Justin R. Miller
3c5a2c7935
disallow/undo rotation at low zooms and near world edge
2014-05-23 18:24:58 -07:00
Justin R. Miller
07e15927af
remove unneeded headers
2014-05-23 11:29:58 -07:00
Justin R. Miller
1ff173a049
fixes #48 : constrain min zoom/vertical pan to within world
2014-05-22 16:11:21 -07:00
Konstantin Käfer
6ae0b71bbb
fix framebuffer drawing on ios
2014-05-22 14:15:51 +02:00
Konstantin Käfer
67ab9ff6f5
add cleanup call for destroying framebuffers
2014-05-22 12:41:17 +02:00
Konstantin Käfer
bb2cda34a7
make sure we're not calling functions that aren't threadsafe
2014-05-22 12:12:19 +02:00
Konstantin Käfer
53a6992728
fix alpha blending + add depth/stencil buffers
2014-05-21 18:34:41 +02:00
Konstantin Käfer
13939b26d9
first shot at composited blending
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still missing:
- stencil+depth mask
- alpha compositing
2014-05-21 10:55:09 +02:00
Konstantin Käfer
238fe86571
partially revert 6136ab6d21
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background: we are doing separate opaque/translucent passes per composite layer
and then we're compositing them in the translucent phase
2014-05-21 10:53:40 +02:00
Konstantin Käfer
9bb0146875
Merge branch 'master' into outdoors-style
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Conflicts:
bin/style.js
2014-05-19 15:52:42 +02:00
Konstantin Käfer
13575330f7
use sprite atlas
2014-05-19 10:48:36 +02:00
Konstantin Käfer
27f8ed29e4
encode icon texture coordinate in buffer so we can render all pois with 1 draw call
2014-05-19 10:48:36 +02:00
Konstantin Käfer
fda64b67af
rename point => icon
2014-05-15 14:51:02 +02:00
Konstantin Käfer
51f523ec14
Merge branch 'master' into outdoors-style
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Conflicts:
bin/style.js
include/llmr/map/transform.hpp
src/renderer/painter.cpp
src/text/placement.cpp
2014-05-14 17:42:10 +02:00
Konstantin Käfer
b167a79c22
always use std:: namespace for math functions
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fixes #201
2014-05-14 16:40:24 +02:00
Konstantin Käfer
5135c59b71
Merge branch 'master' into outdoors-style
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Conflicts:
bin/style.js
src/map/map.cpp
2014-05-13 16:18:52 +02:00
Konstantin Käfer
ab71db336c
move tiles to std::map for faster lookups
2014-05-13 12:20:59 +02:00
Konstantin Käfer
d8fa9aa322
move weak_ptr list of tile_data objects to a map for faster lookups
2014-05-13 12:01:29 +02:00
Konstantin Käfer
263c887777
don't try to render layers that do not produce anyting during the current render pass
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refs #184
2014-05-12 19:53:06 +02:00
Konstantin Käfer
2b14579986
only paint layer if it has data
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refs #184
2014-05-12 19:08:59 +02:00
Konstantin Käfer
6136ab6d21
draw by layer, not by tile
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This is needed for correctly compositing raster imagery into the map
fixes #122
fixes #157
2014-05-12 17:13:26 +02:00
Eden Halperin
db013095e9
update style with labels
2014-05-09 16:51:09 -07:00
Konstantin Käfer
0bfd7b0f43
Calculate clip IDs with a huffman prefix tree
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This changes the clip IDs from sequential to a huffman prefix tree, meaning that
parent tiles share the same prefix with child tiles (but are shorter). This allows
us to use the same checkerboard pattern to draw all tiles.
TODO:
- make sure we're not overflowing the 8 bit limit of the stencil buffer
- draw all checkerboard fields at the same time, with one draw call
- fix raster drawing (fading, clipping)
refs #132
2014-05-09 18:10:28 +02:00
Konstantin Käfer
6574f0d188
add setAngle() call with duration
2014-05-02 10:28:47 +02:00
Konstantin Käfer
485a9a40bc
formatting
2014-05-02 10:25:58 +02:00
Konstantin Käfer
449f403e87
rename animation => transition
2014-04-30 14:46:28 +02:00
Konstantin Käfer
52cd9a6561
update framehistory to use nanosecond timestamps
2014-04-30 14:25:57 +02:00
Konstantin Käfer
4afe20776d
move animation time api to use nanoseconds
2014-04-30 14:20:15 +02:00
Konstantin Käfer
9bbdba9eab
remove concept of settings object from library
2014-04-30 13:47:03 +02:00
Konstantin Käfer
f683cbf02a
hide atomic flags as implementation detail
2014-04-30 12:29:50 +02:00
Konstantin Käfer
1216a061d3
move to libuv for the rendering loop
2014-04-30 12:01:26 +02:00
Konstantin Käfer
3e92f36afc
fix headless test case
2014-04-25 16:12:03 +02:00
Konstantin Käfer
666f593803
use an event loop per map that is not the render thread
2014-04-25 14:26:59 +02:00
Konstantin Käfer
797f590cfb
cleanup + unused arguments
2014-04-16 10:55:06 -04:00
Konstantin Käfer
74cb7edb5b
remove more unused variables
2014-04-16 10:47:09 -04:00
Konstantin Käfer
1b922e3a34
remove start_x/y variables, they're unused
2014-04-16 10:46:52 -04:00
Konstantin Käfer
05f8039981
Merge branch 'master' of github.com:mapbox/llmr-native
2014-04-15 18:47:59 -04:00
Konstantin Käfer
b414cbea44
automatically derive fb dimensions
2014-04-15 18:45:15 -04:00
Konstantin Käfer
df3bdccb34
don't force settings object to implement anything
2014-04-15 17:16:50 -04:00
Konstantin Käfer
0367dbe8c7
use unique_ptrs and fix compile on mapnik
2014-04-15 12:24:15 -07:00
Konstantin Käfer
3c656d2bf2
add debug markers for easier gl debugging
2014-04-15 14:30:05 -04:00
Konstantin Käfer
78c10c0701
Merge remote-tracking branch 'remotes/origin/pr/127'
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Conflicts:
include/llmr/map/map.hpp
src/map/map.cpp
src/platform/platform.cpp
2014-04-15 12:46:19 -04:00
Konstantin Käfer
ab66ab39e6
make sure we trigger an update after resizing
2014-04-15 10:44:11 -04:00
Konstantin Käfer
9bb88711b8
always start animations with a common start time
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fixes #134
2014-04-14 19:30:09 -04:00
Konstantin Käfer
f18aa61e33
derive from GLKViewController
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this handles resizing the view/framebuffer much better
fixes #130 , #131 , #133 , #118
2014-04-14 18:50:17 -04:00
Konstantin Käfer
305e688a3a
clean up os x + ios request code
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fixes #129
2014-04-14 11:47:57 -04:00
Konstantin Käfer
5f84bc7c29
fix initialization order
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background: use_raster was of undefined value, so it would sometimes be true on app startup
2014-04-11 16:48:49 -04:00
Konstantin Käfer
eb499e77c1
fix linejoin drawing on retina
2014-04-10 11:49:43 -04:00
Justin R. Miller
228ce33278
cleanup APIs a bit
2014-04-09 11:59:27 -07:00
Justin R. Miller
e5713f31a6
move to raster buckets & tile parser handling raster decoding
2014-04-09 11:38:42 -07:00