Ansis Brammanis
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d2b9b1c348
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[core] always set activeTexture before binding a texture
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2016-04-14 17:12:56 -07:00 |
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John Firebaugh
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a47ab85283
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[core] Don't put static objects in a header file (#4707)
This causes duplicate objects -- one for every file that includes that header.
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2016-04-14 12:11:02 -07:00 |
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Bruno de Oliveira Abinader
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ee72e93f94
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[gl] Moved VAO helpers to common header
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2016-02-18 13:27:35 +02:00 |
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Konstantin Käfer
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e74987b07f
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[core] move GL value objects from gl_config.hpp to gl_values.hpp
Also removes duplicate code from gl_helper.hpp by reusing the GL values that we already have anyway.
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2016-02-08 12:50:00 +01:00 |
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Konstantin Käfer
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5c3b01ffcf
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[core] move util/gl_helper.hpp to gl/gl_helper.hpp
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2016-02-08 12:50:00 +01:00 |
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Konstantin Käfer
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2f06ca74e2
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[core] move platform/gl.hpp to gl/gl.hpp
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2016-02-08 12:50:00 +01:00 |
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