[core] Inline AnnotationSource constructor parameters
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@@ -107,7 +107,7 @@ std::unique_ptr<AnnotationTileData> AnnotationManager::getTileData(const Canonic
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void AnnotationManager::updateStyle(Style& style) {
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// Create annotation source, point layer, and point bucket
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if (!style.getSource(SourceID)) {
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std::unique_ptr<Source> source = std::make_unique<AnnotationSource>(SourceID, "", util::tileSize, std::make_unique<Tileset>());
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std::unique_ptr<Source> source = std::make_unique<AnnotationSource>();
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source->enabled = true;
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style.addSource(std::move(source));
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@@ -1,12 +1,10 @@
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#include <mbgl/annotation/annotation_source.hpp>
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#include <mbgl/annotation/annotation_manager.hpp>
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namespace mbgl {
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AnnotationSource::AnnotationSource(std::string id_,
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std::string url_,
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uint16_t tileSize_,
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std::unique_ptr<Tileset>&& tileset_)
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: Source(SourceType::Annotations, std::move(id_), std::move(url_), tileSize_, std::move(tileset_)) {
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AnnotationSource::AnnotationSource()
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: Source(SourceType::Annotations, AnnotationManager::SourceID, "", util::tileSize, std::make_unique<Tileset>()) {
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}
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} // namespace mbgl
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@@ -6,10 +6,7 @@ namespace mbgl {
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class AnnotationSource : public style::Source {
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public:
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AnnotationSource(std::string id,
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std::string url,
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uint16_t tileSize,
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std::unique_ptr<Tileset>&&);
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AnnotationSource();
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};
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} // namespace mbgl
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