Commit Graph

34 Commits

Author SHA1 Message Date
Konstantin Käfer
12d8948c2a [core] ensure gfx::DrawScopes are unique 2019-05-28 16:11:05 +02:00
Mikhail Pozdnyakov
e79080771b [core] RenderLayer::render(PaintParameters, RenderSource*) -> render(PaintParameters) 2019-05-22 16:41:10 +03:00
Konstantin Käfer
3a6ff7710f [core] add gfx::UploadPass, split startRender into prepare and upload 2019-05-15 11:57:43 -07:00
Mikhail Pozdnyakov
858097102d [core] Render layers use synchronized buckets and paint properties
Actual for layers rendering the geometry tile data: line, fill, fill-extrusion, heatmap, circle, symbol (was updated in previous commits).
2019-04-17 17:21:41 +03:00
Mikhail Pozdnyakov
4b21560cf5 [core] Use style::LayerProperties in render layers, buckets and layouts. 2019-04-17 17:21:41 +03:00
Konstantin Käfer
d7aaf83421 [core] introduce gfx::RenderPass 2019-04-05 11:49:17 +02:00
Konstantin Käfer
0ad2375e10 [core] remove a_/u_ prefix from attribute/uniform types 2019-03-20 15:40:47 +01:00
Konstantin Käfer
52cf9a1af3 [core] remove gl/context.hpp from more files, cast where necessary 2019-03-20 15:40:47 +01:00
Konstantin Käfer
c8cfdb1ced Merge pull request #14126 from mapbox/gfx-refactor-4
Graphics refactor #4
2019-03-15 20:31:12 +01:00
Konstantin Käfer
e27f330629 [core] add texture bindings to draw call instead of Context member fn 2019-03-12 11:03:54 +01:00
Konstantin Käfer
cb64c380fb [core] add texture bindings to draw call invocations 2019-03-12 11:03:54 +01:00
Konstantin Käfer
67a9dc35bf [core] move CullFaceMode to gfx namespace 2019-03-01 09:33:37 +01:00
Konstantin Käfer
4372ce2b90 [core] move StencilMode to gfx namespace 2019-03-01 09:33:37 +01:00
Konstantin Käfer
4982933a78 [core] move DepthMode to gfx namespace 2019-03-01 09:33:37 +01:00
Konstantin Käfer
fd37d90650 [core] move draw mode and primitives to gfx namespace 2019-03-01 09:33:37 +01:00
Konstantin Käfer
95deab32ce [core] extract attribute structs and gl::Vertex to separate namespace 2019-03-01 09:33:37 +01:00
Konstantin Käfer
55c7b86053 [core] extract uniform type lists from gl namespace 2019-03-01 09:33:37 +01:00
Mikhail Pozdnyakov
e800f37547 [core] Layer manager is responsible for buckets and layouts creation
This is a step to stop using of render layers in tile worker thread.
2019-02-25 13:47:56 +02:00
Mikhail Pozdnyakov
d37918c169 [core] Split layer type specific code in mbgl::Programs
Progams code for a certain layer type is encapsulted within
a dedicated `<layer type>Programs` class, inherited from
the generic base `LayerTypePrograms` class.

`mbgl::Programs::get<layer type>Programs()` lazily initializes the
layer type-specific programs code using pointer to the base class,
which allows LTO to remove this code from binaries (if the corresponding
`get<layer type>Programs()` method can never be invoked).
2019-01-11 16:43:52 +02:00
Mikhail Pozdnyakov
361982fef8 [core][Android][Darwin] LayerManager creates RenderLayer instances
`LayerManager` is now responsible for `RenderLayer` instances creation,
so that there is a single entry point for creating of objects, which
correspond to a certain layer type.

The `LayerType type` field is dropped from `Layer::Impl`.
2018-11-27 18:10:21 +02:00
Alexander Shalamov
767745e8b8 [core] Remove casts for Custom and Background render layers 2018-11-19 14:06:21 +02:00
Bruno de Oliveira Abinader
05a7b78aa8 [core] Add face culling mode parameter to Program::draw
Add a parameter to Program::draw to control whether face culling should
be enabled. This will be used in a follow up commit to enable face
culling for fill extrusion layers.
2018-09-13 08:42:36 +03:00
Molly Lloyd
4a5dc37245 [core] Implement CrossFadedDataDrivenProperty to add support for feature expressions in *-pattern properties 2018-08-31 13:08:47 -07:00
Fabian Guerra
30376f3ce1 Merge branch 'release-boba' into master
# Conflicts:
#	mapbox-gl-js
#	platform/android/CHANGELOG.md
#	platform/android/MapboxGLAndroidSDK/gradle.properties
#	platform/android/gradle/dependencies.gradle
#	platform/darwin/src/MGLVectorTileSource.mm
#	platform/darwin/src/MGLVectorTileSource_Private.h
#	platform/ios/CHANGELOG.md
#	src/mbgl/style/expression/compound_expression.cpp
2018-05-17 11:47:31 -04:00
Konstantin Käfer
c3346f473a [core] Don't crash when attribute count is exceeded 2018-05-03 16:31:43 -07:00
Asheem Mamoowala
4344812ef5 [core] Streaming TileCover for polygonal regions (#11267)
A per-tile streaming algorithm for tile cover on points, lines, and polygons. Works for individual zoom levels, and not zoom ranges.
2018-04-26 07:43:38 -07:00
Lauren Budorick
43a9bd3fba [core] Use separate shaders for background and clipping 2018-01-09 15:02:49 -08:00
John Firebaugh
64203ba53f [core] Refactor Painter away 2017-07-19 09:31:07 -07:00
John Firebaugh
c5ec9cafa7 [core] Inline Painter::renderBackground 2017-07-19 09:31:07 -07:00
John Firebaugh
5c24636c26 [core] Eliminate Bucket::render 2017-07-19 09:31:07 -07:00
John Firebaugh
150fc6b643 [core] Don't transition new layers on a setStyle operation 2017-06-26 09:42:35 -07:00
John Firebaugh
e473f2dcce [core] cascade ⇢ transition / cascading ⇢ transitionable 2017-05-15 09:45:55 -07:00
John Firebaugh
2690a65f8d [core] *LayerImpl::cascading ⇢ paint 2017-05-15 09:45:55 -07:00
Asheem Mamoowala
84e39611a0 [core] Move renderer/* files into sub-folders (#8983)
Move renderer/* files into sub-folders
2017-05-12 17:07:48 -07:00