STENCIL_SIZE, &stencil)) {
mbgl::Log::Error(mbgl::Event::OpenGL,
"eglGetConfigAttrib(EGL_STENCIL_SIZE) returned error %d",
eglGetError());
throw std::runtime_error("eglGetConfigAttrib() failed");
}
if (!eglGetConfigAttrib(display, configs[i], EGL_SAMPLE_BUFFERS, &sampleBuffers)) {
mbgl::Log::Error(mbgl::Event::OpenGL,
"eglGetConfigAttrib(EGL_SAMPLE_BUFFERS) returned error %d",
eglGetError());
throw std::runtime_error("eglGetConfigAttrib() failed");
}
if (!eglGetConfigAttrib(display, configs[i], EGL_SAMPLES, &samples)) {
mbgl::Log::Error(mbgl::Event::OpenGL,
"eglGetConfigAttrib(EGL_SAMPLES) returned error %d", eglGetError());
throw std::runtime_error("eglGetConfigAttrib() failed");
}
bool configOk = true;
configOk &= (depth == 24) || (depth == 16);
configOk &= stencil == 8;
configOk &= sampleBuffers == 0;
configOk &= samples == 0;
// Filter our configs first for depth, stencil and anti-aliasing
if (configOk) {
// Work out the config's buffer format
BufferFormat bufferFormat;
if ((bits == 16) && (red == 5) && (green == 6) && (blue == 5) && (alpha == 0)) {
bufferFormat = Format16Bit;
} else if ((bits == 32) && (red == 8) && (green == 8) && (blue == 8) && (alpha == 0)) {
bufferFormat = Format32BitNoAlpha;
} else if ((bits == 32) && (red == 8) && (green == 8) && (blue == 8) && (alpha == 8)) {
bufferFormat = Format32BitAlpha;
} else if ((bits == 24) && (red == 8) && (green == 8) && (blue == 8) && (alpha == 0)) {
bufferFormat = Format24Bit;
} else {
bufferFormat = Unknown;
}
// Work out the config's depth stencil format
DepthStencilFormat depthStencilFormat;
if ((depth == 16) && (stencil == 8)) {
depthStencilFormat = Format16Depth8Stencil;
} else {
depthStencilFormat = Format24Depth8Stencil;
}
bool isNotConformant = (conformant & EGL_OPENGL_ES2_BIT) != EGL_OPENGL_ES2_BIT;
bool isCaveat = caveat != EGL_NONE;
EGLConfig configId = configs[i];
// Ignore formats we don't recognise
if (bufferFormat != Unknown) {
configList.push_back(std::make_tuple(bufferFormat, depthStencilFormat,
isNotConformant, isCaveat, i, configId));
}
}
}
if (configList.empty()) {
mbgl::Log::Error(mbgl::Event::OpenGL, "Config list was empty.");
}
// Sort the configs to find the best one
configList.sort();
bool isConformant = !std::get<2>(configList.front());
bool isCaveat = std::get<3>(configList.front());
EGLConfig configId = std::get<5>(configList.front());
if (isCaveat) {
mbgl::Log::Warning(mbgl::Event::OpenGL, "Chosen config has a caveat.");
}
if (!isConformant) {
mbgl::Log::Warning(mbgl::Event::OpenGL, "Chosen config is not conformant.");
}
return configId;
}
void NativeMapView::_terminateDisplay() {
if (display != EGL_NO_DISPLAY) {
// Destroy the surface first, if it still exists. This call needs a valid surface.
if (surface != EGL_NO_SURFACE) {
if (!eglDestroySurface(display, surface)) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglDestroySurface() returned error %d",
eglGetError());
throw std::runtime_error("eglDestroySurface() failed");
}
surface = EGL_NO_SURFACE;
}
if (!eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)) {
mbgl::Log::Error(mbgl::Event::OpenGL,
"eglMakeCurrent(EGL_NO_CONTEXT) returned error %d", eglGetError());
throw std::runtime_error("eglMakeCurrent() failed");
}
if (!eglTerminate(display)) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglTerminate() returned error %d",
eglGetError());
throw std::runtime_error("eglTerminate() failed");
}
}
display = EGL_NO_DISPLAY;
config = nullptr;
format = -1;
}
void NativeMapView::_initializeContext() {
assert(display != EGL_NO_DISPLAY);
assert(context == EGL_NO_CONTEXT);
assert(config != nullptr);
const EGLint contextAttribs[] = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE};
context = eglCreateContext(display, config, EGL_NO_CONTEXT, contextAttribs);
if (context == EGL_NO_CONTEXT) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglCreateContext() returned error %d",
eglGetError());
throw std::runtime_error("eglCreateContext() failed");
}
}
void NativeMapView::_terminateContext() {
if (display != EGL_NO_DISPLAY) {
if (!eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)) {
mbgl::Log::Error(mbgl::Event::OpenGL,
"eglMakeCurrent(EGL_NO_CONTEXT) returned error %d", eglGetError());
throw std::runtime_error("eglMakeCurrent() failed");
}
if (context != EGL_NO_CONTEXT) {
if (!eglDestroyContext(display, context)) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglDestroyContext() returned error %d",
eglGetError());
throw std::runtime_error("eglDestroyContext() failed");
}
}
}
context = EGL_NO_CONTEXT;
}
void NativeMapView::_createSurface(ANativeWindow *window_) {
assert(window == nullptr);
assert(window_ != nullptr);
window = window_;
assert(display != EGL_NO_DISPLAY);
assert(surface == EGL_NO_SURFACE);
assert(config != nullptr);
assert(format >= 0);
ANativeWindow_setBuffersGeometry(window, 0, 0, format);
const EGLint surfaceAttribs[] = {EGL_NONE};
surface = eglCreateWindowSurface(display, config, window, surfaceAttribs);
if (surface == EGL_NO_SURFACE) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglCreateWindowSurface() returned error %d",
eglGetError());
throw std::runtime_error("eglCreateWindowSurface() failed");
}
if (firstRender) {
firstRender = false;
BackendScope guard(*rendererBackend);
if (!eglMakeCurrent(display, surface, surface, context)) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglMakeCurrent() returned error %d",
eglGetError());
throw std::runtime_error("eglMakeCurrent() failed");
}
}
}
void NativeMapView::_destroySurface() {
if (surface != EGL_NO_SURFACE) {
if (!eglDestroySurface(display, surface)) {
mbgl::Log::Error(mbgl::Event::OpenGL, "eglDestroySurface() returned error %d",
eglGetError());
throw std::runtime_error("eglDestroySurface() failed");
}
}
surface = EGL_NO_SURFACE;
firstRender = true;
if (window != nullptr) {
ANativeWindow_release(window);
window = nullptr;
}
}
void NativeMapView::updateFps() {
if (!fpsEnabled) {
return;
@@ -1412,8 +1007,6 @@ void NativeMapView::registerNative(jni::JNIEnv& env) {
METHOD(&NativeMapView::update, "nativeUpdate"),
METHOD(&NativeMapView::resizeView, "nativeResizeView"),
METHOD(&NativeMapView::resizeFramebuffer, "nativeResizeFramebuffer"),
METHOD(&NativeMapView::createSurface, "nativeCreateSurface"),
METHOD(&NativeMapView::destroySurface, "nativeDestroySurface"),
METHOD(&NativeMapView::getStyleUrl, "nativeGetStyleUrl"),
METHOD(&NativeMapView::setStyleUrl, "nativeSetStyleUrl"),
METHOD(&NativeMapView::getStyleJson, "nativeGetStyleJson"),
@@ -1498,5 +1091,5 @@ void NativeMapView::registerNative(jni::JNIEnv& env) {
);
}
}
}
} // namespace android
} // namespace mbgl

View File

@@ -36,7 +36,6 @@
namespace mbgl {
namespace android {
class AndroidRendererBackend;
class AndroidRendererFrontend;
class NativeMapView : public MapObserver {
@@ -78,18 +77,19 @@ public:
// JNI //
// Called on OpenGL Thread
void onSurfaceCreated(jni::JNIEnv&);
// Called on OpenGL Thread
void render(jni::JNIEnv&);
void update(jni::JNIEnv&);
void resizeView(jni::JNIEnv&, int, int);
// Called on OpenGL Thread
void resizeFramebuffer(jni::JNIEnv&, int, int);
void createSurface(jni::JNIEnv&, jni::Object<>);
void destroySurface(jni::JNIEnv&);
jni::String getStyleUrl(jni::JNIEnv&);
void setStyleUrl(jni::JNIEnv&, jni::String);
@@ -257,25 +257,11 @@ public:
jni::jboolean getPrefetchesTiles(JNIEnv&);
private:
void _initializeDisplay();
void _terminateDisplay();
void _initializeContext();
void _terminateContext();
void _createSurface(ANativeWindow*);
void _destroySurface();
EGLConfig chooseConfig(const EGLConfig configs[], EGLint numConfigs);
void updateFps();
private:
std::unique_ptr<AndroidRendererFrontend> rendererFrontend;
std::unique_ptr<AndroidRendererBackend> rendererBackend;
JavaVM *vm = nullptr;
jni::UniqueWeakObject<NativeMapView> javaPeer;
@@ -283,28 +269,14 @@ private:
std::string styleUrl;
std::string apiKey;
ANativeWindow *window = nullptr;
EGLConfig config = nullptr;
EGLint format = -1;
EGLDisplay display = EGL_NO_DISPLAY;
EGLSurface surface = EGL_NO_SURFACE;
EGLContext context = EGL_NO_CONTEXT;
float pixelRatio;
bool fpsEnabled = false;
bool snapshot = false;
bool firstRender = true;
double fps = 0.0;
// Minimum texture size according to OpenGL ES 2.0 specification.
int width = 64;
int height = 64;
bool framebufferSizeChanged = true;
// Ensure these are initialised last
std::shared_ptr<mbgl::ThreadPool> threadPool;
std::unique_ptr<mbgl::Map> map;