John Firebaugh
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a79d2afe1b
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[core] Rename data ⇢ tile; use Resource::Necessity
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2016-08-26 10:30:55 -07:00 |
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John Firebaugh
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6eab895bc0
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[core] Use Range<uint8_t> instead of full Tileset where possible
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2016-06-14 11:25:45 -07:00 |
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Konstantin Käfer
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4e5d065000
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[core] load parents of missing tiles as optional
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2016-06-10 12:42:14 +02:00 |
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Konstantin Käfer
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fce5dd5f6a
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[core] TileData objects now store whether an optional load attempt was performed
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2016-06-10 12:42:14 +02:00 |
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Konstantin Käfer
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2c7f7fb566
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[core] createTile callback can load optional and required tiles
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2016-06-10 12:42:14 +02:00 |
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Konstantin Käfer
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1b8d280e3f
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[core] refactor updateRenderables algorithm
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2016-05-27 10:15:06 +02:00 |
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Konstantin Käfer
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ebff2234e4
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[core] remove unused template definition
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2016-05-27 10:15:02 +02:00 |
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Konstantin Käfer
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c60fd0604a
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[core] TileData::isReady() => TileData::isRenderable()
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2016-05-25 21:51:25 +02:00 |
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Konstantin Käfer
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e2bcea90fc
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[core] use #pragma once instead of ifdef include guards
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2016-05-25 21:35:37 +02:00 |
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Konstantin Käfer
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7332ae0073
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[core] retain tiles differently and remove old TileID class
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2016-05-10 14:50:56 +02:00 |
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Konstantin Käfer
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5b640fb446
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[core] add algorithm for generating clip IDs based on the new TileID classes
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2016-05-10 14:50:56 +02:00 |
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Konstantin Käfer
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ecc8e018fa
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[core] add algorithm for detecting whether an ordered map contains covering children
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2016-05-10 14:50:56 +02:00 |
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