Alex Cristici
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6aa804f7e2
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Optimize fill extrusion memory by using instancing [Core optimization] (#4256)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Adrian Cojocaru <adrian.cojocaru92@yahoo.com>
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2026-05-05 18:24:17 +02:00 |
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Andrew Calcutt
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369af13ead
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core: Update Hillshade Algorithms and add Color-Relief Layer support (#3965)
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2026-02-25 20:50:06 -05:00 |
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Alex Cristici
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ff38ee609e
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Rename Symbol SDF shader (#3473)
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2025-05-15 22:09:54 +00:00 |
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Alex Cristici
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a650df219d
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Clean legacy code (#3469)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2025-05-15 22:53:09 +03:00 |
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Adrian Cojocaru
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7339fb91fd
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Custom drawable layer v3 (#3210)
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2025-02-28 21:49:20 +00:00 |
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Yuri Astrakhan
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a8f4f70636
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Fix trailing whitespaces (#3205)
See https://github.com/pre-commit/pre-commit-hooks?tab=readme-ov-file#trailing-whitespace
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2025-02-09 03:33:24 +00:00 |
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Alex Cristici
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f582327191
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UBO consolidation (#3089)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2025-01-08 17:41:29 +02:00 |
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Alex Cristici
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8264a1c86b
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Fill outline triangulated reorganized (#2266)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2024-04-16 20:04:06 +03:00 |
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Stefan Karschti
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c6bcb76818
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Add wide vector shader option to Custom Drawable Layer (#2183)
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2024-04-15 19:37:26 +02:00 |
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Stefan Karschti
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d6db72e8ba
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Custom Drawable Layer: Symbol Icon (#1908)
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2024-02-16 17:39:47 +02:00 |
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Stefan Karschti
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893c97f20e
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Triangulated fill outlines (Metal) (#1880)
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2023-11-24 14:19:41 +02:00 |
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Tim Sylvester
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a7f5d565d8
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Topic/metal symbol rebase (#1640)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Alex Cristici <alex@skoon.energy>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
Co-authored-by: Wei Chen <alanchenboy@gmail.com>
Co-authored-by: Siarhei Fedartsou <siarhei.fedartsou@gmail.com>
Co-authored-by: tdcosta100 <tdcosta100@gmail.com>
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2023-09-19 01:32:24 +00:00 |
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mwilsnd
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642903fdb4
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Merge branch 'topic/drawable-fixes' into topic/drawable (#1560)
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2023-08-31 15:36:19 +02:00 |
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Alex Cristici
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3056f28756
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Hillshade layer (#1305)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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8d9fe37a6b
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Topic/drawable extrusion (#1288)
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
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2023-08-31 15:36:19 +02:00 |
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Alex Cristici
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813ddb024a
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Heatmap layer (#1230)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2023-08-31 15:36:19 +02:00 |
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Stefan Karschti
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8f6bab98c1
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Line Layer (#1142)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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9ba646e962
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Topic/drawable symbol (#1249)
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2023-08-31 15:36:19 +02:00 |
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Stefan Karschti
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7f33ddfef4
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Raster layer (Tiles) #1168 (#1195)
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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4cac8a8dfb
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Topic/atlas tex 2d (#1194)
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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b823f036fe
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Setting up UBO for fill drawables (#1175)
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2023-08-31 15:36:19 +02:00 |
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Alex Cristici
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2c53c138c8
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Circle layer (#1153)
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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b8bdf0643c
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Drawable Renderer (#1570), Setting up for fill patterns.
Handle color and cull modes better.
Rename `DrawableBuilder::ColorMode` to `ColorAttrMode` to avoid confusion with `gfx::ColorMode`.
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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c505d3077e
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apply color attributes, refactor (#1148)
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2023-08-31 15:36:19 +02:00 |
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Tim Sylvester
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fffbfcfbb5
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Drawable Renderer (#1570), rework attributes for fill drawables
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2023-08-31 15:36:19 +02:00 |
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mwilsnd
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57c165e604
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Refactor shaders for drawables (#1132)
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2023-08-31 15:36:19 +02:00 |
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mwilsnd
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daeae05181
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Add shader code generator (#978)
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2023-04-04 20:09:57 +02:00 |
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