Commit Graph

1693 Commits

Author SHA1 Message Date
Konstantin Käfer
afaf74e41a use SpriteStore from the SpriteAtlas 2015-07-08 19:46:00 +02:00
Konstantin Käfer
d2ee014c6e move SpriteAtlas to the SpriteStore backend 2015-07-08 19:46:00 +02:00
Konstantin Käfer
aa2dcf1968 disallow changing an existing Sprite's size 2015-07-08 19:46:00 +02:00
Konstantin Käfer
d880507f84 add missing headers 2015-07-08 19:46:00 +02:00
Konstantin Käfer
33a3388ccd add API for adding multiple sprites at once 2015-07-08 19:46:00 +02:00
Konstantin Käfer
54aaa43b6d add test for trying to add mismatched SpriteImage 2015-07-08 19:46:00 +02:00
Konstantin Käfer
a96a8fef76 add a separate SpriteParser object
transforms a JSON and an associated PNG file into individual SpriteImage objects that can be inserted into a SpriteStore
2015-07-08 19:45:59 +02:00
Konstantin Käfer
a68b47b969 ratio => pixelRatio 2015-07-08 19:45:59 +02:00
Konstantin Käfer
7f705da564 Sprite store API 2015-07-08 19:45:59 +02:00
Ansis Brammanis
03c4ed75a2 increase simplification for line annotations
to make them look better when drawn semi-transparently
2015-07-08 16:16:51 +02:00
Ansis Brammanis
888ae5ebdc improve round line joins for semi-transparent lines
https://github.com/mapbox/mapbox-gl-js/pull/1359

Round line joins used to be drawn by adding a semicircle cap to the end
of each segment. This looked fine for opaque lines not for
semi-transparent lines.

This changes the triangulation so that round line joins don't overlap
with segments. The gap between segments is filled with small triangles
that look like pie slices. The edge of the round linejoin is made up of
many short straight lines that look round at the sizes we draw lines.

Since sharp angles are infrequent, this does not significantly affect
the total number of triangles created.

Joins for angles that are really sharp are still drawn with overlap.
2015-07-08 16:16:51 +02:00
Konstantin Käfer
675ddddee7 Make pixelRatio constant across a Map object lifetime
also moves framebuffer size out of TransformState into its own object
2015-07-08 10:40:05 +02:00
Minh Nguyễn
4c1f325bf6 Moved raster zoom threshold to the .5’s
Fixes #963.
2015-07-07 12:14:26 -07:00
Minh Nguyễn
08acb65b1c Eliminated map overrotation on drift pan
Wrap the angle on each interpolated step instead of when normalizing.
2015-07-06 13:08:59 -07:00
Minh Nguyễn
46a6173bd7 [wrap)
If (wrap] is desired, it is the responsibility of the caller to handle the case in which min is returned.
2015-07-06 13:07:34 -07:00
Thiago Marcos P. Santos
ec1b4c43fd Do not force uv_loop_t as the first parameter for a threaded object ctor 2015-07-06 16:01:59 +03:00
Thiago Marcos P. Santos
f6b8dd4be9 Add simple static method to retrieve the current loop
In the lines of how we do for getting information of the
current thread.
2015-07-06 15:54:51 +03:00
John Firebaugh
108792420c Check for matching source when parsing tiles (fixes #1698) 2015-07-02 15:56:02 -07:00
Thiago Marcos P. Santos
9cc986e758 Report errors when parsing raster tiles
Use the same API/pattern for parsing raster tiles as we use for vector
tiles. Forward the error as an exception that will ultimately reach the
StillImageCallback.

Also set the tile to State::obsolete on error like we do for vector
tiles.
2015-07-02 23:21:42 +03:00
John Firebaugh
c357ce540a Use unique_ptr for Source objects (fixes #904) 2015-07-02 12:55:53 -07:00
Minh Nguyễn
9361cbfd5f Fixed round-tripping between pixelForLatLng() / latLngForPixel()
Followup to cfa2eaf5c2 for #1406.
2015-07-02 10:48:01 -07:00
John Firebaugh
f5f19d0eb0 External synchronization for AnnotationManager 2015-07-02 10:12:04 -07:00
John Firebaugh
117322d349 Don't inherit for code reuse 2015-07-02 10:12:04 -07:00
John Firebaugh
1da2c3f840 Remove unnecessary virtual methods from TileData 2015-07-02 10:12:03 -07:00
Ansis Brammanis
9d714dcf83 fix line tessellation, fix #1814 2015-07-02 13:18:59 +02:00
Ansis Brammanis
a8f77d23cc reduce collision box linewidth to 1
06eece43a8
2015-07-02 12:35:15 +02:00
Ansis Brammanis
45e4938f9e fix cross-tile label collisions
fix #1816
fix #1689

The missing label was the only one in it's bucket. Since the label was
outside the tile boundaries it wouldn't need to be drawn by the bucket.
Since the bucket had no features to draw, it was dropped completely.
Even if a bucket doesn't have any features that need to be rendered, it
may have features that need to impact the placement of features in other
layers.
2015-07-02 12:31:50 +02:00
John Firebaugh
c0af683f2e Reapply style layer copy technique 2015-07-01 16:12:12 -07:00
John Firebaugh
fc64e97bce Simplify RunLoop
Instead of transforming between return value and callback, pass
the wrapped callback on to the invoked function as the last argument.

This eliminates the need for multiple invokeWithArgument overloads
and permits invoked functions to be asynchronous.
2015-07-01 16:12:12 -07:00
John Firebaugh
3ab682e627 Fix name shadowing 2015-07-01 15:21:11 -07:00
John Firebaugh
db1202e8e3 Don't pass Worker& around so much 2015-07-01 15:21:11 -07:00
John Firebaugh
abdf205510 Rename workerData ⇢ tileWorker 2015-07-01 15:21:11 -07:00
Thiago Marcos P. Santos
d30fce5f7d Catch exceptions when parsing tile PBFs
Also improved the error message and updated the test case.
2015-07-01 15:21:10 -07:00
John Firebaugh
eee02425fa Single-purpose Worker functions 2015-07-01 15:21:10 -07:00
John Firebaugh
f14e4c67fd Add comment about a subtlety 2015-07-01 15:21:10 -07:00
John Firebaugh
5fadda53e5 Move WorkerTask functionality into RunLoop core
As a byproduct, this makes FileCache get requests properly
cancelable.
2015-07-01 15:21:10 -07:00
John Firebaugh
d596d9dc38 Clean up bucket creation loop 2015-07-01 15:21:09 -07:00
John Firebaugh
24f50fdd4f Remove indirection 2015-07-01 15:21:09 -07:00
Konstantin Käfer
9e0b241dde reset partialParse when starting a new parsing run 2015-07-01 15:21:09 -07:00
John Firebaugh
4676553a3e Merge TileParser into TileWorker 2015-07-01 15:21:09 -07:00
John Firebaugh
875ef979be Remove indirection 2015-07-01 15:21:09 -07:00
John Firebaugh
217c376291 Push TileMembers members down hierarchy 2015-07-01 15:21:09 -07:00
John Firebaugh
29a2cd908f Introduce TileWorker 2015-07-01 15:21:08 -07:00
John Firebaugh
7e71145a89 Make request and reparse pure virtual 2015-07-01 15:21:08 -07:00
John Firebaugh
ee46378583 Reduce number of arguments in Source::update pathway 2015-07-01 15:21:08 -07:00
John Firebaugh
4eff674c1d Revert "Do not hold a reference to the Style at the [Live|Vector]TileData"
This reverts commit 044454417b.
2015-07-01 15:21:08 -07:00
Thiago Marcos P. Santos
295ea0856b Cancel pending Style requests before making a new one
Calling setStyleURL() multiple times in a short period
of time will enqueue requests on the FileSource. The
order they get replied is not guaranteed to be the same
as the order we make the requests. The side effect was
the last style set not always being the one rendered.

Now we cancel the current request if we make a new one
(and there was no point on keeping it around anyway).
2015-07-01 15:18:37 +03:00
Ansis Brammanis
176e42cb61 show symbols at z0, fix #1279 2015-07-01 13:16:16 +02:00
John Firebaugh
6532438fe4 Rationalize *RenderingMap notifications 2015-06-30 10:13:24 -07:00
John Firebaugh
37117dae00 Eliminate MapData::get/setFullyLoaded 2015-06-30 10:13:23 -07:00