[core] move GL enum conversions to separate file

This commit is contained in:
Konstantin Käfer
2019-02-27 18:43:48 +01:00
parent da6e1390c6
commit fde7c20f36
9 changed files with 173 additions and 133 deletions

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@@ -22,6 +22,7 @@
"src/mbgl/gl/debugging.cpp",
"src/mbgl/gl/debugging_extension.cpp",
"src/mbgl/gl/depth_mode.cpp",
"src/mbgl/gl/enum.cpp",
"src/mbgl/gl/object.cpp",
"src/mbgl/gl/stencil_mode.cpp",
"src/mbgl/gl/uniform.cpp",
@@ -510,6 +511,7 @@
"mbgl/gl/debugging_extension.hpp": "src/mbgl/gl/debugging_extension.hpp",
"mbgl/gl/defines.hpp": "src/mbgl/gl/defines.hpp",
"mbgl/gl/depth_mode.hpp": "src/mbgl/gl/depth_mode.hpp",
"mbgl/gl/enum.hpp": "src/mbgl/gl/enum.hpp",
"mbgl/gl/extension.hpp": "src/mbgl/gl/extension.hpp",
"mbgl/gl/features.hpp": "src/mbgl/gl/features.hpp",
"mbgl/gl/framebuffer.hpp": "src/mbgl/gl/framebuffer.hpp",

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@@ -1,5 +1,6 @@
#pragma once
#include <mbgl/gfx/types.hpp>
#include <mbgl/util/variant.hpp>
#include <mbgl/util/color.hpp>
@@ -8,53 +9,29 @@ namespace gfx {
class ColorMode {
public:
enum class BlendEquation {
Add,
Subtract,
ReverseSubtract
};
enum class BlendFactor {
Zero,
One,
SrcColor,
OneMinusSrcColor,
SrcAlpha,
OneMinusSrcAlpha,
DstAlpha,
OneMinusDstAlpha,
DstColor,
OneMinusDstColor,
SrcAlphaSaturate,
ConstantColor,
OneMinusConstantColor,
ConstantAlpha,
OneMinusConstantAlpha
};
template <BlendEquation E>
template <ColorBlendEquationType E>
struct ConstantBlend {
static constexpr BlendEquation equation = E;
static constexpr BlendFactor srcFactor = BlendFactor::One;
static constexpr BlendFactor dstFactor = BlendFactor::One;
static constexpr ColorBlendEquationType equation = E;
static constexpr ColorBlendFactorType srcFactor = ColorBlendFactorType::One;
static constexpr ColorBlendFactorType dstFactor = ColorBlendFactorType::One;
};
template <BlendEquation E>
template <ColorBlendEquationType E>
struct LinearBlend {
static constexpr BlendEquation equation = E;
BlendFactor srcFactor;
BlendFactor dstFactor;
static constexpr ColorBlendEquationType equation = E;
ColorBlendFactorType srcFactor;
ColorBlendFactorType dstFactor;
};
struct Replace {
static constexpr BlendEquation equation = BlendEquation::Add;
static constexpr BlendFactor srcFactor = BlendFactor::One;
static constexpr BlendFactor dstFactor = BlendFactor::Zero;
static constexpr ColorBlendEquationType equation = ColorBlendEquationType::Add;
static constexpr ColorBlendFactorType srcFactor = ColorBlendFactorType::One;
static constexpr ColorBlendFactorType dstFactor = ColorBlendFactorType::Zero;
};
using Add = LinearBlend<BlendEquation::Add>;
using Subtract = LinearBlend<BlendEquation::Subtract>;
using ReverseSubtract = LinearBlend<BlendEquation::ReverseSubtract>;
using Add = LinearBlend<ColorBlendEquationType::Add>;
using Subtract = LinearBlend<ColorBlendEquationType::Subtract>;
using ReverseSubtract = LinearBlend<ColorBlendEquationType::ReverseSubtract>;
using BlendFunction = variant<
Replace,
@@ -83,11 +60,11 @@ public:
}
static ColorMode alphaBlended() {
return { Add{ BlendFactor::One, BlendFactor::OneMinusSrcAlpha }, {}, { true, true, true, true } };
return { Add{ ColorBlendFactorType::One, ColorBlendFactorType::OneMinusSrcAlpha }, {}, { true, true, true, true } };
}
static ColorMode additive() {
return { Add{ BlendFactor::One, BlendFactor::One }, {}, { true, true, true, true } };
return { Add{ ColorBlendFactorType::One, ColorBlendFactorType::One }, {}, { true, true, true, true } };
}
};

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@@ -15,5 +15,29 @@ enum class PrimitiveType : uint8_t {
TriangleFan
};
enum class ColorBlendEquationType : uint8_t {
Add,
Subtract,
ReverseSubtract
};
enum class ColorBlendFactorType : uint8_t {
Zero,
One,
SrcColor,
OneMinusSrcColor,
SrcAlpha,
OneMinusSrcAlpha,
DstAlpha,
OneMinusDstAlpha,
DstColor,
OneMinusDstColor,
SrcAlphaSaturate,
ConstantColor,
OneMinusConstantColor,
ConstantAlpha,
OneMinusConstantAlpha
};
} // namespace gfx
} // namespace mbgl

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@@ -1,4 +1,5 @@
#include <mbgl/gl/context.hpp>
#include <mbgl/gl/enum.hpp>
#include <mbgl/gl/debugging_extension.hpp>
#include <mbgl/gl/vertex_array_extension.hpp>
#include <mbgl/gl/program_binary_extension.hpp>
@@ -735,7 +736,7 @@ void Context::setColorMode(const gfx::ColorMode& color) {
blend = true;
blendColor = color.blendColor;
apply_visitor([&] (const auto& blendFunction) {
blendEquation = gfx::ColorMode::BlendEquation(blendFunction.equation);
blendEquation = gfx::ColorBlendEquationType(blendFunction.equation);
blendFunc = { blendFunction.srcFactor, blendFunction.dstFactor };
}, color.blendFunction);
}
@@ -743,24 +744,11 @@ void Context::setColorMode(const gfx::ColorMode& color) {
colorMask = color.mask;
}
GLenum toGLenum(const gfx::PrimitiveType primitiveType) {
switch (primitiveType) {
case gfx::PrimitiveType::Points: return GL_POINTS;
case gfx::PrimitiveType::Lines: return GL_LINES;
case gfx::PrimitiveType::LineLoop: return GL_LINE_LOOP;
case gfx::PrimitiveType::LineStrip: return GL_LINE_STRIP;
case gfx::PrimitiveType::Triangles: return GL_TRIANGLES;
case gfx::PrimitiveType::TriangleStrip: return GL_TRIANGLE_STRIP;
case gfx::PrimitiveType::TriangleFan: return GL_TRIANGLE_FAN;
}
return GL_INVALID_ENUM;
}
void Context::draw(gfx::PrimitiveType primitiveType,
std::size_t indexOffset,
std::size_t indexLength) {
MBGL_CHECK_ERROR(glDrawElements(
toGLenum(primitiveType),
Enum<gfx::PrimitiveType>::to(primitiveType),
static_cast<GLsizei>(indexLength),
GL_UNSIGNED_SHORT,
reinterpret_cast<GLvoid*>(sizeof(uint16_t) * indexOffset)));

97
src/mbgl/gl/enum.cpp Normal file
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@@ -0,0 +1,97 @@
#include <mbgl/gl/enum.hpp>
#include <mbgl/gfx/types.hpp>
#include <mbgl/gl/defines.hpp>
namespace mbgl {
namespace gl {
// template <>
// gfx::PrimitiveType Enum::from(const platform::GLint value) {
// }
// template <>
// platform::GLenum Enum::to(const gfx::PrimitiveType value) {
// }
template <>
platform::GLenum Enum<gfx::PrimitiveType>::to(const gfx::PrimitiveType value) {
switch (value) {
case gfx::PrimitiveType::Points: return GL_POINTS;
case gfx::PrimitiveType::Lines: return GL_LINES;
case gfx::PrimitiveType::LineLoop: return GL_LINE_LOOP;
case gfx::PrimitiveType::LineStrip: return GL_LINE_STRIP;
case gfx::PrimitiveType::Triangles: return GL_TRIANGLES;
case gfx::PrimitiveType::TriangleStrip: return GL_TRIANGLE_STRIP;
case gfx::PrimitiveType::TriangleFan: return GL_TRIANGLE_FAN;
}
return GL_INVALID_ENUM;
}
template <>
gfx::ColorBlendEquationType Enum<gfx::ColorBlendEquationType>::from(const platform::GLint value) {
switch (value) {
case GL_FUNC_ADD: return gfx::ColorBlendEquationType::Add;
case GL_FUNC_SUBTRACT: return gfx::ColorBlendEquationType::Subtract;
case GL_FUNC_REVERSE_SUBTRACT: return gfx::ColorBlendEquationType::ReverseSubtract;
}
return {};
}
template <>
platform::GLenum Enum<gfx::ColorBlendEquationType>::to(const gfx::ColorBlendEquationType value) {
switch (value) {
case gfx::ColorBlendEquationType::Add: return GL_FUNC_ADD;
case gfx::ColorBlendEquationType::Subtract: return GL_FUNC_SUBTRACT;
case gfx::ColorBlendEquationType::ReverseSubtract: return GL_FUNC_REVERSE_SUBTRACT;
}
return GL_INVALID_ENUM;
}
template <>
gfx::ColorBlendFactorType Enum<gfx::ColorBlendFactorType>::from(const platform::GLint blendFactor) {
switch (blendFactor) {
case GL_ZERO: return gfx::ColorBlendFactorType::Zero;
case GL_ONE: return gfx::ColorBlendFactorType::One;
case GL_SRC_COLOR: return gfx::ColorBlendFactorType::SrcColor;
case GL_ONE_MINUS_SRC_COLOR: return gfx::ColorBlendFactorType::OneMinusSrcColor;
case GL_DST_COLOR: return gfx::ColorBlendFactorType::DstColor;
case GL_ONE_MINUS_DST_COLOR: return gfx::ColorBlendFactorType::OneMinusDstColor;
case GL_SRC_ALPHA: return gfx::ColorBlendFactorType::SrcAlpha;
case GL_ONE_MINUS_SRC_ALPHA: return gfx::ColorBlendFactorType::OneMinusSrcAlpha;
case GL_DST_ALPHA: return gfx::ColorBlendFactorType::DstAlpha;
case GL_ONE_MINUS_DST_ALPHA: return gfx::ColorBlendFactorType::OneMinusDstAlpha;
case GL_CONSTANT_COLOR: return gfx::ColorBlendFactorType::ConstantColor;
case GL_ONE_MINUS_CONSTANT_COLOR: return gfx::ColorBlendFactorType::OneMinusConstantColor;
case GL_CONSTANT_ALPHA: return gfx::ColorBlendFactorType::ConstantAlpha;
case GL_ONE_MINUS_CONSTANT_ALPHA: return gfx::ColorBlendFactorType::OneMinusConstantAlpha;
case GL_SRC_ALPHA_SATURATE: return gfx::ColorBlendFactorType::SrcAlphaSaturate;
}
return {};
}
template <>
platform::GLenum Enum<gfx::ColorBlendFactorType>::to(const gfx::ColorBlendFactorType value) {
switch (value) {
case gfx::ColorBlendFactorType::Zero: return GL_ZERO;
case gfx::ColorBlendFactorType::One: return GL_ONE;
case gfx::ColorBlendFactorType::SrcColor: return GL_SRC_COLOR;
case gfx::ColorBlendFactorType::OneMinusSrcColor: return GL_ONE_MINUS_SRC_COLOR;
case gfx::ColorBlendFactorType::DstColor: return GL_DST_COLOR;
case gfx::ColorBlendFactorType::OneMinusDstColor: return GL_ONE_MINUS_DST_COLOR;
case gfx::ColorBlendFactorType::SrcAlpha: return GL_SRC_ALPHA;
case gfx::ColorBlendFactorType::OneMinusSrcAlpha: return GL_ONE_MINUS_SRC_ALPHA;
case gfx::ColorBlendFactorType::DstAlpha: return GL_DST_ALPHA;
case gfx::ColorBlendFactorType::OneMinusDstAlpha: return GL_ONE_MINUS_DST_ALPHA;
case gfx::ColorBlendFactorType::ConstantColor: return GL_CONSTANT_COLOR;
case gfx::ColorBlendFactorType::OneMinusConstantColor: return GL_ONE_MINUS_CONSTANT_COLOR;
case gfx::ColorBlendFactorType::ConstantAlpha: return GL_CONSTANT_ALPHA;
case gfx::ColorBlendFactorType::OneMinusConstantAlpha: return GL_ONE_MINUS_CONSTANT_ALPHA;
case gfx::ColorBlendFactorType::SrcAlphaSaturate: return GL_SRC_ALPHA_SATURATE;
}
return GL_INVALID_ENUM;
}
} // namespace gl
} // namespace mbgl

16
src/mbgl/gl/enum.hpp Normal file
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@@ -0,0 +1,16 @@
#pragma once
#include <mbgl/platform/gl_functions.hpp>
namespace mbgl {
namespace gl {
template <typename T>
class Enum {
public:
static T from(const platform::GLint);
static platform::GLenum to(T);
};
} // namespace gl
} // namespace mbgl

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@@ -1,6 +1,7 @@
#include <mbgl/gl/value.hpp>
#include <mbgl/gl/context.hpp>
#include <mbgl/gl/vertex_array_extension.hpp>
#include <mbgl/gl/enum.hpp>
namespace mbgl {
namespace gl {
@@ -8,9 +9,6 @@ namespace value {
using namespace platform;
template <class T>
T fromGLenum(const GLint);
const constexpr ClearDepth::Type ClearDepth::Default;
void ClearDepth::Set(const Type& value) {
@@ -177,91 +175,29 @@ Blend::Type Blend::Get() {
const constexpr BlendEquation::Type BlendEquation::Default;
GLenum toGLenum(const gfx::ColorMode::BlendEquation blendEquation) {
switch (blendEquation) {
case gfx::ColorMode::BlendEquation::Add: return GL_FUNC_ADD;
case gfx::ColorMode::BlendEquation::Subtract: return GL_FUNC_SUBTRACT;
case gfx::ColorMode::BlendEquation::ReverseSubtract: return GL_FUNC_REVERSE_SUBTRACT;
}
return GL_INVALID_ENUM;
}
void BlendEquation::Set(const Type& value) {
MBGL_CHECK_ERROR(glBlendEquation(toGLenum(value)));
}
template <>
gfx::ColorMode::BlendEquation fromGLenum<gfx::ColorMode::BlendEquation>(const GLint blendEquation) {
switch (blendEquation) {
case GL_FUNC_ADD: return gfx::ColorMode::BlendEquation::Add;
case GL_FUNC_SUBTRACT: return gfx::ColorMode::BlendEquation::Subtract;
case GL_FUNC_REVERSE_SUBTRACT: return gfx::ColorMode::BlendEquation::ReverseSubtract;
}
return {};
MBGL_CHECK_ERROR(glBlendEquation(Enum<gfx::ColorBlendEquationType>::to(value)));
}
BlendEquation::Type BlendEquation::Get() {
GLint blend;
MBGL_CHECK_ERROR(glGetIntegerv(GL_BLEND_EQUATION_RGB, &blend));
return fromGLenum<gfx::ColorMode::BlendEquation>(blend);
return Enum<gfx::ColorBlendEquationType>::from(blend);
}
const constexpr BlendFunc::Type BlendFunc::Default;
GLenum toGLenum(const gfx::ColorMode::BlendFactor blendFactor) {
switch (blendFactor) {
case gfx::ColorMode::BlendFactor::Zero: return GL_ZERO;
case gfx::ColorMode::BlendFactor::One: return GL_ONE;
case gfx::ColorMode::BlendFactor::SrcColor: return GL_SRC_COLOR;
case gfx::ColorMode::BlendFactor::OneMinusSrcColor: return GL_ONE_MINUS_SRC_COLOR;
case gfx::ColorMode::BlendFactor::DstColor: return GL_DST_COLOR;
case gfx::ColorMode::BlendFactor::OneMinusDstColor: return GL_ONE_MINUS_DST_COLOR;
case gfx::ColorMode::BlendFactor::SrcAlpha: return GL_SRC_ALPHA;
case gfx::ColorMode::BlendFactor::OneMinusSrcAlpha: return GL_ONE_MINUS_SRC_ALPHA;
case gfx::ColorMode::BlendFactor::DstAlpha: return GL_DST_ALPHA;
case gfx::ColorMode::BlendFactor::OneMinusDstAlpha: return GL_ONE_MINUS_DST_ALPHA;
case gfx::ColorMode::BlendFactor::ConstantColor: return GL_CONSTANT_COLOR;
case gfx::ColorMode::BlendFactor::OneMinusConstantColor: return GL_ONE_MINUS_CONSTANT_COLOR;
case gfx::ColorMode::BlendFactor::ConstantAlpha: return GL_CONSTANT_ALPHA;
case gfx::ColorMode::BlendFactor::OneMinusConstantAlpha: return GL_ONE_MINUS_CONSTANT_ALPHA;
case gfx::ColorMode::BlendFactor::SrcAlphaSaturate: return GL_SRC_ALPHA_SATURATE;
}
return GL_INVALID_ENUM;
}
void BlendFunc::Set(const Type& value) {
MBGL_CHECK_ERROR(
glBlendFunc(toGLenum(value.sfactor), toGLenum(value.dfactor)));
}
template <>
gfx::ColorMode::BlendFactor fromGLenum<gfx::ColorMode::BlendFactor>(const GLint blendFactor) {
switch (blendFactor) {
case GL_ZERO: return gfx::ColorMode::BlendFactor::Zero;
case GL_ONE: return gfx::ColorMode::BlendFactor::One;
case GL_SRC_COLOR: return gfx::ColorMode::BlendFactor::SrcColor;
case GL_ONE_MINUS_SRC_COLOR: return gfx::ColorMode::BlendFactor::OneMinusSrcColor;
case GL_DST_COLOR: return gfx::ColorMode::BlendFactor::DstColor;
case GL_ONE_MINUS_DST_COLOR: return gfx::ColorMode::BlendFactor::OneMinusDstColor;
case GL_SRC_ALPHA: return gfx::ColorMode::BlendFactor::SrcAlpha;
case GL_ONE_MINUS_SRC_ALPHA: return gfx::ColorMode::BlendFactor::OneMinusSrcAlpha;
case GL_DST_ALPHA: return gfx::ColorMode::BlendFactor::DstAlpha;
case GL_ONE_MINUS_DST_ALPHA: return gfx::ColorMode::BlendFactor::OneMinusDstAlpha;
case GL_CONSTANT_COLOR: return gfx::ColorMode::BlendFactor::ConstantColor;
case GL_ONE_MINUS_CONSTANT_COLOR: return gfx::ColorMode::BlendFactor::OneMinusConstantColor;
case GL_CONSTANT_ALPHA: return gfx::ColorMode::BlendFactor::ConstantAlpha;
case GL_ONE_MINUS_CONSTANT_ALPHA: return gfx::ColorMode::BlendFactor::OneMinusConstantAlpha;
case GL_SRC_ALPHA_SATURATE: return gfx::ColorMode::BlendFactor::SrcAlphaSaturate;
}
return {};
MBGL_CHECK_ERROR(glBlendFunc(Enum<gfx::ColorBlendFactorType>::to(value.sfactor),
Enum<gfx::ColorBlendFactorType>::to(value.dfactor)));
}
BlendFunc::Type BlendFunc::Get() {
GLint sfactor, dfactor;
MBGL_CHECK_ERROR(glGetIntegerv(GL_BLEND_SRC_ALPHA, &sfactor));
MBGL_CHECK_ERROR(glGetIntegerv(GL_BLEND_DST_ALPHA, &dfactor));
return { fromGLenum<gfx::ColorMode::BlendFactor>(sfactor),
fromGLenum<gfx::ColorMode::BlendFactor>(dfactor) };
return { Enum<gfx::ColorBlendFactorType>::from(sfactor),
Enum<gfx::ColorBlendFactorType>::from(dfactor) };
}
const BlendColor::Type BlendColor::Default { 0, 0, 0, 0 };

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@@ -126,18 +126,18 @@ struct Blend {
};
struct BlendEquation {
using Type = gfx::ColorMode::BlendEquation;
static const constexpr Type Default = gfx::ColorMode::BlendEquation::Add;
using Type = gfx::ColorBlendEquationType;
static const constexpr Type Default = gfx::ColorBlendEquationType::Add;
static void Set(const Type&);
static Type Get();
};
struct BlendFunc {
struct Type {
gfx::ColorMode::BlendFactor sfactor;
gfx::ColorMode::BlendFactor dfactor;
gfx::ColorBlendFactorType sfactor;
gfx::ColorBlendFactorType dfactor;
};
static const constexpr Type Default = { gfx::ColorMode::BlendFactor::One, gfx::ColorMode::BlendFactor::Zero };
static const constexpr Type Default = { gfx::ColorBlendFactorType::One, gfx::ColorBlendFactorType::Zero };
static void Set(const Type&);
static Type Get();
};

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@@ -84,8 +84,8 @@ gfx::ColorMode PaintParameters::colorModeForRenderPass() const {
const float overdraw = 1.0f / 8.0f;
return gfx::ColorMode {
gfx::ColorMode::Add {
gfx::ColorMode::BlendFactor::ConstantColor,
gfx::ColorMode::BlendFactor::One
gfx::ColorBlendFactorType::ConstantColor,
gfx::ColorBlendFactorType::One
},
Color { overdraw, overdraw, overdraw, 0.0f },
gfx::ColorMode::Mask { true, true, true, true }