macOS Metal + AppKit app (#2205)
Co-authored-by: mwilsnd <mwilsnd@gmail.com> Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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@@ -7,11 +7,11 @@ class RendererBackend;
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class BackendScope {
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public:
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/// There are two types of scopes: Creating an "Implicit" scope tells Mapbox
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/// GL that the supporting windowing system has already activated the GL
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/// Backend and that no further actions are required. Creating an "Explicit"
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/// scope actually enables the GL Backend, and disables it when the
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/// BackendScope is destroyed.
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/// There are two types of scopes: Creating an "Implicit" scope tells MapLibre
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/// Native that the supporting windowing system has already activated the
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/// RenderBackend and that no further actions are required. Creating an "Explicit"
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/// scope (the default) actually enables the RenderBackend, and disables it when
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/// the BackendScope is destroyed.
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enum class ScopeType : bool {
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Implicit,
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Explicit,
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