Commit Graph

24 Commits

Author SHA1 Message Date
John Firebaugh
37117dae00 Eliminate MapData::get/setFullyLoaded 2015-06-30 10:13:23 -07:00
John Firebaugh
07a6d2ef64 Move Transform from MapData to Map
Pass current state to MapContext where needed. Remove mutex from
Transform.
2015-06-26 10:32:07 -07:00
Thiago Marcos P. Santos
07086981fe Get rid of Environment et al.
mbgl::Environment is not used anymore and can
removed.
2015-06-25 16:26:22 +03:00
Ansis Brammanis
ff6a5ce5bc Merge remote-tracking branch 'origin/master' into new-labelling
Conflicts:
	src/mbgl/map/source.cpp
	src/mbgl/map/source.hpp
	src/mbgl/map/tile_data.cpp
	src/mbgl/map/tile_parser.cpp
	src/mbgl/map/vector_tile_data.cpp
	src/mbgl/renderer/painter.cpp
	src/mbgl/renderer/symbol_bucket.cpp
	src/mbgl/text/glyph.hpp
	src/mbgl/text/glyph_store.cpp
	src/mbgl/text/placement.cpp
	test/suite
2015-05-28 20:01:15 -04:00
Ansis Brammanis
8962442b1b make collision debug boxes toggleable 2015-05-28 19:17:07 -04:00
John Firebaugh
87b1da7611 DefaultFileSource has responsibility for handling mapbox:// URLs 2015-05-26 12:14:10 +02:00
Konstantin Käfer
691c305467 add Map::isFullyLoaded()
returns whether the Map is still loading/parsing any assets or whether everything is there and a render will likely be complete
2015-05-05 11:47:23 +02:00
John Firebaugh
f8db45f19a Move still image callback to MapContext 2015-04-28 14:32:25 -04:00
John Firebaugh
f0b229730f Move style info to MapContext 2015-04-28 14:32:25 -04:00
John Firebaugh
a625ba8a09 Remove Map::start/stop
Both Android and iOS now use pause/resume. The map thread is
always running, and be able to receive messages. When paused,
it will just refuse to render.
2015-04-28 14:32:24 -04:00
John Firebaugh
7cd55a3333 Enforce that transformState belongs to Map thread 2015-04-28 14:32:23 -04:00
John Firebaugh
75ae956b0e WIP: Use Thread<MapContext> 2015-04-28 14:32:22 -04:00
John Firebaugh
025eb013d7 Privatize remaining MapContext members 2015-04-28 14:32:21 -04:00
John Firebaugh
424dae0a2c Move run() to MapContext 2015-04-28 14:32:21 -04:00
Konstantin Käfer
9dc51e7f80 move rendering mode enum to MapData object 2015-04-28 14:32:20 -04:00
Konstantin Käfer
89167cbf8c move Transform into MapData and make source unaware of the Map object 2015-04-28 14:32:18 -04:00
Konstantin Käfer
cc8f440c84 move TransformState to MapData object 2015-04-28 14:32:17 -04:00
John Firebaugh
9331acf8e6 Add typedefs for std::chrono::steady_clock types 2015-04-02 12:28:12 +02:00
Konstantin Käfer
d2faca1861 move style classes to MapData object and make thread safe 2015-03-23 11:02:21 +01:00
Konstantin Käfer
3d2dcbb6ef move accessToken to MapData 2015-03-23 11:02:21 +01:00
Konstantin Käfer
9637176711 move defaultTransitionDuration to MapData 2015-03-23 11:02:19 +01:00
Konstantin Käfer
268975d4c2 move animationTime to MapData store 2015-03-23 11:01:39 +01:00
Konstantin Käfer
03e400e002 make the debug flag atomic and move to MapData 2015-03-23 11:01:02 +01:00
Konstantin Käfer
ebd2985f78 make style updates a little more threadsafe
- we're now always loading and parsing styles in the map thread
- adds an atomic enum that stores the actual updates we need to perform
- adds a MapData object that mutexes access to variables used from both threads
2015-03-23 11:01:01 +01:00