Tim Sylvester
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2b18442778
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Move all WeakPtrFactory members to the end of the containing class (#2472)
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2024-06-04 18:35:49 +00:00 |
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Tim Sylvester
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7f366a7583
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Change naming in some platform files (#2452)
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2024-05-30 22:55:38 +02:00 |
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Tim Sylvester
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33a1e162bc
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GPU Expressions (#2202)
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2024-05-17 07:30:55 -07:00 |
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Stefan Karschti
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aff5693fb9
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Fix Metal frame glitch on older devices (#2379)
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2024-05-15 15:30:28 +03:00 |
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Tim Sylvester
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cd9727b06f
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Sanitizer fixes (#2280)
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2024-04-29 15:33:08 +02:00 |
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Alex Cristici
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84ec4f8234
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Symbol UBOs fixes (#2331)
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2024-04-26 19:15:42 +03:00 |
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Alex Cristici
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d22362ab22
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Global UBO (#2292)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2024-04-24 17:14:18 +03:00 |
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Bart Louwers
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54a07f4b9c
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Update clang-format (pre-commit) (#2312)
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2024-04-24 07:56:10 +03:00 |
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Alex Cristici
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cca3adb375
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Layer group uniforms (#2247)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2024-04-18 14:22:11 +03:00 |
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Stefan Karschti
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6919081030
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Fix projection matrix for raster image drawables (#2242)
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2024-04-17 16:11:08 +03:00 |
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Alex Cristici
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8264a1c86b
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Fill outline triangulated reorganized (#2266)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2024-04-16 20:04:06 +03:00 |
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Stefan Karschti
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c6bcb76818
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Add wide vector shader option to Custom Drawable Layer (#2183)
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2024-04-15 19:37:26 +02:00 |
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Tim Sylvester
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705bdfb3de
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add noexcepts (#2119)
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
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2024-04-08 15:39:18 +00:00 |
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Bart Louwers
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e4a4b9ec67
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macOS Metal + AppKit app (#2205)
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2024-04-02 01:52:19 +02:00 |
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pre-commit-ci[bot]
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8bf3040da1
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[pre-commit.ci] pre-commit autoupdate (#2192)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
|
2024-03-13 12:39:57 +01:00 |
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mwilsnd
|
4e9392ee29
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Android/core: Couple a sequenced scheduler to the lifetime of a GeoJSON source (#2182)
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2024-03-11 16:49:37 +00:00 |
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Tim Sylvester
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25678a4d99
|
Track expression dependencies (#2113)
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2024-03-07 19:36:50 +01:00 |
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mwilsnd
|
4fff8a5d33
|
Asynchronous GeometryTile deletion (#2051)
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
|
2024-02-28 22:18:08 +00:00 |
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Alex Cristici
|
7387bb8c02
|
Vertex attribute by index instead of map (#2116)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
|
2024-02-16 18:29:53 +00:00 |
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Stefan Karschti
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d6db72e8ba
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Custom Drawable Layer: Symbol Icon (#1908)
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2024-02-16 17:39:47 +02:00 |
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Alex Cristici
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612b256821
|
Texture by index instead of map (#2107)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
|
2024-02-15 21:28:20 +02:00 |
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Stefan Karschti
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1d00e5b9ea
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MLNCustomStyleLayer + Metal example (#2041)
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2024-02-15 18:43:40 +02:00 |
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Tim Sylvester
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f9c6c9c2be
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Use optional values in place of zero placeholders (#2089)
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2024-02-06 07:13:13 -08:00 |
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Alex Cristici
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d2feec269e
|
Android benchmark frame time (#1958)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
|
2024-02-01 22:30:56 +02:00 |
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Tim Sylvester
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867e7cc813
|
Use enableDepth option (#2073)
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2024-01-31 14:48:41 -08:00 |
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Alex Cristici
|
61a6b66435
|
UBO by index instead of map (#1980)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
|
2024-01-31 22:02:05 +02:00 |
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Tim Sylvester
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d7f2431524
|
Don't save an extra copy of properties-as-uniforms set with symbol da… (#2054)
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2024-01-25 14:44:40 -08:00 |
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Tim Sylvester
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8ce238c857
|
Eliminate an extra vector allocation for many attributes (#2049)
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2024-01-25 10:58:23 -08:00 |
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Tim Sylvester
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5c304614d6
|
Avoid redundant bindings/states based on Metal profiler feedback. (#2006)
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2024-01-22 07:02:36 -08:00 |
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mwilsnd
|
d6c2b148dd
|
Metal layer depth range support (#2013)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Alex Cristici <alex.cristici@gmail.com>
|
2024-01-16 09:31:44 -05:00 |
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Nathan Gass
|
fe728ebdd8
|
add methods getTiles and setTiles to mimick maplibre-gl-js interface (#149)
|
2024-01-05 16:29:26 +00:00 |
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mwilsnd
|
8b2c748341
|
OpenGL: Monotonic UBO allocator (#1911)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
|
2023-12-12 12:39:34 -05:00 |
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Alex Cristici
|
9fbcb031f0
|
Line layer UBO improvements (#1946)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
|
2023-12-12 19:32:20 +02:00 |
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Tim Sylvester
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de1bcd1665
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Add explicit frame capture (#1934)
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2023-12-09 06:22:43 +00:00 |
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Alex Cristici
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ea73a57a09
|
Device pixel ratio send as define instead of UBO field (#1936)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
|
2023-12-09 07:48:57 +02:00 |
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Alex Cristici
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1c2faae52e
|
Hillshade unused padding removed (#1935)
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2023-12-09 07:48:42 +02:00 |
|
Tim Sylvester
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18e6802973
|
Metal permutations 2 (#1923)
|
2023-12-07 08:21:24 -08:00 |
|
Tim Sylvester
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f7666f4ad0
|
Use 64-bit hashes regardless of platform (#1918)
|
2023-12-05 13:35:20 -08:00 |
|
Tim Sylvester
|
d46a7c745d
|
Metal permutations (#1903)
|
2023-12-05 01:15:35 +01:00 |
|
Tim Sylvester
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fa9712cd8f
|
Shared attributes (#1898)
|
2023-11-29 02:57:51 +00:00 |
|
Alex Cristici
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db2e95a59b
|
Symbol improve UBO (#1893)
|
2023-11-28 08:16:11 +02:00 |
|
mwilsnd
|
04d5695a0a
|
Add ankerl::unordered_dense containers (#1881)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
|
2023-11-27 14:06:01 -05:00 |
|
mwilsnd
|
71d4ceabcd
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Don't use std::function in the renderer hot paths (#1883)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
|
2023-11-27 10:36:03 -05:00 |
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Stefan Karschti
|
893c97f20e
|
Triangulated fill outlines (Metal) (#1880)
|
2023-11-24 14:19:41 +02:00 |
|
Tim Sylvester
|
ffcf132f20
|
Replace rather than update Metal buffers (#1842)
|
2023-11-20 21:58:19 +01:00 |
|
Tim Sylvester
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3df14ab59d
|
Bug/stencil tiles (#1871)
|
2023-11-16 09:33:29 -08:00 |
|
Alex Cristici
|
127506c135
|
Metal debug shader (#1870)
|
2023-11-15 23:37:59 +02:00 |
|
Alex Cristici
|
15cfb3570c
|
Fixed metal vertex attribute update render tests (#1867)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
|
2023-11-15 17:36:21 +02:00 |
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Stefan Karschti
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1200046f0c
|
Collision drawables shared buffers (#1859)
|
2023-11-15 17:33:41 +02:00 |
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Alex Cristici
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c68d8f2d37
|
Fixed metal fill color per vertex (#1865)
|
2023-11-15 09:06:10 +02:00 |
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