John Firebaugh
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1fedf0918a
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Less shader boilerplate
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2014-09-04 16:22:25 -07:00 |
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Konstantin Käfer
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ba67fcd830
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refactor vao object to use acutal OpenGL IDs rather than object pointers
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2014-08-15 13:37:19 +02:00 |
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Konstantin Käfer
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4ea281c750
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rename llmr => mbgl
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2014-07-16 18:53:56 -07:00 |
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Konstantin Käfer
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27f8ed29e4
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encode icon texture coordinate in buffer so we can render all pois with 1 draw call
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2014-05-19 10:48:36 +02:00 |
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Konstantin Käfer
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01183a0a19
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fix remaining cases of point => icon
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2014-05-15 18:09:00 +02:00 |
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Justin R. Miller
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2b9fbb0731
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squashed stylequest merge
* uses OSM Bright style
* adds dot shader
* adds layer translation
* adds dashed line support
* adds style array parsing
* improves background layer parsing
* improves style constant parsing
* fixes sprite JSON pixel ratio parsing
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2014-05-07 10:37:25 -07:00 |
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