Adrian Cojocaru
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ea09bdf2b6
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Add Android Vulkan backend (#2711)
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
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2024-09-06 17:40:57 +03:00 |
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mwilsnd
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bb34568af2
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Add extra observer hooks for interesting internal processes (#2694)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2024-09-03 17:48:03 -04:00 |
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Adrian Cojocaru
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072aa32e8b
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Vulkan renderer backend (#2564)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
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2024-08-01 22:49:49 +03:00 |
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Tim Sylvester
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33a1e162bc
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GPU Expressions (#2202)
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2024-05-17 07:30:55 -07:00 |
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Stefan Karschti
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aff5693fb9
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Fix Metal frame glitch on older devices (#2379)
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2024-05-15 15:30:28 +03:00 |
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Alex Cristici
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84ec4f8234
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Symbol UBOs fixes (#2331)
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2024-04-26 19:15:42 +03:00 |
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Alex Cristici
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d22362ab22
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Global UBO (#2292)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2024-04-24 17:14:18 +03:00 |
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Alex Cristici
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cca3adb375
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Layer group uniforms (#2247)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2024-04-18 14:22:11 +03:00 |
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Alex Cristici
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8264a1c86b
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Fill outline triangulated reorganized (#2266)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2024-04-16 20:04:06 +03:00 |
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Stefan Karschti
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c6bcb76818
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Add wide vector shader option to Custom Drawable Layer (#2183)
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2024-04-15 19:37:26 +02:00 |
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Alex Cristici
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7387bb8c02
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Vertex attribute by index instead of map (#2116)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2024-02-16 18:29:53 +00:00 |
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Stefan Karschti
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d6db72e8ba
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Custom Drawable Layer: Symbol Icon (#1908)
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2024-02-16 17:39:47 +02:00 |
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Alex Cristici
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612b256821
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Texture by index instead of map (#2107)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2024-02-15 21:28:20 +02:00 |
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Alex Cristici
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61a6b66435
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UBO by index instead of map (#1980)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2024-01-31 22:02:05 +02:00 |
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Tim Sylvester
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8ce238c857
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Eliminate an extra vector allocation for many attributes (#2049)
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2024-01-25 10:58:23 -08:00 |
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mwilsnd
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8b2c748341
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OpenGL: Monotonic UBO allocator (#1911)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
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2023-12-12 12:39:34 -05:00 |
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Alex Cristici
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9fbcb031f0
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Line layer UBO improvements (#1946)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2023-12-12 19:32:20 +02:00 |
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Alex Cristici
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ea73a57a09
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Device pixel ratio send as define instead of UBO field (#1936)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2023-12-09 07:48:57 +02:00 |
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Alex Cristici
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1c2faae52e
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Hillshade unused padding removed (#1935)
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2023-12-09 07:48:42 +02:00 |
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Tim Sylvester
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18e6802973
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Metal permutations 2 (#1923)
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2023-12-07 08:21:24 -08:00 |
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Tim Sylvester
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f7666f4ad0
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Use 64-bit hashes regardless of platform (#1918)
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2023-12-05 13:35:20 -08:00 |
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Tim Sylvester
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d46a7c745d
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Metal permutations (#1903)
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2023-12-05 01:15:35 +01:00 |
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Tim Sylvester
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fa9712cd8f
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Shared attributes (#1898)
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2023-11-29 02:57:51 +00:00 |
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Alex Cristici
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db2e95a59b
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Symbol improve UBO (#1893)
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2023-11-28 08:16:11 +02:00 |
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mwilsnd
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04d5695a0a
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Add ankerl::unordered_dense containers (#1881)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2023-11-27 14:06:01 -05:00 |
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Stefan Karschti
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893c97f20e
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Triangulated fill outlines (Metal) (#1880)
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2023-11-24 14:19:41 +02:00 |
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Alex Cristici
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127506c135
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Metal debug shader (#1870)
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2023-11-15 23:37:59 +02:00 |
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Stefan Karschti
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1200046f0c
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Collision drawables shared buffers (#1859)
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2023-11-15 17:33:41 +02:00 |
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Alex Cristici
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c68d8f2d37
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Fixed metal fill color per vertex (#1865)
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2023-11-15 09:06:10 +02:00 |
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Alex Cristici
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f24055a9f0
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Fixed metal background render tests (#1864)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2023-11-15 08:14:54 +02:00 |
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Alex Cristici
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028bec0f69
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Fixed metal circle render tests (#1854)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2023-11-10 00:10:47 +02:00 |
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Alex Cristici
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9faa155546
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Fixed metal symbol render tests (#1853)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2023-11-09 23:32:10 +02:00 |
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Tim Sylvester
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da45706601
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Warnings (#1791)
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2023-10-20 23:23:26 +00:00 |
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Tim Sylvester
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d43c52b9d8
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Disable stencil instancing (#1778)
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2023-10-18 17:22:14 -07:00 |
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Tim Sylvester
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ca8893690d
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More stencil caching (#1755)
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2023-10-16 07:22:54 -07:00 |
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Tim Sylvester
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6a8be9a221
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Further stencil optimizations (#1750)
Co-authored-by: Bart Louwers <bart@emeel.net>
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2023-10-11 23:25:02 +00:00 |
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Tim Sylvester
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ce0096aab0
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Metal Optimizations (#1748)
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2023-10-11 01:34:44 +00:00 |
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Alex Cristici
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74995925ee
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Line gradient fixes (#1741)
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2023-10-09 19:37:54 +03:00 |
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Wei Chen
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3b6d4c5a97
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implement fill extrusion pattern shader for metal (#1729)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2023-10-08 10:13:48 +08:00 |
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Bart Louwers
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7cdac9e4cd
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Line SDF gradient
Line sdf gradient rebase
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2023-10-06 14:04:41 +02:00 |
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Bart Louwers
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aeaaced81b
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Merge remote-tracking branch 'origin' into linux-ci
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2023-10-05 09:33:52 +00:00 |
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Tim Sylvester
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80e194fbe1
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new static declaration style
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2023-10-04 09:45:57 -07:00 |
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alan wei chen
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dd114b26c3
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remove line gradient
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2023-10-04 09:21:01 -07:00 |
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pre-commit-ci[bot]
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b60e4afae5
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[pre-commit.ci] auto fixes from pre-commit.com hooks
for more information, see https://pre-commit.ci
|
2023-10-04 09:21:01 -07:00 |
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alan wei chen
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9ff5d6fcbd
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Implement metal line sdf shader.
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2023-10-04 09:21:01 -07:00 |
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Alex Cristici
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3f1807a11a
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Metal headless backend (#1690)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2023-10-02 18:21:59 +03:00 |
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Tim Sylvester
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810be67fa2
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Issue/1687 (#1697)
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
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2023-09-28 11:18:42 -07:00 |
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Wei Chen
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4768a85798
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implement line pattern shader for Metal (#1669)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2023-09-25 10:25:52 +08:00 |
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Alex Cristici
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4eb941980e
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Metal hillshade layer (#1546)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
Co-authored-by: mwilsnd <53413200+mwilsnd@users.noreply.github.com>
Co-authored-by: Stefan Karschti <stefan.karschti@gmail.com>
Co-authored-by: Bart Louwers <bart@emeel.net>
Co-authored-by: Alex Cristici <alex@skoon.energy>
Co-authored-by: Bart Louwers <bart.louwers@gmail.com>
Co-authored-by: Wei Chen <alanchenboy@gmail.com>
Co-authored-by: Siarhei Fedartsou <siarhei.fedartsou@gmail.com>
Co-authored-by: tdcosta100 <tdcosta100@gmail.com>
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
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2023-09-22 12:47:40 +03:00 |
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mwilsnd
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c6737e8df1
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Fix build/fill UBO padding on Windows (#1649)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
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2023-09-19 22:51:18 +00:00 |
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