[ios] Fix MGLAnnotationView.rotatesToMatchCamera clobbering other transforms

This commit is contained in:
Jason Wray
2018-05-04 14:45:29 -04:00
parent a24b8fd206
commit ee10088702
2 changed files with 19 additions and 8 deletions

View File

@@ -14,6 +14,7 @@ Mapbox welcomes participation and contributions from everyone. Please read [CONT
* Fixed an issue where selecting an onscreen annotation could move the map unintentionally. ([#11731](https://github.com/mapbox/mapbox-gl-native/pull/11731))
* Fixed an issue where annotation views could become distorted if `rotatesToMatchCamera` is `YES`. ([#11817](https://github.com/mapbox/mapbox-gl-native/pull/11817))
* Fixed `MGLAnnotationView.rotatesToMatchCamera` overriding other transforms that might be applied to annotation views that had this property enabled. ([#11842](https://github.com/mapbox/mapbox-gl-native/pull/11842))
### Other changes

View File

@@ -11,8 +11,9 @@
@property (nonatomic, readwrite, nullable) NSString *reuseIdentifier;
@property (nonatomic, readwrite) CATransform3D lastAppliedScaleTransform;
@property (nonatomic, readwrite) CATransform3D lastAppliedRotateTransform;
@property (nonatomic, readwrite) CGFloat lastPitch;
@property (nonatomic, readwrite) CATransform3D lastAppliedRotationTransform;
@property (nonatomic, readwrite) CGFloat lastDirection;
@property (nonatomic, weak) UIPanGestureRecognizer *panGestureRecognizer;
@property (nonatomic, weak) UILongPressGestureRecognizer *longPressRecognizer;
@property (nonatomic, weak) MGLMapView *mapView;
@@ -43,9 +44,9 @@
- (void)commonInitWithAnnotation:(nullable id<MGLAnnotation>)annotation reuseIdentifier:(nullable NSString *)reuseIdentifier {
_lastAppliedScaleTransform = CATransform3DIdentity;
_lastAppliedRotationTransform = CATransform3DIdentity;
_annotation = annotation;
_reuseIdentifier = [reuseIdentifier copy];
_scalesWithViewingDistance = NO;
_enabled = YES;
}
@@ -159,7 +160,7 @@
// We keep track of each viewing distance scale transform that we apply. Each iteration,
// we can account for it so that we don't get cumulative scaling every time we move.
// We also avoid clobbering any existing transform passed in by the client, too.
// We also avoid clobbering any existing transform passed in by the client or this SDK.
CATransform3D undoOfLastScaleTransform = CATransform3DInvert(_lastAppliedScaleTransform);
CATransform3D newScaleTransform = CATransform3DMakeScale(pitchAdjustedScale, pitchAdjustedScale, 1);
CATransform3D effectiveTransform = CATransform3DConcat(undoOfLastScaleTransform, newScaleTransform);
@@ -181,11 +182,20 @@
{
if (self.rotatesToMatchCamera == NO) return;
CGFloat directionRad = self.mapView.direction * M_PI / 180.0;
CATransform3D newRotateTransform = CATransform3DMakeRotation(-directionRad, 0, 0, 1);
self.layer.transform = CATransform3DConcat(CATransform3DIdentity, newRotateTransform);
_lastAppliedRotateTransform = newRotateTransform;
CGFloat direction = -MGLRadiansFromDegrees(self.mapView.direction);
// Return early if the map view has the same rotation as the already-applied transform.
if (direction == _lastDirection) return;
_lastDirection = direction;
// We keep track of each rotation transform that we apply. Each iteration,
// we can account for it so that we don't get cumulative rotation every time we move.
// We also avoid clobbering any existing transform passed in by the client or this SDK.
CATransform3D undoOfLastRotationTransform = CATransform3DInvert(_lastAppliedRotationTransform);
CATransform3D newRotationTransform = CATransform3DMakeRotation(direction, 0, 0, 1);
CATransform3D effectiveTransform = CATransform3DConcat(undoOfLastRotationTransform, newRotationTransform);
self.layer.transform = CATransform3DConcat(self.layer.transform, effectiveTransform);
_lastAppliedRotationTransform = newRotationTransform;
}
#pragma mark - Draggable