Commit Graph

161 Commits

Author SHA1 Message Date
Chris Loer
e8657becc5 [core] Update shaders.
Implements 'icon-pitch-alignment' (issue #9345)
Fixes issue #9456 (map-aligned point label regression)
2017-07-12 14:14:09 -07:00
Chris Loer
d5fbcb242a [core] Implement circle-pitch-alignment property
Closes issue #9349.
2017-07-06 09:39:26 -07:00
Tobrun
14c221fce7 Merge branch 'release-ios-v3.6.0-android-v5.1.0'
# Conflicts:
#	.travis.yml
#	circle.yml
#	cmake/core-files.cmake
#	include/mbgl/style/function/composite_function.hpp
#	platform/android/CHANGELOG.md
#	platform/android/MapboxGLAndroidSDK/build.gradle
#	platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/Mapbox.java
#	platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/constants/MyBearingTracking.java
#	platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/constants/MyLocationTracking.java
#	platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/location/LocationSource.java
#	platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/CameraChangeDispatcher.java
#	platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapGestureDetector.java
#	platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapView.java
#	platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/MapboxMap.java
#	platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/TrackingSettings.java
#	platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/Transform.java
#	platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/maps/widgets/MyLocationView.java
#	platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/light/Light.java
#	platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/light/Position.java
#	platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/style/light/light.java.ejs
#	platform/android/MapboxGLAndroidSDK/src/main/java/com/mapbox/mapboxsdk/utils/BitmapUtils.java
#	platform/android/MapboxGLAndroidSDKTestApp/src/androidTest/java/com/mapbox/mapboxsdk/testapp/style/LightTest.java
#	platform/android/MapboxGLAndroidSDKTestApp/src/androidTest/java/com/mapbox/mapboxsdk/testapp/style/light.junit.ejs
#	platform/android/MapboxGLAndroidSDKTestApp/src/main/java/com/mapbox/mapboxsdk/testapp/activity/camera/CameraPositionActivity.java
#	platform/android/MapboxGLAndroidSDKTestApp/src/main/java/com/mapbox/mapboxsdk/testapp/activity/userlocation/MockLocationEngine.java
#	platform/android/dependencies.gradle
#	platform/android/src/native_map_view.cpp
#	platform/darwin/scripts/generate-style-code.js
#	platform/darwin/src/MGLGeometry_Private.h
#	platform/darwin/src/MGLLight.h
#	platform/darwin/src/MGLLight.mm
#	platform/darwin/src/MGLSource.h
#	platform/darwin/src/MGLStyle.h
#	platform/darwin/src/MGLStyle.mm
#	platform/darwin/test/MGLLightTest.mm
#	platform/default/default_file_source.cpp
#	platform/ios/CHANGELOG.md
#	platform/ios/Mapbox-iOS-SDK-symbols.podspec
#	platform/ios/Mapbox-iOS-SDK.podspec
#	platform/ios/resources/Images.xcassets/default_marker.imageset/default_marker.pdf
#	platform/macos/CHANGELOG.md
#	scripts/generate-shaders.js
#	src/mbgl/layout/symbol_layout.cpp
#	src/mbgl/programs/program.hpp
#	src/mbgl/programs/symbol_program.hpp
#	src/mbgl/programs/uniforms.hpp
#	src/mbgl/renderer/frame_history.cpp
#	src/mbgl/renderer/paint_property_binder.hpp
#	src/mbgl/shaders/line.cpp
#	src/mbgl/shaders/line_pattern.cpp
#	src/mbgl/shaders/line_sdf.cpp
#	src/mbgl/sprite/sprite_atlas.hpp
#	src/mbgl/style/layers/line_layer_properties.hpp
#	src/mbgl/style/sources/geojson_source.cpp
#	src/mbgl/style/style.cpp
#	src/mbgl/text/glyph_atlas.hpp
#	src/mbgl/tile/geometry_tile.cpp
#	src/mbgl/tile/geometry_tile.hpp
#	test/style/style.test.cpp
2017-07-05 08:37:27 +02:00
Fabian Guerra Soto
a1c5b32da6 Boxing ObjC structs (#9343)
* [ios, macos] Make structs boxable

* [ios, macos] Update changelogs.
2017-06-22 14:36:21 -04:00
Lauren Budorick
87a70c4793 [core] Enable property functions for line-width (#9250) 2017-06-19 14:27:43 -07:00
Asheem Mamoowala
7f36e0cf76 [iOS][macOS] Export MGLImageSource, add and update documentation. Use animated ImageSource demo in iOS test app 2017-06-19 09:50:08 -07:00
Asheem Mamoowala
ab5b310a9e [iOS][macOS] Add ImageSource bindings 2017-06-19 09:50:08 -07:00
Fabian Guerra Soto
67c09b18e4 MGLLight autogenerate scripts (#9260)
* [ios, macos] Add the MGLLight generation templates

* [ios, macos] Add MGLLight generation script

* [ios, macos] Add the auto-generation script for MGLLight.mm

* [ios, macos] Add the auto-generation script for MGLLightTest.mm

* [core] Add const to Position constructor.

* [ios, macos] Simplify MGLLightTest.mm autogenerate script.
2017-06-16 06:41:51 -07:00
Tobrun
6ec5e4f8cd Cherry picks to release branch (#9230)
* [ios][macos] test remove source in use

* [android] test remove source in use

* [core] check source usage before remove

* [core] ensure layer::accept works with non-void return values on gcc

* [android] - remove upgrade runtime exceptions (#9191)
2017-06-09 12:05:54 +02:00
Tobrun
2d039d3c6b Merge release-ios-v3.6.0-android-v5.1.0 to master (#9170)
* [android] Update release script to support CircleCI builds (#8950)

* update release script to trigger builds on circleci now

* update release script to trigger builds on circleci now

* [core] When a layer is added, reload its source's tiles

* [android] - keep observer when timeout occurs, make observer param nullable, fixup log messages (#8919)

* [android] - avoid crashing when deleting already deleted region (#8920)

* [android] - update LOST to 2.3.0 (#8872)

* [android] - update proguard config, allow debug mimification, update OkHttp to latest version (#8944)

* [core, android, ios, macos, qt] v10 default styles

Upgraded from v9 default styles to v10 wherever the developer expects to get the latest and greatest, as well as in a couple tests where it may be beneficial to ensure that we can handle a two-digit version number in the style URL.

Cherry-picked from ed54849e99.

* [ios, macos] Updated documented default style version

MGLStyleDefaultVersion is just for Streets now. Deleted style version documentation tests because not all styles are on the same version.

Cherry-picked from ca97dd8cf4.

* [ios, macos] Undeprecated unversioned style URL factory methods

Undeprecated the unversioned style URL factory methods in MGLStyle for consistency with the Android and Qt SDKs. Added warnings about using them with the runtime styling API.

Refactored mbgl::util::default_styles to track different versions for different styles.

Cherry-picked from 9e384b78fb.

* [core, android, ios, macos] Added Traffic Day/Night to default styles

The Styles API section of the Mapbox API Documentation site now lists Traffic Day v2 and Traffic Night v2, so this change adds those styles to all the places where styles are listed.

Also switched iosapp and macosapp to unversioned style factory methods since MGLStyleDefaultVersion is no longer applicable for all styles.

Cherry-picked from 4d6f54553d.

* [android] Release android-v5.1.0-beta.2 (#8976)

* [android] url getter on sources

* [android] fix ui test filter in makefile

* [android] - build SNAPSHOT from release branch (#8958)

* [android] - update changelog for 5.1.0-beta.2

* [android] - bump version number

* [android] - Camera change listener v2.0

* [core] allow filesource url transform reset

* [android] Update attribution wordmark (#8774)

* Update wordmark on android

* Moved attribution i icon to the right of mapbox word (in mapview preview image)

* update padding and margin

* [android] update hardcoded branch name

* revert version to 5.1.0-SNAPSHOT

* [android] - MarkerView deselect events with OnMarkerViewClickListener integration (#8996)

* [android] - publish SNAPSHOT from release 5.1.0 branch (#8995)

* [ios, macos] edited identity interpolation mode documentation (#8657)

* [ios, macos] Factored out tile URL template guide

Factored out redundant tile URL template documentation from the MGLRasterSource and MGLVectorSource documentation into a jazzy guide. This documentation used to live in one place, on a method on MGLTileSource, but that method had to be moved to MGLTileSource’s concrete subclasses. A jazzy guide is easier to link to, in any case.

* [ios] Telemetry button in modal view controllers (#9027)

Fixes #8980.

* [android] - bump tools and support lib version due to SNAPSHOT dependencies (#9046)

* [android] - bump tools and support lib version for SNAPSHOT dependencies

* revert unsupported Circle CI build tools version

* [core] Make destructor virtual to avoid object splicing during destruction

* [core] add error for non-virtual destructor deletes + add virtual dtors

* [android] -  remove marker from selected markers when removing marker from annotation manager. (#9047)

* Observe layout guides (#7716)

* [ios] observe layout guides

* [ios] update changelog

* [ios, macos] Change == to = in style function initializers

* [ios] Add annotation view initializer with annotation and reuse id (#9029)

* [ios] Remove annotation view from container view when annotation removed (#9025)

The annotation container view keeps an array of annotation views that is separate from the array of subviews that is a property of the UIView parent class. This removes an annotation view from that container view array when the associated annotation is removed. This avoids issue related to previously removed annotation views continuing to be involved in map view logic around annotation view selection due to taps.

* [android] - correct bearing conversion when animating the map with jumpTo, easeTo and animateTo. (#9050)

* [ios, macos] Updated `maximumZoomLevel` description, cherry-picked #8818 (#8842)

Cherry-picked from a3e4e67ea6.

* [ios] Updated podspecs and changelog for v3.5.3 (#8870)

Cherry-picked from 25c19902a2.

* [ios] Update podspecs and changelog for iOS v3.5.4

Cherry-picked from db7bb509e9.

* [ios, macos] Updated changelogs

* [ios, macos] changed TRUE -> 'true' (#9059) fixes #9056

* [ios, macos] Light property implementation in MGLStyle (#9043)

* [ios, macos] Add MGLLight to MGLStyle

* [ios, macos] Implement Objc bindings for Light object

* [ios, macos] Remove rawLight from MGLLight and re-implement it as value class

* [ios, macos] Fix build on macos

* [ios, macos] Add MGLLight documentation, Move MGLLightPosition to MGLLight

* [ios, macos] Add MGLLight tests.

* [ios, macos] Update changelogs

* [ios, macos] Fix misspelling

* [ios, macos] Fix MGLLightAnchor enum property names

* [ios, macos] Update documentation. Improve varialble naming.

* [ios, macos] Rename MGLLightPosition to MGLSphericalPosition

* [ios, macos] Update data types of MGLSphericalPosition

* [android] - horizontally rotated in snapshot (#9083)

* Cherry-pick arabic text to release branch v3.6.0 (#9071)

* [core] Throttle tiles to redo symbol placement at most once every 300ms.
Fixes issue #8435 and prepares for pitch-scaling changes in issue #8967.

* [core] Disable letter-spacing for Arabic labels (issue #9057)

* [ios,macos] multipolygon coordinate (#8713)

* [ios] MGLMultiPolygon's coordinate property implemented

* [ios,macos] Add polylabalel to project config

* [ios,macos] Change coordinate property for MGLPolyline,MGLPolygon,MGLMultiPolygon

* [macos] Change project configuration to support polilabel

* [ios,macos] Add MGLLocationCoordinate2DFromPoint

* [ios, macos] Update changelogs

* [ios, macos] remove unnecesary variables

* [ios, macos] Add radians conversions

* [ios, macos] Add coordinate calc to MGLPolyline

* [ios, macos] Move radian fuctions to MGLGeometry_Private.h

* [ios, macos] Fix code style

* [ios, macos] Fix code indentation

* [ios, macos] Fix radian per meters constant

* [ios, macos] Add test scenarios to testPolyline

* [ios, macos] Fix test accuracy

* [ios, macos] More robust Streets localization

Added Arabic, Portuguese, and Simplified Chinese to the list of languages with specialized fields in the Mapbox Streets source.

Rely on NSBundle to select the most appropriate locale based on the user’s preferred languages.

* [ios] Fallback to Mapbox.bundle as the framework bundle (#9074)

Fixes an issue where localizations could not be found when using static builds.

Throws exception if our bundle can't be found.

* [ios] Move image resources to an asset catalog & switch to PDFs

* [ios, macos] Updated changelogs

Reorganized the changelogs with a new packaging section. Added blurbs about #9062, #8713, #9060, and #9031.

* [ios] Update pods spec for iOS v3.6.0-beta.1

* [macos] Enable View ‣ Traffic Night

Enable the View ‣ Traffic Night menu item and check it when that style is active.

* [android] - stop location updates when toggle MyLocationView state (#9099)

* [android] - LatLngBounds bearing default value (#9102)

* [ios, macos] Fix MGLLight.achor to accept style functions

* [ios] Fix annotation initializers for subclasses of MGLAnnotationView (#9104)

Use a common init function in both of the provided initializers so that subclasses of `MGLAnnotationView` written in Swift don't need to override `init(annotation, reuseIdentifier)`

* [ios] Moved `MGLLight` in jazzy table of contents (#9111)

* [android] - logo placement for creating a Mapview programatically (#9094)

* [android] - Correct logo placement for creating a Mapview programatically, fixup non default placements

* Fixed NIGHTY_TWO_DP typo to NINETY_TWO_DP

* [android] - add binding support for Light (#9013)

* [android] Update Lost to final version 3.0.0 (#9112)

* update lost to final version 3.0.0

* bump MAS version to 2.1.1

* [android] - convert dp to pixels when getting meters per pixel at. (#9048)

* Release Android v5.1.0-beta.3 (#9115)

* [android] - Changelog update for Android release v5.1.0-beta.3

* update CI & version

* reset release properties

* [android] - harden orientation changes (#9128)

* [ios] Remove filter of single metric event

* [ios] remove layout guide observers

* Migrate to GL JS–powered feedback form (#9078)

* [ios, macos] Updated feedback URL

* [ios, macos] Add referrer, heading, pitch to feedback URL

* [ios, macos] Updated changelogs for feedback changes

* [ios] Vary referrer by platform

* [android] - javadoc update for 5.1.0 release (#9138)

* [android] - javadoc update for 5.1.0 release

* oxford comma

* Grammar/spelling tweaks

* grammar tweak

* grammar tweak

* Grammar tweaks

* Grammar tweaks

* [android] fix missing access token variable issue (#9151)

* [ios] Update pods spec for iOS v3.6.0-beta.2

* [android] Cherry picking 9133 (#9145)

* [android] Fix tracking mode + camera race condition (#9133)

* [android] fix tracking mode + camera race condition

* fix resetTrackingModesIfRequired bug (comparing current camera position with target camera position

* cherry pick #9133 and update CHANGELOG

* add null check to prevent null pointer exception

* add null check in custom location engine activity to prevent null pointer exception (#9159)

* [core] Make TransformState LatLngBounds optional

* [ios] Make annotation view rotation alignment configurable (#9147)

This commit adds `rotatesWithMap` property on `MGLAnnotationView`. This
property, when set to `YES` fixes the annotation to a map such that view
follows map's rotation angle. This is useful when user wants to display
rotation-dependent annotations (e.g. sector lights).

* [android] - validate if gestures should execute (#9173)
2017-06-02 23:41:14 +02:00
Minh Nguyễn
a39116a552 Migrate to GL JS–powered feedback form (#9078)
* [ios, macos] Updated feedback URL

* [ios, macos] Add referrer, heading, pitch to feedback URL

* [ios, macos] Updated changelogs for feedback changes

* [ios] Vary referrer by platform
2017-05-30 15:14:00 -07:00
Ivo van Dongen
fb3cef632d [ios][macos] test remove source in use 2017-05-30 13:07:03 +03:00
Fabian Guerra
e1431f9085 [ios, macos] Fix MGLLight.achor to accept style functions 2017-05-24 14:47:47 -04:00
Fabian Guerra Soto
a57e9bc410 [ios,macos] multipolygon coordinate (#8713)
* [ios] MGLMultiPolygon's coordinate property implemented

* [ios,macos] Add polylabalel to project config

* [ios,macos] Change coordinate property for MGLPolyline,MGLPolygon,MGLMultiPolygon

* [macos] Change project configuration to support polilabel

* [ios,macos] Add MGLLocationCoordinate2DFromPoint

* [ios, macos] Update changelogs

* [ios, macos] remove unnecesary variables

* [ios, macos] Add radians conversions

* [ios, macos] Add coordinate calc to MGLPolyline

* [ios, macos] Move radian fuctions to MGLGeometry_Private.h

* [ios, macos] Fix code style

* [ios, macos] Fix code indentation

* [ios, macos] Fix radian per meters constant

* [ios, macos] Add test scenarios to testPolyline

* [ios, macos] Fix test accuracy
2017-05-23 12:32:18 -04:00
Fabian Guerra Soto
e52249c17f [ios, macos] Light property implementation in MGLStyle (#9043)
* [ios, macos] Add MGLLight to MGLStyle

* [ios, macos] Implement Objc bindings for Light object

* [ios, macos] Remove rawLight from MGLLight and re-implement it as value class

* [ios, macos] Fix build on macos

* [ios, macos] Add MGLLight documentation, Move MGLLightPosition to MGLLight

* [ios, macos] Add MGLLight tests.

* [ios, macos] Update changelogs

* [ios, macos] Fix misspelling

* [ios, macos] Fix MGLLightAnchor enum property names

* [ios, macos] Update documentation. Improve varialble naming.

* [ios, macos] Rename MGLLightPosition to MGLSphericalPosition

* [ios, macos] Update data types of MGLSphericalPosition
2017-05-23 10:59:24 -04:00
Jordan Kiley
a19fd81730 [ios, macos] changed TRUE -> 'true' (#9059) fixes #9056 2017-05-19 16:08:03 -07:00
Minh Nguyễn
886bf2528f [core, android, ios, macos] Added Traffic Day/Night to default styles
The Styles API section of the Mapbox API Documentation site now lists Traffic Day v2 and Traffic Night v2, so this change adds those styles to all the places where styles are listed.

Also switched iosapp and macosapp to unversioned style factory methods since MGLStyleDefaultVersion is no longer applicable for all styles.

Cherry-picked from 4d6f54553d.
2017-05-12 10:02:27 -07:00
Minh Nguyễn
c5ee41a93a [ios, macos] Undeprecated unversioned style URL factory methods
Undeprecated the unversioned style URL factory methods in MGLStyle for consistency with the Android and Qt SDKs. Added warnings about using them with the runtime styling API.

Refactored mbgl::util::default_styles to track different versions for different styles.

Cherry-picked from 9e384b78fb.
2017-05-12 10:02:27 -07:00
Minh Nguyễn
d85471b7de [ios, macos] Updated documented default style version
MGLStyleDefaultVersion is just for Streets now. Deleted style version documentation tests because not all styles are on the same version.

Cherry-picked from ca97dd8cf4.
2017-05-12 10:02:27 -07:00
Minh Nguyễn
4d6f54553d [core, android, ios, macos] Added Traffic Day/Night to default styles
The Styles API section of the Mapbox API Documentation site now lists Traffic Day v2 and Traffic Night v2, so this change adds those styles to all the places where styles are listed.

Also switched iosapp and macosapp to unversioned style factory methods since MGLStyleDefaultVersion is no longer applicable for all styles.
2017-05-11 18:57:39 -07:00
Minh Nguyễn
9e384b78fb [ios, macos] Undeprecated unversioned style URL factory methods
Undeprecated the unversioned style URL factory methods in MGLStyle for consistency with the Android and Qt SDKs. Added warnings about using them with the runtime styling API.

Refactored mbgl::util::default_styles to track different versions for different styles.
2017-05-11 18:57:39 -07:00
Minh Nguyễn
ca97dd8cf4 [ios, macos] Updated documented default style version
MGLStyleDefaultVersion is just for Streets now. Deleted style version documentation tests because not all styles are on the same version.
2017-05-11 18:57:39 -07:00
Minh Nguyễn
5cc641ecad [ios, macos] Moved DDS guide examples to Swift unit test
Moved example code from DDS guide to a unit test written in Swift. The code is inserted into the guide at codegen time.
2017-05-08 14:41:21 -07:00
John Firebaugh
197751bace [core] Load source TileJSON immediately
This reverses #3095. Rationale:

* We're now exposing source attributes as a public API. Making those attributes unavailable at certain times complicates that API.
* We're preparing to split RenderSource out of Source. Removing this removes a point of coupling between the two.
2017-05-02 08:45:09 -07:00
Lauren Budorick
f6e79d7073 [core] Render fill-extrusion layers (#8431) 2017-04-27 15:56:55 -07:00
Jesse Bounds
9340b4822a [ios, macos] Add Swift integration tests for map view delegate 2017-04-13 14:52:15 -04:00
John Firebaugh
7b041b123c [core, darwin] Object identity for MGLSource*, MGLStyleLayer*
All `MGLSource` pointers referencing the same logical source will now be object identical; similarly for `MGLStyleLayer`.
2017-04-13 10:33:18 -07:00
Minh Nguyễn
6a0c4e0142 [macos] Remove link attribute from attribution text
Fixed an issue causing the attribution button text to appear blue instead of black. On macOS 10.12 and above, hyperlinks in attributed strings are blue regardless of any color attributes applied to the same run of text.
2017-04-10 22:06:36 -07:00
Anand Thakker
693c9f3641 [core] Add DDS support for {text,icon}-size (#8593)
* Update gl-js and generate style code

* Factor out packUint8Pair() helper function

* Draft implementation of DDS for {text,icon}-size

Ports https://github.com/mapbox/mapbox-gl-js/pull/4455

* Fix text-size/composite-function-line-placement test

* Refactor to PaintPropertyBinders-like strategy

* Dedupe gl::Program construction

* Use exponential function base for interpolation

* Dedupe coveringZoomStops method

* Fixup tests

* Fix CI errors (hidden within #if block)
2017-04-06 15:29:59 -04:00
John Firebaugh
56ea87357a [darwin] Fix invalid coordinates in MGLShapeSource tests 2017-04-06 09:22:51 -07:00
John Firebaugh
1a9bccbb85 [core] Add DDS support for icon-image 2017-03-31 14:17:33 -07:00
John Firebaugh
743d954053 [core] Add DDS support for text-rotate 2017-03-31 13:26:27 -07:00
Molly Lloyd
47c1e42ac1 [core] implement dds for text-offset 2017-03-28 11:06:58 -07:00
Fabian Guerra Soto
20712b7c84 Per-attribute transition properties on MGLStyleLayer (#8225)
* [ios, macos] new struct MGLTransition

* [ios] MGLTransition struct moved to MGLTypes.h

* [ios] MGLTransition implemented for style layer properties

* [ios, macos] added support for getting property transitions

* [ios, macos] updated to MGLDurationFromTimeInterval and MGLTimeIntervalFromDuration

* [ios, macos] added transition properties test

* [ios, macos] modified key strings imp

* [ios, macos] The impl for transition properties were changed to public methods

* [ios, macos] Changelog update

* [ios] Fixed layer space formatting

* [core] The name space was fixed for getters that returned TransitionOptions

* [ios, macos] Added rawLayer transition property tests

* [ios] Added a factory method for MGLTransition and transition-related methods to NSValue(MGLAdditions)

* [ios, macos] Copyedited changelog blurbs about transition properties
2017-03-10 11:33:31 -08:00
Ivo van Dongen
a7fd788b5d [macos, ios] query source features 2017-03-10 11:08:32 -08:00
Fabian Guerra Soto
05dd34f584 [ios, macos] Removed duplicated NSDate test files, improved duration converstion for NSDate+MGLAdditions (#8290) 2017-03-08 13:15:52 -08:00
Fabian Guerra Soto
1f1cc131ea [ios] Fixed conversion between Duration and NSTimeInerval (#8276) 2017-03-03 20:11:06 -05:00
Jesse Bounds
d25e2c772d [ios, macos] Rename MGLStyleConstantValue to MGLConstantStyleValue 2017-03-03 09:10:31 -08:00
Anand Thakker
f901e776b3 [core] Implement data-driven styling for {text,icon}-{color,opacity,halo-color,halo-blur,halo-width} (#7939)
* Add symbol dds attributes and adapt style code generation

* Update to mapbox-gl-js/master

* Refactor SymbolFeature as a subclass of GeometryTileFeature

Prepares for enabling DDS on symbol paint properties by allowing the
SymbolFeatures, which we keep around after constructing SymbolLayout,
to be used in evaluating data-driven paint properties later in the
layout process.

* Draft approach for splitting icon/text paint properties

The `Program` types are set up to bind GL attributes to each of the
data-driven paint properties specified in the `PaintProperties` type
provided.  Since `SymbolPaintProperties` specifies both `Text*` and
`Icon*` properties, the symbolIcon, symbolIconSDF, and symbolGlyph
programs each attempt to bind roughly double the number of attributes
that they actually need.

This change addresses this by:
- Adding the more specific `IconPaintProperties` and `TextPaintProperties` types, which are subsets of the full `SymbolPaintProperties`.
- The symbol layer continues to use its `SymbolPaintProperties paint` member to track layer property state, but it provides helpers that construct objects of each the specific `{Icon,Text}PaintProperties::Evaluated` type, for use by the painter.
- The three symbol programs instantiate `Program<>` using the appropriate `{Icon,Text}PaintProperties` type.

* check in generated style code

* Populate paint buffers for symbol DDS properties

* Address first round of review comments

* Refactor VectorTile{Layer,Feature} to explicitly share data

* Update submodule
2017-02-28 19:54:24 -08:00
Jesse Bounds
7d9018093a [ios, macos] Make source removal consistent with layer removal
This refactors the source removal methods to make them consistent
with the way layers are removed. This makes removal of nonexistent
sources and removal of sources of a different type but same
identifier as a previously added source a no-ops.

As with layers, the check at the top of the method to ensure that the
raw pointer is the same as the one in mbgl for the same
identifier string should make it impossible to attempt to remove
a source of a different type than the one in mbgl for the same
identifier. However, for consistency with the layer implementation,
the reinterpret_cast has been replaced with a dynamic_cast and check
for nullptr.
2017-02-23 15:07:43 -08:00
Jesse Bounds
59820fb63d [ios, macos] Simplify implementation of layer removal from map view
This reverts a previous change that recreated the pending and raw
layer pointers if an identifier match caused a layer to be removed
but the removed layer was of a different type than the layer triggering
the removal

This refactors the pointer replacement to use a simpler solution that
returns early if the layer does not have a raw pointer loaded in the
mbgl map instance.
2017-02-23 15:07:43 -08:00
Jesse Bounds
c0718a863d [core, ios, macos] Return null when removing nonexistent source 2017-02-23 15:07:43 -08:00
Jesse Bounds
e860fa6f0a [ios, macos] Recreate pending and raw layer ref when layer is removed 2017-02-23 15:07:43 -08:00
Minh Nguyễn
2f388d6635 Merge branch 'release-ios-v3.4.0' into 1ec5-release-ios-v3.4.2 2017-02-21 22:47:15 -08:00
Fabian Guerra Soto
657c9f92cb [ios, macos] fixed wyoming inverted coordinates (#8069) 2017-02-20 16:35:03 -05:00
Konstantin Käfer
f8ab327874 [macos,ios] add tests for MGLOfflineStorageDelegate 2017-02-20 14:36:27 +01:00
Minh Nguyễn
8669f933fd [ios, macos] Convert NSColor/UIColor expressions to CSS color string values
When converting a constant NSExpression to an mbgl::Value, turn an NSColor or UIColor into an std::string containing a CSS color string. This allows developers to set an attribute of an MGLFeature to an NSColor or UIColor (rather than a CSS color string, which would be foreign), then use it in an MGLStyleFunction with identity interpolation.
2017-02-18 14:42:16 -08:00
Minh Nguyễn
d790132eda [ios, macos] Short-circuit redundant camera changes
Avoid canceling transitions (and triggering preexisting completion handlers) until we get a chance to ensure that a new transition really does have to begin. Consistently avoid mbgl transitions for redundant camera changes. Upon bailing, schedule the completion handler to run asynchronously on a delay equivalent to the requested animation duration.

Added a “functional” equality method to MGLMapCamera that avoids trivial differences.

Fixed invocations of XCTAssertEqualWithAccuracy() that incorrectly expressed the accuracy as a number of digits rather than a scalar tolerance.
2017-02-18 14:14:09 -08:00
Anand Thakker
062b18374d [core] Enable property functions for text-{field,transform} (#7944) 2017-02-17 13:16:25 -08:00
Anand Thakker
685f237d02 Refactor: use conversion system to convert MGLStyleFunction to mbgl core types (#8026)
This leverages the work already happening in `mbgl::style::conversion` to convert style functions from style-spec definitions into `mbgl::style::{Camera,Source,Composite}Function`s.  In particular, this allows the conversions system to handle the differing typing requirements based on whether the output type of the style function is interpolatable or non-interpolatable.
2017-02-15 17:16:54 -05:00