Konstantin Käfer
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6350dc5235
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move blurring to texture object
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2014-05-26 13:31:51 +02:00 |
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Konstantin Käfer
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4b8e3faa70
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consolidate stylesheet cascading
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2014-05-26 12:43:49 +02:00 |
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Konstantin Käfer
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e506d6bcdd
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generalize stylesheet parse function
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2014-05-26 12:30:27 +02:00 |
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Konstantin Käfer
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a7c3b8b6f5
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derive properties from a generic class
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2014-05-26 11:58:37 +02:00 |
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Justin R. Miller
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661860d12f
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foundations of delegate/callback API
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2014-05-23 18:32:55 -07:00 |
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Justin R. Miller
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8d678e3e9c
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Merge branch 'master' of github.com:mapbox/llmr-native
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2014-05-23 18:25:19 -07:00 |
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Justin R. Miller
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3c5a2c7935
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disallow/undo rotation at low zooms and near world edge
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2014-05-23 18:24:58 -07:00 |
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Justin R. Miller
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07e15927af
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remove unneeded headers
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2014-05-23 11:29:58 -07:00 |
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Konstantin Käfer
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889ef68b5b
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first draft at blurring
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2014-05-23 18:30:49 +02:00 |
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Konstantin Käfer
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7d767f518b
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add keys to stylesheet
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2014-05-23 13:38:59 +02:00 |
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Konstantin Käfer
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ce2270eafc
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use boost optional to mark initialized values
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2014-05-23 13:14:11 +02:00 |
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Justin R. Miller
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1ff173a049
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fixes #48: constrain min zoom/vertical pan to within world
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2014-05-22 16:11:21 -07:00 |
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Justin R. Miller
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aa92e92595
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support for style transitions
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2014-05-22 12:46:53 -07:00 |
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Konstantin Käfer
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084e7af377
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better sprite warnings
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2014-05-22 15:19:51 +02:00 |
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Konstantin Käfer
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6ae0b71bbb
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fix framebuffer drawing on ios
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2014-05-22 14:15:51 +02:00 |
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Konstantin Käfer
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67ab9ff6f5
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add cleanup call for destroying framebuffers
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2014-05-22 12:41:17 +02:00 |
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Konstantin Käfer
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5bf52bfcd7
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fix compile on ios
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2014-05-22 12:28:19 +02:00 |
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Konstantin Käfer
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bb2cda34a7
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make sure we're not calling functions that aren't threadsafe
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2014-05-22 12:12:19 +02:00 |
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Konstantin Käfer
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ab4bc4ae30
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add vec2 * mat4 multiplication
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2014-05-21 19:23:20 +02:00 |
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Konstantin Käfer
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53a6992728
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fix alpha blending + add depth/stencil buffers
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2014-05-21 18:34:41 +02:00 |
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Konstantin Käfer
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16a79b42ca
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show tile parse warnings
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2014-05-21 14:18:25 +02:00 |
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Konstantin Käfer
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834ef2eee8
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don't require a style for composited layers
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2014-05-21 13:40:59 +02:00 |
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Konstantin Käfer
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13939b26d9
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first shot at composited blending
still missing:
- stencil+depth mask
- alpha compositing
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2014-05-21 10:55:09 +02:00 |
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Konstantin Käfer
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238fe86571
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partially revert 6136ab6d21
background: we are doing separate opaque/translucent passes per composite layer
and then we're compositing them in the translucent phase
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2014-05-21 10:53:40 +02:00 |
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Konstantin Käfer
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017145f052
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show style parse warning if the flag is set
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2014-05-21 10:53:40 +02:00 |
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Konstantin Käfer
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575491e65c
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make sure we also parse classes for nested layers
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2014-05-21 10:53:40 +02:00 |
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Justin R. Miller
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550e381e70
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name text halo properties like others
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2014-05-20 11:26:52 -07:00 |
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Eden Halperin
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d0b885694d
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fix labels
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2014-05-19 15:29:56 -07:00 |
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Ansis Brammanis
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7547beadd3
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add includes
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2014-05-19 17:39:51 -04:00 |
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Konstantin Käfer
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a33d334169
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incorporate the color and draw circle dots if we don't have an icon
Conflicts:
bin/style.js
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2014-05-19 16:20:51 +02:00 |
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Konstantin Käfer
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7d73d158ba
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incorporate the color and draw circle dots if we don't have an icon
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2014-05-19 16:19:51 +02:00 |
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Konstantin Käfer
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9bb0146875
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Merge branch 'master' into outdoors-style
Conflicts:
bin/style.js
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2014-05-19 15:52:42 +02:00 |
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Konstantin Käfer
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f848868c16
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fix texture binding
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2014-05-19 14:18:29 +02:00 |
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Konstantin Käfer
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898c6d6714
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fix for retina screens
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2014-05-19 11:13:22 +02:00 |
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Konstantin Käfer
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13575330f7
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use sprite atlas
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2014-05-19 10:48:36 +02:00 |
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Konstantin Käfer
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24bd0bb667
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include header
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2014-05-19 10:48:36 +02:00 |
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Konstantin Käfer
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27f8ed29e4
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encode icon texture coordinate in buffer so we can render all pois with 1 draw call
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2014-05-19 10:48:36 +02:00 |
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Ansis Brammanis
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4b2b19ccd3
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use separate trees for horizontal and curved labels
from e4186926ed38fc1dc232c70098154251a9019669
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2014-05-16 16:06:24 -04:00 |
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Konstantin Käfer
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4c99014a13
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don't use fractional texture coordiantes in the shader
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2014-05-15 15:16:34 +02:00 |
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Konstantin Käfer
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27b695b068
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use explicit constructors
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2014-05-15 14:56:06 +02:00 |
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Konstantin Käfer
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fda64b67af
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rename point => icon
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2014-05-15 14:51:02 +02:00 |
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Konstantin Käfer
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aeae6248ad
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simplify point shader in preparation for #196
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2014-05-15 14:27:49 +02:00 |
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Konstantin Käfer
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51f523ec14
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Merge branch 'master' into outdoors-style
Conflicts:
bin/style.js
include/llmr/map/transform.hpp
src/renderer/painter.cpp
src/text/placement.cpp
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2014-05-14 17:42:10 +02:00 |
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Konstantin Käfer
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a9d559fe51
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return refs to avoid matrix allocation/deallocation for untranslated layers
refs #189
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2014-05-14 17:21:51 +02:00 |
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Konstantin Käfer
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a27f8798ff
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add translate-anchor: viewport to lines + points
refs #189
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2014-05-14 17:17:47 +02:00 |
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Konstantin Käfer
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afc54b7956
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add translate-anchor for fills
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2014-05-14 16:51:27 +02:00 |
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Konstantin Käfer
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b167a79c22
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always use std:: namespace for math functions
fixes #201
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2014-05-14 16:40:24 +02:00 |
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Konstantin Käfer
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790b6cbdb3
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add strokeBlur property (default 1.0, larger values blur more) to achieve a gradient effect
fixes #194
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2014-05-14 15:27:49 +02:00 |
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Konstantin Käfer
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a812f37c60
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make sure to premultiply the colors during stylesheet parsing
fixes #193
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2014-05-14 15:05:59 +02:00 |
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Konstantin Käfer
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2d938f2ec2
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make sure to premultiply the colors during stylesheet parsing
fixes #193
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2014-05-14 15:04:33 +02:00 |
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