Similarly to the previous commit, introduce `-[MGLStyleLayer initWithPendingLayer:]`, allowing the base class to track the owned `_pendingSource` pointer and implement `-addToMapView:` and `-removeFromMapView:` without any casts.
Fixes an issue where `-[MGLStyle layerFromMBGLLayer:]` would wind up creating layers whose `_rawLayer` and `_pendingLayer` held different values.
Fixed an issue causing the attribution button text to appear blue instead of black. On macOS 10.12 and above, hyperlinks in attributed strings are blue regardless of any color attributes applied to the same run of text.
Invalid coordinates no longer cause an exception to be raised immediately when used in conversion methods and model objects. Instead, the appropriate invalid values are used, consistent with MapKit. Exceptions are still raised when invalid model objects are used with the map.
Replaced std::map::operator[] usage with std::map::at(). Backed up an assertion on iOS with a guard when -annotationTagsInRect: returns the tag of a nonexistent annotation, for consistency with macOS. Removed an unnecessary and risky subscript into _annotationContextsByAnnotationTag in -positioningRectForCalloutForAnnotationWithTag: on iOS.
* [ios, macos] Rename Data-driven styling guide
This turns the Data-driven styling guide into a guide for working with
style functions. This helps clarify that not all style functions are
DDS specific but keeps the discussion of this related functionality in
the same guide.
Cursorily copy-edited the data-driven styling guide, removing a stray class reference, replacing a redundant h1, and making stops examples platform-agnostic and less redundant.
Fixed an issue in the style authors guide where style function tables appeared under each style layer type table.
We previously used incremental `file(WRITE ...)` commands that gradually recreated the file on every CMake invocation. This sometimes lead to Xcode parsing a partially written file, which in turn breaks building dependend targets. Instead, we're now using a templated configuration file, which ensure that the file is created in one go and hopefully reduces the race condition between CMake and Xcode's automatic project updating.
* [ios, macos] Corrected map load error descriptions
Ensured the uniqueness of localizable string IDs. Ran make genstrings to add the -[MGLMapViewDelegate mapViewDidFailToLoad:withError:] error description strings to the base localization.
* [ios, macos] Moved failure error changelog entry to new release
`apt-get install` commands were present when the nightly build was introduced. Prior to 12b99f0 they were in a separate section without `set -eu -o pipefail`, so the error was ignored. I assume they are not needed, since the build was succeeding despite the error.
While here, ensure xcpretty is installed.
Resolved unused variable warnings in Release configuration that occurred because they were only used within NSAssert() invocations, which are omitted from Release builds.
Now that annotation classes override -isEqual:, it’s no longer appropriate to rely on -isEqual: or -containsObject: to check for the preexistence of an annotation. Those methods become deep equality tests, which have worse performance. Checking for identity allows the developer to add a polyline and polygon with identical coordinates, title, etc. to the map.
Implemented a missing -[MGLPolyline isEqual:].
Removed outdated comments about -annotationTagForAnnotation: being expensive.
* [ios, macos] new struct MGLTransition
* [ios] MGLTransition struct moved to MGLTypes.h
* [ios] MGLTransition implemented for style layer properties
* [ios, macos] added support for getting property transitions
* [ios, macos] updated to MGLDurationFromTimeInterval and MGLTimeIntervalFromDuration
* [ios, macos] added transition properties test
* [ios, macos] modified key strings imp
* [ios, macos] The impl for transition properties were changed to public methods
* [ios, macos] Changelog update
* [ios] Fixed layer space formatting
* [core] The name space was fixed for getters that returned TransitionOptions
* [ios, macos] Added rawLayer transition property tests
* [ios] Added a factory method for MGLTransition and transition-related methods to NSValue(MGLAdditions)
* [ios, macos] Copyedited changelog blurbs about transition properties