Commit Graph

91 Commits

Author SHA1 Message Date
Adrian Cojocaru
ea09bdf2b6 Add Android Vulkan backend (#2711)
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
2024-09-06 17:40:57 +03:00
mwilsnd
bb34568af2 Add extra observer hooks for interesting internal processes (#2694)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2024-09-03 17:48:03 -04:00
Adrian Cojocaru
072aa32e8b Vulkan renderer backend (#2564)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
2024-08-01 22:49:49 +03:00
Tim Sylvester
33a1e162bc GPU Expressions (#2202) 2024-05-17 07:30:55 -07:00
Stefan Karschti
aff5693fb9 Fix Metal frame glitch on older devices (#2379) 2024-05-15 15:30:28 +03:00
Alex Cristici
84ec4f8234 Symbol UBOs fixes (#2331) 2024-04-26 19:15:42 +03:00
Alex Cristici
d22362ab22 Global UBO (#2292)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2024-04-24 17:14:18 +03:00
Alex Cristici
cca3adb375 Layer group uniforms (#2247)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2024-04-18 14:22:11 +03:00
Alex Cristici
8264a1c86b Fill outline triangulated reorganized (#2266)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2024-04-16 20:04:06 +03:00
Stefan Karschti
c6bcb76818 Add wide vector shader option to Custom Drawable Layer (#2183) 2024-04-15 19:37:26 +02:00
Alex Cristici
7387bb8c02 Vertex attribute by index instead of map (#2116)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2024-02-16 18:29:53 +00:00
Stefan Karschti
d6db72e8ba Custom Drawable Layer: Symbol Icon (#1908) 2024-02-16 17:39:47 +02:00
Alex Cristici
612b256821 Texture by index instead of map (#2107)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2024-02-15 21:28:20 +02:00
Alex Cristici
61a6b66435 UBO by index instead of map (#1980)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2024-01-31 22:02:05 +02:00
Tim Sylvester
8ce238c857 Eliminate an extra vector allocation for many attributes (#2049) 2024-01-25 10:58:23 -08:00
mwilsnd
8b2c748341 OpenGL: Monotonic UBO allocator (#1911)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
2023-12-12 12:39:34 -05:00
Alex Cristici
9fbcb031f0 Line layer UBO improvements (#1946)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2023-12-12 19:32:20 +02:00
Alex Cristici
ea73a57a09 Device pixel ratio send as define instead of UBO field (#1936)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2023-12-09 07:48:57 +02:00
Alex Cristici
1c2faae52e Hillshade unused padding removed (#1935) 2023-12-09 07:48:42 +02:00
Tim Sylvester
18e6802973 Metal permutations 2 (#1923) 2023-12-07 08:21:24 -08:00
Tim Sylvester
f7666f4ad0 Use 64-bit hashes regardless of platform (#1918) 2023-12-05 13:35:20 -08:00
Tim Sylvester
d46a7c745d Metal permutations (#1903) 2023-12-05 01:15:35 +01:00
Tim Sylvester
fa9712cd8f Shared attributes (#1898) 2023-11-29 02:57:51 +00:00
Alex Cristici
db2e95a59b Symbol improve UBO (#1893) 2023-11-28 08:16:11 +02:00
mwilsnd
04d5695a0a Add ankerl::unordered_dense containers (#1881)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2023-11-27 14:06:01 -05:00
Stefan Karschti
893c97f20e Triangulated fill outlines (Metal) (#1880) 2023-11-24 14:19:41 +02:00
Alex Cristici
127506c135 Metal debug shader (#1870) 2023-11-15 23:37:59 +02:00
Stefan Karschti
1200046f0c Collision drawables shared buffers (#1859) 2023-11-15 17:33:41 +02:00
Alex Cristici
c68d8f2d37 Fixed metal fill color per vertex (#1865) 2023-11-15 09:06:10 +02:00
Alex Cristici
f24055a9f0 Fixed metal background render tests (#1864)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2023-11-15 08:14:54 +02:00
Alex Cristici
028bec0f69 Fixed metal circle render tests (#1854)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2023-11-10 00:10:47 +02:00
Alex Cristici
9faa155546 Fixed metal symbol render tests (#1853)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2023-11-09 23:32:10 +02:00
Tim Sylvester
da45706601 Warnings (#1791) 2023-10-20 23:23:26 +00:00
Tim Sylvester
d43c52b9d8 Disable stencil instancing (#1778) 2023-10-18 17:22:14 -07:00
Tim Sylvester
ca8893690d More stencil caching (#1755) 2023-10-16 07:22:54 -07:00
Tim Sylvester
6a8be9a221 Further stencil optimizations (#1750)
Co-authored-by: Bart Louwers <bart@emeel.net>
2023-10-11 23:25:02 +00:00
Tim Sylvester
ce0096aab0 Metal Optimizations (#1748) 2023-10-11 01:34:44 +00:00
Alex Cristici
74995925ee Line gradient fixes (#1741) 2023-10-09 19:37:54 +03:00
Wei Chen
3b6d4c5a97 implement fill extrusion pattern shader for metal (#1729)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2023-10-08 10:13:48 +08:00
Bart Louwers
7cdac9e4cd Line SDF gradient
Line sdf gradient rebase
2023-10-06 14:04:41 +02:00
Bart Louwers
aeaaced81b Merge remote-tracking branch 'origin' into linux-ci 2023-10-05 09:33:52 +00:00
Tim Sylvester
80e194fbe1 new static declaration style 2023-10-04 09:45:57 -07:00
alan wei chen
dd114b26c3 remove line gradient 2023-10-04 09:21:01 -07:00
pre-commit-ci[bot]
b60e4afae5 [pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
2023-10-04 09:21:01 -07:00
alan wei chen
9ff5d6fcbd Implement metal line sdf shader. 2023-10-04 09:21:01 -07:00
Alex Cristici
3f1807a11a Metal headless backend (#1690)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2023-10-02 18:21:59 +03:00
Tim Sylvester
810be67fa2 Issue/1687 (#1697)
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
2023-09-28 11:18:42 -07:00
Wei Chen
4768a85798 implement line pattern shader for Metal (#1669)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2023-09-25 10:25:52 +08:00
Alex Cristici
4eb941980e Metal hillshade layer (#1546)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: mwilsnd <53413200+mwilsnd@users.noreply.github.com>
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Alex Cristici <alex@skoon.energy>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
Co-authored-by: Wei Chen <alanchenboy@gmail.com>
Co-authored-by: Siarhei Fedartsou <siarhei.fedartsou@gmail.com>
Co-authored-by: tdcosta100 <tdcosta100@gmail.com>
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2023-09-22 12:47:40 +03:00
mwilsnd
c6737e8df1 Fix build/fill UBO padding on Windows (#1649)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2023-09-19 22:51:18 +00:00