OpenAI Codex
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a81b464d9b
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feat: add Android host weather runtime facade
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2026-09-07 10:43:11 +08:00 |
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OpenAI Codex
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f8e715d080
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fix: keep particle density stable across zoom
validate-scripts / validate-scripts (push) Has been cancelled
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2026-09-05 12:23:15 +08:00 |
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OpenAI Codex
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f926a3f007
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fix: stabilize particle visibility across zoom levels
validate-scripts / validate-scripts (push) Has been cancelled
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2026-09-05 11:20:33 +08:00 |
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OpenAI Codex
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7929052c58
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fix: stagger particle lifecycle respawn
validate-scripts / validate-scripts (push) Has been cancelled
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2026-09-05 10:36:07 +08:00 |
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OpenAI Codex
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4c84a79122
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fix: stabilize particle lifecycle and view-space trails
validate-scripts / validate-scripts (push) Has been cancelled
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2026-09-05 10:17:27 +08:00 |
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OpenAI Codex
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f0f0623e06
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fix: use float particle state targets
validate-scripts / validate-scripts (push) Has been cancelled
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2026-09-05 09:08:14 +08:00 |
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OpenAI Codex
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6c7886b0c3
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fix: tune real weather particle rendering
validate-scripts / validate-scripts (push) Has been cancelled
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2026-09-05 08:34:36 +08:00 |
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OpenAI Codex
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52600cd3be
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feat: add real WeatherV2 Android composite validation
validate-scripts / validate-scripts (push) Has been cancelled
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2026-09-05 01:24:18 +08:00 |
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OpenAI Codex
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e48fa087e0
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feat: add particle visual runtime controls
validate-scripts / validate-scripts (push) Has been cancelled
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2026-09-03 19:47:47 +08:00 |
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OpenAI Codex
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a0aae48ec8
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feat: draw all raster particle states
validate-scripts / validate-scripts (push) Has been cancelled
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2026-09-03 15:04:05 +08:00 |
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OpenAI Codex
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5dd4dbf496
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fix: finalize GPU particle time interpolation
validate-scripts / validate-scripts (push) Has been cancelled
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2026-09-02 22:07:01 +08:00 |
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OpenAI Codex
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4675a8a29d
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feat: add GPU particle time interpolation
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2026-09-02 09:45:10 +08:00 |
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OpenAI Codex
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087d80d052
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fix: seed particle state explicitly
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2026-09-01 22:40:26 +08:00 |
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OpenAI Codex
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c8e1f942eb
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fix: display formal particle trails
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2026-09-01 21:57:26 +08:00 |
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OpenAI Codex
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39c7ae22ed
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feat: establish formal raster particle source chain
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2026-08-31 12:17:06 +08:00 |
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OpenAI Codex
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0b076c6d52
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feat: establish android particle field rendering loop
validate-scripts / validate-scripts (push) Has been cancelled
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2026-08-31 10:41:12 +08:00 |
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OpenAI Codex
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8b4c5c6d71
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test: validate particle camera wrap and ocean mask
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2026-08-30 10:27:24 +08:00 |
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OpenAI Codex
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2f1506747b
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test: add particle gpu ping-pong validation
validate-scripts / validate-scripts (push) Has been cancelled
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2026-08-29 21:24:58 +08:00 |
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Alex Cristici
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d866b289cc
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Add fill extrusion style property that enables rounded corners for extruded buildings (Core feature) (#4343)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
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2026-07-21 16:56:36 +02:00 |
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Mike Taves
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fba652eb72
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fix: typos (#4202)
Co-authored-by: Bart Louwers <bart@emeel.net>
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2026-07-13 15:08:27 +00:00 |
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Alex Cristici
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aad2e6d182
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Enable fill extrusion pattern render tests [Core] (#4261)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Adrian Cojocaru <adrian.cojocaru92@yahoo.com>
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2026-07-08 11:38:49 +02:00 |
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Adrian Cojocaru
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1b6ed35426
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Vulkan fill extrusion instancing [Core optimization] (#4310)
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
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2026-06-06 01:06:59 +02:00 |
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Alex Cristici
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6aa804f7e2
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Optimize fill extrusion memory by using instancing [Core optimization] (#4256)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Adrian Cojocaru <adrian.cojocaru92@yahoo.com>
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2026-05-05 18:24:17 +02:00 |
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Alex Cristici
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86eff40b65
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Add attribute buffer index to support multiple attributes interleaved in single buffer bind [Core optimization] (#4241)
Co-authored-by: Adrian Cojocaru <adrian.cojocaru92@yahoo.com>
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2026-04-28 18:00:37 +02:00 |
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yousifd
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f75f3b7e8f
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Disable icon scaling with offsets (#3928)
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2026-04-23 19:30:25 +02:00 |
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Adrian Cojocaru
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5107c6cc0b
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core: Remove global uniform usage for render target shaders (#4145)
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2026-03-12 13:21:55 +00:00 |
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Andrew Calcutt
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369af13ead
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core: Update Hillshade Algorithms and add Color-Relief Layer support (#3965)
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2026-02-25 20:50:06 -05:00 |
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Birk Skyum
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68459732be
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Add WebGPU Backend w/ Dawn Support (#3838)
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2025-10-16 20:35:33 +02:00 |
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Tim Sylvester
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18e51caa22
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Apply symbol shader changes from JS for Metal, Vulkan, and OpenGL (#3873)
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2025-10-15 22:14:06 +02:00 |
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Bart Louwers
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ed1f4b3269
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Fix clang-tidy 18.1.8 issues (#3800)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2025-09-12 16:35:44 +02:00 |
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Adrian Cojocaru
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a015b6bf12
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Run MapLibreAndroidTestApp activities as instrumentation tests (#3594)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2025-07-23 17:46:00 +02:00 |
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AtlasProgramming
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ec53133926
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Symbol Shader Performance Improvments (#3576)
Co-authored-by: “Malcolm <“mtoon@atlasprogramming.com”>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2025-06-26 14:44:15 +02:00 |
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Alex Cristici
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b585b0086f
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Clean more legacy code (#3478)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2025-05-16 19:29:25 +03:00 |
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Alex Cristici
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ff38ee609e
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Rename Symbol SDF shader (#3473)
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2025-05-15 22:09:54 +00:00 |
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Alex Cristici
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a650df219d
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Clean legacy code (#3469)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2025-05-15 22:53:09 +03:00 |
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Bart Louwers
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88fd774e67
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Remove legacy renderer from source, build files and CI (#3384)
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2025-04-15 19:48:31 +02:00 |
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Adrian Cojocaru
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7339fb91fd
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Custom drawable layer v3 (#3210)
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2025-02-28 21:49:20 +00:00 |
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Yuri Astrakhan
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a8f4f70636
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Fix trailing whitespaces (#3205)
See https://github.com/pre-commit/pre-commit-hooks?tab=readme-ov-file#trailing-whitespace
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2025-02-09 03:33:24 +00:00 |
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Tetiana Gubanova
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e7bca286e2
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Change runtime error to the nullptr returning (#3184)
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2025-02-03 10:29:07 +02:00 |
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Alex Cristici
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9f02e29f5f
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Replace macro with run-time string concatenation (#3124)
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2025-01-10 14:41:58 +00:00 |
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Alex Cristici
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f582327191
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UBO consolidation (#3089)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2025-01-08 17:41:29 +02:00 |
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Adrian Cojocaru
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d282b3ba6b
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Implement Android surface pre-rotation for Vulkan (#2955)
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2024-11-20 14:17:39 +01:00 |
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Alex Cristici
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0bac36d8f6
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Line SDF shader fix (#3010)
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2024-11-13 16:56:29 +01:00 |
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Adrian Cojocaru
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b29c9967da
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Group descriptor sets by binding frequency (#2892)
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2024-10-16 18:31:15 +03:00 |
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Adrian Cojocaru
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156872f4c8
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Use drawables for location indicator layer (#2836)
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
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2024-10-08 19:20:12 +03:00 |
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mwilsnd
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bd268d2af1
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Vulkan build tweaks (#2899)
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2024-10-07 21:43:59 +02:00 |
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Adrian Cojocaru
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ea09bdf2b6
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Add Android Vulkan backend (#2711)
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
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2024-09-06 17:40:57 +03:00 |
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mwilsnd
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bb34568af2
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Add extra observer hooks for interesting internal processes (#2694)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2024-09-03 17:48:03 -04:00 |
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Adrian Cojocaru
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072aa32e8b
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Vulkan renderer backend (#2564)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
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2024-08-01 22:49:49 +03:00 |
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Tim Sylvester
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33a1e162bc
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GPU Expressions (#2202)
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2024-05-17 07:30:55 -07:00 |
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