[core] Use hand-rolled RTTI

This commit is contained in:
John Firebaugh
2018-07-24 10:09:25 -07:00
parent 2bbc792060
commit f6659c729f
28 changed files with 104 additions and 26 deletions

View File

@@ -83,7 +83,7 @@ void RenderHeatmapLayer::render(PaintParameters& parameters, RenderSource*) {
parameters.context.clear(Color{ 0.0f, 0.0f, 0.0f, 1.0f }, {}, {});
for (const RenderTile& tile : renderTiles) {
auto bucket_ = dynamic_cast<HeatmapBucket*>(tile.tile.getBucket(*baseImpl));
auto bucket_ = tile.tile.getBucket<HeatmapBucket>(*baseImpl);
if (!bucket_) {
continue;
}