Konstantin Käfer
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898c6d6714
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fix for retina screens
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2014-05-19 11:13:22 +02:00 |
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Konstantin Käfer
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27f8ed29e4
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encode icon texture coordinate in buffer so we can render all pois with 1 draw call
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2014-05-19 10:48:36 +02:00 |
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Konstantin Käfer
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fda64b67af
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rename point => icon
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2014-05-15 14:51:02 +02:00 |
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Konstantin Käfer
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aeae6248ad
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simplify point shader in preparation for #196
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2014-05-15 14:27:49 +02:00 |
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Justin R. Miller
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2b9fbb0731
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squashed stylequest merge
* uses OSM Bright style
* adds dot shader
* adds layer translation
* adds dashed line support
* adds style array parsing
* improves background layer parsing
* improves style constant parsing
* fixes sprite JSON pixel ratio parsing
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2014-05-07 10:37:25 -07:00 |
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Konstantin Käfer
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2e4637ea1d
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remove opacity (use color instead)
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2014-04-15 18:42:23 -04:00 |
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Justin R. Miller
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2eca1c419b
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add support for background opacity in style
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2014-04-02 16:09:31 -07:00 |
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Konstantin Käfer
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77f58960c4
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build shaders for either desktop gl or gles2
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2014-03-25 13:16:48 +01:00 |
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Konstantin Käfer
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d5b4c1162d
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add shader optimizer and reorder components
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2014-03-25 12:10:19 +01:00 |
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Konstantin Käfer
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ea6b24d02d
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add text rendering code
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2014-03-21 17:36:29 +01:00 |
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Konstantin Käfer
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a7b9b96d4d
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add textshader
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2014-03-21 14:26:25 +01:00 |
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Konstantin Käfer
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3413ee536d
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Merge branch 'master' into sdf
Conflicts:
include/llmr/map/tile_data.hpp
include/llmr/shader/shaders.hpp
src/map/map.cpp
src/map/tile_data.cpp
src/platform/platform.cpp
src/shader/shaders.cpp
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2014-03-21 13:36:32 +01:00 |
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Justin R. Miller
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00a3245ce8
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fixes #70: raster tile rendering as toggleable mode from vector
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2014-03-18 16:57:17 -07:00 |
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Konstantin Käfer
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168ee4659e
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rename text shader file
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2014-03-17 12:31:13 +01:00 |
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Konstantin Käfer
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8171c7bb43
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add empty classes for rendering glyphs
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2014-03-14 11:36:10 +01:00 |
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Konstantin Käfer
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8fd4d855d5
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move shader classes to separate folder
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2014-03-12 15:25:39 +01:00 |
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Justin R. Miller
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828d8ba26f
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refs #60: first cut of POI rendering
* add basic marker style to stylesheet
* pass through marker style to PBF conversion
* marker/point tile parsing, bucket, buffer, shaders, etc.
* new sprite hosting for 1x/2x variants
* sprite load accepts screen scale argument
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2014-02-14 18:13:12 -08:00 |
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Konstantin Käfer
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bec0ad10c4
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drawing lines with triangles
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2014-02-11 15:51:54 +01:00 |
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Konstantin Käfer
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cf31a80920
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textured fills & enforce vao program with templates
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2014-02-05 19:03:44 +01:00 |
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Konstantin Käfer
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9ab9eeec13
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textured fills
fixes #15
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2014-02-03 22:51:21 +01:00 |
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Konstantin Käfer
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e359d697fb
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buggy line support
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2014-01-28 18:40:17 +01:00 |
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Konstantin Käfer
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43ab6732d9
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rename shader line -> plain
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2014-01-28 17:37:36 +01:00 |
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Konstantin Käfer
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5aa22b9c32
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move shaders to cpp file
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2014-01-20 11:30:06 +01:00 |
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Konstantin Käfer
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8443687092
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add antialiased line shader
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2014-01-17 16:52:41 +01:00 |
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Konstantin Käfer
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528eaf475e
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emscripten support
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2014-01-07 16:52:23 +01:00 |
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