They have a different license from the rest of the code
and this will make it explicit. Also the script for generating
the license will dectect them correctly.
This will make the `next` buildsystem no longer the `next`, but the
`actual`. The idea is to simplify the build, removing scripts, to
make the platform buildsystem generated by CMake more compatible
with IDEs and make development more streamlined. It will also make
cross compilation easier.
* add source/header
* add ios files
* add configs
* modify name
* http_file_source
* add interface delegate when map init
* fix name
* fix delegate name
* support mac os
* add mac os support
* make optional delegate when mac os
* mac/ios difference
* add ios change log
* cancel iOS/mac OS judgement
* cancel iOS/mac OS judgement
* cancel judgement in .m
* update
* update
* update http_file_source
* update ios
* update mac os
* add mac os file
* add mac os file to `.cmake`
* change names
* add log & fix format
* reset changelog commit
* update changelog
* rename iOS network manager
* Add a test configuration(same as default configuration) when mac os run tests
* re-add account type into `http_file_source`
* refactor
* [ios] Add mapView content inset tests.
* [ios] Fix an issue that caused the ornaments ignore the contentInsets.
Fixed an issue that caused ornaments ignore the contentInset. Added a new property automaticallyAdjustContentInset that has the same purpose as UIViewController. automaticallyAdjustsScrollViewInsets. This was changed due to the latter being deprecated.
* [ios] Fix automaticallyAdjustsScrollViewInsets legacy behavior.
The property automaticallyAdjustsScrollViewInsets overrode automaticallyAdjustsScrollViewInsets which caused a breaking change. This is fixed to consider the legacy property when calculating the content insets and added tests for both cases.
* [ios] Fix the contentInset value after adding padding to the camera.
Fixed an issue that caused a discrepancy between the contentInset in MGLMapView and the padding in the transformation state.
When padding is passed through methods such as setCamera it’s persisted. This fix resets the contentInsets.
* [ios] Fix pinch test.
* [ios] Update automaticallyAdjustsScrollViewInsets name and documentation.
* [ios] Update changelog.
* [ios] Add failing tests for scale bar updates.
* [ios] Remove borderLayer
* [ios] Ensure bar sections have non-fractional width
* [ios] Add RTL override
* [ios] Update constraints/layout
* [ios] Invalidate scalebars size, after the parent's layout has happened (to ensure the view dimensions are correct when re-laying out the scale bar.
* [ios] Refactor layout
* [ios] Update changelog / remove commented code.
* [ios] Remove whitespace
* [ios] Stop integration tests asserting (when scale bar is hidden). Also reduces the # of calculations (since updateConstraints and layoutSubviews can be called outside of our control).
* [ios] Moves declaration of properties for testing.
* [ios] Removes redundant property attribute
* [ios] Updated change log