This document explains how to build the Mapbox Maps SDK for iOS from source. It is intended for advanced developers who wish to contribute to Mapbox GL and the Mapbox Maps SDK for iOS.
## Requirements
See the "Requirements" section in [INSTALL.md](INSTALL.md).
## Building the SDK
Create and open an Xcode workspace that includes both the SDK source and some Objective-C test applications by running:
```bash
make iproj
```
### Xcode schemes
Before building, use the scheme picker button in the toolbar to change the scheme to **iosapp** and the destination to one of the simulators or connected devices listed in the menu.
**iosapp** is only one of several shared schemes. Others include:
* **dynamic** builds the SDK as a dynamic framework.
* **static** builds the SDK as a static library and separate resource bundle.
* **dynamic+static** is a combination of the **dynamic** and **static** schemes.
* **CI** builds exactly what gets built by our continuous integration service.
* **bench** is a simple benchmarking application. For more consistent results between runs, run `platform/ios/benchmark/assets/{glyphs,tiles}/download.sh` to download any necessary resources.
If you don’t have an Apple Developer account, change the destination to a simulator before you build and run the app.
### Packaging builds
Install [jazzy](https://github.com/realm/jazzy) for generating API documentation:
```bash
[sudo] gem install jazzy
```
Build and package the SDK by using the `make iframework` command. You can customize the build output by passing the following arguments into the `make` invocation:
*`BUILDTYPE=Release` will optimize for distribution. Defaults to `Debug`.
*`BUILD_DEVICE=false` builds only for the iOS Simulator.
*`FORMAT=dynamic` builds only a dynamic framework. `FORMAT=static` builds only a static framework, for legacy compatibility.
*`SYMBOLS=NO` strips the build output of debug symbols. Defaults to `YES`.
An example command that creates a dynamic framework suitable for eventual App Store distribution:
```bash
make iframework BUILDTYPE=Release
```
The products of these build commands can be found in the `build/ios/pkg` folder at the base of the repository.
## Contributing
### Making any symbol public
To add any Objective-C type, constant, or member to the iOS SDK’s public interface:
1. Ensure that the symbol is pure Objective-C and does not rely on any language features specific to Objective-C++ or the C11 dialect of C – so no namespaced types or classes named with emoji! 🙃 Most projects that depend on this SDK are either written in pure Objective-C (GNU99 dialect) or Swift, which cannot yet bridge C++ types.
1. Name the symbol according to [Cocoa naming conventions](https://developer.apple.com/library/prerelease/content/documentation/Cocoa/Conceptual/CodingGuidelines/CodingGuidelines.html#//apple_ref/doc/uid/10000146i). Use the `MGL` class prefix to avoid conflicts with client code. If the symbol has an analogue in MapKit, name the symbol according to MapKit.
1. Provide full documentation comments. We use [jazzy](https://github.com/realm/jazzy/) to produce the documentation found in the SDK distribution and [on the website for this SDK](https://docs.mapbox.com/ios/api/maps/). We also recognize that many developers rely on Xcode’s Quick Help feature. jazzy supports Markdown formatting; however, Quick Help supports only [HeaderDoc](https://developer.apple.com/legacy/library/documentation/DeveloperTools/Conceptual/HeaderDoc/intro/intro.html) syntax and a subset of Doxygen syntax. For hyperlinks, use HTML syntax, which is recognized by both tools.
### Making a type or constant public
To add an Objective-C class, protocol, category, typedef, enumeration, or global constant to the iOS maps SDK’s public interface:
1._(Optional.)_ Add the macro `MGL_EXPORT` prior to the declaration for classes and global constants when adding them in shared headers located in `platform/darwin`. To use this macro, include `MGLFoundation.h`. You can check whether all public symbols are exported correctly by running `make darwin-check-public-symbols`.
1._(Optional.)_ Add the type or constant’s name to the relevant category in the `custom_categories` section of [the jazzy configuration file](./jazzy.yml). This is required for classes and protocols and also recommended for any other type that is strongly associated with a particular class or protocol. If you leave out this step, the symbol will appear in an “Other” section in the generated HTML documentation’s table of contents.
1._(Optional.)_ If the symbol would also be publicly exposed in the macOS maps SDK, consult [the companion macOS document](../macos/DEVELOPING.md#making-a-type-or-constant-public) for further instructions.
### Adding a source code file
To add an Objective-C header or implementation file to the iOS maps SDK:
1. Add the file to the Headers or Compile Sources build phase, as appropriate, of both the “dynamic” and “static” targets. You can either use the Build Phases tab of the project editor or the Target Membership section of the File inspector.
1. Audit new headers for nullability. Typically, you will wrap a header with `NS_ASSUME_NONNULL_BEGIN` and `NS_ASSUME_NONNULL_END`.
1._(Optional.)_ If it’s a public header, change its visibility from Project to Public and import it in [the iOS SDK’s umbrella header](./src/Mapbox.h).
1._(Optional.)_ If the file would also be used by the macOS maps SDK, make sure it’s in [platform/darwin/src/](../darwin/src/), then consult [the companion macOS document](../macos/DEVELOPING.md#adding-a-source-code-file) for further instructions.
1. Run `scripts/generate-file-lists.js` to update the generated source file list for third party build systems.
### Adding a resource
To add a resource (such as an image, SSL certificate, property list, or strings table) to the iOS maps SDK:
1. Add the header to the Copy Bundle Resources build phase of both the “dynamic” and “bundle” targets. You can either use the Build Phases tab of the project editor or the Target Membership section of the File inspector.
1._(Optional.)_ If the resource would also be used by the macOS maps SDK, make sure it’s in [platform/darwin/resources/](../darwin/resources/), then consult [the companion macOS document](../macos/DEVELOPING.md#adding-a-resource) for further instructions.
### Adding user-facing text
To add or update text that the user may see in the iOS maps SDK:
1. Make sure the implementation file imports [NSBundle+MGLAdditions.h](../darwin/src/NSBundle+MGLAdditions.h).
1. Use the `NSLocalizedStringWithDefaultValue()` macro:
*`key` is a unique identifier that won’t change if the user-facing text ever needs to change.
*`tbl` is `Foundation` in code shared between the iOS and macOS maps SDKs, or `nil` otherwise.
*`bundle` is `nil`; the redefined macro looks for the SDK bundle at runtime and ignores this argument.
*`val` is the English string.
1._(Optional.)_ When dealing with a number followed by a pluralized word, do not split the string. Instead, use a format string and make `val` ambiguous, like `%d file(s)`. Then pluralize for English in the appropriate [.stringsdict file](https://developer.apple.com/library/ios/documentation/MacOSX/Conceptual/BPInternational/StringsdictFileFormat/StringsdictFileFormat.html). See [platform/darwin/resources/en.lproj/Foundation.stringsdict](../darwin/resources/en.lproj/Foundation.stringsdict) for an example. Localizers should do likewise for their languages.
1. Run `make genstrings` and commit any changes it makes to .strings files. The make rule also updates the macOS maps SDK’s strings tables.
### Adding a localization
Translations of all the Mapbox GL Native SDKs are managed [in Transifex](https://www.transifex.com/mapbox/mapbox-gl-native/). If your language already has a translation, feel free to complete or proofread it. Otherwise, please [request your language](https://www.transifex.com/mapbox/mapbox-gl-native/languages/). Note that we’re primarily interested in languages that iOS supports as system languages.
Once you’ve finished translating the SDK into a new language in Transifex, perform these steps to make Xcode aware of the translation:
1. In ios.xcworkspace, open the project editor for ios.xcodeproj. Using the project editor’s sidebar or tab bar dropdown, go to the “ios” project; under the Localizations section of the Info tab, click the + button to add your language to the project.
1. In the sheet that appears, select all the .strings and .stringsdict files but not the .storyboard file. (LaunchScreen.storyboard is part of the iosapp example application, which is not localized.) If your language lacks declension and pluralization, as in the case of Chinese, omit the .stringsdict files.
1. In the Project navigator, expand each .stringsdict file in the project. An additional version for your localization should be listed; translate it. See Apple’s documentation on the [.stringsdict format](https://developer.apple.com/library/content/documentation/MacOSX/Conceptual/BPInternational/StringsdictFileFormat/StringsdictFileFormat.html).
1. In the Project navigator, select Demo App/Localizable.strings and then, in the File Inspector, check the box for your new localization.
1. Repeat the steps above in macos.xcworkspace.
The .strings files should still be in the original English– that’s expected. Now you can pull your translations into this repository:
1._(First time only.)_ Download the [`tx` command line tool](https://docs.transifex.com/client/installing-the-client) and [configure your .transifexrc](https://docs.transifex.com/client/client-configuration).
1. Run `tx pull -a`.
1. Convert any added .strings files from UTF-16 encoding to UTF-8 encoding to facilitate diffing and merging. You can convert the file encoding using Xcode’s File inspector or the following command (substituting _MYLANG_ for the locale code):
To add an example code listing to the documentation for a class or class member:
1. Add a test case named in the form `testMGLClass` or `testMGLClass$method` to [MGLDocumentationExamplesTests](test/MGLDocumentationExampleTests.swift).
2. Wrap the code you'd like to appear in the documentation within the
following comment blocks:
```
//#-example-code
...
//#-end-example-code
```
3. Insert an empty Swift code block inside the header file where you'd like the
example code to be inserted.
4. Run `make darwin-update-examples` to extract example code from the test
method below and insert it into the header.
[SourceKitten](https://github.com/jpsim/SourceKitten/) is required and will be installed automatically using Homebrew.
### Customizing compilation settings
You can provide an optional and custom [`xcconfig`](https://help.apple.com/xcode/mac/current/#/dev745c5c974) file named `platform/darwin/developer.xcconfig` to set custom build options. This file is ignored by git. These custom settings apply to all configurations (`Debug`, `Release`, `RelWithDebInfo`), but do **not** apply to the core `mbgl` files. This mechanism allows you to try different compiler settings (for example when testing an Xcode beta).
## Testing
`make ios-test` builds and runs unit tests of cross-platform code and of the SDK. Other types of tests available include:
* `make ios-integration-test` runs UI tests from the "Integration Test Harness" scheme.
* `make ios-sanitize` runs unit tests from the "CI" scheme with the Thread Sanitizer and Undefined Behavior Sanitizer enabled.
* `make ios-sanitize-address` runs unit tests from the "CI" scheme with the Address Sanitizer enabled.
* `make ios-static-analyzer` runs unit tests from the "CI" scheme with the Static Analyzer enabled.
These commands are run by default on a single Simulator. To enable legacy iOS versions and more device types, add `MORE_SIMULATORS=YES`. Use `IOS_LATEST=YES`, `IOS_11=YES`, etc. to test on specific iOS versions.
To only run a specific test or class of tests, add `ONLY_TESTING=test/MGLNameOfTestClass/testNameOfTest`.
To skip a specific test or class of tests, add `SKIP_TESTING=test/MGLNameOfTestClass/testNameOfTest`.
To run the cross-platform tests in Xcode instead of on the command line:
1. Run `make iproj` to set up the workspace.
1. Change the scheme to “test (platform project)” and press Command-R to run core unit tests.
1. Change the scheme to “CI” and press Command-U to run SDK integration tests.
## Access tokens
The included applications use Mapbox vector tiles, which require a Mapbox account and API access token. Obtain an access token on the [Mapbox account page](https://www.mapbox.com/studio/account/tokens/).
Before running the demo ("`iosapp`") or benchmarking ("`bench`") applications, first create a new text file called `.mapbox` or `mapbox` in your home directory containing your access token. The access token will then be automatically inserted into the application's Info.plist at runtime.
## Using iosapp
- Pan to move
- Pinch to zoom
- Use two fingers to rotate
- Double-tap to zoom in one level
- Two-finger single-tap to zoom out one level
- Double-tap, long-pressing the second, then pan up and down to "quick zoom" (meant for one-handed use)
- Use the debug menu to add test annotations, reset position, and cycle through the debug options.
The [Mapbox Maps SDK for iOS](https://docs.mapbox.com/ios/maps/) moved out of this repository [in late 2019](https://github.com/mapbox/mapbox-gl-native/issues/15971). To build the SDK from source or contribute to the SDK, see the instructions now located [in the mapbox-gl-native-ios repository](https://github.com/mapbox/mapbox-gl-native-ios/tree/master/platform/ios/DEVELOP.md).
# Integrating custom builds of the Mapbox Maps SDK for iOS into your application
This document explains how to build a development version of Mapbox Maps SDK for iOS for use in your own Cocoa Touch application. To use a production-ready version of the SDK, see the [Mapbox Maps SDK for iOS installation page](https://www.mapbox.com/install/ios/).
### Requirements
The Mapbox Maps SDK for iOS is intended to run on iOS 9.0 and above on the following devices:
Note that this repository uses Git submodules. They'll be automatically checked out when you first run a `make` command,
but are not updated automatically. We recommended that you run `git submodule update` after pulling down new commits to
this repository.
1. Run `make iframework BUILDTYPE=Release`. The packaging script will produce a `build/ios/pkg/` folder containing:
- a `dynamic` folder containing a dynamically-linked fat framework with debug symbols for devices and the iOS Simulator
- a `documentation` folder with HTML API documentation
- an example `Settings.bundle` containing an optional Mapbox Telemetry opt-out setting
See the [packaging documentation](DEVELOPING.md#packaging-builds) for other build options.
### Installation
There are several ways to install custom builds of the Mapbox Maps SDK for iOS:
#### Dynamic framework
This is the recommended workflow for manually integrating custom builds of the SDK into an application:
1. Build from source manually, per above.
1. Open the project editor, select your application target, then go to the General tab. Drag Mapbox.framework from the `build/ios/pkg/dynamic/` directory into the “Embedded Binaries” section. (Don’t drag it into the “Linked Frameworks and Libraries” section; Xcode will add it there automatically.) In the sheet that appears, make sure “Copy items if needed” is checked, then click Finish.
1. In the Build Phases tab, click the + button at the top and select “New Run Script Phase”. Enter the following code into the script text field:
(The last step, courtesy of [Realm](https://github.com/realm/realm-cocoa/), is required for working around an [iOS App Store bug](http://www.openradar.me/radar?id=6409498411401216) when archiving universal binaries.)
##### Snapshot builds
A snapshot build of the dynamic framework, based on the latest commit to the master branch, is available for download [here](https://mapbox.s3.amazonaws.com/mapbox-gl-native/ios/builds/mapbox-ios-sdk-snapshot-dynamic.zip).
#### Static framework
You can alternatively install the SDK as a static framework:
1. Build from source using the `make iframework FORMAT=static BUILDTYPE=Release` command.
1. Drag the Mapbox.bundle and Mapbox.framework from the `build/ios/pkg/static/` directory into the Project navigator. In the sheet that appears, make sure “Copy items if needed” is checked, then click Finish. Open the project editor and select your application target to verify that the following changes occurred automatically:
- In the General tab, Mapbox.framework is listed in the “Linked Frameworks and Libraries” section.
- In the Build Settings tab, the “Framework Search Paths” (`FRAMEWORK_SEARCH_PATHS`) build setting includes the directory that contains Mapbox.framework. For most projects, the default value of `$(inherited) $(PROJECT_DIR)` should be sufficient.
- In the Build Phases tab, Mapbox.bundle is listed in the “Copy Bundle Resources” build phase.
1. Back in the General tab, add the following Cocoa Touch frameworks and libraries to the “Linked Frameworks and Libraries” section:
- GLKit.framework
- ImageIO.framework
- MobileCoreServices.framework
- QuartzCore.framework
- SystemConfiguration.framework
- libc++.tbd
- libsqlite3.tbd
- libz.tbd
1. In the Build Settings tab, find the Other Linker Flags setting and add `-ObjC`.
#### CocoaPods
For instructions on installing stable release versions of the Mapbox Maps SDK for iOS with CocoaPods, see [our website](https://www.mapbox.com/install/ios/cocoapods/).
##### Testing pre-releases with CocoaPods
To test pre-releases of the dynamic framework, directly specify the version in your `Podfile`:
```rb
pod 'Mapbox-iOS-SDK', '~> x.x.x-alpha.1'
```
##### Testing snapshot releases with CocoaPods
To test a snapshot dynamic framework build, update your app’s `Podfile` to point to:
```rb
pod 'Mapbox-iOS-SDK-snapshot-dynamic', podspec: 'https://raw.githubusercontent.com/mapbox/mapbox-gl-native/master/platform/ios/Mapbox-iOS-SDK-snapshot-dynamic.podspec'
```
##### Using your own build with CocoaPods
1. Build from source manually, per above.
1. Edit [`Mapbox-iOS-SDK.podspec`](./Mapbox-iOS-SDK.podspec) to point to the local build output:
1. Update your app’s `Podfile` to point to the edited `Mapbox-iOS-SDK.podspec`.
```rb
pod 'Mapbox-iOS-SDK', :path => '{...}/platform/ios/Mapbox-iOS-SDK.podspec'
```
1. Run `pod update` to grab the newly-built library.
If using the static framework, add `$(inherited)` to your target’s Other Linker Flags in the Build Settings tab.
##### Using pre-stripped releases with CocoaPods
If you choose to commit the contents of your `Pods` directory to source control and are encountering file size limitations, you may wish to use builds that have been pre-stripped of debug symbols. We publish these to [our public podspecs repository](https://github.com/mapbox/pod-specs/), which should be added as an additional `source` in your app’s `Podfile`.
```rb
source 'https://github.com/mapbox/pod-specs.git'
pod 'Mapbox-iOS-SDK-stripped', '~> x.x.x'
```
Note that these builds lack some debugging information, which could make development more difficult and result in less useful crash reports. Though initially smaller on disk, using these builds has no effect on the ultimate size of your application —see our [Understanding iOS Framework Size guide](https://www.mapbox.com/help/ios-framework-size/) for more information.
#### Carthage
For instructions on installing stable release versions of the Mapbox Maps SDK for iOS with Carthage, see [our website](https://www.mapbox.com/install/ios/carthage/).
##### Testing pre-releases with Carthage
To test pre-releases of the dynamic framework, directly specify the version in your Cartfile:
This project does not currently support using snapshot releases via Carthage.
##### Using your own build with Carthage
This project does not support being compiled as a local repository by Carthage.
##### Using pre-stripped releases with Carthage
If you require a build with debug symbols pre-stripped, use [this feed URL](https://www.mapbox.com/ios-sdk/Mapbox-iOS-SDK-stripped.json) with Carthage.
### Configuration
1. Mapbox vector tiles require a Mapbox account and API access token. In the project editor, select the application target, then go to the Info tab. Under the “Custom iOS Target Properties” section, set `MGLMapboxAccessToken` to your access token. You can obtain an access token from the [Mapbox account page](https://www.mapbox.com/studio/account/tokens/).
1. _(Optional)_ Mapbox Telemetry is a [powerful location analytics platform](https://www.mapbox.com/telemetry/) included in this SDK. By default, anonymized location and usage data is sent to Mapbox whenever the host application causes it to be gathered. This SDK provides users with a way to individually opt out of Mapbox Telemetry. You can also add this opt-out setting to your application’s Settings screen using a Settings bundle. An example Settings.bundle is available in the `build/ios/pkg/` directory; drag it into the Project navigator, checking “Copy items if needed” when prompted. In the project editor, verify that the following change occurred automatically:
- In the General tab, Settings.bundle is listed in the “Copy Bundle Resources” build phase.
### Usage
In a storyboard or XIB, add a view to your view controller. (Drag View from the Object library to the View Controller scene on the Interface Builder canvas.) In the Identity inspector, set the view’s custom class to `MGLMapView`. If you need to manipulate the map view programmatically:
1. Switch to the Assistant Editor.
1. Import the `Mapbox` module.
1. Connect the map view to a new outlet in your view controller class. (Control-drag from the map view in Interface Builder to a valid location in your view controller implementation.) The resulting outlet declaration should look something like this:
```objc
// ViewController.m
@import Mapbox;
@interface ViewController : UIViewController
@property (strong) IBOutlet MGLMapView *mapView;
@end
```
```swift
// ViewController.swift
import Mapbox
class ViewController: UIViewController {
@IBOutlet var mapView: MGLMapView!
}
```
The [Mapbox Maps SDK for iOS](https://docs.mapbox.com/ios/maps/) moved out of this repository [in late 2019](https://github.com/mapbox/mapbox-gl-native/issues/15971). To build a development version of the SDK for use in your own Cocoa Touch application, see the instructions now located [in the mapbox-gl-native-ios repository](https://github.com/mapbox/mapbox-gl-native-ios/tree/master/platform/ios/INSTALL.md). To use a production-ready version of the SDK, see the [Mapbox Maps SDK for iOS installation page](https://www.mapbox.com/install/ios/).
**Work on the Mapbox Maps SDK for iOS is now happening at https://github.com/mapbox/mapbox-gl-native-ios. See https://github.com/mapbox/mapbox-gl-native/issues/15971 for more information.**
The following information is retained for historical purposes but is no longer receiving updates. We make no guarantees about its accuracy.
# [Mapbox Maps SDK for iOS](https://docs.mapbox.com/ios/maps/)
[](https://circleci.com/gh/mapbox/workflows/mapbox-gl-native/tree/master)
A library based on [Mapbox GL Native](../../README.md) for embedding interactive map views with scalable, customizable vector maps into Cocoa Touch applications on iOS using Objective-C, Swift, or Interface Builder.
This repository is for day-to-day development of the SDK. Building the SDK yourself requires [a number of dependencies and steps](../../INSTALL.md) that are unnecessary for developing production applications. For production applications, please consider installing an official, prebuilt release instead; see the [Mapbox Maps SDK for iOS website](https://docs.mapbox.com/ios/maps/) for installation instructions.
* [Integrate the Mapbox Maps SDK for iOS into your application](https://www.mapbox.com/install/ios/).
* [Learn about custom builds](INSTALL.md)
* [Contribute to the Mapbox Maps SDK for iOS](DEVELOPING.md)

This folder contains build configuration files for the iOS distribution of Mapbox GL Native, which ultimately targets Cocoa Touch applications written in Objective-C, Swift, or Interface Builder via the [Mapbox Maps SDK for iOS](https://docs.mapbox.com/ios/maps/). The SDK was previously developed here in this repository but is now developed [in the separate mapbox-gl-native-ios repository](https://github.com/mapbox/mapbox-gl-native-ios/tree/master/platform/ios/) ([details](https://github.com/mapbox/mapbox-gl-native/issues/15971)).
* Added support for [image expression](https://docs.mapbox.com/mapbox-gl-js/style-spec/#expressions-types-image) in core library. Runtime APIs for image expression will be implemented separately. ([#15877](https://github.com/mapbox/mapbox-gl-native/pull/15877))
* Fixed crashes triggered when `MGLSource` and `MGLStyleLayer` objects are accessed after having been invalidated after a style change. ([#15539](https://github.com/mapbox/mapbox-gl-native/pull/15539))
* Fixed an issue where it was possible to set the map’s content insets then tilt the map enough to see the horizon, causing performance issues. ([#15195](https://github.com/mapbox/mapbox-gl-native/pull/15195))
* Added an `MGLMapView.prefetchesTiles` property to configure lower-resolution tile prefetching behavior. ([#14816](https://github.com/mapbox/mapbox-gl-native/pull/14816))
* Fixed queryRenderedFeatues bug caused by incorrect sort feature index calculation. ([#14884](https://github.com/mapbox/mapbox-gl-native/pull/14884))
* Ideographic glyphs from Chinese, Japanese, and Korean are no longer downloaded by default as part of offline packs; they are instead rendered on-device, saving bandwidth and storage while improving performance. ([#14176](https://github.com/mapbox/mapbox-gl-native/pull/14176))
* The `MGLIdeographicFontFamilyName` Info.plist key now also accepts an array of font family names, to customize font fallback behavior. It can also be set to a Boolean value of `NO` to force the SDK to typeset CJK characters in a remote font specified by `MGLSymbolStyleLayer.textFontNames`. ([#14862](https://github.com/mapbox/mapbox-gl-native/pull/14862))
* Performance improvements for queryRenderedFeatures API and optimization that allocates containers based on a number of rendered layers. ([#14930](https://github.com/mapbox/mapbox-gl-native/pull/14930))
* Fixed rendering layers after fill-extrusion regression caused by optimization of fill-extrusion rendering. ([#15065](https://github.com/mapbox/mapbox-gl-native/pull/15065))
*`MGLLoggingLevel` has been updated for better matching core log levels. Now can use `[MGLLoggingConfiguration sharedConfiguration].loggingLevel` to filter logs from core . ([#15120](https://github.com/mapbox/mapbox-gl-native/pull/15120))
* Fixed an issue where animated camera transitions zoomed in or out too dramatically. ([#15281](https://github.com/mapbox/mapbox-gl-native/pull/15281))
* Fixed rendering and collision detection issues with using `text-variable-anchor` and `icon-text-fit` properties on the same layer. ([#15367](https://github.com/mapbox/mapbox-gl-native/pull/15367))
* Fixed symbol overlap when zooming out quickly. ([15416](https://github.com/mapbox/mapbox-gl-native/pull/15416))
* Fixed a rendering issue that non-SDF icon would be treated as SDF icon if they are in the same layer. ([#15456](https://github.com/mapbox/mapbox-gl-native/pull/15456))
* Fixed a rendering issue of `collisionBox` when `text-translate` or `icon-translate` is enabled. ([#15467](https://github.com/mapbox/mapbox-gl-native/pull/15467))
* Fixed an issue of integer overflow when converting `tileCoordinates` to `LatLon`, which caused issues such as `queryRenderedFeatures` and `querySourceFeatures` returning incorrect coordinates at zoom levels 20 and higher. ([#15560](https://github.com/mapbox/mapbox-gl-native/pull/15560))
* Added an `-[MGLMapSnapshotter startWithOverlayHandler:completionHandler:]` method to provide the snapshot's current `CGContext` in order to perform custom drawing on `MGLMapSnapShot` objects. ([#15530](https://github.com/mapbox/mapbox-gl-native/pull/15530))
* Fixed an issue that `maxzoom` in style `Sources` option was ignored when URL resource is provided. It may cause problems such as extra tiles downloading at higher zoom level than `maxzoom`, or problems that wrong setting of `overscaledZ` in `OverscaledTileID` that will be passed to `SymbolLayout`, leading wrong rendering appearance. ([#15581](https://github.com/mapbox/mapbox-gl-native/pull/15581))
* Fixed a crash when `-[MGLOfflinePack invalidate]` is called on different threads. ([#15582](https://github.com/mapbox/mapbox-gl-native/pull/15582))
* Make network requests for expired resources lower priority than requests for new resources. ([#15950](https://github.com/mapbox/mapbox-gl-native/pull/15950))
### Styles and rendering
* Setting `MGLMapView.contentInset` now moves the map’s focal point to the center of the content frame after insetting. ([#14664](https://github.com/mapbox/mapbox-gl-native/pull/14664))
* Added the `-[MGLMapViewDelegate mapView:shouldRemoveStyleImage:]` method for optimizing style image caching. ([#14769](https://github.com/mapbox/mapbox-gl-native/pull/14769))
* Introduce `text-writing-mode` layout property for symbol layer ([#14932](https://github.com/mapbox/mapbox-gl-native/pull/14932)). The `text-writing-mode` layout property allows control over symbol's preferred writing mode. The new property value is an array, whose values are enumeration values from a ( `horizontal` | `vertical` ) set.
### Other changes
* The `-[MGLMapView setCamera:withDuration:animationTimingFunction:edgePadding:completionHandler:]` method now adds the current value of the `MGLMapView.contentInsets` property to the `edgePadding` parameter. ([#14813](https://github.com/mapbox/mapbox-gl-native/pull/14813))
* Updated "map ID" to the more accurate term "tileset ID" in documentation; updated "style's Map ID" to the more accurate term "style URL". ([#15116](https://github.com/mapbox/mapbox-gl-native/pull/15116))
### Other changes
* Added variants of multiple animated `MGLMapView` methods that accept completion handlers ([#14381](https://github.com/mapbox/mapbox-gl-native/pull/14381)):
* Client-side text rendering of CJK ideographs is now enabled by default. ([#13988](https://github.com/mapbox/mapbox-gl-native/pull/13988))
* Added an `MGLStyle.performsPlacementTransitions` property to control how long it takes for colliding labels to fade out. ([#13565](https://github.com/mapbox/mapbox-gl-native/pull/13565))
* Added the `-[MGLShapeSource leavesOfCluster:offset:limit:]`, `-[MGLShapeSource childrenOfCluster:]`, `-[MGLShapeSource zoomLevelForExpandingCluster:]` methods for inspecting a cluster in an `MGLShapeSource`s created with the `MGLShapeSourceOptionClustered` option. Feature querying now returns clusters represented by `MGLPointFeatureCluster` objects (that conform to the `MGLCluster` protocol). ([#12952](https://github.com/mapbox/mapbox-gl-native/pull/12952)
* Fixed a crash when casting large numbers in `NSExpression`. ([#13580](https://github.com/mapbox/mapbox-gl-native/pull/13580))
* Fixed an issue that caused `MGL_FUNCTION` to ignore multiple formatting parameters when passed a `format` function as parameter. ([#14064](https://github.com/mapbox/mapbox-gl-native/pull/14064))
* Added `mgl_attributed:` expression operator, which concatenates `MGLAttributedExpression` objects for specifying rich text in the `MGLSymbolStyleLayer.text` property. ([#14094](https://github.com/mapbox/mapbox-gl-native/pull/14094))
* Fixed an issue that caused conditional expressions to crash when passed nested conditional expressions as parameters. ([#14181](https://github.com/mapbox/mapbox-gl-native/pull/14181))
* Fixed a possible crash with certain expressions containing arguments that evaluate to a dictionary containing `NSArray` or `NSNumber` values. ([#14352](https://github.com/mapbox/mapbox-gl-native/pull/14352))
* Fixed a bug where non-opaque `NSColor` values were ignored when assigned to a style layer color property. ([#14406](https://github.com/mapbox/mapbox-gl-native/pull/14406))
* Fixed a bug where some layers weren’t rendering correctly after panning. ([#14527](https://github.com/mapbox/mapbox-gl-native/pull/14527))
* Changed placement order of `MGLSymbolStyleLayer` to match the viewport-y order when `MGLSymbolStyleLayer.symbolZOrder` is set to `MGLSymbolZOrderViewportY`, allowing icons to overlap but not text. ([#14486](https://github.com/mapbox/mapbox-gl-native/pull/14486))
### Other changes
* Added Czech and Galician localizations. ([#13782](https://github.com/mapbox/mapbox-gl-native/pull/13782), [#14095](https://github.com/mapbox/mapbox-gl-native/pull/14095))
* Added `MGLNetworkConfiguration` class to customize the SDK’s `NSURLSessionConfiguration` object. ([#13886](https://github.com/mapbox/mapbox-gl-native/pull/13886))
* Fixed a bug with `MGLMapView.visibleAnnotations` that resulted in incorrect results and performance degradation. ([#13745](https://github.com/mapbox/mapbox-gl-native/pull/13745))
* Fixed a bug where selecting partially on-screen annotations (without a callout) would move the map. ([#13727](https://github.com/mapbox/mapbox-gl-native/pull/13727))
* Fixed a bug that caused offline packs created prior to v0.7.0 (introduced in [#11055](https://github.com/mapbox/mapbox-gl-native/pull/11055)) to be marked as `MGLOfflinePackStateInactive`. ([#14188](https://github.com/mapbox/mapbox-gl-native/pull/14188))
## 0.13.0 - December 20, 2018
### Packaging
* This SDK’s dynamic framework now has a bundle identifier of `com.mapbox.Mapbox`. ([#12857](https://github.com/mapbox/mapbox-gl-native/pull/12857))
*`MGLMapView`, `MGLShapeOfflineRegion`, and `MGLTilePyramidOfflineRegion` now default to version 11 of the Mapbox Streets style. Similarly, several class properties of `MGLStyle`, such as `MGLStyle.lightStyleURL`, have been updated to return URLs to new versions of their respective styles. ([#13585](https://github.com/mapbox/mapbox-gl-native/pull/13585))
### Styles and rendering
* Fixed an issue where the `{prefix}` token in tile URL templates was evaluated incorrectly when requesting a source’s tiles. ([#13429](https://github.com/mapbox/mapbox-gl-native/pull/13429))
* Added an `-[MGLStyle removeSource:error:]` method that returns a descriptive error if the style fails to remove the source, whereas `-[MGLStyle removeSource:]` fails silently. ([#13399](https://github.com/mapbox/mapbox-gl-native/pull/13399))
* Added the `MGLFillExtrusionStyleLayer.fillExtrusionHasVerticalGradient` property. ([#13463](https://github.com/mapbox/mapbox-gl-native/pull/13463))
* Added support for setting `MGLCollisionBehaviorPre4_0` in `NSUserDefaults`. ([#13426](https://github.com/mapbox/mapbox-gl-native/pull/13426))
*`-[MGLStyle localizeLabelsIntoLocale:]` and `-[NSExpression(MGLAdditions) mgl_expressionLocalizedIntoLocale:]` can automatically localize styles that use version 8 of the Mapbox Streets source. ([#13481](https://github.com/mapbox/mapbox-gl-native/pull/13481))
* Fixed symbol flickering during instantaneous transitions. ([#13535](https://github.com/mapbox/mapbox-gl-native/pull/13535))
* Fixed a crash when specifying `MGLShapeSourceOptionLineDistanceMetrics` when creating an `MGLShapeSource`. ([#13543](https://github.com/mapbox/mapbox-gl-native/pull/13543))
### Other changes
* Renamed `-[MGLOfflineStorage putResourceWithUrl:data:modified:expires:etag:mustRevalidate:]` to `-[MGLOfflineStorage preloadData:forURL:modificationDate:expirationDate:eTag:mustRevalidate:]`. ([#13318](https://github.com/mapbox/mapbox-gl-native/pull/13318))
*`MGLMapSnapshotter` now respects the `MGLIdeographicFontFamilyName` key in Info.plist, which reduces bandwidth consumption when snapshotting regions that contain Chinese or Japanese characters. ([#13427](https://github.com/mapbox/mapbox-gl-native/pull/13427))
* Added `MGLLoggingConfiguration` and `MGLLoggingBlockHandler` that handle error and fault events produced by the SDK. ([#13235](https://github.com/mapbox/mapbox-gl-native/pull/13235))
## 0.12.0 - November 8, 2018
### Styles and rendering
*`MGLSymbolStyleLayer.text` can now be set to rich text with varying fonts and text sizes. ([#12624](https://github.com/mapbox/mapbox-gl-native/pull/12624))
* Added an `MGLSymbolStyleLayer.symbolZOrder` property for forcing point features in a symbol layer to be layered in the same order that they are specified in the layer’s associated source. ([#12783](https://github.com/mapbox/mapbox-gl-native/pull/12783))
* Fixed a crash when the `MGLBackgroundStyleLayer.backgroundPattern`, `MGLFillExtrusionStyleLayer.fillExtrusionPattern`, `MGLFillStyleLayer.fillPattern`, or `MGLLineStyleLayer.linePattern` property evaluates to `nil` for a particular feature. ([#12896](https://github.com/mapbox/mapbox-gl-native/pull/12896))
* Fixed a crash when using the `MGL_LET`, `MGL_MATCH`, `MGL_IF`, or `MGL_FUNCTION` functions without a colon inside an `NSExpression` or `NSPredicate` format string. ([#13189](https://github.com/mapbox/mapbox-gl-native/pull/13189))
* Fixed a crash setting the `MGLLineStyleLayer.lineGradient` property to an expression containing the `$lineProgress` variable. Added an `NSExpression.lineProgressVariableExpression` class property that returns an expression for the `$lineProgress` variable. ([#13192](https://github.com/mapbox/mapbox-gl-native/pull/13192))
* Fixed an issue where features in `MGLFillStyleLayer` and `MGLLineStyleLayer` would occasionally flicker when zooming in and out. ([#12982](https://github.com/mapbox/mapbox-gl-native/pull/12982))
* Feature querying can now return point features represented by icons that have both the `MGLSymbolStyleLayer.iconRotation` and `MGLSymbolStyleLayer.iconOffset` properties applied. ([#13105](https://github.com/mapbox/mapbox-gl-native/pull/13105))
* Fixed a crash when casting an `NSColor` to an `NSColor` inside an `NSExpression`. ([#12864](https://github.com/mapbox/mapbox-gl-native/pull/12864))
*`NIL` cast to an `NSNumber` now evaluates to 0 inside an `NSExpression`. ([#12864](https://github.com/mapbox/mapbox-gl-native/pull/12864))
* Fixed a crash when applying the `to-array` operator to an empty array inside a JSON expression. ([#12864](https://github.com/mapbox/mapbox-gl-native/pull/12864))
* Added the `MGLCollisionBehaviorPre4_0` Info.plist key to restore the collision detection behavior in version 0.6 of the SDK. ([#12941](https://github.com/mapbox/mapbox-gl-native/pull/12941))
### Offline maps
* Network requests by `MGLMapView` are now prioritized over offline pack downloads. ([#13019](https://github.com/mapbox/mapbox-gl-native/pull/13019))
* Added `-[MGLOfflineStorage addContentsOfFile:withCompletionHandler:]` and `-[MGLOfflineStorage addContentsOfURL:withCompletionHandler:]` methods to add pregenerated offline packs to offline storage. ([#12791](https://github.com/mapbox/mapbox-gl-native/pull/12791))
* Added the `-[MGLOfflineStorage putResourceWithUrl:data:modified:expires:etag:mustRevalidate:]` method to allow pre-warming of the ambient cache. ([#13119](https://github.com/mapbox/mapbox-gl-native/pull/13119))
* Fixed an issue where some tiles were rendered incorrectly when the device was unable to connect to the Internet. ([#12931](https://github.com/mapbox/mapbox-gl-native/pull/12931))
### Other changes
* Added `MGLAltitudeForZoomLevel()` and `MGLZoomLevelForAltitude()` methods for converting between zoom levels used by `MGLMapView` and altitudes used by `MGLMapCamera`. ([#12986](https://github.com/mapbox/mapbox-gl-native/pull/12986))
* Deprecated the `+[MGLMapCamera cameraLookingAtCenterCoordinate:fromDistance:pitch:heading:]` method in favor of `+[MGLMapCamera cameraLookingAtCenterCoordinate:altitude:pitch:heading:]` and `+[MGLMapCamera cameraLookingAtCenterCoordinate:acrossDistance:pitch:heading:]`. ([#12966](https://github.com/mapbox/mapbox-gl-native/pull/12966))
* Fixed an issue where `+[MGLMapCamera cameraLookingAtCenterCoordinate:fromEyeCoordinate:eyeAltitude:]` created a camera looking from the wrong eye coordinate. ([#12966](https://github.com/mapbox/mapbox-gl-native/pull/12966))
* Added an `MGLMapCamera.viewingDistance` property based on the existing `MGLMapCamera.altitude` property. ([#12966](https://github.com/mapbox/mapbox-gl-native/pull/12966))
* Fixed an issue where the map view could not be panned after setting `MGLMapView.visibleCoordinateBounds` to a coordinate bounds that spanned exactly the longitudes −180° and 180°. ([#13006](https://github.com/mapbox/mapbox-gl-native/pull/13006))
* Fixed an issue where `-[MGLMapSnapshotter startWithQueue:completionHandler:]` failed to call its completion handler in some cases. ([#12355](https://github.com/mapbox/mapbox-gl-native/pull/12355))
* Fixed an issue where snapshots had the wrong heading and pitch. ([#13123](https://github.com/mapbox/mapbox-gl-native/pull/13123))
* Fixed an issue where `MGLMapView` produced a designable error in Interface Builder storyboards in Xcode 10. ([#12883](https://github.com/mapbox/mapbox-gl-native/pull/12883))
## 0.11.0 - September 13, 2018
### Styles and rendering
* When a symbol in an `MGLSymbolStyleLayer` has both an icon and text, both are shown or hidden together based on available space. ([#12521](https://github.com/mapbox/mapbox-gl-native/pull/12521))
* Invalid values of `MGLSymbolStyleLayer.textFontNames` are treated as warnings instead of errors. ([#12414](https://github.com/mapbox/mapbox-gl-native/pull/12414))
* Added an `MGLLineStyleLayer.lineGradient` property that can be used to define a gradient with which to color a line feature. ([#12575](https://github.com/mapbox/mapbox-gl-native/pull/12575))
* The `MGLLineStyleLayer.linePattern`, `MGLFillStyleLayer.fillPattern`, and `MGLFillStyleLayer.fillExtrusionPattern` properties can now be set to expressions that refer to feature attributes. ([#12284](https://github.com/mapbox/mapbox-gl-native/pull/12284))
* Reduced the amount of memory consumed by font data after changing the style. ([#12414](https://github.com/mapbox/mapbox-gl-native/pull/12414))
*`-[MGLShapeSource initWithIdentifier:shape:options:]` and `-[MGLComputedShapeSource setFeatures:inTileAtX:y:zoomLevel:]` warn about possible attribute loss when passing in an `MGLShapeCollection` object. ([#12625](https://github.com/mapbox/mapbox-gl-native/pull/12625))
* Added an `MGLShapeSourceOptionLineDistanceMetrics` option that enables or disables calculating line distance metrics. ([#12604](https://github.com/mapbox/mapbox-gl-native/pull/12604))
* Fixed an issue where the `cubic-bezier` curve type for `mgl_interpolate:withCurveType:parameters:stops:` expressions was misinterpreted for some style layer properties. ([#12826](https://github.com/mapbox/mapbox-gl-native/pull/12826))
* Fixed an issue that could cause symbols to fade in during pan operations instead of always showing when using `MGLSymbolStyleLayer.iconAllowsOverlap` or `MGLSymbolStyleLayer.textAllowsOverlap` properties. ([#12698](https://github.com/mapbox/mapbox-gl-native/pull/12698))
### Offline maps
* Added the `MGLShapeOfflineRegion` class for creating an offline pack that covers an arbitrary shape. ([#11447](https://github.com/mapbox/mapbox-gl-native/pull/11447))
* Fixed crashes when offline storage encountered certain SQLite errors. ([#12224](https://github.com/mapbox/mapbox-gl-native/pull/12224))
### Other changes
* The `-[MGLMapView annotationAtPoint:]` method can now return annotations near tile boundaries at high zoom levels. ([#12570](https://github.com/mapbox/mapbox-gl-native/pull/12570))
* Added an `-[MGLMapViewDelegate mapView:shapeAnnotationIsEnabled:]` method to specify whether an annotation is selectable. ([#12352](https://github.com/mapbox/mapbox-gl-native/pull/12352))
* Fixed inconsistencies in exception naming. ([#12583](https://github.com/mapbox/mapbox-gl-native/issues/12583))
* Fixed an issue where `-[MGLMapView convertCoordinateBounds:toRectToView:]` would return an empty CGRect if the bounds crossed the antimeridian. ([#12758](https://github.com/mapbox/mapbox-gl-native/pull/12758))
## 0.10.0 - August 15, 2018
## Styles and rendering
* Token string syntax (`"{token}"`) in `MGLSymbolStyleLayer``text` and `iconImageName` properties is now correctly converted to the appropriate `NSExpression` equivalent. ([#11659](https://github.com/mapbox/mapbox-gl-native/issues/11659))
* Fixed a crash when switching between two styles having layers with the same identifier but different layer types. ([#12432](https://github.com/mapbox/mapbox-gl-native/issues/12432))
* Added a new option to `MGLSymbolPlacement`, `MGLSymbolPlacementLineCenter`, that places the label relative to the center of the geometry. ([#12337](https://github.com/mapbox/mapbox-gl-native/pull/12337))
## Other changes
* Fixed an issue where the symbols for `MGLMapPointForCoordinate` could not be found. ([#12445](https://github.com/mapbox/mapbox-gl-native/issues/12445))
* Fixed an issue causing country and ocean labels to disappear after calling `-[MGLStyle localizeLabelsIntoLocale:]` when the system language is set to Simplified Chinese. ([#12164](https://github.com/mapbox/mapbox-gl-native/issues/12164))
* Closed a security vulnerability introduced in 0.8.0 that would potentially allow the owner of a style to compromise apps loading that style. ([#12571](https://github.com/mapbox/mapbox-gl-native/pull/12571))
## 0.9.0 - July 18, 2018
## Styles and rendering
* Added an `MGLRasterStyleLayer.rasterResamplingMode` property for configuring how raster style layers are overscaled. ([#12176](https://github.com/mapbox/mapbox-gl-native/pull/12176))
*`-[MGLStyle localizeLabelsIntoLocale:]` and `-[NSExpression mgl_expressionLocalizedIntoLocale:]` can automatically localize labels into Japanese or Korean based on the system’s language settings. ([#12286](https://github.com/mapbox/mapbox-gl-native/pull/12286))
* The `c` and `d` options are supported within comparison predicates for case and diacritic insensitivity, respectively. ([#12329](https://github.com/mapbox/mapbox-gl-native/pull/12329))
* Added the `collator` and `resolved-locale` expression operators to more precisely compare strings in style JSON. A subset of this functionality is available through predicate options when creating an `NSPredicate`. ([#11869](https://github.com/mapbox/mapbox-gl-native/pull/11869))
* Fixed a crash in `-[MGLStyle localizeLabelsIntoLocale:]` on macOS 10.11. ([#12123](https://github.com/mapbox/mapbox-gl-native/pull/12123))
* Fixed a crash that occurred when creating an `MGL_MATCH` expression using non-expressions as arguments. ([#12332](https://github.com/mapbox/mapbox-gl-native/pull/12332))
* Fixed a crash when trying to parse expressions containing legacy filters. ([#12263](https://github.com/mapbox/mapbox-gl-native/pull/12263))
## Other changes
* Added `-[MGLMapView camera:fittingShape:edgePadding:]` and `-[MGLMapView camera:fittingCoordinateBounds:edgePadding:]` allowing you specify the pitch and direction for the calculated camera. ([#12213](https://github.com/mapbox/mapbox-gl-native/pull/12213))
* Added `-[MGLMapSnapshot coordinateForPoint:]` that returns a map coordinate for a specified snapshot image point. ([#12221](https://github.com/mapbox/mapbox-gl-native/pull/12221))
* Fixed an issue where `-[MGLMapShapshot pointForCoordinate:]` returned incorrect points. ([#12221](https://github.com/mapbox/mapbox-gl-native/pull/12221))
* Remove unnecessary memory use when collision debug mode is disabled. ([#12294](https://github.com/mapbox/mapbox-gl-native/issues/12294))
## 0.8.0 - June 20, 2018
### Packaging
* The minimum deployment target for this SDK is now macOS 10.11.0. ([#11776](https://github.com/mapbox/mapbox-gl-native/pull/11776))
* Fixed an issue where `MGLMapView` produced a designable error in Interface Builder storyboards. ([#12140](https://github.com/mapbox/mapbox-gl-native/pull/12140))
### Styles and rendering
* Added support for aggregate expressions as input values to `MGL_MATCH` expressions. ([#11866](https://github.com/mapbox/mapbox-gl-native/pull/11866))
* Fixed a crash that occurred when style JSON contained an invalid filter containing an expression. ([#12065](https://github.com/mapbox/mapbox-gl-native/pull/12065))
* Fixed a crash in `-[MGLStyle localizeLabelsIntoLocale:]` on macOS 10.11. ([#12123](https://github.com/mapbox/mapbox-gl-native/pull/12123))
* Unknown tokens in URLs are now preserved, rather than replaced with an empty string. ([#11787](https://github.com/mapbox/mapbox-gl-native/issues/11787))
* Fixed an issue preventing nested key path expressions from accessing the correct feature attributes. ([#11959](https://github.com/mapbox/mapbox-gl-native/pull/11959))
* Fixed an issue where `MGLSymbolStyleLayer` flickered when straddling the antimeridian. ([#11938](https://github.com/mapbox/mapbox-gl-native/pull/11938))
### Other changes
* Adjusted when and how the camera transition update and finish callbacks are called, fixing recursion bugs. ([#11614](https://github.com/mapbox/mapbox-gl-native/pull/11614))
* Fixed a crash that could occur when reusing `MGLMapSnapshotter` or using multiple snapshotters at the same time. ([#11831](https://github.com/mapbox/mapbox-gl-native/pull/11831))
* Fixed an issue where an empty `MGLFeature` array caused high CPU utilization. ([#11985](https://github.com/mapbox/mapbox-gl-native/pull/11985))
* Fixed an issue that caused -[MGLMapView visibleFeaturesAtPoint:] to return an empty array when adding or removing features. ([#12076](https://github.com/mapbox/mapbox-gl-native/pull/12076))
## 0.7.1 - May 15, 2018
### Style layers
* Deprecated `+[NSExpression featurePropertiesVariableExpression]`; use `+[NSExpression featureAttributesVariableExpression]` instead. ([#11748](https://github.com/mapbox/mapbox-gl-native/pull/11748))
* Added an `-[NSPredicate(MGLAdditions) predicateWithMGLJSONObject:]` method and `NSPredicate.mgl_jsonExpressionObject` property. ([#11810](https://github.com/mapbox/mapbox-gl-native/pull/11810))
* Added `FIRST`, `LAST`, and `SIZE` symbolic array subscripting support to expressions. ([#11770](https://github.com/mapbox/mapbox-gl-native/pull/11770))
* Inside an expression, casting `nil` to a string turns it into the empty string instead of the string `"null"`. ([#11904](https://github.com/mapbox/mapbox-gl-native/pull/11904))
* Fixed an issue where certain colors were being misrepresented in `NSExpression` obtained from `MGLStyleLayer` getters. ([#11725](https://github.com/mapbox/mapbox-gl-native/pull/11725))
### Annotations
* Fixed an issue where selecting an onscreen annotation could move the map unintentionally. ([#11731](https://github.com/mapbox/mapbox-gl-native/pull/11731))
* Fixed an issue where an `MGLOverlay` object straddling the antimeridian had an empty `MGLOverlay.overlayBounds` value. ([#11783](https://github.com/mapbox/mapbox-gl-native/pull/11783))
### Other changes
* Reduced per-frame render CPU time. ([#11811](https://github.com/mapbox/mapbox-gl-native/issues/11811))
* Fixed a crash when removing an `MGLOfflinePack`. ([#6092](https://github.com/mapbox/mapbox-gl-native/issues/6092))
* If English is the first language listed in the user’s Preferred Languages setting, `-[MGLStyle localizeLabelsIntoLocale:]` no longer prioritizes other languages over English. ([#11907](https://github.com/mapbox/mapbox-gl-native/pull/11907))
## 0.7.0 - April 19, 2018
The 0.7._x_ series of releases will be the last to support macOS 10.10. The minimum macOS deployment version will increase to macOS 10.11.0 in a future release.
### Packaging
* Added Arabic, Danish, Hebrew, and European Portuguese localizations. ([#10967](https://github.com/mapbox/mapbox-gl-native/pull/10967), [#11136](https://github.com/mapbox/mapbox-gl-native/pull/11134), [#11695](https://github.com/mapbox/mapbox-gl-native/pull/11695))
* Removed methods, properties, and constants that had been deprecated as of v0.6.1. ([#11205](https://github.com/mapbox/mapbox-gl-native/pull/11205))
* Refined certain Swift interfaces by converting them from class methods to class properties. ([#11674](https://github.com/mapbox/mapbox-gl-native/pull/11674))
### Style layers
* The layout and paint properties on subclasses of `MGLStyleLayer` are now of type `NSExpression` instead of `MGLStyleValue`. A new “Predicates and Expressions” guide provides an overview of the supported operators, which include arithmetic and conditional operators. ([#10726](https://github.com/mapbox/mapbox-gl-native/pull/10726))
* A style can now display a heatmap layer that visualizes a point data distribution. You can customize the appearance at runtime using the `MGLHeatmapStyleLayer` class. ([#11046](https://github.com/mapbox/mapbox-gl-native/pull/11046))
* A style can now display a smooth hillshading layer and customize its appearance at runtime using the `MGLHillshadeStyleLayer` class. Hillshading is based on a rasterized digital elevation model supplied by the `MGLRasterDEMSource` class. ([#10642](https://github.com/mapbox/mapbox-gl-native/pull/10642))
* You can now set the `MGLVectorStyleLayer.predicate` property to a predicate that contains arithmetic and calls to built-in `NSExpression` functions. You may need to cast a feature attribute key to `NSString` or `NSNumber` before comparing it to a string or number. ([#11587](https://github.com/mapbox/mapbox-gl-native/pull/11587))
* Replaced the `MGLStyle.localizesLabels` property with an `-[MGLStyle localizeLabelsIntoLocale:]` method that allows you to specify the language to localize into. Note that this method does not automatically update the style when the system’s preferred language changes. Also added an `-[NSExpression(MGLAdditions) mgl_expressionLocalizedIntoLocale:]` method for localizing an individual value used with `MGLSymbolStyleLayer.text`. ([#11651](https://github.com/mapbox/mapbox-gl-native/pull/11651))
* Fixed incorrect color calibration on macOS 10.13 High Sierra when using color-related methods of `MGLStyleLayer` subclasses, as well as when displaying an `MGLAttributionInfo`. It is no longer necessary to explicitly convert an `NSColor` to the sRGB color space before using these classes on High Sierra. ([#11391](https://github.com/mapbox/mapbox-gl-native/pull/11391))
* The `MGLSymbolStyleLayer.textFontNames` property can now depend on a feature’s attributes. ([#10850](https://github.com/mapbox/mapbox-gl-native/pull/10850))
* Changes to the `MGLStyleLayer.minimumZoomLevel` and `MGLStyleLayer.maximumZoomLevel` properties take effect immediately. ([#11399](https://github.com/mapbox/mapbox-gl-native/pull/11399))
### Content sources
* Renamed `MGLRasterSource` to `MGLRasterTileSource` and `MGLVectorSource` to `MGLVectorTileSource`. ([#11568](https://github.com/mapbox/mapbox-gl-native/pull/11568))
* Added an `MGLComputedShapeSource` class that allows applications to supply vector data to a style layer on a per-tile basis. ([#9983](https://github.com/mapbox/mapbox-gl-native/pull/9983))
* Properties such as `MGLSymbolStyleLayer.iconAllowsOverlap` and `MGLSymbolStyleLayer.iconIgnoresPlacement` now account for symbols in other sources. ([#10436](https://github.com/mapbox/mapbox-gl-native/pull/10436))
### Map rendering
* Improved the reliability of collision detection between symbols near the edges of tiles, as well as between symbols when the map is tilted. It is no longer necessary to enable `MGLSymbolStyleLayer.symbolAvoidsEdges` to prevent symbols in adjacent tiles from overlapping with each other. ([#10436](https://github.com/mapbox/mapbox-gl-native/pull/10436))
* Symbols can fade in and out as the map pans, rotates, or tilts. ([#10436](https://github.com/mapbox/mapbox-gl-native/pull/10436))
* Properties such as `MGLSymbolStyleLayer.iconAllowsOverlap` and `MGLSymbolStyleLayer.iconIgnoresPlacement` now account for symbols in other sources. ([#10436](https://github.com/mapbox/mapbox-gl-native/pull/10436))
* Added the `MGLTileSourceOptionTileCoordinateBounds` option to create an `MGLTileSource` that only supplies tiles within a specific geographic bounding box. ([#11141](https://github.com/mapbox/mapbox-gl-native/pull/11141))
* Fixed an issue preventing a dynamically-added `MGLRasterStyleLayer` from drawing until the map pans. ([#10270](https://github.com/mapbox/mapbox-gl-native/pull/10270))
* Fixed an issue preventing `MGLImageSource`s from drawing on the map when the map is zoomed in and tilted. ([#10677](https://github.com/mapbox/mapbox-gl-native/pull/10677))
* Improved the sharpness of raster tiles on Retina displays. ([#10984](https://github.com/mapbox/mapbox-gl-native/pull/10984))
* Fixed a crash parsing a malformed style. ([#11001](https://github.com/mapbox/mapbox-gl-native/pull/11001))
* Fixed an issue where symbols with empty labels would always be hidden. ([#11206](https://github.com/mapbox/mapbox-gl-native/pull/11206))
* Fixed an issue where a tilted map could flicker while displaying rotating symbols. ([#11488](https://github.com/mapbox/mapbox-gl-native/pull/11488))
* Increased the maximum width of labels by a factor of two. ([#11508](https://github.com/mapbox/mapbox-gl-native/pull/11508))
### Annotations
* Fixed an issue where tapping a group of annotations may not have selected the nearest annotation. ([#11438](https://github.com/mapbox/mapbox-gl-native/pull/11438))
* The `MGLMapView.selectedAnnotations` property (backed by `-[MGLMapView setSelectedAnnotations:]`) now selects annotations that are off-screen. ([#9790](https://github.com/mapbox/mapbox-gl-native/issues/9790))
* The `animated` parameter to `-[MGLMapView selectAnnotation:animated:]` now controls whether the annotation and its callout are brought on-screen. If `animated` is `NO` then the annotation is selected if offscreen, but the map is not panned. Currently only point annotations are supported.([#3249](https://github.com/mapbox/mapbox-gl-native/issues/3249))
* Fixed a crash when rapidly adding and removing annotations. ([#11551](https://github.com/mapbox/mapbox-gl-native/issues/11551), [#11575](https://github.com/mapbox/mapbox-gl-native/issues/11575))
### Map snapshots
* Fixed a memory leak that occurred when creating a map snapshot. ([#10585](https://github.com/mapbox/mapbox-gl-native/pull/10585))
* Fixed an issue that caused `MGLMapSnapshotter.pointForCoordinate` to return an incorrect value. ([#11035](https://github.com/mapbox/mapbox-gl-native/pull/11035))
### Other changes
* The `-[MGLMapView convertRect:toCoordinateBoundsFromView:]` method and the `MGLMapView.visibleCoordinateBounds` property’s getter now indicate that the coordinate bounds straddles the antimeridian by extending one side beyond ±180 degrees longitude. ([#11265](https://github.com/mapbox/mapbox-gl-native/pull/11265))
* Feature querying results now account for the `MGLSymbolStyleLayer.circleStrokeWidth` property. ([#10897](https://github.com/mapbox/mapbox-gl-native/pull/10897))
* Reduced offline download sizes for styles with symbol layers that render only icons, and no text. ([#11055](https://github.com/mapbox/mapbox-gl-native/pull/11055))
## v0.6.1 - January 16, 2018
This version of the Mapbox macOS SDK corresponds to version 3.7.3 of the Mapbox Maps SDK for iOS.
* Fixed a crash while zooming while annotations are present on the map. ([#10791](https://github.com/mapbox/mapbox-gl-native/pull/10791))
* CJK characters can be displayed in a locally installed font or a custom font bundled with the application, reducing map download times. Specify the font name using the `MGLIdeographicFontFamilyName` key in the application’s Info.plist file. ([#10522](https://github.com/mapbox/mapbox-gl-native/pull/10522))
## v0.6.0 - December 23, 2017
This version of the Mapbox macOS SDK corresponds to version 3.7.2 of the Mapbox Maps SDK for iOS.
### Packaging
* Renamed this SDK from Mapbox macOS SDK to Mapbox Maps SDK for macOS. ([#10610](https://github.com/mapbox/mapbox-gl-native/pull/10610), [#10793](https://github.com/mapbox/mapbox-gl-native/pull/10793))
* Added a Bulgarian localization. ([#10309](https://github.com/mapbox/mapbox-gl-native/pull/10309))
### Networking and storage
* Added a new `MGLMapSnapshotter` class for capturing rendered map images from an `MGLMapView`’s camera. ([#9891](https://github.com/mapbox/mapbox-gl-native/pull/9891))
* Reduced the time it takes to create new `MGLMapView` instances in some cases. ([#9864](https://github.com/mapbox/mapbox-gl-native/pull/9864))
* Added support for forced cache revalidation that will eliminate flickering that was sometimes visible for certain types of tiles (e.g., traffic tiles). ([#9670](https://github.com/mapbox/mapbox-gl-native/pull/9670), [#9103](https://github.com/mapbox/mapbox-gl-native/issues/9103))
* Improved the performance of the SDK when parsing vector tile data used to render the map. ([#9312](https://github.com/mapbox/mapbox-gl-native/pull/9312))
### Styles
* Added a new type of source, represented by the `MGLImageSource` class at runtime, that displays a georeferenced image. ([#9110](https://github.com/mapbox/mapbox-gl-native/pull/9110))
* Setting a style using `MGLMapView`'s `styleURL` property now smoothly transitions from the previous style to the new style and maintains equivalent layers and sources along with their identifiers. ([#9256](https://github.com/mapbox/mapbox-gl-native/pull/9256))
* Added `MGLCircleStyleLayer.circlePitchAlignment` and `MGLSymbolStyleLayer.iconPitchAlignment` properties to control whether circles and symbols lie flat against a tilted map. ([#9426](https://github.com/mapbox/mapbox-gl-native/pull/9426), [#9479](https://github.com/mapbox/mapbox-gl-native/pull/9479))
* Added an `MGLSymbolStyleLayer.iconAnchor` property to control where an icon is anchored. ([#9849](https://github.com/mapbox/mapbox-gl-native/pull/9849))
* The `maximumTextWidth` and `textLetterSpacing` properties of `MGLSymbolStyleLayer` are now compatible with `MGLSourceStyleFunction`s and `MGLCompositeStyleFunction`s, allowing data-driven styling of these properties. ([#9870](https://github.com/mapbox/mapbox-gl-native/pull/9870))
* Improved the legibility of labels that follow lines when the map is tilted. ([#9009](https://github.com/mapbox/mapbox-gl-native/pull/9009))
* Fixed an issue that could cause flickering when a translucent raster style layer was present. ([#9468](https://github.com/mapbox/mapbox-gl-native/pull/9468))
* Fixed an issue that could cause antialiasing between polygons on the same layer to fail if the fill layers used data-driven styling for the fill color. ([#9699](https://github.com/mapbox/mapbox-gl-native/pull/9699))
* The previously deprecated support for style classes has been removed. For interface compatibility, the API methods remain, but they are now non-functional.
### Annotations and user interaction
* Fixed several bugs and performance issues related to the use of annotations backed by `MGLAnnotationImage`s. The limits on the number and size of images and glyphs has been effectively eliminated and should now depend on hardware constraints. These fixes also apply to images used to represent icons in `MGLSymbolStyleLayer`s. ([#9213](https://github.com/mapbox/mapbox-gl-native/pull/9213))
* Increased the default maximum zoom level from 20 to 22. ([#9835](https://github.com/mapbox/mapbox-gl-native/pull/9835))
* Added an `overlays` property to `MGLMapView`. ([#8617](https://github.com/mapbox/mapbox-gl-native/pull/8617))
* Fixed incorrect hit targets for `MGLAnnotationImage`-backed annotations that caused `-[MGLMapViewDelegate mapView:didSelectAnnotation:]` to be called unnecessarily. ([#10538](https://github.com/mapbox/mapbox-gl-native/pull/10538))
* Added `-[MGLMapView cameraThatFitsShape:direction:edgePadding:]` to get a camera with zoom level and center coordinate computed to fit a shape. ([#10107](https://github.com/mapbox/mapbox-gl-native/pull/10107))
* Added support selection of shape and polyline annotations.([#9984](https://github.com/mapbox/mapbox-gl-native/pull/9984))
* Fixed an issue where a shape annotation callout was not displayed if the centroid was not visible. ([#10255](https://github.com/mapbox/mapbox-gl-native/pull/10255))
### Other changes
* Fixed distortion in the logo view on macOS 10.13 High Sierra. ([#10606](https://github.com/mapbox/mapbox-gl-native/pull/10606))
* Fixed an issue that could cause line label rendering glitches when the line geometry is projected to a point behind the plane of the camera. ([#9865](https://github.com/mapbox/mapbox-gl-native/pull/9865))
* Fixed an issue that could cause a crash when using `-[MGLMapView flyToCamera:completionHandler:]` and related methods with zoom levels at or near the maximum value. ([#9381](https://github.com/mapbox/mapbox-gl-native/pull/9381))
* Fixed an issue where removing a `MGLOpenGLStyleLayer` from a map might result in a crash. ([#10765](https://github.com/mapbox/mapbox-gl-native/pull/10765))
* Added documentation for usage of coordinate bounds that cross the anti-meridian. ([#10783](https://github.com/mapbox/mapbox-gl-native/pull/10783))
* Removed duplicated variables in `MGLMapSnapshotter`. ([#10702](https://github.com/mapbox/mapbox-gl-native/pull/10702))
## 0.5.1 - September 26, 2017
This version of the Mapbox macOS SDK corresponds to version 3.6.4 of the Mapbox iOS SDK.
* Added an `MGLStyle.localizesLabels` property, off by default, that localizes any Mapbox Streets–sourced symbol layer into the user’s preferred language. ([#9582](https://github.com/mapbox/mapbox-gl-native/pull/9582))
* Fixed an issue that caused `-[MGLShapeSource featuresMatchingPredicate:]` and `-[MGLVectorSource featuresInSourceLayersWithIdentifiers:predicate:]` to always return an empty array. ([#9784](https://github.com/mapbox/mapbox-gl-native/pull/9784))
*`MGLMapView`’s `minimumZoomLevel` and `maximumZoomLevel` properties are now available in Interface Builder’s Attributes inspector. ([#9729](https://github.com/mapbox/mapbox-gl-native/pull/9729))
* Added a Hungarian localization. ([#9945](https://github.com/mapbox/mapbox-gl-native/pull/9945))
* Deprecated `+[MGLStyle trafficDayStyleURL]` and `+[MGLStyle trafficNightStyleURL]` with no replacement method. To use the Traffic Day and Traffic Night styles going forward, we recommend that you use the underlying URL. ([#9918](https://github.com/mapbox/mapbox-gl-native/pull/9918))
* Fixed an issue where stale (but still valid) map data could be ignored in offline mode. ([#10012](https://github.com/mapbox/mapbox-gl-native/pull/10012))
## 0.5.0 - June 30, 2017
This version of the Mapbox macOS SDK corresponds to version 3.6.0 of the Mapbox iOS SDK.
### Packaging
* Xcode 8.0 or higher is now recommended for using this SDK. ([#8775](https://github.com/mapbox/mapbox-gl-native/pull/8775))
* Updated MGLMapView’s logo view to display [the new Mapbox logo](https://www.mapbox.com/blog/new-mapbox-logo/). ([#8771](https://github.com/mapbox/mapbox-gl-native/pull/8771), [#8773](https://github.com/mapbox/mapbox-gl-native/pull/8773))
### Styles
* Added support for 3D extrusion of buildings and other polygonal features via the `MGLFillExtrusionStyleLayer` class and the `fill-extrusion` layer type in style JSON. ([#8431](https://github.com/mapbox/mapbox-gl-native/pull/8431))
* MGLMapView and MGLTilePyramidOfflineRegion now default to version 10 of the Mapbox Streets style. Similarly, several style URL class methods of MGLStyle return URLs to version 10 styles. Unversioned variations of these methods are no longer deprecated. `MGLStyleDefaultVersion` should no longer be used with any style other than Streets. ([#6301](https://github.com/mapbox/mapbox-gl-native/pull/6301))
* Added class methods to MGLStyle that correspond to the new [Traffic Day and Traffic Night](https://www.mapbox.com/blog/live-traffic-maps/) styles. ([#6301](https://github.com/mapbox/mapbox-gl-native/pull/6301))
* MGLSymbolStyleLayer’s `iconImageName`, `iconScale`, `textFontSize`, `textOffset`, and `textRotation` properties can now be set to a source or composite function. ([#8544](https://github.com/mapbox/mapbox-gl-native/pull/8544), [#8590](https://github.com/mapbox/mapbox-gl-native/pull/8590), [#8592](https://github.com/mapbox/mapbox-gl-native/pull/8592), [#8593](https://github.com/mapbox/mapbox-gl-native/pull/8593))
* Fixed an issue where setting the `MGLVectorStyleLayer.predicate` property failed to take effect if the relevant source was not in use by a visible layer at the time. ([#8653](https://github.com/mapbox/mapbox-gl-native/pull/8653))
* Fixed an issue preventing programmatically added style layers from appearing in already cached tiles. ([#8954](https://github.com/mapbox/mapbox-gl-native/pull/8954))
* Fixed an issue causing a composite function’s highest zoom level stop to be misinterpreted. ([#8613](https://github.com/mapbox/mapbox-gl-native/pull/8613), [#8790](https://github.com/mapbox/mapbox-gl-native/pull/8790))
* Fixed an issue where re-adding a layer that had been previously removed from a style would reset its paint properties. Moved initializers for `MGLTileSource`, `MGLStyleLayer`, and `MGLForegroundStyleLayer` to their concrete subclasses; because these classes were already intended for initialization only via concrete subclasses, this should have no developer impact. ([#8626](https://github.com/mapbox/mapbox-gl-native/pull/8626))
* Fixed a crash that occurred when removing a source that was still being used by one or more style layers. Since this is a programming error, a warning is logged to the console instead. ([#9129](https://github.com/mapbox/mapbox-gl-native/pull/9129))
* Feature querying results now account for any changes to a feature’s size caused by a source or composite style function. ([#8665](https://github.com/mapbox/mapbox-gl-native/pull/8665))
* Fixed the behavior of composite functions that specify fractional zoom level stops. ([#9289](https://github.com/mapbox/mapbox-gl-native/pull/9289))
* Letter spacing is now disabled in Arabic text so that ligatures are drawn correctly. ([#9062](https://github.com/mapbox/mapbox-gl-native/pull/9062))
* Improved the performance of styles using source and composite style functions. ([#9185](https://github.com/mapbox/mapbox-gl-native/pull/9185), [#9257](https://github.com/mapbox/mapbox-gl-native/pull/9257))
### Annotations
* The default marker image has been made slightly larger and now matches the version in the Mapbox iOS SDK. ([#9370](https://github.com/mapbox/mapbox-gl-native/pull/9370))
* The `MGLPolyline.coordinate` and `MGLPolygon.coordinate` properties now return the midpoint and centroid, respectively, instead of the first coordinate. ([#8713](https://github.com/mapbox/mapbox-gl-native/pull/8713))
### User interaction
* Fixed an issue causing the map to go blank during a flight animation that travels a very short distance. ([#9199](https://github.com/mapbox/mapbox-gl-native/pull/9199))
* Fixed an issue causing the mouse cursor to jump after Shift- or Option-dragging the map. ([#9390](https://github.com/mapbox/mapbox-gl-native/pull/9390))
* The Improve This Map button in the attribution action sheet now leads to a feedback tool that matches MGLMapView’s rotation and pitch. `-[MGLAttributionInfo feedbackURLAtCenterCoordinate:zoomLevel:]` no longer respects the feedback URL specified in TileJSON. ([#9078](https://github.com/mapbox/mapbox-gl-native/pull/9078))
### Other changes
* Fixed a crash when calling `MGLMultiPolygon.coordinate` [#8713](https://github.com/mapbox/mapbox-gl-native/pull/8713)
* Fixed an issue causing attribution button text to appear blue instead of black. ([#8701](https://github.com/mapbox/mapbox-gl-native/pull/8701))
* Fixed a crash or console spew when MGLMapView is initialized with a frame smaller than 64 points wide by 64 points tall. ([#8562](https://github.com/mapbox/mapbox-gl-native/pull/8562))
* The error passed into `-[MGLMapViewDelegate mapViewDidFailLoadingMap:withError:]` now includes a more specific description and failure reason. ([#8418](https://github.com/mapbox/mapbox-gl-native/pull/8418))
* Improved CPU and battery performance while animating a tilted map’s camera in an area with many labels. ([#9031](https://github.com/mapbox/mapbox-gl-native/pull/9031))
* Fixed an issue rendering polylines that contain duplicate vertices. ([#8808](https://github.com/mapbox/mapbox-gl-native/pull/8808))
* Added struct boxing to `MGLCoordinateSpan`, `MGLCoordinateBounds`, `MGLOfflinePackProgress`, and `MGLTransition`. ([#9343](https://github.com/mapbox/mapbox-gl-native/pull/9343))
## 0.4.1 - April 8, 2017
This version of the Mapbox macOS SDK corresponds to version 3.5.2 of the Mapbox iOS SDK.
* Fixed an issue causing code signing failures and bloating the framework. ([#8640](https://github.com/mapbox/mapbox-gl-native/pull/8640))
* Fixed an issue that could cause a crash if annotations unknown to the map view were interacted with. ([#8686](https://github.com/mapbox/mapbox-gl-native/pull/8686))
* Renamed the “Data-Driven Styling” guide to “Using Style Functions at Runtime” and clarified the meaning of data-driven styling in the guide’s discussion of runtime style functions. ([#8627](https://github.com/mapbox/mapbox-gl-native/pull/8627))
## 0.4.0 - April 2, 2017
This version of the Mapbox macOS SDK corresponds to version 3.5.1 of the Mapbox iOS SDK.
### Internationalization
* Added support for right-to-left text and Arabic ligatures in labels. ([#6984](https://github.com/mapbox/mapbox-gl-native/pull/6984), [#7123](https://github.com/mapbox/mapbox-gl-native/pull/7123))
* Improved the line wrapping behavior of point-placed labels, especially labels written in Chinese and Japanese. ([#6828](https://github.com/mapbox/mapbox-gl-native/pull/6828), [#7446](https://github.com/mapbox/mapbox-gl-native/pull/7446))
* CJK characters now remain upright in vertically oriented labels that have line placement, such as road labels. ([#7114](https://github.com/mapbox/mapbox-gl-native/issues/7114))
* Added Catalan, Chinese (Simplified and Traditional), Dutch, Finnish, French, German, Japanese, Lithuanian, Polish, Portuguese (Brazilian), Spanish, Swedish, Ukrainian, and Vietnamese localizations. ([#7316](https://github.com/mapbox/mapbox-gl-native/pull/7316), [#7503](https://github.com/mapbox/mapbox-gl-native/pull/7503), [#7899](https://github.com/mapbox/mapbox-gl-native/pull/7899), [#7999](https://github.com/mapbox/mapbox-gl-native/pull/7999), [#8113](https://github.com/mapbox/mapbox-gl-native/pull/8113), [#8256](https://github.com/mapbox/mapbox-gl-native/pull/8256))
### Styles
* Added support for data-driven styling in the form of source and composite style functions. `MGLStyleFunction` is now an abstract class, with `MGLCameraStyleFunction` providing the behavior of `MGLStyleFunction` in previous releases. New `MGLStyleFunction` subclasses allow you to vary a style attribute by the values of attributes of features in the source. ([#7596](https://github.com/mapbox/mapbox-gl-native/pull/7596))
* Added methods to MGLShapeSource and MGLVectorSource for querying features loaded by the source, whether or not they’re visible on the map. ([#8263](https://github.com/mapbox/mapbox-gl-native/pull/8263))
* Added `circleStrokeColor`, `circleStrokeWidth`, and `circleStrokeOpacity` properties to MGLCircleStyleLayer and support for corresponding properties in style JSON files. ([#7356](https://github.com/mapbox/mapbox-gl-native/pull/7356))
* Point-placed labels in symbol style layers are now placed at more optimal locations within polygons. ([#7465](https://github.com/mapbox/mapbox-gl-native/pull/7465))
* Fixed flickering that occurred when manipulating a style layer. ([#7616](https://github.com/mapbox/mapbox-gl-native/pull/7616))
* Symbol style layers can now render point collections (known as multipoints in GeoJSON). ([#7445](https://github.com/mapbox/mapbox-gl-native/pull/7445))
* Added a `transition` property to MGLStyle to customize the timing of changes to style layers. ([#7711](https://github.com/mapbox/mapbox-gl-native/pull/7711))
* Added properties to MGLStyleLayer subclasses to customize the timing of transitions between values of individual attributes. ([#8225](https://github.com/mapbox/mapbox-gl-native/pull/8225))
* Fixed an issue causing lines and text labels toward the top of the map view to appear blurry when the map is tilted. ([#7444](https://github.com/mapbox/mapbox-gl-native/pull/7444))
* Fixed incorrect interpolation of style functions in Boolean-typed style attributes. ([#7526](https://github.com/mapbox/mapbox-gl-native/pull/7526))
* Removed support for the `ref` property in layers in style JSON files. ([#7586](https://github.com/mapbox/mapbox-gl-native/pull/7586))
* Fixed an issue that collapsed consecutive newlines within text labels. ([#7446](https://github.com/mapbox/mapbox-gl-native/pull/7446))
* Fixed artifacts when drawing particularly acute line joins. ([#7786](https://github.com/mapbox/mapbox-gl-native/pull/7786))
* Fixed an issue in which a vector style layer predicate involving the `$id` key path would exclude all features from the layer. ([#7989](https://github.com/mapbox/mapbox-gl-native/pull/7989), [#7971](https://github.com/mapbox/mapbox-gl-native/pull/7971))
* Fixed an issue causing vector style layer predicates to be evaluated as if each feature had a `$type` attribute of 1, 2, or 3. The `$type` key path can now be compared to `Point`, `LineString`, or `Polygon`, as described in the documentation. ([#7971](https://github.com/mapbox/mapbox-gl-native/pull/7971))
* When setting an `MGLShapeSource`’s shape to an `MGLFeature` instance, any `NSColor` attribute value is now converted to the equivalent CSS string representation for use with `MGLInterpolationModeIdentity` in style functions. ([#8025](https://github.com/mapbox/mapbox-gl-native/pull/8025))
* An exception is no longer thrown if layers or sources are removed from a style before they are added. ([#7962](https://github.com/mapbox/mapbox-gl-native/pull/7962))
* Renamed MGLStyleConstantValue to MGLConstantStyleValue. For compatibility with previous releases, MGLStyleConstantValue is now an alias of MGLConstantStyleValue. ([#8090](https://github.com/mapbox/mapbox-gl-native/pull/8090))
* Fixed a crash that could occur when switching styles after adding an MGLSource to the style. ([#8298](https://github.com/mapbox/mapbox-gl-native/pull/8298))
### Annotations and user interaction
* Added a method to MGLMapViewDelegate, `-mapView:shouldChangeFromCamera:toCamera:`, that you can implement to restrict which parts the user can navigate to using gestures. ([#5584](https://github.com/mapbox/mapbox-gl-native/pull/5584))
* When a map view is the first responder, pressing <kbd>+</kbd>, <kbd>-</kbd>, or <kbd>=</kbd> now zooms the map. ([#8033](https://github.com/mapbox/mapbox-gl-native/pull/8033))
* Changing the coordinates of a point annotation no longer deselects the annotation. ([#8269](https://github.com/mapbox/mapbox-gl-native/pull/8269))
* Fixed an issue that could cause a crash when point annotations were added and removed while simultaneously querying source features. ([#8374](https://github.com/mapbox/mapbox-gl-native/pull/8374))
* Fixed an issue preventing MGLMapView from adding a polyline annotation with the same coordinates as a polygon annotation. ([#8355](https://github.com/mapbox/mapbox-gl-native/pull/8355))
* Zooming by double-tap, two-finger tap, zoom buttons, shortcut keys, or demo app menu items or shortcut keys now zooms to the nearest integer zoom level. ([#8027](https://github.com/mapbox/mapbox-gl-native/pull/8027))
* Fixed an issue where translucent point annotations along tile boundaries would be drawn darker than expected. ([#6832](https://github.com/mapbox/mapbox-gl-native/pull/6832))
### Networking and offline maps
* Offline pack notifications are now posted by `MGLOfflinePack` instances instead of the shared `MGLOfflineStorage` object. For backwards compatibility, the `userInfo` dictionary still indicates the pack’s state and progress. ([#7952](https://github.com/mapbox/mapbox-gl-native/pull/7952))
* Fixed a memory leak in MGLMapView. ([#7956](https://github.com/mapbox/mapbox-gl-native/pull/7956))
* Fixed an issue that could prevent a cached style from appearing while the computer is offline. ([#7770](https://github.com/mapbox/mapbox-gl-native/pull/7770))
* Fixed an issue that could prevent a style from loading when reestablishing a network connection. ([#7902](https://github.com/mapbox/mapbox-gl-native/pull/7902))
*`MGLOfflineStorage` instances now support a delegate conforming to `MGLOfflineStorageDelegate`, which allows altering URLs before they are requested from the Internet. ([#8084](https://github.com/mapbox/mapbox-gl-native/pull/8084))
### Other changes
* Added support for the Carthage dependency manager. See [this SDK’s homepage](https://mapbox.github.io/mapbox-gl-native/macos/) for setup instructions. ([#8257](https://github.com/mapbox/mapbox-gl-native/pull/8257))
* Fixed an issue that, among other things, caused various islands to disappear at certain zoom levels. ([#7621](https://github.com/mapbox/mapbox-gl-native/pull/7621))
* Added a method to MGLMapView that allows you to specify a predicate when querying for visible features. ([#8256](https://github.com/mapbox/mapbox-gl-native/pull/8246))
* Fixed flickering that occurred when panning past the antimeridian. ([#7574](https://github.com/mapbox/mapbox-gl-native/pull/7574))
* Added a `MGLDistanceFormatter` class for formatting geographic distances. ([#7888](https://github.com/mapbox/mapbox-gl-native/pull/7888))
## 0.3.1 - February 21, 2017
This version of the Mapbox macOS SDK corresponds to version 3.4.2 of the Mapbox iOS SDK.
* Fixed an issue causing MGLMapView’s `camera`’s `heading` to be set to a negative value, indicating an undefined heading, when the map view faces northwest. The heading is now wrapped to between zero and 360 degrees, for consistency with MGLMapView’s `direction` property. ([#7724](https://github.com/mapbox/mapbox-gl-native/pull/7724))
* Fixed a crash that occurred when moving a window containing an MGLMapView from one screen to another. ([#8004](https://github.com/mapbox/mapbox-gl-native/pull/8004))
* Fixed an issue preventing the use of the integrated GPU on machines that have more than one GPU. Follow the instructions in [Technical Q&A 1734](https://developer.apple.com/library/content/qa/qa1734/_index.html) to enable integrated GPU usage in your application. ([#7834](https://github.com/mapbox/mapbox-gl-native/pull/7834))
* Fixed an issue causing the mouse cursor to jump after shift- or option-dragging a map view if the window opened on a screen with a different size than the screen with keyboard focus. ([#7846](https://github.com/mapbox/mapbox-gl-native/pull/7846))
* Deprecated the style class methods in MGLStyle. ([#7785](https://github.com/mapbox/mapbox-gl-native/pull/7785))
* Improved the performance of trivial camera animations. ([#7125](https://github.com/mapbox/mapbox-gl-native/pull/7125))
## 0.3.0 - January 21, 2016
This version of the Mapbox macOS SDK corresponds to version 3.4.0 of the Mapbox iOS SDK. The two SDKs have very similar feature sets. The main differences are the lack of user location tracking and annotation views. Some APIs have been adapted to macOS conventions, particularly the use of NSPopover for callout views.
### Packaging
* Fixed an issue causing code signing failures and bloating the framework. ([#5850](https://github.com/mapbox/mapbox-gl-native/pull/5850))
* Xcode 7.3 or higher is now required for using this SDK. ([#6059](https://github.com/mapbox/mapbox-gl-native/issues/6059))
* Fixed an issue with symbols not being properly stripped from the dynamic framework when built with `make xpackage SYMBOLS=NO`. ([#6531](https://github.com/mapbox/mapbox-gl-native/pull/6531))
* The API reference has a sharper look. ([#7422](https://github.com/mapbox/mapbox-gl-native/pull/7422))
* Added documentation for the Info.plist keys used by this SDK. ([#6833](https://github.com/mapbox/mapbox-gl-native/pull/6833))
### Styles and data
* A new runtime styling API allows you to adjust the style and content of the base map dynamically. All the options available in [Mapbox Studio](https://www.mapbox.com/studio/) are now exposed via MGLStyle and subclasses of MGLStyleLayer and MGLSource. ([#5727](https://github.com/mapbox/mapbox-gl-native/pull/5727))
* MGLMapView’s `styleURL` property can now be set to an absolute file URL. ([#6026](https://github.com/mapbox/mapbox-gl-native/pull/6026))
* When creating an MGLShapeSource, you can now specify options for clustering point features within the shape source. Similarly, GeoJSON sources specified by the stylesheet at design time can specify the `cluster`, `clusterMaxZoom`, and `clusterRadius` attributes. ([#5724](https://github.com/mapbox/mapbox-gl-native/pull/5724))
* When creating an MGLTileSource, you can now specify that the tile URLs use [TMS](https://en.wikipedia.org/wiki/Tile_Map_Service) coordinates by setting `MGLTileSourceOptionTileCoordinateSystem` to `MGLTileCoordinateSystemTMS`. TileJSON files can specify `"scheme": "tms"`. ([#2270](https://github.com/mapbox/mapbox-gl-native/pull/2270))
* Fixed an issue causing abstract `MGLMultiPointFeature` objects to be returned in feature query results. Now concrete `MGLPointCollectionFeature` objects are returned. MGLMultiPointFeature is now an alias of MGLPointCollectionFeature. ([#6742](https://github.com/mapbox/mapbox-gl-native/pull/6742))
* Fixed rendering artifacts and missing glyphs that occurred after viewing a large number of CJK characters on the map. ([#5908](https://github.com/mapbox/mapbox-gl-native/pull/5908))
* Fixed an issue where the style zoom levels were not respected when deciding when to render a layer. ([#5811](https://github.com/mapbox/mapbox-gl-native/issues/5811))
* Fixed an issue where feature querying sometimes failed to return the expected features when the map was tilted. ([#6773](https://github.com/mapbox/mapbox-gl-native/pull/6773))
* MGLFeature’s `attributes` and `identifier` properties are now writable. ([#6728](https://github.com/mapbox/mapbox-gl-native/pull/6728))
* Attribution views now display the correct attribution for the current style. ([#5999](https://github.com/mapbox/mapbox-gl-native/pull/5999))
* If MGLMapView is unable to obtain or parse a style, it now calls its delegate’s `-mapViewDidFailLoadingMap:withError:` method. ([#6145](https://github.com/mapbox/mapbox-gl-native/pull/6145))
* Added the `-[MGLMapViewDelegate mapView:didFinishLoadingStyle:]` delegate method, which offers the earliest opportunity to modify the layout or appearance of the current style before the map view is displayed to the user. ([#6636](https://github.com/mapbox/mapbox-gl-native/pull/6636))
* Fixed an issue causing stepwise zoom functions to be misinterpreted. ([#6328](https://github.com/mapbox/mapbox-gl-native/pull/6328))
* A source’s tiles are no longer rendered when the map is outside the source’s supported zoom levels. ([#6345](https://github.com/mapbox/mapbox-gl-native/pull/6345))
* Fixed crashes that could occur when loading a malformed stylesheet. ([#5736](https://github.com/mapbox/mapbox-gl-native/pull/5736))
* Fixed an issue where shapes that cannot currently be visually represented as annotations were still shown on the map as point annotations. ([#6764](https://github.com/mapbox/mapbox-gl-native/issues/6764))
### Annotations
* Added `showAnnotations:animated:` and `showAnnotations:edgePadding:animated:`, which moves the map viewport to show the specified annotations. ([#5749](https://github.com/mapbox/mapbox-gl-native/pull/5749))
* Added new methods to MGLMultiPoint for changing the vertices along a polyline annotation or the exterior of a polygon annotation. ([#6565](https://github.com/mapbox/mapbox-gl-native/pull/6565))
* Fixed an exception raised when adding a custom annotation model object to MGLMapView. ([#7746](https://github.com/mapbox/mapbox-gl-native/pull/7746))
* Added new APIs to MGLMapView to query for visible annotations. ([#6061](https://github.com/mapbox/mapbox-gl-native/pull/6061))
* Shape, feature, and annotation classes now conform to NSSecureCoding. ([#6559](https://github.com/mapbox/mapbox-gl-native/pull/6559))
* Various method arguments that are represented as C arrays of `CLLocationCoordinate2D` instances have been marked `const` to streamline bridging to Swift. ([#7215](https://github.com/mapbox/mapbox-gl-native/pull/7215))
* To make an MGLPolyline or MGLPolygon span the antimeridian, specify coordinates with longitudes greater than 180° or less than −180°. ([#6088](https://github.com/mapbox/mapbox-gl-native/pull/6088))
* Fixed an issue where placing a point annotation on Null Island also placed a duplicate annotation on its antipode. ([#3563](https://github.com/mapbox/mapbox-gl-native/pull/3563))
* Fixed an issue that caused an assertion failure if a `MGLShapeCollection` (a GeoJSON GeometryCollection) was created with an empty array of shapes. ([#7632](https://github.com/mapbox/mapbox-gl-native/pull/7632))
* Improved the precision of annotations at zoom levels greater than 18. ([#5517](https://github.com/mapbox/mapbox-gl-native/pull/5517))
### Networking and offline maps
* Fixed an issue preventing an MGLMapView from loading tiles while an offline pack is downloading. ([#6446](https://github.com/mapbox/mapbox-gl-native/pull/6446))
* Fixed an issue causing an MGLOfflinePack’s progress to continue to update after calling `-suspend`. ([#6186](https://github.com/mapbox/mapbox-gl-native/pull/6186))
* Fixed an issue preventing cached annotation images from displaying while the device is offline. ([#6358](https://github.com/mapbox/mapbox-gl-native/pull/6358))
* Fixed a crash that could occur when the device is disconnected while downloading an offline pack. ([#6293](https://github.com/mapbox/mapbox-gl-native/pull/6293))
* Fixed a crash that occurred when encountering a rate-limit error in response to a network request. ([#6223](https://github.com/mapbox/mapbox-gl-native/pull/6223))
* Added support for an `MGLMapboxAPIBaseURL` key in an app's `Info.plist` in order to customize the base URL used for retrieving map data, styles, and other resources. ([#6709](https://github.com/mapbox/mapbox-gl-native/pull/6709))
* Query parameters are no longer stripped from mapbox: URLs used as resource URLs. ([#6182](https://github.com/mapbox/mapbox-gl-native/pull/6182), [#6432](https://github.com/mapbox/mapbox-gl-native/pull/6432))
* Database errors are now logged to the console. ([#6291](https://github.com/mapbox/mapbox-gl-native/pull/6291))
### Other changes
* Raster tiles such as those from Mapbox Satellite are now cached, eliminating flashing while panning back and forth. ([#7091](https://github.com/mapbox/mapbox-gl-native/pull/7091))
* Fixed an issue where the map view’s center would always be calculated as if the view occupied the entire window. ([#6102](https://github.com/mapbox/mapbox-gl-native/pull/6102))
* Notification names and user info keys are now string enumeration values for ease of use in Swift. ([#6794](https://github.com/mapbox/mapbox-gl-native/pull/6794))
* Fixed a typo in the documentation for the MGLCompassDirectionFormatter class. ([#5879](https://github.com/mapbox/mapbox-gl-native/pull/5879))
* The NSClickGestureRecognizer on MGLMapView that is used for selecting annotations now fails if a click does not select an annotation. ([#7246](https://github.com/mapbox/mapbox-gl-native/pull/7246))
## 0.2.1 - July 19, 2016
* Fixed a crash that occurred when a sprite URL lacks a file extension. See [this comment](https://github.com/mapbox/mapbox-gl-native/issues/5722#issuecomment-233701251) to determine who may be affected by this bug. ([#5723](https://github.com/mapbox/mapbox-gl-native/pull/5723))
* Right-clicking to open MGLMapView’s context menu no longer prevents the user from subsequently panning the map by clicking and dragging. ([#5593](https://github.com/mapbox/mapbox-gl-native/pull/5593))
* Fixed an issue causing overlapping polylines and polygons to be drawn in undefined z-order. Shapes are always drawn in the order they are added to the map, from the oldest on the bottom to the newest on the top. ([#5710](https://github.com/mapbox/mapbox-gl-native/pull/5710))
* Improved the design of the generated API documentation. ([#5306](https://github.com/mapbox/mapbox-gl-native/pull/5306))
* As the user zooms in, tiles from lower zoom levels are scaled up until tiles for higher zoom levels are loaded. ([#5143](https://github.com/mapbox/mapbox-gl-native/pull/5143))
* Per documentation, the first and last coordinates in an MGLPolygon must be identical in order for the polygon to draw correctly. The same is true for an MGLPolygon’s interior polygon. ([#5514](https://github.com/mapbox/mapbox-gl-native/pull/5514))
* Added [quadkey](https://msdn.microsoft.com/en-us/library/bb259689.aspx) support and limited WMS support in raster tile URL templates. ([#5628](https://github.com/mapbox/mapbox-gl-native/pull/5628))
* Fixed a crash that occurred when a style or other resource URL has a query string. ([#5554](https://github.com/mapbox/mapbox-gl-native/pull/5554))
* Fixed an issue causing polyline and polygon annotations to disappear when the zoom level is one less than the maximum zoom level. ([#5418](https://github.com/mapbox/mapbox-gl-native/pull/5418))
* Added a property to MGLOfflineStorage, `countOfBytesCompleted`, that indicates the disk space occupied by all cached and offline resources. ([#5585](https://github.com/mapbox/mapbox-gl-native/pull/5585))
* The `text-pitch-alignment` property is now supported in stylesheets for improved street label legibility on a tilted map. ([#5288](https://github.com/mapbox/mapbox-gl-native/pull/5288))
* The `icon-text-fit` and `icon-text-fit-padding` properties are now supported in stylesheets, allowing the background of a shield to automatically resize to fit the shield’s text. ([#5334](https://github.com/mapbox/mapbox-gl-native/pull/5334))
* The `circle-pitch-scale` property is now supported in stylesheets, allowing circle features in a tilted base map to scale or remain the same size as the viewing distance changes. ([#5576](https://github.com/mapbox/mapbox-gl-native/pull/5576))
* The `identifier` property of an MGLFeature may now be either a number or string. ([#5514](https://github.com/mapbox/mapbox-gl-native/pull/5514))
* Improved the performance of relocating a point annotation by changing its `coordinate` property. ([#5385](https://github.com/mapbox/mapbox-gl-native/pull/5385))
* Replaced the wireframe debug mask with an overdraw visualization debug mask to match Mapbox GL JS’s overdraw inspector. ([#5403](https://github.com/mapbox/mapbox-gl-native/pull/5403))
* MGLMapDebugOverdrawVisualizationMask and MGLMapDebugStencilBufferMask no longer have any effect in Release builds of the SDK. These debug masks have been disabled for performance reasons. ([#5555](https://github.com/mapbox/mapbox-gl-native/pull/5555))
## 0.2.0 - June 14, 2016
* This version of the Mapbox macOS SDK roughly corresponds to version 3.3.0-beta.1 of the Mapbox iOS SDK. The two SDKs have very similar feature sets. The main differences are the lack of user location tracking and annotation views. Some APIs have been adapted to macOS conventions, particularly the use of NSPopover for callout views.
* Renamed the SDK to the Mapbox macOS SDK.
* Fixed an issue in which Mapbox.framework was nested inside another folder named Mapbox.framework. ([#4998](https://github.com/mapbox/mapbox-gl-native/pull/4998))
* Added methods to MGLMapView for obtaining the underlying map data rendered by the current style, along with additional classes to represent complex geometry in that data. ([#5110](https://github.com/mapbox/mapbox-gl-native/pull/5110))
* An MGLPolygon can now have interior polygons, representing holes knocked out of the overall shape. ([#5110](https://github.com/mapbox/mapbox-gl-native/pull/5110))
* Fixed a vector tile parsing bug that sometimes caused properties in the vector tile source to be mismatched. ([#5183](https://github.com/mapbox/mapbox-gl-native/pull/5183))
* Fixed a crash passing a mixture of point and shape annotations into `-[MGLMapView addAnnotations:]`. ([#5097](https://github.com/mapbox/mapbox-gl-native/pull/5097))
* Fixed an issue (speculatively) where the tile cache could be included in iCloud backups. ([#5124](https://github.com/mapbox/mapbox-gl-native/pull/5124))
* Improved performance viewing regions with large landcover polygons when viewing a style that uses the Mapbox Streets source. ([#2444](https://github.com/mapbox/mapbox-gl-native/pull/2444))
* Fixed a memory leak when using raster resources. ([#5141](https://github.com/mapbox/mapbox-gl-native/pull/5141))
* Added `MGLCoordinateInCoordinateBounds()`, a function that tests whether or not a coordinate is in a given bounds. ([#5053](https://github.com/mapbox/mapbox-gl-native/pull/5053))
* Fixed an issue in which fade transitions (such as on street labels in some styles) lagged behind the map when quickly zooming in and out. ([#4579](https://github.com/mapbox/mapbox-gl-native/pull/4579))
* Added new options to `MGLMapDebugMaskOptions` that show wireframes and the stencil buffer instead of the color buffer. ([#4359](https://github.com/mapbox/mapbox-gl-native/pull/4359))
* Declarations in the API documentation are shown in both Objective-C and Swift. ([realm/jazzy#530](https://github.com/realm/jazzy/pull/530))
## 0.1.0 - May 10, 2016
* This version of the Mapbox OS X SDK roughly corresponds to version 3.3.0-alpha.2 of the Mapbox iOS SDK. The two SDKs have very similar feature sets. The main difference is the lack of user location tracking. Some APIs have been adapted to OS X conventions, particularly the use of NSPopover for callout views.
The [Mapbox Maps SDK for macOS](https://mapbox.github.io/mapbox-gl-native/macos/) moved out of this repository [in late 2019](https://github.com/mapbox/mapbox-gl-native/issues/15971). The changelog is now located [in the mapbox-gl-native-ios repository](https://github.com/mapbox/mapbox-gl-native-ios/tree/master/platform/macos/CHANGELOG.md).
This document explains how to build the Mapbox Maps SDK for macOS from source. It is intended for advanced developers who wish to contribute to Mapbox GL and the Mapbox Maps SDK for iOS.
## Requirements
See the "Requirements" section in [INSTALL.md](INSTALL.md).
## Building the SDK
Build and package the SDK by using one of the following commands:
*`make xpackage` builds a dynamic framework in the Debug configuration, including debug symbols.
*`make xdocument` generates API documentation using jazzy.
You can customize the build output by passing the following arguments into the `make` invocation:
*`BUILDTYPE=Release` will optimize for distribution. Defaults to `Debug`.
*`SYMBOLS=NO` strips the build output of any debug symbols, yielding much smaller binaries. Defaults to `YES`.
An example command that creates a dynamic framework suitable for distribution:
```bash
make xpackage BUILDTYPE=Release SYMBOLS=NO
```
The products of these build commands can be found in the `build/macos/pkg` folder at the base of the repository.
## Contributing
### Making any symbol public
To add any Objective-C type, constant, or member to the macOS maps SDK’s public interface:
1. Ensure that the symbol is pure Objective-C and does not rely on any language features specific to Objective-C++ or the C11 dialect of C – so no namespaced types or classes named with emoji! 🙃 Most projects that depend on this SDK are either written in pure Objective-C (GNU99 dialect) or Swift, which cannot yet bridge C++ types.
1. Name the symbol according to [Cocoa naming conventions](https://developer.apple.com/library/prerelease/content/documentation/Cocoa/Conceptual/CodingGuidelines/CodingGuidelines.html#//apple_ref/doc/uid/10000146i). Use the `MGL` class prefix to avoid conflicts with client code. If the symbol has an analogue in MapKit, name the symbol according to MapKit.
1. Provide full documentation comments. We use [jazzy](https://github.com/realm/jazzy/) to produce the documentation found in the SDK distribution. We also recognize that many developers rely on Xcode’s Quick Help feature. jazzy supports Markdown formatting; however, Quick Help supports only [HeaderDoc](https://developer.apple.com/legacy/library/documentation/DeveloperTools/Conceptual/HeaderDoc/intro/intro.html) syntax and a subset of Doxygen syntax. For hyperlinks, use HTML syntax, which is recognized by both tools.
### Making a type or constant public
To add an Objective-C class, protocol, category, typedef, enumeration, or global constant to the macOS maps SDK’s public interface:
1._(Optional.)_ Add the macro `MGL_EXPORT` prior to the declaration for classes and global constants. To use this macro, include `MGLFoundation.h`. You can check whether all public symbols are exported correctly by running `make darwin-check-public-symbols`.
1._(Optional.)_ Add the type or constant’s name to the relevant category in the `custom_categories` section of [the jazzy configuration file](./jazzy.yml). This is required for classes and protocols and also recommended for any other type that is strongly associated with a particular class or protocol. If you leave out this step, the symbol will appear in an “Other” section in the generated HTML documentation’s table of contents.
1._(Optional.)_ If the symbol would also be publicly exposed in the iOS maps SDK, consult [the companion iOS document](../ios/DEVELOPING.md#making-a-type-or-constant-public) for further instructions.
### Adding a source code file
To add an Objective-C header or implementation file to the macOS maps SDK:
1. Add the file to the “dynamic” target’s Headers or Compile Sources build phase, as appropriate. You can either use the Build Phases tab of the project editor or the Target Membership section of the File inspector.
1. Audit new headers for nullability. Typically, you will wrap a header with `NS_ASSUME_NONNULL_BEGIN` and `NS_ASSUME_NONNULL_END`.
1._(Optional.)_ If it’s a public header, change its visibility from Project to Public and import it in [the macOS SDK’s umbrella header](./src/Mapbox.h).
1._(Optional.)_ If the file would also be used by the iOS maps SDK, make sure it’s in [platform/darwin/src/](../darwin/src/), then consult [the companion iOS document](../ios/DEVELOPING.md#adding-a-source-code-file) for further instructions.
1. Run `scripts/generate-file-lists.js` to update the generated source file list for third party build systems.
### Adding a resource
To add a resource (such as an image, SSL certificate, property list, or strings table) to the macOS maps SDK:
1. Add the header to the Copy Bundle Resources build phase of the “dynamic” target. You can either use the Build Phases tab of the project editor or the Target Membership section of the File inspector.
1._(Optional.)_ If the resource would also be used by the iOS maps SDK, make sure it’s in [platform/darwin/resources/](../darwin/resources/), then consult [the companion iOS document](../ios/DEVELOPING.md#adding-a-resource) for further instructions.
### Adding user-facing text
To add or update text that the user may see in the macOS maps SDK:
1. Make sure the implementation file imports [NSBundle+MGLAdditions.h](../darwin/src/NSBundle+MGLAdditions.h).
1. Use the `NSLocalizedStringWithDefaultValue()` macro:
*`key` is a unique identifier that won’t change if the user-facing text ever needs to change.
*`tbl` is `Foundation` in code shared between the iOS and macOS maps SDKs, or `nil` otherwise.
*`bundle` is `nil`; the redefined macro looks for the SDK bundle at runtime and ignores this argument.
*`val` is the English string.
1._(Optional.)_ When dealing with a number followed by a pluralized word, do not split the string. Instead, use a format string and make `val` ambiguous, like `%d file(s)`. Then pluralize for English in the appropriate [.stringsdict file](https://developer.apple.com/library/mac/documentation/MacOSX/Conceptual/BPInternational/StringsdictFileFormat/StringsdictFileFormat.html). See [platform/darwin/resources/en.lproj/Foundation.stringsdict](../darwin/resources/en.lproj/Foundation.stringsdict) for an example. Localizers should do likewise for their languages.
1. Run `make genstrings` and commit any changes it makes to .strings files. The make rule also updates the iOS maps SDK’s strings tables.
### Adding a localization
Translations of all the Mapbox GL Native SDKs are managed [in Transifex](https://www.transifex.com/mapbox/mapbox-gl-native/). If your language already has a translation, feel free to complete or proofread it. Otherwise, please [request your language](https://www.transifex.com/mapbox/mapbox-gl-native/languages/). Note that we’re primarily interested in languages that macOS supports as system languages.
Once you’ve finished translating the SDK into a new language in Transifex, perform these steps to make Xcode aware of the translation:
1. In macos.xcworkspace, open the project editor for macos.xcodeproj. Using the project editor’s sidebar or tab bar dropdown, go to the “macos” project; under the Localizations section of the Info tab, click the + button to add your language to the project.
1. In the sheet that appears, select all the .strings and .stringsdict files but no .xib file. (Most of the XIBs are part of the macosapp example application, which is not localized, while MGLAnnotationCallout.xib contains no localizable strings.) If your language lacks declension and pluralization, as in the case of Chinese, omit the .stringsdict files.
1. In the Project navigator, expand each .stringsdict file in the project. An additional version for your localization should be listed; translate it. See Apple’s documentation on the [.stringsdict format](https://developer.apple.com/library/content/documentation/MacOSX/Conceptual/BPInternational/StringsdictFileFormat/StringsdictFileFormat.html).
1. In the Project navigator, select Demo App/Localizable.strings and then, in the File Inspector, check the box for your new localization.
1. Repeat the steps above in ios.xcworkspace.
The .strings files should still be in the original English– that’s expected. Now you can pull your translations into this repository:
1._(First time only.)_ Download the [`tx` command line tool](https://docs.transifex.com/client/installing-the-client) and [configure your .transifexrc](https://docs.transifex.com/client/client-configuration).
1. Run `tx pull -a`.
1. Convert any added .strings files from UTF-16 encoding to UTF-8 encoding to facilitate diffing and merging. You can convert the file encoding using Xcode’s File inspector or the following command (substituting _MYLANG_ for the locale code):
To add an example code listing to the documentation for a class or class member:
1. Add a test method named in the form `testMGLClass` or `testMGLClass$method`
to [MGLDocumentationExampleTests](test/MGLDocumentationExampleTests.swift).
Wrap the code you’d like to appear in the documentation within
`//#-example-code` and `//#-end-example-code` comments.
1. If the header doesn’t already have an example code listing, add the path to
the header to platform/darwin/scripts/update-examples.list.
1. Insert the code listings into the headers:
```bash
make darwin-update-examples
```
[SourceKitten](https://github.com/jpsim/SourceKitten/) is required and will be installed automatically using Homebrew.
### Customizing compilation settings
You can provide an optional and custom [`xcconfig`](https://help.apple.com/xcode/mac/current/#/dev745c5c974) file named `platform/darwin/developer.xcconfig` to set custom build options. This file is ignored by git. These custom settings apply to all configurations (`Debug`, `Release`), but do **not** apply to the core `mbgl` files. This mechanism allows you to try different compiler settings (for example when testing an Xcode beta).
## Testing
`make macos-test` builds and runs unit tests of cross-platform code as well as the SDK.
To instead run the cross-platform tests in Xcode instead of on the command line:
1. Run `make xproj` to set up the workspace.
1. Change the scheme to “mbgl-test” and press Command-R to run core unit tests.
1. Change the scheme to “CI” and press Command-U to run SDK integration tests.
## Access tokens
The demo applications use Mapbox vector tiles, which require a Mapbox account and API access token. Obtain an access token on the [Mapbox account page](https://www.mapbox.com/studio/account/tokens/). You will be prompted for this access token the first time you launch the demo application.
## Using macosapp
Through the macOS maps SDK, the demo application supports a variety of standard gestures and keyboard shortcuts. For more details, open Mapbox GL Help from the Help menu.
You can also [integrate the Mapbox Maps SDK for macOS into your own Cocoa application](INSTALL.md).
The [Mapbox Maps SDK for macOS](https://mapbox.github.io/mapbox-gl-native/macos/) moved out of this repository [in late 2019](https://github.com/mapbox/mapbox-gl-native/issues/15971). To build the SDK from source or contribute to the SDK, see the instructions now located [in the mapbox-gl-native-ios repository](https://github.com/mapbox/mapbox-gl-native-ios/tree/master/platform/macos/DEVELOP.md).
# Integrating a custom build of the Mapbox Maps SDK for macOS into your application
This document explains how to build a development version of the Mapbox Maps SDK for macOS from source and integrate it into your own Cocoa application. This process is for advanced developers who want to get a glimpse of the SDK’s development between releases. To use a production-ready version of the SDK, see the [Mapbox Maps SDK for macOS homepage](https://mapbox.github.io/mapbox-gl-native/macos/).
### Requirements
The Mapbox Maps SDK for macOS requires the macOS 10.11.0 SDK (or above) and Xcode 9.0 (or above). To use this SDK with Xcode 7.3.1, download and use a symbols build from the [releases](https://github.com/mapbox/mapbox-gl-native/releases) page.
Before building, follow these steps to install prerequisites:
Note that this repository uses Git submodules. They'll be automatically checked out when you first run a `make` command,
but are not updated automatically. We recommended that you run `git submodule update` after pulling down new commits to
this repository.
1. Run:
```
make xpackage
```
This produces a `Mapbox.framework` in the `build/macos/pkg/` folder.
### Installation
1. Open the project editor, select your application target, then go to the General tab. Drag Mapbox.framework into the “Embedded Binaries” section. (Don’t drag it into the “Linked Frameworks and Libraries” section; Xcode will add it there automatically.) In the sheet that appears, make sure “Copy items if needed” is checked, then click Finish.
1. Mapbox vector tiles require a Mapbox account and API access token. In the project editor, select the application target, then go to the Info tab. Under the “Custom macOS Application Target Properties” section, set `MGLMapboxAccessToken` to your access token. You can obtain an access token from the [Mapbox account page](https://www.mapbox.com/studio/account/tokens/).
## Usage
In a storyboard or XIB:
1. Add a view to your view controller or window. (Drag Custom View from the Object library to the View Controller scene on the Interface Builder canvas. In a XIB, drag it instead to the window on the canvas.)
2. In the Identity inspector, set the view’s custom class to `MGLMapView`.
3. MGLMapView needs to be layer-backed:
* You can make the window layer-backed by selecting the window and checking Full Size Content View in the Attributes inspector. This allows the map view to underlap the title bar and toolbar.
* Alternatively, if you don’t want the entire window to be layer-backed, you can make just the map view layer-backed by selecting it and checking its entry under the View Effects inspector’s Core Animation Layer section.
4. Add a map feedback item to your Help menu. (Drag Menu Item from the Object library into Main Menu ‣ Help ‣ Menu.) Title it “Improve This Map” or similar, and connect it to the `giveFeedback:` action of First Responder.
If you need to manipulate the map view programmatically:
1. Switch to the Assistant Editor.
1. Import the `Mapbox` module.
1. Connect the map view to a new outlet in your view controller class. (Control-drag from the map view in Interface Builder to a valid location in your view controller implementation.) The resulting outlet declaration should look something like this:
```objc
// ViewController.m
@import Mapbox;
@interface ViewController : NSViewController
@property (strong) IBOutlet MGLMapView *mapView;
@end
```
```swift
// ViewController.swift
import Mapbox
class ViewController: NSViewController {
@IBOutlet var mapView: MGLMapView!
}
```
```applescript
-- AppDelegate.applescript
script AppDelegate
property parent : class "NSObject"
property theMapView : missing value
end script
```
For further instructions, consult the [macOS SDK documentation](https://mapbox.github.io/mapbox-gl-native/macos/) or run `make xdocument` to generate the documentation. The [Mapbox Maps SDK for iOS](https://www.mapbox.com/ios-sdk/)’s [API documentation](https://www.mapbox.com/ios-sdk/) and [online examples](https://www.mapbox.com/ios-sdk/examples/) apply to the Mapbox Maps SDK for macOS with few differences, mostly around unimplemented features like user location tracking.
The [Mapbox Maps SDK for macOS](https://mapbox.github.io/mapbox-gl-native/macos/) moved out of this repository [in late 2019](https://github.com/mapbox/mapbox-gl-native/issues/15971). To build a development version of the SDK for use in your own Cocoa application, see the instructions now located [in the mapbox-gl-native-ios repository](https://github.com/mapbox/mapbox-gl-native-ios/tree/master/platform/macos/INSTALL.md). To use a production-ready version of the SDK, see the [Mapbox Maps SDK for macOS homepage](https://mapbox.github.io/mapbox-gl-native/macos/).
# [Mapbox Maps SDK for macOS](https://mapbox.github.io/mapbox-gl-native/macos/)
# macOS
[](https://circleci.com/gh/mapbox/workflows/mapbox-gl-native/tree/master)
Put interactive, scalable world maps into your native Cocoa application with the Mapbox Maps SDK for macOS.
* Mapbox-curated [map styles](https://www.mapbox.com/maps/) and [OpenStreetMap-based](https://www.mapbox.com/vector-tiles/mapbox-streets-v7/) [vector tiles](https://www.mapbox.com/vector-tiles/) make it easy to get started.
* Customize every aspect of the map’s appearance in code or visually using [Mapbox Studio](https://www.mapbox.com/mapbox-studio/).
* High-performance OpenGL rendering and multitouch gestures keep your users happy.
* A well-designed, fully documented API helps you stay productive.
* Develop across [multiple platforms](../../README.md), including [iOS](../ios/README.md), using the same styles and similar APIs.

The Mapbox Maps SDK for macOS is compatible with macOS 10.10.0 and above for Cocoa applications developed in Objective-C, Swift, Interface Builder, or AppleScript. For hybrid applications, consider [Mapbox GL JS](https://github.com/mapbox/mapbox-gl-js/).
Information for Mac developers:
* [Integrate the Mapbox Maps SDK for macOS into your application](https://mapbox.github.io/mapbox-gl-native/macos/)
* [Learn how to use the Mapbox Maps SDK for macOS](https://mapbox.github.io/mapbox-gl-native/macos/)
* [Browse example styles designed in Mapbox Studio](https://www.mapbox.com/gallery/)
Information for contributors:
* [Build the Mapbox Maps SDK for macOS from source](INSTALL.md)
* [Contribute to the Mapbox Maps SDK for macOS](DEVELOPING.md)
Mapbox does not officially support the macOS SDK to the same extent as the iOS SDK; however, bug reports and pull requests are certainly welcome.
This folder contains build configuration files for the macOS distribution of Mapbox GL Native, which ultimately targets Cocoa applications written in Objective-C, Swift, Interface Builder, or AppleScript via the [Mapbox Maps SDK for macOS](https://mapbox.github.io/mapbox-gl-native/macos/). The SDK was previously developed here in this repository but is now developed [in the separate mapbox-gl-native-ios repository](https://github.com/mapbox/mapbox-gl-native-ios/tree/master/platform/macos/) ([details](https://github.com/mapbox/mapbox-gl-native/issues/15971)).
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